mock.go 1.31 KB
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package mocknet

import (
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	context "gx/ipfs/QmZy2y8t9zQH2a1b8q2ZSLKp17ATuJoCNxxyMFG5qFExpt/go-net/context"
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	logging "gx/ipfs/Qmazh5oNUVsDZTs2g59rq8aYQqwpss8tcUWQzor5sCCEuH/go-log"
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)

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var log = logging.Logger("mocknet")
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// WithNPeers constructs a Mocknet with N peers.
func WithNPeers(ctx context.Context, n int) (Mocknet, error) {
	m := New(ctx)
	for i := 0; i < n; i++ {
		if _, err := m.GenPeer(); err != nil {
			return nil, err
		}
	}
	return m, nil
}

// FullMeshLinked constructs a Mocknet with full mesh of Links.
// This means that all the peers **can** connect to each other
// (not that they already are connected. you can use m.ConnectAll())
func FullMeshLinked(ctx context.Context, n int) (Mocknet, error) {
	m, err := WithNPeers(ctx, n)
	if err != nil {
		return nil, err
	}

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	if err := m.LinkAll(); err != nil {
		return nil, err
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	}

	return m, nil
}

// FullMeshConnected constructs a Mocknet with full mesh of Connections.
// This means that all the peers have dialed and are ready to talk to
// each other.
func FullMeshConnected(ctx context.Context, n int) (Mocknet, error) {
	m, err := FullMeshLinked(ctx, n)
	if err != nil {
		return nil, err
	}

	nets := m.Nets()
	for _, n1 := range nets {
		for _, n2 := range nets {
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			if _, err := m.ConnectNets(n1, n2); err != nil {
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				return nil, err
			}
		}
	}

	return m, nil
}