interface.go 3.18 KB
Newer Older
Juan Batiz-Benet's avatar
Juan Batiz-Benet committed
1
2
3
4
5
6
7
8
9
// Package mocknet provides a mock net.Network to test with.
//
// - a Mocknet has many inet.Networks
// - a Mocknet has many Links
// - a Link joins two inet.Networks
// - inet.Conns and inet.Streams are created by inet.Networks
package mocknet

import (
Juan Batiz-Benet's avatar
Juan Batiz-Benet committed
10
11
12
13
	ic "github.com/ipfs/go-libp2p/p2p/crypto"
	host "github.com/ipfs/go-libp2p/p2p/host"
	inet "github.com/ipfs/go-libp2p/p2p/net"
	peer "github.com/ipfs/go-libp2p/p2p/peer"
Karthik Bala's avatar
Karthik Bala committed
14
15
	"io"
	"time"
Juan Batiz-Benet's avatar
Juan Batiz-Benet committed
16

17
	ma "github.com/ipfs/go-ipfs/Godeps/_workspace/src/github.com/jbenet/go-multiaddr"
Juan Batiz-Benet's avatar
Juan Batiz-Benet committed
18
19
20
21
22
)

type Mocknet interface {

	// GenPeer generates a peer and its inet.Network in the Mocknet
Juan Batiz-Benet's avatar
Juan Batiz-Benet committed
23
	GenPeer() (host.Host, error)
Juan Batiz-Benet's avatar
Juan Batiz-Benet committed
24
25
26

	// AddPeer adds an existing peer. we need both a privkey and addr.
	// ID is derived from PrivKey
Juan Batiz-Benet's avatar
Juan Batiz-Benet committed
27
	AddPeer(ic.PrivKey, ma.Multiaddr) (host.Host, error)
28
	AddPeerWithPeerstore(peer.ID, peer.Peerstore) (host.Host, error)
Juan Batiz-Benet's avatar
Juan Batiz-Benet committed
29
30
31
32
33

	// retrieve things (with randomized iteration order)
	Peers() []peer.ID
	Net(peer.ID) inet.Network
	Nets() []inet.Network
Juan Batiz-Benet's avatar
Juan Batiz-Benet committed
34
35
	Host(peer.ID) host.Host
	Hosts() []host.Host
Juan Batiz-Benet's avatar
Juan Batiz-Benet committed
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
	Links() LinkMap
	LinksBetweenPeers(a, b peer.ID) []Link
	LinksBetweenNets(a, b inet.Network) []Link

	// Links are the **ability to connect**.
	// think of Links as the physical medium.
	// For p1 and p2 to connect, a link must exist between them.
	// (this makes it possible to test dial failures, and
	// things like relaying traffic)
	LinkPeers(peer.ID, peer.ID) (Link, error)
	LinkNets(inet.Network, inet.Network) (Link, error)
	Unlink(Link) error
	UnlinkPeers(peer.ID, peer.ID) error
	UnlinkNets(inet.Network, inet.Network) error

	// LinkDefaults are the default options that govern links
	// if they do not have thier own option set.
	SetLinkDefaults(LinkOptions)
	LinkDefaults() LinkOptions

	// Connections are the usual. Connecting means Dialing.
	// **to succeed, peers must be linked beforehand**
Juan Batiz-Benet's avatar
Juan Batiz-Benet committed
58
59
	ConnectPeers(peer.ID, peer.ID) (inet.Conn, error)
	ConnectNets(inet.Network, inet.Network) (inet.Conn, error)
Juan Batiz-Benet's avatar
Juan Batiz-Benet committed
60
61
	DisconnectPeers(peer.ID, peer.ID) error
	DisconnectNets(inet.Network, inet.Network) error
Karthik Bala's avatar
Karthik Bala committed
62
	LinkAll() error
rht's avatar
rht committed
63
	ConnectAllButSelf() error
Juan Batiz-Benet's avatar
Juan Batiz-Benet committed
64
65
66
67
68
69
}

// LinkOptions are used to change aspects of the links.
// Sorry but they dont work yet :(
type LinkOptions struct {
	Latency   time.Duration
Karthik Bala's avatar
Karthik Bala committed
70
	Bandwidth float64 // in bytes-per-second
Juan Batiz-Benet's avatar
Juan Batiz-Benet committed
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
	// we can make these values distributions down the road.
}

// Link represents the **possibility** of a connection between
// two peers. Think of it like physical network links. Without
// them, the peers can try and try but they won't be able to
// connect. This allows constructing topologies where specific
// nodes cannot talk to each other directly. :)
type Link interface {
	Networks() []inet.Network
	Peers() []peer.ID

	SetOptions(LinkOptions)
	Options() LinkOptions

	// Metrics() Metrics
}

// LinkMap is a 3D map to give us an easy way to track links.
// (wow, much map. so data structure. how compose. ahhh pointer)
type LinkMap map[string]map[string]map[Link]struct{}

// Printer lets you inspect things :)
type Printer interface {
	// MocknetLinks shows the entire Mocknet's link table :)
	MocknetLinks(mn Mocknet)
	NetworkConns(ni inet.Network)
}

// PrinterTo returns a Printer ready to write to w.
func PrinterTo(w io.Writer) Printer {
	return &printer{w}
}