- 10 Oct, 2018 2 commits
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Girish Pathak authored
In the function, bl1_early_platform_setup in the file plat/arm/css/sgm/sgm_bl1_setup.c: plat_config_init(); arm_bl1_early_platform_setup(); The debug messages logged by plat_config_init() are lost because the console is initialized in the function arm_bl1_early_platform_setup() To see the logs of plat_config_init, this fix re-orders above calls so that the console is initialized before call to plat_config_init. Change-Id: I2e98f1f67c591cca24e28905acd0838ea3697a7c Signed-off-by: Girish Pathak <girish.pathak@arm.com>
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Deepak Pandey authored
This lets any future CSS platforms to use RESET_TO_BL31 flag. Change-Id: I32a90fce43cb0c6f4d33589653a0fd6a7ecc9577 Signed-off-by: Deepak Pandey <Deepak.Pandey@arm.com>
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- 03 Oct, 2018 1 commit
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Daniel Boulby authored
Mark the initialization functions found in the BL31 boot sequence as __init so they can be reclaimed when no longer needed. Change-Id: I687a89346419c7710ef5097feaa325d83c527697 Signed-off-by: Daniel Boulby <daniel.boulby@arm.com>
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- 02 Oct, 2018 1 commit
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Antonio Nino Diaz authored
This option makes it hard to optimize the memory definitions of all Arm platforms because any change in the common defines must work in all of them. The best thing to do is to remove it and move the definition to each platform's header. FVP, SGI and SGM were using the definitions in board_arm_def.h. The definitions have been copied to each platform's platform_def.h. Juno was already using the ones in platform_def.h, so there have been no changes. Change-Id: I9aecd11bbc72a3d0d7aad1ef9934d8df21dcfaf2 Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
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- 28 Sep, 2018 2 commits
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Antonio Nino Diaz authored
- Remove references to removed build options. - Remove support for LOAD_IMAGE_V2=0. Change-Id: I296385ef2ebf829446c76a54400d73f963ed265f Tested-by: Nariman Poushin <nariman.poushin@linaro.org> Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
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Dimitris Papastamos authored
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- 24 Sep, 2018 1 commit
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Elieva Pignat authored
For sgm775 the SCP_BL2 build in debug mode is around 94KiB which is higher than the maximum size for SCP_BL2. This patch increase the maximum allowed size for SCP_BL2 to 96KiB. Change-Id: Ibca0daadba41429301c651ae21cbba87e45ccddf Signed-off-by: Elieva Pignat <Elieva.Pignat@arm.com>
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- 04 Sep, 2018 1 commit
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John Tsichritzis authored
Change-Id: Ibbfedb6601feff51dfb82c1d94850716c5a36d24 Signed-off-by: John Tsichritzis <john.tsichritzis@arm.com>
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- 03 Aug, 2018 1 commit
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Nariman Poushin authored
Add support for System Guidance for Mobile platform SGM775 Change-Id: I2442a50caae8f597e5e5949cd48f695cf75d9653 Signed-off-by: Nariman Poushin <nariman.poushin@linaro.org>
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