/* * Copyright (c) 2017, ARM Limited and Contributors. All rights reserved. * Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved. * * SPDX-License-Identifier: BSD-3-Clause */ #ifndef SECURITY_ENGINE_H #define SECURITY_ENGINE_H /******************************************************************************* * Structure definition ******************************************************************************/ /* Security Engine Linked List */ struct tegra_se_ll { /* DMA buffer address */ uint32_t addr; /* Data length in DMA buffer */ uint32_t data_len; }; #define SE_LL_MAX_BUFFER_NUM 4 typedef struct tegra_se_io_lst { volatile uint32_t last_buff_num; volatile struct tegra_se_ll buffer[SE_LL_MAX_BUFFER_NUM]; } tegra_se_io_lst_t __attribute__((aligned(4))); /* SE device structure */ typedef struct tegra_se_dev { /* Security Engine ID */ const int se_num; /* SE base address */ const uint64_t se_base; /* SE context size in AES blocks */ const uint32_t ctx_size_blks; /* pointer to source linked list buffer */ tegra_se_io_lst_t *src_ll_buf; /* pointer to destination linked list buffer */ tegra_se_io_lst_t *dst_ll_buf; } tegra_se_dev_t; /******************************************************************************* * Public interface ******************************************************************************/ void tegra_se_init(void); int tegra_se_suspend(void); void tegra_se_resume(void); int tegra_se_save_tzram(void); #endif /* SECURITY_ENGINE_H */