• Harry Liebel's avatar
    Do not trap access to floating point registers · 4f603683
    Harry Liebel authored
    Traps when accessing architectural features are disabled by clearing bits
    in CPTR_EL3 during early boot, including accesses to floating point
    registers. The value of this register was previously undetermined, causing
    unwanted traps to EL3. Future EL3 code (for example, context save/restore
    code) may use floating point registers, although they are not used by current
    code.
    
    Also, the '-mgeneral-regs-only' flag is enabled in the GCC settings to
    prevent generation of code that uses floating point registers.
    
    Change-Id: I9a03675f6387bbbee81a6f2c9ccf81150db03747
    4f603683
bl1_entrypoint.S 5.33 KB