- 11 Oct, 2018 1 commit
-
-
Sandrine Bailleux authored
The object pool allocator provides a simplistic interface to manage allocation in a fixed-size static array. The caller creates a static "object pool" out of such an array and may then call pool_alloc() to get the next available object within the pool. There is also a variant to get multiple consecutive objects: pool_alloc_n(). Note that this interface does not provide any way to free the objects afterwards. This is by design and it is not a limitation. We do not want to introduce complexity induced by memory freeing, such as use-after-free bugs, memory fragmentation and so on. Change-Id: Iefc2e153767851fbde5841a295f92ae48adda71f Signed-off-by: Sandrine Bailleux <sandrine.bailleux@arm.com>
-