1. 22 Aug, 2018 1 commit
  2. 27 Mar, 2018 1 commit
    • Joel Hutton's avatar
      Clean usage of void pointers to access symbols · 9f85f9e3
      Joel Hutton authored
      
      
      Void pointers have been used to access linker symbols, by declaring an
      extern pointer, then taking the address of it. This limits symbols
      values to aligned pointer values. To remove this restriction an
      IMPORT_SYM macro has been introduced, which declares it as a char
      pointer and casts it to the required type.
      
      Change-Id: I89877fc3b13ed311817bb8ba79d4872b89bfd3b0
      Signed-off-by: default avatarJoel Hutton <Joel.Hutton@Arm.com>
      9f85f9e3
  3. 03 May, 2017 1 commit
  4. 21 Sep, 2016 1 commit
    • Yatharth Kochar's avatar
      AArch32: Add generic changes in BL1 · f3b4914b
      Yatharth Kochar authored
      This patch adds generic changes in BL1 to support AArch32 state.
      New AArch32 specific assembly/C files are introduced and
      some files are moved to AArch32/64 specific folders.
      BL1 for AArch64 is refactored but functionally identical.
      BL1 executes in Secure Monitor mode in AArch32 state.
      
      NOTE: BL1 in AArch32 state ONLY handles BL1_RUN_IMAGE SMC.
      
      Change-Id: I6e2296374c7efbf3cf2aa1a0ce8de0732d8c98a5
      f3b4914b
  5. 08 Jul, 2016 1 commit
    • Sandrine Bailleux's avatar
      BL1: Add linker symbol identifying end of ROM content · c02fcc4a
      Sandrine Bailleux authored
      This patch adds a new linker symbol in BL1's linker script named
      '__BL1_ROM_END__', which marks the end of BL1's ROM content. This
      covers BL1's code, read-only data and read-write data to relocate
      in Trusted SRAM. The address of this new linker symbol is exported
      to C code through the 'BL1_ROM_END' macro.
      
      The section related to linker symbols in the Firmware Design guide
      has been updated and improved.
      
      Change-Id: I5c442ff497c78d865ffba1d7d044511c134e11c7
      c02fcc4a
  6. 09 Dec, 2015 2 commits
    • Yatharth Kochar's avatar
      FWU: Add Generic Firmware Update framework support in BL1 · 48bfb88e
      Yatharth Kochar authored
      Firmware update(a.k.a FWU) feature is part of the TBB architecture.
      BL1 is responsible for carrying out the FWU process if platform
      specific code detects that it is needed.
      
      This patch adds support for FWU feature support in BL1 which is
      included by enabling `TRUSTED_BOARD_BOOT` compile time flag.
      
      This patch adds bl1_fwu.c which contains all the core operations
      of FWU, which are; SMC handler, image copy, authentication, execution
      and resumption. It also adds bl1.h introducing #defines for all
      BL1 SMCs.
      
      Following platform porting functions are introduced:
      
      int bl1_plat_mem_check(uintptr_t mem_base, unsigned int mem_size,
      unsigned int flags);
      	This function can be used to add platform specific memory checks
      	for the provided base/size for the given security state.
      	The weak definition will invoke `assert()` and return -ENOMEM.
      
      __dead2 void bl1_plat_fwu_done(void *cookie, void *reserved);
      	This function can be used to initiate platform specific procedure
      	to mark completion of the FWU process.
      	The weak definition waits forever calling `wfi()`.
      
      plat_bl1_common.c contains weak definitions for above functions.
      
      FWU process starts when platform detects it and return the image_id
      other than BL2_IMAGE_ID by using `bl1_plat_get_next_image_id()` in
      `bl1_main()`.
      
      NOTE: User MUST provide platform specific real definition for
      bl1_plat_mem_check() in order to use it for Firmware update.
      
      Change-Id: Ice189a0885d9722d9e1dd03f76cac1aceb0e25ed
      48bfb88e
    • Yatharth Kochar's avatar
      Add descriptor based image management support in BL1 · 7baff11f
      Yatharth Kochar authored
      As of now BL1 loads and execute BL2 based on hard coded information
      provided in BL1. But due to addition of support for upcoming Firmware
      Update feature, BL1 now require more flexible approach to load and
      run different images using information provided by the platform.
      
      This patch adds new mechanism to load and execute images based on
      platform provided image id's. BL1 now queries the platform to fetch
      the image id of the next image to be loaded and executed. In order
      to achieve this, a new struct image_desc_t was added which holds the
      information about images, such as: ep_info and image_info.
      
      This patch introduces following platform porting functions:
      
      unsigned int bl1_plat_get_next_image_id(void);
      	This is used to identify the next image to be loaded
      	and executed by BL1.
      
      struct image_desc *bl1_plat_get_image_desc(unsigned int image_id);
      	This is used to retrieve the image_desc for given image_id.
      
      void bl1_plat_set_ep_info(unsigned int image_id,
      struct entry_point_info *ep_info);
      	This function allows platforms to update ep_info for given
      	image_id.
      
      The plat_bl1_common.c file provides default weak implementations of
      all above functions, the `bl1_plat_get_image_desc()` always return
      BL2 image descriptor, the `bl1_plat_get_next_image_id()` always return
      BL2 image ID and `bl1_plat_set_ep_info()` is empty and just returns.
      These functions gets compiled into all BL1 platforms by default.
      
      Platform setup in BL1, using `bl1_platform_setup()`, is now done
      _after_ the initialization of authentication module. This change
      provides the opportunity to use authentication while doing the
      platform setup in BL1.
      
      In order to store secure/non-secure context, BL31 uses percpu_data[]
      to store context pointer for each core. In case of BL1 only the
      primary CPU will be active hence percpu_data[] is not required to
      store the context pointer.
      
      This patch introduce bl1_cpu_context[] and bl1_cpu_context_ptr[] to
      store the context and context pointers respectively. It also also
      re-defines cm_get_context() and cm_set_context() for BL1 in
      bl1/bl1_context_mgmt.c.
      
      BL1 now follows the BL31 pattern of using SP_EL0 for the C runtime
      environment, to support resuming execution from a previously saved
      context.
      
      NOTE: THE `bl1_plat_set_bl2_ep_info()` PLATFORM PORTING FUNCTION IS
            NO LONGER CALLED BY BL1 COMMON CODE. PLATFORMS THAT OVERRIDE
            THIS FUNCTION MAY NEED TO IMPLEMENT `bl1_plat_set_ep_info()`
            INSTEAD TO MAINTAIN EXISTING BEHAVIOUR.
      
      Change-Id: Ieee4c124b951c2e9bc1c1013fa2073221195d881
      7baff11f
  7. 01 Jul, 2014 1 commit
    • Sandrine Bailleux's avatar
      Remove concept of top/bottom image loading · 8f55dfb4
      Sandrine Bailleux authored
      This concept is no longer required since we now support loading of
      images at fixed addresses only.
      
      The image loader now automatically detects the position of the image
      inside the current memory layout and updates the layout such that
      memory fragmentation is minimised.
      
      The 'attr' field of the meminfo data structure, which used to hold
      the bottom/top loading information, has been removed. Also the 'next'
      field has been removed as it wasn't used anywhere.
      
      The 'init_bl2_mem_layout()' function has been moved out of common
      code and put in BL1-specific code. It has also been renamed into
      'bl1_init_bl2_mem_layout'.
      
      Fixes ARM-software/tf-issues#109
      
      Change-Id: I3f54642ce7b763d5ee3b047ad0ab59eabbcf916d
      8f55dfb4
  8. 23 May, 2014 1 commit
  9. 06 May, 2014 2 commits
    • Dan Handley's avatar
      Separate BL functions out of arch.h · 5b827a8f
      Dan Handley authored
      Move the BL function prototypes out of arch.h and into the
      appropriate header files to allow more efficient header file
      inclusion. Create new BL private header files where there is no
      sensible existing header file.
      
      Change-Id: I45f3e10b72b5d835254a6f25a5e47cf4cfb274c3
      5b827a8f
    • Dan Handley's avatar
      Move include and source files to logical locations · 4ecca339
      Dan Handley authored
      Move almost all system include files to a logical sub-directory
      under ./include. The only remaining system include directories
      not under ./include are specific to the platform. Move the
      corresponding source files to match the include directory
      structure.
      
      Also remove pm.h as it is no longer used.
      
      Change-Id: Ie5ea6368ec5fad459f3e8a802ad129135527f0b3
      4ecca339
  10. 17 Jan, 2014 1 commit
  11. 12 Dec, 2013 2 commits
    • Sandrine Bailleux's avatar
      Move RUN_IMAGE constant from bl1.h to bl_common.h · ba6980a8
      Sandrine Bailleux authored
      RUN_IMAGE constant is used by all bootloader stages.
      
      Change-Id: I1b4e28d8fcf3ad1363f202c859f5efab0f320efe
      ba6980a8
    • Sandrine Bailleux's avatar
      Remove useless copies of meminfo structures · ee12f6f7
      Sandrine Bailleux authored
      Platform setup code has to reserve some memory for storing the
      memory layout information.  It is populated in early platform setup
      code.
      
      blx_get_sec_mem_layout() functions used to return a copy of this
      structure.  This patch modifies blx_get_sec_mem_layout() functions
      so that they now directly return a pointer to their memory layout
      structure.  It ensures that the memory layout returned by
      blx_get_sec_mem_layout() is always up-to-date and also avoids a
      useless copy of the meminfo structure.
      
      Also rename blx_get_sec_mem_layout() to blx_plat_sec_mem_layout()
      to make it clear those functions are platform specific.
      
      Change-Id: Ic7a6f9d6b6236b14865ab48a9f5eff545ce56551
      ee12f6f7
  12. 05 Dec, 2013 1 commit
    • Dan Handley's avatar
      Enable third party contributions · ab2d31ed
      Dan Handley authored
      - Add instructions for contributing to ARM Trusted Firmware.
      
      - Update copyright text in all files to acknowledge contributors.
      
      Change-Id: I9311aac81b00c6c167d2f8c889aea403b84450e5
      ab2d31ed
  13. 25 Oct, 2013 1 commit