- 02 Oct, 2018 1 commit
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Konstantin Porotchkin authored
- Fix build issue - Add initial memory parameters descriptors for BL2 - Migrate to image load V2 Basic build and run test passed on MacchiatoBin board. Need to fix the service CPU (CM3) image load procesure and test OPTEE functionality, which probably will require additional work. Signed-off-by: Konstantin Porotchkin <kostap@marvell.com>
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- 28 Sep, 2018 1 commit
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Antonio Nino Diaz authored
- Migrate to bl2_early_platform_setup2(). - Remove references to removed build options. - Use private definition of bl31_params_t. This is an incomplete migration, the platform doesn't currently compile. Change-Id: I1ae477b1f2489f49b651528050fdf06e4a55e425 Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
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- 19 Sep, 2018 1 commit
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Andre Przywara authored
At the moment we have two I2C stub drivers (for the Allwinner and the Marvell platform), which #include the actual .c driver file. Change this into the more usual design, by renaming and moving the stub drivers into platform specific header files and including these from the actual driver file. The platform specific include directories make sure the driver picks up the right header automatically. Signed-off-by: Andre Przywara <andre.przywara@arm.com>
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- 05 Sep, 2018 1 commit
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Icenowy Zheng authored
The Marvell A8K SoCs use the MI2CV IP core from Mentor Graphics, which is also used by Allwinner. As Mentor Graphics allows a lot of customization, the MI2CV in the two SoC families are not compatible, and driver modifications are needed. Extract the common code to a MI2CV driver. Signed-off-by: Icenowy Zheng <icenowy@aosc.io>
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- 03 Sep, 2018 2 commits
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Christine Gharzuzi authored
- add svc configuration according to values burnt to the chip efuse Change-Id: Icf5d7cc41bc09ac2244d0a126106e681afebb064 Signed-off-by: Christine Gharzuzi <chrisg@marvell.com> Reviewed-by: Kostya Porotchkin <kostap@marvell.com>
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Marcin Wojtas authored
This patch enables handling PMU overflow IRQ by GIC SPI's directly in EL3. Also implement additional SMC routine, which can disable the solution on demand in runtime. Since it is possible to configure PMU interrupt trigger type in the MADT ACPI table, it is enough to set it only once in EL3 during initialization. Change-Id: Ie76aa62ccc4fd7cabfec9e3d5ed9970ada1c1b2a Signed-off-by: Marcin Wojtas <mw@semihalf.com> Reviewed-by: Kostya Porotchkin <kostap@marvell.com>
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- 02 Sep, 2018 5 commits
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Marcin Wojtas authored
Current default behavior of cpu_standby callback is problematic during the SBSA test, which is unable to run due to EL3 panic. Make it dependent on the PM firmware running. Change-Id: I7a53de8c880bd23b157dd65ce14bb48b5a5c76c8 Signed-off-by: Marcin Wojtas <mw@semihalf.com> Reviewed-by: Grzegorz Jaszczyk <jaz@semihalf.com> Reviewed-by: Kostya Porotchkin <kostap@marvell.com>
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Marcin Wojtas authored
In order to allow the use of PCIe cards such as graphics cards, whose demands for BAR space are typically much higher than those of network or SATA/USB cards, reconfigure the I/O windows so we can declare two MMIO PCI regions: a 512 MB MMIO32 one at 0xc000_0000 and a 4 GB MMIO64 one at 0x8_0000_0000. In addition, this will leave ample room for an ECAM config space at 0xe000_0000 (up to the ECAM maximum of 256 MB) For compatibility with older kernels or firmware, leave the original 16 MB window in place as well. Change-Id: Ia8177194e542078772f90941eced81b231c16887 Signed-off-by: Marcin Wojtas <mw@semihalf.com> Reviewed-by: Kostya Porotchkin <kostap@marvell.com>
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Marcin Wojtas authored
In order to allow the use of PCIe cards such as graphics cards, whose demands for BAR space are typically much higher than those of network or SATA/USB cards, reconfigure the I/O windows so we can declare two MMIO PCI regions: a 512 MB MMIO32 one at 0xc000_0000 and a 4 GB MMIO64 one at 0x8_0000_0000. In addition, this will leave ample room for an ECAM config space at 0xe000_0000 (up to the ECAM maximum of 256 MB) For compatibility with older kernels or firmware, leave the original 16 MB window in place as well. Change-Id: I80b00691ae8d0a3f3f7285b8e0bfc21c0a095e94 Signed-off-by: Marcin Wojtas <mw@semihalf.com> Reviewed-by: Kostya Porotchkin <kostap@marvell.com>
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Grzegorz Jaszczyk authored
Define the RT service space as secure with use of memory controller trustzone feature. Thanks to this protection, any NS-Bootloader nor NS-OS, won't be able to access RT services (e.g. accidentally overwrite it, which will at best result in RT services unavailability). Change-Id: Ie5b6cbe9a1b77879d6d8f8eac5d4e41e468496ce Signed-off-by: Grzegorz Jaszczyk <jaz@semihalf.com> Reviewed-by: Kostya Porotchkin <kostap@marvell.com>
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Konstantin Porotchkin authored
Rename a8k_common.h to armada_common.h to keep the same header name across all other Marvell Armada platforms. This is especially useful since various Marvell platforms may use common platform files and share the driver modules. Change-Id: I7262105201123d54ccddef9aad4097518f1e38ef Signed-off-by: Konstantin Porotchkin <kostap@marvell.com>
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- 10 Aug, 2018 1 commit
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Antonio Nino Diaz authored
Functions provided by stdio.h such as printf and sprintf are available in the codebase, but they add a lot of code to the final image if they are used: - AArch64: ~4KB - AArch32: ~2KB in T32, ~3KB in A32 tf_printf and tf_snprintf are a lot more simple, but it is preferable to use them when possible because they are also used in common code. Change-Id: Id09fd2b486198fe3d79276e2c27931595b7ba60e Acked-by: Haojian Zhuang <haojian.zhuang@linaro.org> Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
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- 18 Jul, 2018 2 commits
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Konstantin Porotchkin authored
Add support for A8K platform boards Change-Id: Ife025d930d2ab6cabbc13bbe19b2273cc1c938c8 Signed-off-by: Hanna Hawa <hannah@marvell.com> Signed-off-by: Konstantin Porotchkin <kostap@marvell.com>
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Konstantin Porotchkin authored
Add common Marvell ARMADA platform components. This patch also includes common components for Marvell ARMADA 8K platforms. Change-Id: I42192fdc6525a42e46b3ac2ad63c83db9bcbfeaf Signed-off-by: Hanna Hawa <hannah@marvell.com> Signed-off-by: Konstantin Porotchkin <kostap@marvell.com>
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