css_bl2_setup.c 2.7 KB
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/*
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 * Copyright (c) 2015-2018, ARM Limited and Contributors. All rights reserved.
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 *
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 * SPDX-License-Identifier: BSD-3-Clause
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 */

#include <bl_common.h>
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#include <css_def.h>
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#include <debug.h>
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#include <mmio.h>
#include <plat_arm.h>
#include <string.h>
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#include <utils.h>
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#include "../drivers/scp/css_scp.h"
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/* Weak definition may be overridden in specific CSS based platform */
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#if LOAD_IMAGE_V2
#pragma weak plat_arm_bl2_handle_scp_bl2
#else
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#pragma weak bl2_plat_handle_scp_bl2
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#endif
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/*******************************************************************************
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 * Transfer SCP_BL2 from Trusted RAM using the SCP Download protocol.
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 * Return 0 on success, -1 otherwise.
 ******************************************************************************/
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#if LOAD_IMAGE_V2
int plat_arm_bl2_handle_scp_bl2(image_info_t *scp_bl2_image_info)
#else
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int bl2_plat_handle_scp_bl2(image_info_t *scp_bl2_image_info)
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#endif
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{
	int ret;

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	INFO("BL2: Initiating SCP_BL2 transfer to SCP\n");
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	ret = css_scp_boot_image_xfer((void *)scp_bl2_image_info->image_base,
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		scp_bl2_image_info->image_size);
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	if (ret == 0)
		ret = css_scp_boot_ready();

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	if (ret == 0)
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		INFO("BL2: SCP_BL2 transferred to SCP\n");
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	else
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		ERROR("BL2: SCP_BL2 transfer failure\n");
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	return ret;
}
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#if !CSS_USE_SCMI_SDS_DRIVER
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# if defined(EL3_PAYLOAD_BASE) || JUNO_AARCH32_EL3_RUNTIME
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/*
 * We need to override some of the platform functions when booting an EL3
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 * payload or SP_MIN on Juno AArch32. This needs to be done only for
 * SCPI/BOM SCP systems as in case of SDS, the structures remain in memory and
 * don't need to be overwritten.
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 */

static unsigned int scp_boot_config;

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void bl2_early_platform_setup2(u_register_t arg0, u_register_t arg1,
			u_register_t arg2, u_register_t arg3)
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{
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	arm_bl2_early_platform_setup((uintptr_t)arg0, (meminfo_t *)arg1);
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	/* Save SCP Boot config before it gets overwritten by SCP_BL2 loading */
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	scp_boot_config = mmio_read_32(SCP_BOOT_CFG_ADDR);
	VERBOSE("BL2: Saved SCP Boot config = 0x%x\n", scp_boot_config);
}

void bl2_platform_setup(void)
{
	arm_bl2_platform_setup();

	/*
	 * Before releasing the AP cores out of reset, the SCP writes some data
	 * at the beginning of the Trusted SRAM. It is is overwritten before
	 * reaching this function. We need to restore this data, as if the
	 * target had just come out of reset. This implies:
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	 *  - zeroing the first 128 bytes of Trusted SRAM using zeromem instead
	 *    of zero_normalmem since this is device memory.
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	 *  - restoring the SCP boot configuration.
	 */
	VERBOSE("BL2: Restoring SCP reset data in Trusted SRAM\n");
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	zeromem((void *) ARM_SHARED_RAM_BASE, 128);
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	mmio_write_32(SCP_BOOT_CFG_ADDR, scp_boot_config);
}
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# endif /* EL3_PAYLOAD_BASE */

#endif /* CSS_USE_SCMI_SDS_DRIVER */