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Sandrine Bailleux authored
At the moment, on ARM platforms, BL1 maps everything from BL1_RO_BASE to BL1_RO_LIMIT. BL1_RO_LIMIT, as defined in the porting guide, is the maximum address in Trusted ROM that BL1's actual content _can_ occupy. The actual portion of ROM occupied by BL1 can be less than that, which means that BL1 might map more Trusted ROM than it actually needs to. This patch changes BL1's memory mappings on ARM platforms to restrict the region of Trusted ROM it maps. It uses the symbols exported by the linker to figure out the actual extents of BL1's ROM footprint. This change increases the number of page tables used on FVP by 1. On FVP, we used to map the whole Trusted ROM. As it is 64MB large, we used to map it as blocks of 2MB using level-2 translation table entries. We now need a finer-grained mapping, which requires an additional level-3 translation table. On ARM CSS platforms, the number of translation tables is unchanged. The BL1 image resides in flash at address 0x0BEC0000. This address is not aligned on a 2MB-boundary so a level-3 translation table was already required to map this memory. Change-Id: I317a93fd99c40e70d0f13cc3d7a570f05c6c61eb
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