- 01 Feb, 2018 1 commit
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Masahiro Yamada authored
There are cases where we need to manipulate image information before the load. For example, for decompressing data, we cannot load the compressed images to their final destination. Instead, we need to load them to the temporary buffer for the decompressor. Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
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- 03 May, 2017 1 commit
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dp-arm authored
To make software license auditing simpler, use SPDX[0] license identifiers instead of duplicating the license text in every file. NOTE: Files that have been imported by FreeBSD have not been modified. [0]: https://spdx.org/ Change-Id: I80a00e1f641b8cc075ca5a95b10607ed9ed8761a Signed-off-by: dp-arm <dimitris.papastamos@arm.com>
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- 19 Apr, 2017 1 commit
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Dan Handley authored
Previously, get_next_bl_params_from_mem_params_desc() populated arg0 in the EL3 runtime entrypoint with a bl_params_t pointer. This is the responsibility of the generic LOAD_IMAGE_V2 framework instead of the descriptor-based image loading utility functions. Therefore this patch moves that code to bl2_load_images(). Also, this patch moves the code that flushes the bl_params structure to flush_bl_params_desc(), together with the other descriptor-based image loading flushing code. Change-Id: I4541e3f50e3878dde7cf89e9e8f31fe0b173fb9d Signed-off-by: Dan Handley <dan.handley@arm.com>
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- 20 Sep, 2016 1 commit
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Yatharth Kochar authored
This patch adds changes in BL1 & BL2 to use new version of image loading to load the BL images. Following are the changes in BL1: -Use new version of load_auth_image() to load BL2 -Modified `bl1_init_bl2_mem_layout()` to remove using `reserve_mem()` and to calculate `bl2_mem_layout`. `bl2_mem_layout` calculation now assumes that BL1 RW data is at the top of the bl1_mem_layout, which is more restrictive than the previous BL1 behaviour. Following are the changes in BL2: -The `bl2_main.c` is refactored and all the functions for loading BLxx images are now moved to `bl2_image_load.c` `bl2_main.c` now calls a top level `bl2_load_images()` to load all the images that are applicable in BL2. -Added new file `bl2_image_load_v2.c` that uses new version of image loading to load the BL images in BL2. All the above changes are conditionally compiled using the `LOAD_IMAGE_V2` flag. Change-Id: Ic6dcde5a484495bdc05526d9121c59fa50c1bf23
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