bl1_main.c 6.83 KB
Newer Older
1
/*
2
 * Copyright (c) 2013-2018, ARM Limited and Contributors. All rights reserved.
3
 *
dp-arm's avatar
dp-arm committed
4
 * SPDX-License-Identifier: BSD-3-Clause
5
6
 */

7
#include <arch.h>
8
#include <arch_helpers.h>
9
#include <assert.h>
10
#include <auth_mod.h>
11
#include <bl1.h>
12
#include <bl_common.h>
13
#include <console.h>
14
#include <debug.h>
15
#include <errata_report.h>
16
#include <platform.h>
17
#include <platform_def.h>
Antonio Nino Diaz's avatar
Antonio Nino Diaz committed
18
#include <smccc_helpers.h>
19
#include <utils.h>
20
#include <uuid.h>
Isla Mitchell's avatar
Isla Mitchell committed
21
#include "bl1_private.h"
22
23

/* BL1 Service UUID */
24
25
DEFINE_SVC_UUID2(bl1_svc_uid,
	0xd46739fd, 0xcb72, 0x9a4d, 0xb5, 0x75,
26
	0x67, 0x15, 0xd6, 0xf4, 0xbb, 0x4a);
27

28
static void bl1_load_bl2(void);
29

30
/*******************************************************************************
31
32
 * Helper utility to calculate the BL2 memory layout taking into consideration
 * the BL1 RW data assuming that it is at the top of the memory layout.
33
 ******************************************************************************/
34
35
void bl1_calc_bl2_mem_layout(const meminfo_t *bl1_mem_layout,
			meminfo_t *bl2_mem_layout)
36
37
38
39
{
	assert(bl1_mem_layout != NULL);
	assert(bl2_mem_layout != NULL);

40
41
42
43
44
45
46
	/*
	 * Remove BL1 RW data from the scope of memory visible to BL2.
	 * This is assuming BL1 RW data is at the top of bl1_mem_layout.
	 */
	assert(BL1_RW_BASE > bl1_mem_layout->total_base);
	bl2_mem_layout->total_base = bl1_mem_layout->total_base;
	bl2_mem_layout->total_size = BL1_RW_BASE - bl1_mem_layout->total_base;
47
48
49

	flush_dcache_range((unsigned long)bl2_mem_layout, sizeof(meminfo_t));
}
50

51
52
/*******************************************************************************
 * Function to perform late architectural and platform specific initialization.
53
54
55
 * It also queries the platform to load and run next BL image. Only called
 * by the primary cpu after a cold boot.
 ******************************************************************************/
56
57
void bl1_main(void)
{
58
59
	unsigned int image_id;

Dan Handley's avatar
Dan Handley committed
60
61
62
63
64
	/* Announce our arrival */
	NOTICE(FIRMWARE_WELCOME_STR);
	NOTICE("BL1: %s\n", version_string);
	NOTICE("BL1: %s\n", build_message);

65
66
	INFO("BL1: RAM %p - %p\n", (void *)BL1_RAM_BASE,
					(void *)BL1_RAM_LIMIT);
Dan Handley's avatar
Dan Handley committed
67

68
	print_errata_status();
69

70
#if ENABLE_ASSERTIONS
71
	u_register_t val;
72
73
74
	/*
	 * Ensure that MMU/Caches and coherency are turned on
	 */
75
76
77
#ifdef AARCH32
	val = read_sctlr();
#else
78
	val = read_sctlr_el3();
79
#endif
80
81
82
	assert(val & SCTLR_M_BIT);
	assert(val & SCTLR_C_BIT);
	assert(val & SCTLR_I_BIT);
83
84
85
86
87
88
89
90
91
92
93
94
95
96
	/*
	 * Check that Cache Writeback Granule (CWG) in CTR_EL0 matches the
	 * provided platform value
	 */
	val = (read_ctr_el0() >> CTR_CWG_SHIFT) & CTR_CWG_MASK;
	/*
	 * If CWG is zero, then no CWG information is available but we can
	 * at least check the platform value is less than the architectural
	 * maximum.
	 */
	if (val != 0)
		assert(CACHE_WRITEBACK_GRANULE == SIZE_FROM_LOG2_WORDS(val));
	else
		assert(CACHE_WRITEBACK_GRANULE <= MAX_CACHE_LINE_SIZE);
97
#endif /* ENABLE_ASSERTIONS */
98
99
100
101

	/* Perform remaining generic architectural setup from EL3 */
	bl1_arch_setup();

102
103
104
105
106
#if TRUSTED_BOARD_BOOT
	/* Initialize authentication module */
	auth_mod_init();
#endif /* TRUSTED_BOARD_BOOT */

107
108
109
	/* Perform platform setup in BL1. */
	bl1_platform_setup();

110
111
112
	/* Get the image id of next image to load and run. */
	image_id = bl1_plat_get_next_image_id();

113
114
115
116
	/*
	 * We currently interpret any image id other than
	 * BL2_IMAGE_ID as the start of firmware update.
	 */
117
118
	if (image_id == BL2_IMAGE_ID)
		bl1_load_bl2();
119
120
	else
		NOTICE("BL1-FWU: *******FWU Process Started*******\n");
121
122

	bl1_prepare_next_image(image_id);
123
124

	console_flush();
125
126
127
128
129
130
131
132
}

/*******************************************************************************
 * This function locates and loads the BL2 raw binary image in the trusted SRAM.
 * Called by the primary cpu after a cold boot.
 * TODO: Add support for alternative image load mechanism e.g using virtio/elf
 * loader etc.
 ******************************************************************************/
133
static void bl1_load_bl2(void)
134
135
136
137
138
139
140
141
142
143
144
{
	image_desc_t *image_desc;
	image_info_t *image_info;
	int err;

	/* Get the image descriptor */
	image_desc = bl1_plat_get_image_desc(BL2_IMAGE_ID);
	assert(image_desc);

	/* Get the image info */
	image_info = &image_desc->image_info;
145
146
	INFO("BL1: Loading BL2\n");

147
	err = bl1_plat_handle_pre_image_load(BL2_IMAGE_ID);
148
149
150
151
152
	if (err) {
		ERROR("Failure in pre image load handling of BL2 (%d)\n", err);
		plat_error_handler(err);
	}

153
	err = load_auth_image(BL2_IMAGE_ID, image_info);
154
	if (err) {
Dan Handley's avatar
Dan Handley committed
155
		ERROR("Failed to load BL2 firmware.\n");
156
		plat_error_handler(err);
157
	}
158

159
	/* Allow platform to handle image information. */
160
	err = bl1_plat_handle_post_image_load(BL2_IMAGE_ID);
161
162
163
164
165
	if (err) {
		ERROR("Failure in post image load handling of BL2 (%d)\n", err);
		plat_error_handler(err);
	}

166
	NOTICE("BL1: Booting BL2\n");
167
168
169
}

/*******************************************************************************
170
171
172
 * Function called just before handing over to the next BL to inform the user
 * about the boot progress. In debug mode, also print details about the BL
 * image's execution context.
173
 ******************************************************************************/
174
void bl1_print_next_bl_ep_info(const entry_point_info_t *bl_ep_info)
175
{
176
177
178
#ifdef AARCH32
	NOTICE("BL1: Booting BL32\n");
#else
179
	NOTICE("BL1: Booting BL31\n");
180
181
#endif /* AARCH32 */
	print_entry_point_info(bl_ep_info);
182
}
183
184
185
186
187
188
189
190

#if SPIN_ON_BL1_EXIT
void print_debug_loop_message(void)
{
	NOTICE("BL1: Debug loop, spinning forever\n");
	NOTICE("BL1: Please connect the debugger to continue\n");
}
#endif
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232

/*******************************************************************************
 * Top level handler for servicing BL1 SMCs.
 ******************************************************************************/
register_t bl1_smc_handler(unsigned int smc_fid,
	register_t x1,
	register_t x2,
	register_t x3,
	register_t x4,
	void *cookie,
	void *handle,
	unsigned int flags)
{

#if TRUSTED_BOARD_BOOT
	/*
	 * Dispatch FWU calls to FWU SMC handler and return its return
	 * value
	 */
	if (is_fwu_fid(smc_fid)) {
		return bl1_fwu_smc_handler(smc_fid, x1, x2, x3, x4, cookie,
			handle, flags);
	}
#endif

	switch (smc_fid) {
	case BL1_SMC_CALL_COUNT:
		SMC_RET1(handle, BL1_NUM_SMC_CALLS);

	case BL1_SMC_UID:
		SMC_UUID_RET(handle, bl1_svc_uid);

	case BL1_SMC_VERSION:
		SMC_RET1(handle, BL1_SMC_MAJOR_VER | BL1_SMC_MINOR_VER);

	default:
		break;
	}

	WARN("Unimplemented BL1 SMC Call: 0x%x \n", smc_fid);
	SMC_RET1(handle, SMC_UNK);
}
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249

/*******************************************************************************
 * BL1 SMC wrapper.  This function is only used in AArch32 mode to ensure ABI
 * compliance when invoking bl1_smc_handler.
 ******************************************************************************/
register_t bl1_smc_wrapper(uint32_t smc_fid,
	void *cookie,
	void *handle,
	unsigned int flags)
{
	register_t x1, x2, x3, x4;

	assert(handle);

	get_smc_params_from_ctx(handle, x1, x2, x3, x4);
	return bl1_smc_handler(smc_fid, x1, x2, x3, x4, cookie, handle, flags);
}