// Code generated by ent, DO NOT EDIT.

package ent

import (
	"context"
	"errors"
	"fmt"
	"time"

	"entgo.io/ent/dialect/sql"
	"entgo.io/ent/dialect/sql/sqlgraph"
	"entgo.io/ent/schema/field"
	"github.com/Wei-Shaw/sub2api/ent/authidentity"
	"github.com/Wei-Shaw/sub2api/ent/identityadoptiondecision"
	"github.com/Wei-Shaw/sub2api/ent/pendingauthsession"
)

// IdentityAdoptionDecisionCreate is the builder for creating a IdentityAdoptionDecision entity.
type IdentityAdoptionDecisionCreate struct {
	config
	mutation *IdentityAdoptionDecisionMutation
	hooks    []Hook
	conflict []sql.ConflictOption
}

// SetCreatedAt sets the "created_at" field.
func (_c *IdentityAdoptionDecisionCreate) SetCreatedAt(v time.Time) *IdentityAdoptionDecisionCreate {
	_c.mutation.SetCreatedAt(v)
	return _c
}

// SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (_c *IdentityAdoptionDecisionCreate) SetNillableCreatedAt(v *time.Time) *IdentityAdoptionDecisionCreate {
	if v != nil {
		_c.SetCreatedAt(*v)
	}
	return _c
}

// SetUpdatedAt sets the "updated_at" field.
func (_c *IdentityAdoptionDecisionCreate) SetUpdatedAt(v time.Time) *IdentityAdoptionDecisionCreate {
	_c.mutation.SetUpdatedAt(v)
	return _c
}

// SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
func (_c *IdentityAdoptionDecisionCreate) SetNillableUpdatedAt(v *time.Time) *IdentityAdoptionDecisionCreate {
	if v != nil {
		_c.SetUpdatedAt(*v)
	}
	return _c
}

// SetPendingAuthSessionID sets the "pending_auth_session_id" field.
func (_c *IdentityAdoptionDecisionCreate) SetPendingAuthSessionID(v int64) *IdentityAdoptionDecisionCreate {
	_c.mutation.SetPendingAuthSessionID(v)
	return _c
}

// SetIdentityID sets the "identity_id" field.
func (_c *IdentityAdoptionDecisionCreate) SetIdentityID(v int64) *IdentityAdoptionDecisionCreate {
	_c.mutation.SetIdentityID(v)
	return _c
}

// SetNillableIdentityID sets the "identity_id" field if the given value is not nil.
func (_c *IdentityAdoptionDecisionCreate) SetNillableIdentityID(v *int64) *IdentityAdoptionDecisionCreate {
	if v != nil {
		_c.SetIdentityID(*v)
	}
	return _c
}

// SetAdoptDisplayName sets the "adopt_display_name" field.
func (_c *IdentityAdoptionDecisionCreate) SetAdoptDisplayName(v bool) *IdentityAdoptionDecisionCreate {
	_c.mutation.SetAdoptDisplayName(v)
	return _c
}

// SetNillableAdoptDisplayName sets the "adopt_display_name" field if the given value is not nil.
func (_c *IdentityAdoptionDecisionCreate) SetNillableAdoptDisplayName(v *bool) *IdentityAdoptionDecisionCreate {
	if v != nil {
		_c.SetAdoptDisplayName(*v)
	}
	return _c
}

// SetAdoptAvatar sets the "adopt_avatar" field.
func (_c *IdentityAdoptionDecisionCreate) SetAdoptAvatar(v bool) *IdentityAdoptionDecisionCreate {
	_c.mutation.SetAdoptAvatar(v)
	return _c
}

// SetNillableAdoptAvatar sets the "adopt_avatar" field if the given value is not nil.
func (_c *IdentityAdoptionDecisionCreate) SetNillableAdoptAvatar(v *bool) *IdentityAdoptionDecisionCreate {
	if v != nil {
		_c.SetAdoptAvatar(*v)
	}
	return _c
}

// SetDecidedAt sets the "decided_at" field.
func (_c *IdentityAdoptionDecisionCreate) SetDecidedAt(v time.Time) *IdentityAdoptionDecisionCreate {
	_c.mutation.SetDecidedAt(v)
	return _c
}

// SetNillableDecidedAt sets the "decided_at" field if the given value is not nil.
func (_c *IdentityAdoptionDecisionCreate) SetNillableDecidedAt(v *time.Time) *IdentityAdoptionDecisionCreate {
	if v != nil {
		_c.SetDecidedAt(*v)
	}
	return _c
}

// SetPendingAuthSession sets the "pending_auth_session" edge to the PendingAuthSession entity.
func (_c *IdentityAdoptionDecisionCreate) SetPendingAuthSession(v *PendingAuthSession) *IdentityAdoptionDecisionCreate {
	return _c.SetPendingAuthSessionID(v.ID)
}

// SetIdentity sets the "identity" edge to the AuthIdentity entity.
func (_c *IdentityAdoptionDecisionCreate) SetIdentity(v *AuthIdentity) *IdentityAdoptionDecisionCreate {
	return _c.SetIdentityID(v.ID)
}

// Mutation returns the IdentityAdoptionDecisionMutation object of the builder.
func (_c *IdentityAdoptionDecisionCreate) Mutation() *IdentityAdoptionDecisionMutation {
	return _c.mutation
}

// Save creates the IdentityAdoptionDecision in the database.
func (_c *IdentityAdoptionDecisionCreate) Save(ctx context.Context) (*IdentityAdoptionDecision, error) {
	_c.defaults()
	return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
}

// SaveX calls Save and panics if Save returns an error.
func (_c *IdentityAdoptionDecisionCreate) SaveX(ctx context.Context) *IdentityAdoptionDecision {
	v, err := _c.Save(ctx)
	if err != nil {
		panic(err)
	}
	return v
}

// Exec executes the query.
func (_c *IdentityAdoptionDecisionCreate) Exec(ctx context.Context) error {
	_, err := _c.Save(ctx)
	return err
}

// ExecX is like Exec, but panics if an error occurs.
func (_c *IdentityAdoptionDecisionCreate) ExecX(ctx context.Context) {
	if err := _c.Exec(ctx); err != nil {
		panic(err)
	}
}

// defaults sets the default values of the builder before save.
func (_c *IdentityAdoptionDecisionCreate) defaults() {
	if _, ok := _c.mutation.CreatedAt(); !ok {
		v := identityadoptiondecision.DefaultCreatedAt()
		_c.mutation.SetCreatedAt(v)
	}
	if _, ok := _c.mutation.UpdatedAt(); !ok {
		v := identityadoptiondecision.DefaultUpdatedAt()
		_c.mutation.SetUpdatedAt(v)
	}
	if _, ok := _c.mutation.AdoptDisplayName(); !ok {
		v := identityadoptiondecision.DefaultAdoptDisplayName
		_c.mutation.SetAdoptDisplayName(v)
	}
	if _, ok := _c.mutation.AdoptAvatar(); !ok {
		v := identityadoptiondecision.DefaultAdoptAvatar
		_c.mutation.SetAdoptAvatar(v)
	}
	if _, ok := _c.mutation.DecidedAt(); !ok {
		v := identityadoptiondecision.DefaultDecidedAt()
		_c.mutation.SetDecidedAt(v)
	}
}

// check runs all checks and user-defined validators on the builder.
func (_c *IdentityAdoptionDecisionCreate) check() error {
	if _, ok := _c.mutation.CreatedAt(); !ok {
		return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "IdentityAdoptionDecision.created_at"`)}
	}
	if _, ok := _c.mutation.UpdatedAt(); !ok {
		return &ValidationError{Name: "updated_at", err: errors.New(`ent: missing required field "IdentityAdoptionDecision.updated_at"`)}
	}
	if _, ok := _c.mutation.PendingAuthSessionID(); !ok {
		return &ValidationError{Name: "pending_auth_session_id", err: errors.New(`ent: missing required field "IdentityAdoptionDecision.pending_auth_session_id"`)}
	}
	if _, ok := _c.mutation.AdoptDisplayName(); !ok {
		return &ValidationError{Name: "adopt_display_name", err: errors.New(`ent: missing required field "IdentityAdoptionDecision.adopt_display_name"`)}
	}
	if _, ok := _c.mutation.AdoptAvatar(); !ok {
		return &ValidationError{Name: "adopt_avatar", err: errors.New(`ent: missing required field "IdentityAdoptionDecision.adopt_avatar"`)}
	}
	if _, ok := _c.mutation.DecidedAt(); !ok {
		return &ValidationError{Name: "decided_at", err: errors.New(`ent: missing required field "IdentityAdoptionDecision.decided_at"`)}
	}
	if len(_c.mutation.PendingAuthSessionIDs()) == 0 {
		return &ValidationError{Name: "pending_auth_session", err: errors.New(`ent: missing required edge "IdentityAdoptionDecision.pending_auth_session"`)}
	}
	return nil
}

func (_c *IdentityAdoptionDecisionCreate) sqlSave(ctx context.Context) (*IdentityAdoptionDecision, error) {
	if err := _c.check(); err != nil {
		return nil, err
	}
	_node, _spec := _c.createSpec()
	if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
		if sqlgraph.IsConstraintError(err) {
			err = &ConstraintError{msg: err.Error(), wrap: err}
		}
		return nil, err
	}
	id := _spec.ID.Value.(int64)
	_node.ID = int64(id)
	_c.mutation.id = &_node.ID
	_c.mutation.done = true
	return _node, nil
}

func (_c *IdentityAdoptionDecisionCreate) createSpec() (*IdentityAdoptionDecision, *sqlgraph.CreateSpec) {
	var (
		_node = &IdentityAdoptionDecision{config: _c.config}
		_spec = sqlgraph.NewCreateSpec(identityadoptiondecision.Table, sqlgraph.NewFieldSpec(identityadoptiondecision.FieldID, field.TypeInt64))
	)
	_spec.OnConflict = _c.conflict
	if value, ok := _c.mutation.CreatedAt(); ok {
		_spec.SetField(identityadoptiondecision.FieldCreatedAt, field.TypeTime, value)
		_node.CreatedAt = value
	}
	if value, ok := _c.mutation.UpdatedAt(); ok {
		_spec.SetField(identityadoptiondecision.FieldUpdatedAt, field.TypeTime, value)
		_node.UpdatedAt = value
	}
	if value, ok := _c.mutation.AdoptDisplayName(); ok {
		_spec.SetField(identityadoptiondecision.FieldAdoptDisplayName, field.TypeBool, value)
		_node.AdoptDisplayName = value
	}
	if value, ok := _c.mutation.AdoptAvatar(); ok {
		_spec.SetField(identityadoptiondecision.FieldAdoptAvatar, field.TypeBool, value)
		_node.AdoptAvatar = value
	}
	if value, ok := _c.mutation.DecidedAt(); ok {
		_spec.SetField(identityadoptiondecision.FieldDecidedAt, field.TypeTime, value)
		_node.DecidedAt = value
	}
	if nodes := _c.mutation.PendingAuthSessionIDs(); len(nodes) > 0 {
		edge := &sqlgraph.EdgeSpec{
			Rel:     sqlgraph.O2O,
			Inverse: true,
			Table:   identityadoptiondecision.PendingAuthSessionTable,
			Columns: []string{identityadoptiondecision.PendingAuthSessionColumn},
			Bidi:    false,
			Target: &sqlgraph.EdgeTarget{
				IDSpec: sqlgraph.NewFieldSpec(pendingauthsession.FieldID, field.TypeInt64),
			},
		}
		for _, k := range nodes {
			edge.Target.Nodes = append(edge.Target.Nodes, k)
		}
		_node.PendingAuthSessionID = nodes[0]
		_spec.Edges = append(_spec.Edges, edge)
	}
	if nodes := _c.mutation.IdentityIDs(); len(nodes) > 0 {
		edge := &sqlgraph.EdgeSpec{
			Rel:     sqlgraph.M2O,
			Inverse: true,
			Table:   identityadoptiondecision.IdentityTable,
			Columns: []string{identityadoptiondecision.IdentityColumn},
			Bidi:    false,
			Target: &sqlgraph.EdgeTarget{
				IDSpec: sqlgraph.NewFieldSpec(authidentity.FieldID, field.TypeInt64),
			},
		}
		for _, k := range nodes {
			edge.Target.Nodes = append(edge.Target.Nodes, k)
		}
		_node.IdentityID = &nodes[0]
		_spec.Edges = append(_spec.Edges, edge)
	}
	return _node, _spec
}

// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
// of the `INSERT` statement. For example:
//
//	client.IdentityAdoptionDecision.Create().
//		SetCreatedAt(v).
//		OnConflict(
//			// Update the row with the new values
//			// the was proposed for insertion.
//			sql.ResolveWithNewValues(),
//		).
//		// Override some of the fields with custom
//		// update values.
//		Update(func(u *ent.IdentityAdoptionDecisionUpsert) {
//			SetCreatedAt(v+v).
//		}).
//		Exec(ctx)
func (_c *IdentityAdoptionDecisionCreate) OnConflict(opts ...sql.ConflictOption) *IdentityAdoptionDecisionUpsertOne {
	_c.conflict = opts
	return &IdentityAdoptionDecisionUpsertOne{
		create: _c,
	}
}

// OnConflictColumns calls `OnConflict` and configures the columns
// as conflict target. Using this option is equivalent to using:
//
//	client.IdentityAdoptionDecision.Create().
//		OnConflict(sql.ConflictColumns(columns...)).
//		Exec(ctx)
func (_c *IdentityAdoptionDecisionCreate) OnConflictColumns(columns ...string) *IdentityAdoptionDecisionUpsertOne {
	_c.conflict = append(_c.conflict, sql.ConflictColumns(columns...))
	return &IdentityAdoptionDecisionUpsertOne{
		create: _c,
	}
}

type (
	// IdentityAdoptionDecisionUpsertOne is the builder for "upsert"-ing
	//  one IdentityAdoptionDecision node.
	IdentityAdoptionDecisionUpsertOne struct {
		create *IdentityAdoptionDecisionCreate
	}

	// IdentityAdoptionDecisionUpsert is the "OnConflict" setter.
	IdentityAdoptionDecisionUpsert struct {
		*sql.UpdateSet
	}
)

// SetUpdatedAt sets the "updated_at" field.
func (u *IdentityAdoptionDecisionUpsert) SetUpdatedAt(v time.Time) *IdentityAdoptionDecisionUpsert {
	u.Set(identityadoptiondecision.FieldUpdatedAt, v)
	return u
}

// UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsert) UpdateUpdatedAt() *IdentityAdoptionDecisionUpsert {
	u.SetExcluded(identityadoptiondecision.FieldUpdatedAt)
	return u
}

// SetPendingAuthSessionID sets the "pending_auth_session_id" field.
func (u *IdentityAdoptionDecisionUpsert) SetPendingAuthSessionID(v int64) *IdentityAdoptionDecisionUpsert {
	u.Set(identityadoptiondecision.FieldPendingAuthSessionID, v)
	return u
}

// UpdatePendingAuthSessionID sets the "pending_auth_session_id" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsert) UpdatePendingAuthSessionID() *IdentityAdoptionDecisionUpsert {
	u.SetExcluded(identityadoptiondecision.FieldPendingAuthSessionID)
	return u
}

// SetIdentityID sets the "identity_id" field.
func (u *IdentityAdoptionDecisionUpsert) SetIdentityID(v int64) *IdentityAdoptionDecisionUpsert {
	u.Set(identityadoptiondecision.FieldIdentityID, v)
	return u
}

// UpdateIdentityID sets the "identity_id" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsert) UpdateIdentityID() *IdentityAdoptionDecisionUpsert {
	u.SetExcluded(identityadoptiondecision.FieldIdentityID)
	return u
}

// ClearIdentityID clears the value of the "identity_id" field.
func (u *IdentityAdoptionDecisionUpsert) ClearIdentityID() *IdentityAdoptionDecisionUpsert {
	u.SetNull(identityadoptiondecision.FieldIdentityID)
	return u
}

// SetAdoptDisplayName sets the "adopt_display_name" field.
func (u *IdentityAdoptionDecisionUpsert) SetAdoptDisplayName(v bool) *IdentityAdoptionDecisionUpsert {
	u.Set(identityadoptiondecision.FieldAdoptDisplayName, v)
	return u
}

// UpdateAdoptDisplayName sets the "adopt_display_name" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsert) UpdateAdoptDisplayName() *IdentityAdoptionDecisionUpsert {
	u.SetExcluded(identityadoptiondecision.FieldAdoptDisplayName)
	return u
}

// SetAdoptAvatar sets the "adopt_avatar" field.
func (u *IdentityAdoptionDecisionUpsert) SetAdoptAvatar(v bool) *IdentityAdoptionDecisionUpsert {
	u.Set(identityadoptiondecision.FieldAdoptAvatar, v)
	return u
}

// UpdateAdoptAvatar sets the "adopt_avatar" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsert) UpdateAdoptAvatar() *IdentityAdoptionDecisionUpsert {
	u.SetExcluded(identityadoptiondecision.FieldAdoptAvatar)
	return u
}

// UpdateNewValues updates the mutable fields using the new values that were set on create.
// Using this option is equivalent to using:
//
//	client.IdentityAdoptionDecision.Create().
//		OnConflict(
//			sql.ResolveWithNewValues(),
//		).
//		Exec(ctx)
func (u *IdentityAdoptionDecisionUpsertOne) UpdateNewValues() *IdentityAdoptionDecisionUpsertOne {
	u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
	u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
		if _, exists := u.create.mutation.CreatedAt(); exists {
			s.SetIgnore(identityadoptiondecision.FieldCreatedAt)
		}
		if _, exists := u.create.mutation.DecidedAt(); exists {
			s.SetIgnore(identityadoptiondecision.FieldDecidedAt)
		}
	}))
	return u
}

// Ignore sets each column to itself in case of conflict.
// Using this option is equivalent to using:
//
//	client.IdentityAdoptionDecision.Create().
//	    OnConflict(sql.ResolveWithIgnore()).
//	    Exec(ctx)
func (u *IdentityAdoptionDecisionUpsertOne) Ignore() *IdentityAdoptionDecisionUpsertOne {
	u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
	return u
}

// DoNothing configures the conflict_action to `DO NOTHING`.
// Supported only by SQLite and PostgreSQL.
func (u *IdentityAdoptionDecisionUpsertOne) DoNothing() *IdentityAdoptionDecisionUpsertOne {
	u.create.conflict = append(u.create.conflict, sql.DoNothing())
	return u
}

// Update allows overriding fields `UPDATE` values. See the IdentityAdoptionDecisionCreate.OnConflict
// documentation for more info.
func (u *IdentityAdoptionDecisionUpsertOne) Update(set func(*IdentityAdoptionDecisionUpsert)) *IdentityAdoptionDecisionUpsertOne {
	u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
		set(&IdentityAdoptionDecisionUpsert{UpdateSet: update})
	}))
	return u
}

// SetUpdatedAt sets the "updated_at" field.
func (u *IdentityAdoptionDecisionUpsertOne) SetUpdatedAt(v time.Time) *IdentityAdoptionDecisionUpsertOne {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.SetUpdatedAt(v)
	})
}

// UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsertOne) UpdateUpdatedAt() *IdentityAdoptionDecisionUpsertOne {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.UpdateUpdatedAt()
	})
}

// SetPendingAuthSessionID sets the "pending_auth_session_id" field.
func (u *IdentityAdoptionDecisionUpsertOne) SetPendingAuthSessionID(v int64) *IdentityAdoptionDecisionUpsertOne {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.SetPendingAuthSessionID(v)
	})
}

// UpdatePendingAuthSessionID sets the "pending_auth_session_id" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsertOne) UpdatePendingAuthSessionID() *IdentityAdoptionDecisionUpsertOne {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.UpdatePendingAuthSessionID()
	})
}

// SetIdentityID sets the "identity_id" field.
func (u *IdentityAdoptionDecisionUpsertOne) SetIdentityID(v int64) *IdentityAdoptionDecisionUpsertOne {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.SetIdentityID(v)
	})
}

// UpdateIdentityID sets the "identity_id" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsertOne) UpdateIdentityID() *IdentityAdoptionDecisionUpsertOne {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.UpdateIdentityID()
	})
}

// ClearIdentityID clears the value of the "identity_id" field.
func (u *IdentityAdoptionDecisionUpsertOne) ClearIdentityID() *IdentityAdoptionDecisionUpsertOne {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.ClearIdentityID()
	})
}

// SetAdoptDisplayName sets the "adopt_display_name" field.
func (u *IdentityAdoptionDecisionUpsertOne) SetAdoptDisplayName(v bool) *IdentityAdoptionDecisionUpsertOne {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.SetAdoptDisplayName(v)
	})
}

// UpdateAdoptDisplayName sets the "adopt_display_name" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsertOne) UpdateAdoptDisplayName() *IdentityAdoptionDecisionUpsertOne {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.UpdateAdoptDisplayName()
	})
}

// SetAdoptAvatar sets the "adopt_avatar" field.
func (u *IdentityAdoptionDecisionUpsertOne) SetAdoptAvatar(v bool) *IdentityAdoptionDecisionUpsertOne {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.SetAdoptAvatar(v)
	})
}

// UpdateAdoptAvatar sets the "adopt_avatar" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsertOne) UpdateAdoptAvatar() *IdentityAdoptionDecisionUpsertOne {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.UpdateAdoptAvatar()
	})
}

// Exec executes the query.
func (u *IdentityAdoptionDecisionUpsertOne) Exec(ctx context.Context) error {
	if len(u.create.conflict) == 0 {
		return errors.New("ent: missing options for IdentityAdoptionDecisionCreate.OnConflict")
	}
	return u.create.Exec(ctx)
}

// ExecX is like Exec, but panics if an error occurs.
func (u *IdentityAdoptionDecisionUpsertOne) ExecX(ctx context.Context) {
	if err := u.create.Exec(ctx); err != nil {
		panic(err)
	}
}

// Exec executes the UPSERT query and returns the inserted/updated ID.
func (u *IdentityAdoptionDecisionUpsertOne) ID(ctx context.Context) (id int64, err error) {
	node, err := u.create.Save(ctx)
	if err != nil {
		return id, err
	}
	return node.ID, nil
}

// IDX is like ID, but panics if an error occurs.
func (u *IdentityAdoptionDecisionUpsertOne) IDX(ctx context.Context) int64 {
	id, err := u.ID(ctx)
	if err != nil {
		panic(err)
	}
	return id
}

// IdentityAdoptionDecisionCreateBulk is the builder for creating many IdentityAdoptionDecision entities in bulk.
type IdentityAdoptionDecisionCreateBulk struct {
	config
	err      error
	builders []*IdentityAdoptionDecisionCreate
	conflict []sql.ConflictOption
}

// Save creates the IdentityAdoptionDecision entities in the database.
func (_c *IdentityAdoptionDecisionCreateBulk) Save(ctx context.Context) ([]*IdentityAdoptionDecision, error) {
	if _c.err != nil {
		return nil, _c.err
	}
	specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
	nodes := make([]*IdentityAdoptionDecision, len(_c.builders))
	mutators := make([]Mutator, len(_c.builders))
	for i := range _c.builders {
		func(i int, root context.Context) {
			builder := _c.builders[i]
			builder.defaults()
			var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
				mutation, ok := m.(*IdentityAdoptionDecisionMutation)
				if !ok {
					return nil, fmt.Errorf("unexpected mutation type %T", m)
				}
				if err := builder.check(); err != nil {
					return nil, err
				}
				builder.mutation = mutation
				var err error
				nodes[i], specs[i] = builder.createSpec()
				if i < len(mutators)-1 {
					_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
				} else {
					spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
					spec.OnConflict = _c.conflict
					// Invoke the actual operation on the latest mutation in the chain.
					if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
						if sqlgraph.IsConstraintError(err) {
							err = &ConstraintError{msg: err.Error(), wrap: err}
						}
					}
				}
				if err != nil {
					return nil, err
				}
				mutation.id = &nodes[i].ID
				if specs[i].ID.Value != nil {
					id := specs[i].ID.Value.(int64)
					nodes[i].ID = int64(id)
				}
				mutation.done = true
				return nodes[i], nil
			})
			for i := len(builder.hooks) - 1; i >= 0; i-- {
				mut = builder.hooks[i](mut)
			}
			mutators[i] = mut
		}(i, ctx)
	}
	if len(mutators) > 0 {
		if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
			return nil, err
		}
	}
	return nodes, nil
}

// SaveX is like Save, but panics if an error occurs.
func (_c *IdentityAdoptionDecisionCreateBulk) SaveX(ctx context.Context) []*IdentityAdoptionDecision {
	v, err := _c.Save(ctx)
	if err != nil {
		panic(err)
	}
	return v
}

// Exec executes the query.
func (_c *IdentityAdoptionDecisionCreateBulk) Exec(ctx context.Context) error {
	_, err := _c.Save(ctx)
	return err
}

// ExecX is like Exec, but panics if an error occurs.
func (_c *IdentityAdoptionDecisionCreateBulk) ExecX(ctx context.Context) {
	if err := _c.Exec(ctx); err != nil {
		panic(err)
	}
}

// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
// of the `INSERT` statement. For example:
//
//	client.IdentityAdoptionDecision.CreateBulk(builders...).
//		OnConflict(
//			// Update the row with the new values
//			// the was proposed for insertion.
//			sql.ResolveWithNewValues(),
//		).
//		// Override some of the fields with custom
//		// update values.
//		Update(func(u *ent.IdentityAdoptionDecisionUpsert) {
//			SetCreatedAt(v+v).
//		}).
//		Exec(ctx)
func (_c *IdentityAdoptionDecisionCreateBulk) OnConflict(opts ...sql.ConflictOption) *IdentityAdoptionDecisionUpsertBulk {
	_c.conflict = opts
	return &IdentityAdoptionDecisionUpsertBulk{
		create: _c,
	}
}

// OnConflictColumns calls `OnConflict` and configures the columns
// as conflict target. Using this option is equivalent to using:
//
//	client.IdentityAdoptionDecision.Create().
//		OnConflict(sql.ConflictColumns(columns...)).
//		Exec(ctx)
func (_c *IdentityAdoptionDecisionCreateBulk) OnConflictColumns(columns ...string) *IdentityAdoptionDecisionUpsertBulk {
	_c.conflict = append(_c.conflict, sql.ConflictColumns(columns...))
	return &IdentityAdoptionDecisionUpsertBulk{
		create: _c,
	}
}

// IdentityAdoptionDecisionUpsertBulk is the builder for "upsert"-ing
// a bulk of IdentityAdoptionDecision nodes.
type IdentityAdoptionDecisionUpsertBulk struct {
	create *IdentityAdoptionDecisionCreateBulk
}

// UpdateNewValues updates the mutable fields using the new values that
// were set on create. Using this option is equivalent to using:
//
//	client.IdentityAdoptionDecision.Create().
//		OnConflict(
//			sql.ResolveWithNewValues(),
//		).
//		Exec(ctx)
func (u *IdentityAdoptionDecisionUpsertBulk) UpdateNewValues() *IdentityAdoptionDecisionUpsertBulk {
	u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
	u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
		for _, b := range u.create.builders {
			if _, exists := b.mutation.CreatedAt(); exists {
				s.SetIgnore(identityadoptiondecision.FieldCreatedAt)
			}
			if _, exists := b.mutation.DecidedAt(); exists {
				s.SetIgnore(identityadoptiondecision.FieldDecidedAt)
			}
		}
	}))
	return u
}

// Ignore sets each column to itself in case of conflict.
// Using this option is equivalent to using:
//
//	client.IdentityAdoptionDecision.Create().
//		OnConflict(sql.ResolveWithIgnore()).
//		Exec(ctx)
func (u *IdentityAdoptionDecisionUpsertBulk) Ignore() *IdentityAdoptionDecisionUpsertBulk {
	u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
	return u
}

// DoNothing configures the conflict_action to `DO NOTHING`.
// Supported only by SQLite and PostgreSQL.
func (u *IdentityAdoptionDecisionUpsertBulk) DoNothing() *IdentityAdoptionDecisionUpsertBulk {
	u.create.conflict = append(u.create.conflict, sql.DoNothing())
	return u
}

// Update allows overriding fields `UPDATE` values. See the IdentityAdoptionDecisionCreateBulk.OnConflict
// documentation for more info.
func (u *IdentityAdoptionDecisionUpsertBulk) Update(set func(*IdentityAdoptionDecisionUpsert)) *IdentityAdoptionDecisionUpsertBulk {
	u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
		set(&IdentityAdoptionDecisionUpsert{UpdateSet: update})
	}))
	return u
}

// SetUpdatedAt sets the "updated_at" field.
func (u *IdentityAdoptionDecisionUpsertBulk) SetUpdatedAt(v time.Time) *IdentityAdoptionDecisionUpsertBulk {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.SetUpdatedAt(v)
	})
}

// UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsertBulk) UpdateUpdatedAt() *IdentityAdoptionDecisionUpsertBulk {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.UpdateUpdatedAt()
	})
}

// SetPendingAuthSessionID sets the "pending_auth_session_id" field.
func (u *IdentityAdoptionDecisionUpsertBulk) SetPendingAuthSessionID(v int64) *IdentityAdoptionDecisionUpsertBulk {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.SetPendingAuthSessionID(v)
	})
}

// UpdatePendingAuthSessionID sets the "pending_auth_session_id" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsertBulk) UpdatePendingAuthSessionID() *IdentityAdoptionDecisionUpsertBulk {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.UpdatePendingAuthSessionID()
	})
}

// SetIdentityID sets the "identity_id" field.
func (u *IdentityAdoptionDecisionUpsertBulk) SetIdentityID(v int64) *IdentityAdoptionDecisionUpsertBulk {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.SetIdentityID(v)
	})
}

// UpdateIdentityID sets the "identity_id" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsertBulk) UpdateIdentityID() *IdentityAdoptionDecisionUpsertBulk {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.UpdateIdentityID()
	})
}

// ClearIdentityID clears the value of the "identity_id" field.
func (u *IdentityAdoptionDecisionUpsertBulk) ClearIdentityID() *IdentityAdoptionDecisionUpsertBulk {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.ClearIdentityID()
	})
}

// SetAdoptDisplayName sets the "adopt_display_name" field.
func (u *IdentityAdoptionDecisionUpsertBulk) SetAdoptDisplayName(v bool) *IdentityAdoptionDecisionUpsertBulk {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.SetAdoptDisplayName(v)
	})
}

// UpdateAdoptDisplayName sets the "adopt_display_name" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsertBulk) UpdateAdoptDisplayName() *IdentityAdoptionDecisionUpsertBulk {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.UpdateAdoptDisplayName()
	})
}

// SetAdoptAvatar sets the "adopt_avatar" field.
func (u *IdentityAdoptionDecisionUpsertBulk) SetAdoptAvatar(v bool) *IdentityAdoptionDecisionUpsertBulk {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.SetAdoptAvatar(v)
	})
}

// UpdateAdoptAvatar sets the "adopt_avatar" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsertBulk) UpdateAdoptAvatar() *IdentityAdoptionDecisionUpsertBulk {
	return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
		s.UpdateAdoptAvatar()
	})
}

// Exec executes the query.
func (u *IdentityAdoptionDecisionUpsertBulk) Exec(ctx context.Context) error {
	if u.create.err != nil {
		return u.create.err
	}
	for i, b := range u.create.builders {
		if len(b.conflict) != 0 {
			return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the IdentityAdoptionDecisionCreateBulk instead", i)
		}
	}
	if len(u.create.conflict) == 0 {
		return errors.New("ent: missing options for IdentityAdoptionDecisionCreateBulk.OnConflict")
	}
	return u.create.Exec(ctx)
}

// ExecX is like Exec, but panics if an error occurs.
func (u *IdentityAdoptionDecisionUpsertBulk) ExecX(ctx context.Context) {
	if err := u.create.Exec(ctx); err != nil {
		panic(err)
	}
}
