# # Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved. # # SPDX-License-Identifier: BSD-3-Clause # # platform configs ENABLE_CONSOLE_SPE := 0 $(eval $(call add_define,ENABLE_CONSOLE_SPE)) ENABLE_STRICT_CHECKING_MODE := 1 $(eval $(call add_define,ENABLE_STRICT_CHECKING_MODE)) RESET_TO_BL31 := 1 PROGRAMMABLE_RESET_ADDRESS := 1 COLD_BOOT_SINGLE_CPU := 1 # platform settings TZDRAM_BASE := 0x40000000 $(eval $(call add_define,TZDRAM_BASE)) PLATFORM_CLUSTER_COUNT := 4 $(eval $(call add_define,PLATFORM_CLUSTER_COUNT)) PLATFORM_MAX_CPUS_PER_CLUSTER := 2 $(eval $(call add_define,PLATFORM_MAX_CPUS_PER_CLUSTER)) MAX_XLAT_TABLES := 25 $(eval $(call add_define,MAX_XLAT_TABLES)) MAX_MMAP_REGIONS := 30 $(eval $(call add_define,MAX_MMAP_REGIONS)) # platform files PLAT_INCLUDES += -I${SOC_DIR}/drivers/include BL31_SOURCES += drivers/ti/uart/aarch64/16550_console.S \ lib/cpus/aarch64/denver.S \ ${COMMON_DIR}/drivers/memctrl/memctrl_v2.c \ ${COMMON_DIR}/drivers/smmu/smmu.c \ ${SOC_DIR}/drivers/mce/mce.c \ ${SOC_DIR}/drivers/mce/nvg.c \ ${SOC_DIR}/drivers/mce/aarch64/nvg_helpers.S \ ${SOC_DIR}/drivers/se/se.c \ ${SOC_DIR}/plat_memctrl.c \ ${SOC_DIR}/plat_psci_handlers.c \ ${SOC_DIR}/plat_setup.c \ ${SOC_DIR}/plat_secondary.c \ ${SOC_DIR}/plat_sip_calls.c \ ${SOC_DIR}/plat_smmu.c \ ${SOC_DIR}/plat_trampoline.S ifeq (${ENABLE_CONSOLE_SPE},1) BL31_SOURCES += ${COMMON_DIR}/drivers/spe/shared_console.S endif