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Andre Przywara authored
Now that we have the armstub magic value in place, the GPU firmware will write the kernel load address (and DTB address) into our special page, so we can always easily access the actual location without hardcoding any addresses into the BL31 image. Make the compile-time defined PRELOADED_BL33_BASE macro optional, and read the BL33 entry point from the magic location, if the macro was not defined. We do the same for the DTB address. This also splits the currently "common" definition of plat_get_ns_image_entrypoint() to be separate between RPi3 and RPi4. Change-Id: I6f26c0adc6fce2df47786b271c490928b4529abb Signed-off-by: Andre Przywara <andre.przywara@arm.com>
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