Commit 8acc21e8 authored by Jeromy's avatar Jeromy
Browse files

Vendor in go-peerstream

parent a9de494f
// Copyright 2014 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"net/url"
"reflect"
"testing"
)
var parseURLTests = []struct {
s string
u *url.URL
}{
{"ws://example.com/", &url.URL{Scheme: "ws", Host: "example.com", Opaque: "/"}},
{"ws://example.com", &url.URL{Scheme: "ws", Host: "example.com", Opaque: "/"}},
{"ws://example.com:7777/", &url.URL{Scheme: "ws", Host: "example.com:7777", Opaque: "/"}},
{"wss://example.com/", &url.URL{Scheme: "wss", Host: "example.com", Opaque: "/"}},
{"wss://example.com/a/b", &url.URL{Scheme: "wss", Host: "example.com", Opaque: "/a/b"}},
{"ss://example.com/a/b", nil},
{"ws://webmaster@example.com/", nil},
}
func TestParseURL(t *testing.T) {
for _, tt := range parseURLTests {
u, err := parseURL(tt.s)
if tt.u != nil && err != nil {
t.Errorf("parseURL(%q) returned error %v", tt.s, err)
continue
}
if tt.u == nil && err == nil {
t.Errorf("parseURL(%q) did not return error", tt.s)
continue
}
if !reflect.DeepEqual(u, tt.u) {
t.Errorf("parseURL(%q) returned %v, want %v", tt.s, u, tt.u)
continue
}
}
}
var hostPortNoPortTests = []struct {
u *url.URL
hostPort, hostNoPort string
}{
{&url.URL{Scheme: "ws", Host: "example.com"}, "example.com:80", "example.com"},
{&url.URL{Scheme: "wss", Host: "example.com"}, "example.com:443", "example.com"},
{&url.URL{Scheme: "ws", Host: "example.com:7777"}, "example.com:7777", "example.com"},
{&url.URL{Scheme: "wss", Host: "example.com:7777"}, "example.com:7777", "example.com"},
}
func TestHostPortNoPort(t *testing.T) {
for _, tt := range hostPortNoPortTests {
hostPort, hostNoPort := hostPortNoPort(tt.u)
if hostPort != tt.hostPort {
t.Errorf("hostPortNoPort(%v) returned hostPort %q, want %q", tt.u, hostPort, tt.hostPort)
}
if hostNoPort != tt.hostNoPort {
t.Errorf("hostPortNoPort(%v) returned hostNoPort %q, want %q", tt.u, hostNoPort, tt.hostNoPort)
}
}
}
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bufio"
"encoding/binary"
"errors"
"io"
"io/ioutil"
"math/rand"
"net"
"strconv"
"time"
)
const (
maxFrameHeaderSize = 2 + 8 + 4 // Fixed header + length + mask
maxControlFramePayloadSize = 125
finalBit = 1 << 7
maskBit = 1 << 7
writeWait = time.Second
defaultReadBufferSize = 4096
defaultWriteBufferSize = 4096
continuationFrame = 0
noFrame = -1
)
// Close codes defined in RFC 6455, section 11.7.
const (
CloseNormalClosure = 1000
CloseGoingAway = 1001
CloseProtocolError = 1002
CloseUnsupportedData = 1003
CloseNoStatusReceived = 1005
CloseAbnormalClosure = 1006
CloseInvalidFramePayloadData = 1007
ClosePolicyViolation = 1008
CloseMessageTooBig = 1009
CloseMandatoryExtension = 1010
CloseInternalServerErr = 1011
CloseTLSHandshake = 1015
)
// The message types are defined in RFC 6455, section 11.8.
const (
// TextMessage denotes a text data message. The text message payload is
// interpreted as UTF-8 encoded text data.
TextMessage = 1
// BinaryMessage denotes a binary data message.
BinaryMessage = 2
// CloseMessage denotes a close control message. The optional message
// payload contains a numeric code and text. Use the FormatCloseMessage
// function to format a close message payload.
CloseMessage = 8
// PingMessage denotes a ping control message. The optional message payload
// is UTF-8 encoded text.
PingMessage = 9
// PongMessage denotes a ping control message. The optional message payload
// is UTF-8 encoded text.
PongMessage = 10
)
// ErrCloseSent is returned when the application writes a message to the
// connection after sending a close message.
var ErrCloseSent = errors.New("websocket: close sent")
// ErrReadLimit is returned when reading a message that is larger than the
// read limit set for the connection.
var ErrReadLimit = errors.New("websocket: read limit exceeded")
// netError satisfies the net Error interface.
type netError struct {
msg string
temporary bool
timeout bool
}
func (e *netError) Error() string { return e.msg }
func (e *netError) Temporary() bool { return e.temporary }
func (e *netError) Timeout() bool { return e.timeout }
// CloseError represents close frame.
type CloseError struct {
// Code is defined in RFC 6455, section 11.7.
Code int
// Text is the optional text payload.
Text string
}
func (e *CloseError) Error() string {
return "websocket: close " + strconv.Itoa(e.Code) + " " + e.Text
}
var (
errWriteTimeout = &netError{msg: "websocket: write timeout", timeout: true, temporary: true}
errUnexpectedEOF = &CloseError{Code: CloseAbnormalClosure, Text: io.ErrUnexpectedEOF.Error()}
errBadWriteOpCode = errors.New("websocket: bad write message type")
errWriteClosed = errors.New("websocket: write closed")
errInvalidControlFrame = errors.New("websocket: invalid control frame")
)
func hideTempErr(err error) error {
if e, ok := err.(net.Error); ok && e.Temporary() {
err = &netError{msg: e.Error(), timeout: e.Timeout()}
}
return err
}
func isControl(frameType int) bool {
return frameType == CloseMessage || frameType == PingMessage || frameType == PongMessage
}
func isData(frameType int) bool {
return frameType == TextMessage || frameType == BinaryMessage
}
func maskBytes(key [4]byte, pos int, b []byte) int {
for i := range b {
b[i] ^= key[pos&3]
pos++
}
return pos & 3
}
func newMaskKey() [4]byte {
n := rand.Uint32()
return [4]byte{byte(n), byte(n >> 8), byte(n >> 16), byte(n >> 24)}
}
// Conn represents a WebSocket connection.
type Conn struct {
conn net.Conn
isServer bool
subprotocol string
// Write fields
mu chan bool // used as mutex to protect write to conn and closeSent
closeSent bool // true if close message was sent
// Message writer fields.
writeErr error
writeBuf []byte // frame is constructed in this buffer.
writePos int // end of data in writeBuf.
writeFrameType int // type of the current frame.
writeSeq int // incremented to invalidate message writers.
writeDeadline time.Time
// Read fields
readErr error
br *bufio.Reader
readRemaining int64 // bytes remaining in current frame.
readFinal bool // true the current message has more frames.
readSeq int // incremented to invalidate message readers.
readLength int64 // Message size.
readLimit int64 // Maximum message size.
readMaskPos int
readMaskKey [4]byte
handlePong func(string) error
handlePing func(string) error
}
func newConn(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int) *Conn {
mu := make(chan bool, 1)
mu <- true
if readBufferSize == 0 {
readBufferSize = defaultReadBufferSize
}
if writeBufferSize == 0 {
writeBufferSize = defaultWriteBufferSize
}
c := &Conn{
isServer: isServer,
br: bufio.NewReaderSize(conn, readBufferSize),
conn: conn,
mu: mu,
readFinal: true,
writeBuf: make([]byte, writeBufferSize+maxFrameHeaderSize),
writeFrameType: noFrame,
writePos: maxFrameHeaderSize,
}
c.SetPingHandler(nil)
c.SetPongHandler(nil)
return c
}
// Subprotocol returns the negotiated protocol for the connection.
func (c *Conn) Subprotocol() string {
return c.subprotocol
}
// Close closes the underlying network connection without sending or waiting for a close frame.
func (c *Conn) Close() error {
return c.conn.Close()
}
// LocalAddr returns the local network address.
func (c *Conn) LocalAddr() net.Addr {
return c.conn.LocalAddr()
}
// RemoteAddr returns the remote network address.
func (c *Conn) RemoteAddr() net.Addr {
return c.conn.RemoteAddr()
}
// Write methods
func (c *Conn) write(frameType int, deadline time.Time, bufs ...[]byte) error {
<-c.mu
defer func() { c.mu <- true }()
if c.closeSent {
return ErrCloseSent
} else if frameType == CloseMessage {
c.closeSent = true
}
c.conn.SetWriteDeadline(deadline)
for _, buf := range bufs {
if len(buf) > 0 {
n, err := c.conn.Write(buf)
if n != len(buf) {
// Close on partial write.
c.conn.Close()
}
if err != nil {
return err
}
}
}
return nil
}
// WriteControl writes a control message with the given deadline. The allowed
// message types are CloseMessage, PingMessage and PongMessage.
func (c *Conn) WriteControl(messageType int, data []byte, deadline time.Time) error {
if !isControl(messageType) {
return errBadWriteOpCode
}
if len(data) > maxControlFramePayloadSize {
return errInvalidControlFrame
}
b0 := byte(messageType) | finalBit
b1 := byte(len(data))
if !c.isServer {
b1 |= maskBit
}
buf := make([]byte, 0, maxFrameHeaderSize+maxControlFramePayloadSize)
buf = append(buf, b0, b1)
if c.isServer {
buf = append(buf, data...)
} else {
key := newMaskKey()
buf = append(buf, key[:]...)
buf = append(buf, data...)
maskBytes(key, 0, buf[6:])
}
d := time.Hour * 1000
if !deadline.IsZero() {
d = deadline.Sub(time.Now())
if d < 0 {
return errWriteTimeout
}
}
timer := time.NewTimer(d)
select {
case <-c.mu:
timer.Stop()
case <-timer.C:
return errWriteTimeout
}
defer func() { c.mu <- true }()
if c.closeSent {
return ErrCloseSent
} else if messageType == CloseMessage {
c.closeSent = true
}
c.conn.SetWriteDeadline(deadline)
n, err := c.conn.Write(buf)
if n != 0 && n != len(buf) {
c.conn.Close()
}
return hideTempErr(err)
}
// NextWriter returns a writer for the next message to send. The writer's
// Close method flushes the complete message to the network.
//
// There can be at most one open writer on a connection. NextWriter closes the
// previous writer if the application has not already done so.
//
// The NextWriter method and the writers returned from the method cannot be
// accessed by more than one goroutine at a time.
func (c *Conn) NextWriter(messageType int) (io.WriteCloser, error) {
if c.writeErr != nil {
return nil, c.writeErr
}
if c.writeFrameType != noFrame {
if err := c.flushFrame(true, nil); err != nil {
return nil, err
}
}
if !isControl(messageType) && !isData(messageType) {
return nil, errBadWriteOpCode
}
c.writeFrameType = messageType
return messageWriter{c, c.writeSeq}, nil
}
func (c *Conn) flushFrame(final bool, extra []byte) error {
length := c.writePos - maxFrameHeaderSize + len(extra)
// Check for invalid control frames.
if isControl(c.writeFrameType) &&
(!final || length > maxControlFramePayloadSize) {
c.writeSeq++
c.writeFrameType = noFrame
c.writePos = maxFrameHeaderSize
return errInvalidControlFrame
}
b0 := byte(c.writeFrameType)
if final {
b0 |= finalBit
}
b1 := byte(0)
if !c.isServer {
b1 |= maskBit
}
// Assume that the frame starts at beginning of c.writeBuf.
framePos := 0
if c.isServer {
// Adjust up if mask not included in the header.
framePos = 4
}
switch {
case length >= 65536:
c.writeBuf[framePos] = b0
c.writeBuf[framePos+1] = b1 | 127
binary.BigEndian.PutUint64(c.writeBuf[framePos+2:], uint64(length))
case length > 125:
framePos += 6
c.writeBuf[framePos] = b0
c.writeBuf[framePos+1] = b1 | 126
binary.BigEndian.PutUint16(c.writeBuf[framePos+2:], uint16(length))
default:
framePos += 8
c.writeBuf[framePos] = b0
c.writeBuf[framePos+1] = b1 | byte(length)
}
if !c.isServer {
key := newMaskKey()
copy(c.writeBuf[maxFrameHeaderSize-4:], key[:])
maskBytes(key, 0, c.writeBuf[maxFrameHeaderSize:c.writePos])
if len(extra) > 0 {
c.writeErr = errors.New("websocket: internal error, extra used in client mode")
return c.writeErr
}
}
// Write the buffers to the connection.
c.writeErr = c.write(c.writeFrameType, c.writeDeadline, c.writeBuf[framePos:c.writePos], extra)
// Setup for next frame.
c.writePos = maxFrameHeaderSize
c.writeFrameType = continuationFrame
if final {
c.writeSeq++
c.writeFrameType = noFrame
}
return c.writeErr
}
type messageWriter struct {
c *Conn
seq int
}
func (w messageWriter) err() error {
c := w.c
if c.writeSeq != w.seq {
return errWriteClosed
}
if c.writeErr != nil {
return c.writeErr
}
return nil
}
func (w messageWriter) ncopy(max int) (int, error) {
n := len(w.c.writeBuf) - w.c.writePos
if n <= 0 {
if err := w.c.flushFrame(false, nil); err != nil {
return 0, err
}
n = len(w.c.writeBuf) - w.c.writePos
}
if n > max {
n = max
}
return n, nil
}
func (w messageWriter) write(final bool, p []byte) (int, error) {
if err := w.err(); err != nil {
return 0, err
}
if len(p) > 2*len(w.c.writeBuf) && w.c.isServer {
// Don't buffer large messages.
err := w.c.flushFrame(final, p)
if err != nil {
return 0, err
}
return len(p), nil
}
nn := len(p)
for len(p) > 0 {
n, err := w.ncopy(len(p))
if err != nil {
return 0, err
}
copy(w.c.writeBuf[w.c.writePos:], p[:n])
w.c.writePos += n
p = p[n:]
}
return nn, nil
}
func (w messageWriter) Write(p []byte) (int, error) {
return w.write(false, p)
}
func (w messageWriter) WriteString(p string) (int, error) {
if err := w.err(); err != nil {
return 0, err
}
nn := len(p)
for len(p) > 0 {
n, err := w.ncopy(len(p))
if err != nil {
return 0, err
}
copy(w.c.writeBuf[w.c.writePos:], p[:n])
w.c.writePos += n
p = p[n:]
}
return nn, nil
}
func (w messageWriter) ReadFrom(r io.Reader) (nn int64, err error) {
if err := w.err(); err != nil {
return 0, err
}
for {
if w.c.writePos == len(w.c.writeBuf) {
err = w.c.flushFrame(false, nil)
if err != nil {
break
}
}
var n int
n, err = r.Read(w.c.writeBuf[w.c.writePos:])
w.c.writePos += n
nn += int64(n)
if err != nil {
if err == io.EOF {
err = nil
}
break
}
}
return nn, err
}
func (w messageWriter) Close() error {
if err := w.err(); err != nil {
return err
}
return w.c.flushFrame(true, nil)
}
// WriteMessage is a helper method for getting a writer using NextWriter,
// writing the message and closing the writer.
func (c *Conn) WriteMessage(messageType int, data []byte) error {
wr, err := c.NextWriter(messageType)
if err != nil {
return err
}
w := wr.(messageWriter)
if _, err := w.write(true, data); err != nil {
return err
}
if c.writeSeq == w.seq {
if err := c.flushFrame(true, nil); err != nil {
return err
}
}
return nil
}
// SetWriteDeadline sets the write deadline on the underlying network
// connection. After a write has timed out, the websocket state is corrupt and
// all future writes will return an error. A zero value for t means writes will
// not time out.
func (c *Conn) SetWriteDeadline(t time.Time) error {
c.writeDeadline = t
return nil
}
// Read methods
// readFull is like io.ReadFull except that io.EOF is never returned.
func (c *Conn) readFull(p []byte) (err error) {
var n int
for n < len(p) && err == nil {
var nn int
nn, err = c.br.Read(p[n:])
n += nn
}
if n == len(p) {
err = nil
} else if err == io.EOF {
err = errUnexpectedEOF
}
return
}
func (c *Conn) advanceFrame() (int, error) {
// 1. Skip remainder of previous frame.
if c.readRemaining > 0 {
if _, err := io.CopyN(ioutil.Discard, c.br, c.readRemaining); err != nil {
return noFrame, err
}
}
// 2. Read and parse first two bytes of frame header.
var b [8]byte
if err := c.readFull(b[:2]); err != nil {
return noFrame, err
}
final := b[0]&finalBit != 0
frameType := int(b[0] & 0xf)
reserved := int((b[0] >> 4) & 0x7)
mask := b[1]&maskBit != 0
c.readRemaining = int64(b[1] & 0x7f)
if reserved != 0 {
return noFrame, c.handleProtocolError("unexpected reserved bits " + strconv.Itoa(reserved))
}
switch frameType {
case CloseMessage, PingMessage, PongMessage:
if c.readRemaining > maxControlFramePayloadSize {
return noFrame, c.handleProtocolError("control frame length > 125")
}
if !final {
return noFrame, c.handleProtocolError("control frame not final")
}
case TextMessage, BinaryMessage:
if !c.readFinal {
return noFrame, c.handleProtocolError("message start before final message frame")
}
c.readFinal = final
case continuationFrame:
if c.readFinal {
return noFrame, c.handleProtocolError("continuation after final message frame")
}
c.readFinal = final
default:
return noFrame, c.handleProtocolError("unknown opcode " + strconv.Itoa(frameType))
}
// 3. Read and parse frame length.
switch c.readRemaining {
case 126:
if err := c.readFull(b[:2]); err != nil {
return noFrame, err
}
c.readRemaining = int64(binary.BigEndian.Uint16(b[:2]))
case 127:
if err := c.readFull(b[:8]); err != nil {
return noFrame, err
}
c.readRemaining = int64(binary.BigEndian.Uint64(b[:8]))
}
// 4. Handle frame masking.
if mask != c.isServer {
return noFrame, c.handleProtocolError("incorrect mask flag")
}
if mask {
c.readMaskPos = 0
if err := c.readFull(c.readMaskKey[:]); err != nil {
return noFrame, err
}
}
// 5. For text and binary messages, enforce read limit and return.
if frameType == continuationFrame || frameType == TextMessage || frameType == BinaryMessage {
c.readLength += c.readRemaining
if c.readLimit > 0 && c.readLength > c.readLimit {
c.WriteControl(CloseMessage, FormatCloseMessage(CloseMessageTooBig, ""), time.Now().Add(writeWait))
return noFrame, ErrReadLimit
}
return frameType, nil
}
// 6. Read control frame payload.
var payload []byte
if c.readRemaining > 0 {
payload = make([]byte, c.readRemaining)
c.readRemaining = 0
if err := c.readFull(payload); err != nil {
return noFrame, err
}
if c.isServer {
maskBytes(c.readMaskKey, 0, payload)
}
}
// 7. Process control frame payload.
switch frameType {
case PongMessage:
if err := c.handlePong(string(payload)); err != nil {
return noFrame, err
}
case PingMessage:
if err := c.handlePing(string(payload)); err != nil {
return noFrame, err
}
case CloseMessage:
c.WriteControl(CloseMessage, []byte{}, time.Now().Add(writeWait))
closeCode := CloseNoStatusReceived
closeText := ""
if len(payload) >= 2 {
closeCode = int(binary.BigEndian.Uint16(payload))
closeText = string(payload[2:])
}
return noFrame, &CloseError{Code: closeCode, Text: closeText}
}
return frameType, nil
}
func (c *Conn) handleProtocolError(message string) error {
c.WriteControl(CloseMessage, FormatCloseMessage(CloseProtocolError, message), time.Now().Add(writeWait))
return errors.New("websocket: " + message)
}
// NextReader returns the next data message received from the peer. The
// returned messageType is either TextMessage or BinaryMessage.
//
// There can be at most one open reader on a connection. NextReader discards
// the previous message if the application has not already consumed it.
//
// The NextReader method and the readers returned from the method cannot be
// accessed by more than one goroutine at a time.
func (c *Conn) NextReader() (messageType int, r io.Reader, err error) {
c.readSeq++
c.readLength = 0
for c.readErr == nil {
frameType, err := c.advanceFrame()
if err != nil {
c.readErr = hideTempErr(err)
break
}
if frameType == TextMessage || frameType == BinaryMessage {
return frameType, messageReader{c, c.readSeq}, nil
}
}
return noFrame, nil, c.readErr
}
type messageReader struct {
c *Conn
seq int
}
func (r messageReader) Read(b []byte) (int, error) {
if r.seq != r.c.readSeq {
return 0, io.EOF
}
for r.c.readErr == nil {
if r.c.readRemaining > 0 {
if int64(len(b)) > r.c.readRemaining {
b = b[:r.c.readRemaining]
}
n, err := r.c.br.Read(b)
r.c.readErr = hideTempErr(err)
if r.c.isServer {
r.c.readMaskPos = maskBytes(r.c.readMaskKey, r.c.readMaskPos, b[:n])
}
r.c.readRemaining -= int64(n)
return n, r.c.readErr
}
if r.c.readFinal {
r.c.readSeq++
return 0, io.EOF
}
frameType, err := r.c.advanceFrame()
switch {
case err != nil:
r.c.readErr = hideTempErr(err)
case frameType == TextMessage || frameType == BinaryMessage:
r.c.readErr = errors.New("websocket: internal error, unexpected text or binary in Reader")
}
}
err := r.c.readErr
if err == io.EOF && r.seq == r.c.readSeq {
err = errUnexpectedEOF
}
return 0, err
}
// ReadMessage is a helper method for getting a reader using NextReader and
// reading from that reader to a buffer.
func (c *Conn) ReadMessage() (messageType int, p []byte, err error) {
var r io.Reader
messageType, r, err = c.NextReader()
if err != nil {
return messageType, nil, err
}
p, err = ioutil.ReadAll(r)
return messageType, p, err
}
// SetReadDeadline sets the read deadline on the underlying network connection.
// After a read has timed out, the websocket connection state is corrupt and
// all future reads will return an error. A zero value for t means reads will
// not time out.
func (c *Conn) SetReadDeadline(t time.Time) error {
return c.conn.SetReadDeadline(t)
}
// SetReadLimit sets the maximum size for a message read from the peer. If a
// message exceeds the limit, the connection sends a close frame to the peer
// and returns ErrReadLimit to the application.
func (c *Conn) SetReadLimit(limit int64) {
c.readLimit = limit
}
// SetPingHandler sets the handler for ping messages received from the peer.
// The appData argument to h is the PING frame application data. The default
// ping handler sends a pong to the peer.
func (c *Conn) SetPingHandler(h func(appData string) error) {
if h == nil {
h = func(message string) error {
err := c.WriteControl(PongMessage, []byte(message), time.Now().Add(writeWait))
if err == ErrCloseSent {
return nil
} else if e, ok := err.(net.Error); ok && e.Temporary() {
return nil
}
return err
}
}
c.handlePing = h
}
// SetPongHandler sets the handler for pong messages received from the peer.
// The appData argument to h is the PONG frame application data. The default
// pong handler does nothing.
func (c *Conn) SetPongHandler(h func(appData string) error) {
if h == nil {
h = func(string) error { return nil }
}
c.handlePong = h
}
// UnderlyingConn returns the internal net.Conn. This can be used to further
// modifications to connection specific flags.
func (c *Conn) UnderlyingConn() net.Conn {
return c.conn
}
// FormatCloseMessage formats closeCode and text as a WebSocket close message.
func FormatCloseMessage(closeCode int, text string) []byte {
buf := make([]byte, 2+len(text))
binary.BigEndian.PutUint16(buf, uint16(closeCode))
copy(buf[2:], text)
return buf
}
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bufio"
"bytes"
"fmt"
"io"
"io/ioutil"
"net"
"reflect"
"testing"
"testing/iotest"
"time"
)
var _ net.Error = errWriteTimeout
type fakeNetConn struct {
io.Reader
io.Writer
}
func (c fakeNetConn) Close() error { return nil }
func (c fakeNetConn) LocalAddr() net.Addr { return nil }
func (c fakeNetConn) RemoteAddr() net.Addr { return nil }
func (c fakeNetConn) SetDeadline(t time.Time) error { return nil }
func (c fakeNetConn) SetReadDeadline(t time.Time) error { return nil }
func (c fakeNetConn) SetWriteDeadline(t time.Time) error { return nil }
func TestFraming(t *testing.T) {
frameSizes := []int{0, 1, 2, 124, 125, 126, 127, 128, 129, 65534, 65535, 65536, 65537}
var readChunkers = []struct {
name string
f func(io.Reader) io.Reader
}{
{"half", iotest.HalfReader},
{"one", iotest.OneByteReader},
{"asis", func(r io.Reader) io.Reader { return r }},
}
writeBuf := make([]byte, 65537)
for i := range writeBuf {
writeBuf[i] = byte(i)
}
for _, isServer := range []bool{true, false} {
for _, chunker := range readChunkers {
var connBuf bytes.Buffer
wc := newConn(fakeNetConn{Reader: nil, Writer: &connBuf}, isServer, 1024, 1024)
rc := newConn(fakeNetConn{Reader: chunker.f(&connBuf), Writer: nil}, !isServer, 1024, 1024)
for _, n := range frameSizes {
for _, iocopy := range []bool{true, false} {
name := fmt.Sprintf("s:%v, r:%s, n:%d c:%v", isServer, chunker.name, n, iocopy)
w, err := wc.NextWriter(TextMessage)
if err != nil {
t.Errorf("%s: wc.NextWriter() returned %v", name, err)
continue
}
var nn int
if iocopy {
var n64 int64
n64, err = io.Copy(w, bytes.NewReader(writeBuf[:n]))
nn = int(n64)
} else {
nn, err = w.Write(writeBuf[:n])
}
if err != nil || nn != n {
t.Errorf("%s: w.Write(writeBuf[:n]) returned %d, %v", name, nn, err)
continue
}
err = w.Close()
if err != nil {
t.Errorf("%s: w.Close() returned %v", name, err)
continue
}
opCode, r, err := rc.NextReader()
if err != nil || opCode != TextMessage {
t.Errorf("%s: NextReader() returned %d, r, %v", name, opCode, err)
continue
}
rbuf, err := ioutil.ReadAll(r)
if err != nil {
t.Errorf("%s: ReadFull() returned rbuf, %v", name, err)
continue
}
if len(rbuf) != n {
t.Errorf("%s: len(rbuf) is %d, want %d", name, len(rbuf), n)
continue
}
for i, b := range rbuf {
if byte(i) != b {
t.Errorf("%s: bad byte at offset %d", name, i)
break
}
}
}
}
}
}
}
func TestControl(t *testing.T) {
const message = "this is a ping/pong messsage"
for _, isServer := range []bool{true, false} {
for _, isWriteControl := range []bool{true, false} {
name := fmt.Sprintf("s:%v, wc:%v", isServer, isWriteControl)
var connBuf bytes.Buffer
wc := newConn(fakeNetConn{Reader: nil, Writer: &connBuf}, isServer, 1024, 1024)
rc := newConn(fakeNetConn{Reader: &connBuf, Writer: nil}, !isServer, 1024, 1024)
if isWriteControl {
wc.WriteControl(PongMessage, []byte(message), time.Now().Add(time.Second))
} else {
w, err := wc.NextWriter(PongMessage)
if err != nil {
t.Errorf("%s: wc.NextWriter() returned %v", name, err)
continue
}
if _, err := w.Write([]byte(message)); err != nil {
t.Errorf("%s: w.Write() returned %v", name, err)
continue
}
if err := w.Close(); err != nil {
t.Errorf("%s: w.Close() returned %v", name, err)
continue
}
var actualMessage string
rc.SetPongHandler(func(s string) error { actualMessage = s; return nil })
rc.NextReader()
if actualMessage != message {
t.Errorf("%s: pong=%q, want %q", name, actualMessage, message)
continue
}
}
}
}
}
func TestCloseBeforeFinalFrame(t *testing.T) {
const bufSize = 512
expectedErr := &CloseError{Code: CloseNormalClosure, Text: "hello"}
var b1, b2 bytes.Buffer
wc := newConn(fakeNetConn{Reader: nil, Writer: &b1}, false, 1024, bufSize)
rc := newConn(fakeNetConn{Reader: &b1, Writer: &b2}, true, 1024, 1024)
w, _ := wc.NextWriter(BinaryMessage)
w.Write(make([]byte, bufSize+bufSize/2))
wc.WriteControl(CloseMessage, FormatCloseMessage(expectedErr.Code, expectedErr.Text), time.Now().Add(10*time.Second))
w.Close()
op, r, err := rc.NextReader()
if op != BinaryMessage || err != nil {
t.Fatalf("NextReader() returned %d, %v", op, err)
}
_, err = io.Copy(ioutil.Discard, r)
if !reflect.DeepEqual(err, expectedErr) {
t.Fatalf("io.Copy() returned %v, want %v", err, expectedErr)
}
_, _, err = rc.NextReader()
if !reflect.DeepEqual(err, expectedErr) {
t.Fatalf("NextReader() returned %v, want %v", err, expectedErr)
}
}
func TestEOFBeforeFinalFrame(t *testing.T) {
const bufSize = 512
var b1, b2 bytes.Buffer
wc := newConn(fakeNetConn{Reader: nil, Writer: &b1}, false, 1024, bufSize)
rc := newConn(fakeNetConn{Reader: &b1, Writer: &b2}, true, 1024, 1024)
w, _ := wc.NextWriter(BinaryMessage)
w.Write(make([]byte, bufSize+bufSize/2))
op, r, err := rc.NextReader()
if op != BinaryMessage || err != nil {
t.Fatalf("NextReader() returned %d, %v", op, err)
}
_, err = io.Copy(ioutil.Discard, r)
if err != errUnexpectedEOF {
t.Fatalf("io.Copy() returned %v, want %v", err, errUnexpectedEOF)
}
_, _, err = rc.NextReader()
if err != errUnexpectedEOF {
t.Fatalf("NextReader() returned %v, want %v", err, errUnexpectedEOF)
}
}
func TestReadLimit(t *testing.T) {
const readLimit = 512
message := make([]byte, readLimit+1)
var b1, b2 bytes.Buffer
wc := newConn(fakeNetConn{Reader: nil, Writer: &b1}, false, 1024, readLimit-2)
rc := newConn(fakeNetConn{Reader: &b1, Writer: &b2}, true, 1024, 1024)
rc.SetReadLimit(readLimit)
// Send message at the limit with interleaved pong.
w, _ := wc.NextWriter(BinaryMessage)
w.Write(message[:readLimit-1])
wc.WriteControl(PongMessage, []byte("this is a pong"), time.Now().Add(10*time.Second))
w.Write(message[:1])
w.Close()
// Send message larger than the limit.
wc.WriteMessage(BinaryMessage, message[:readLimit+1])
op, _, err := rc.NextReader()
if op != BinaryMessage || err != nil {
t.Fatalf("1: NextReader() returned %d, %v", op, err)
}
op, r, err := rc.NextReader()
if op != BinaryMessage || err != nil {
t.Fatalf("2: NextReader() returned %d, %v", op, err)
}
_, err = io.Copy(ioutil.Discard, r)
if err != ErrReadLimit {
t.Fatalf("io.Copy() returned %v", err)
}
}
func TestUnderlyingConn(t *testing.T) {
var b1, b2 bytes.Buffer
fc := fakeNetConn{Reader: &b1, Writer: &b2}
c := newConn(fc, true, 1024, 1024)
ul := c.UnderlyingConn()
if ul != fc {
t.Fatalf("Underlying conn is not what it should be.")
}
}
func TestBufioReadBytes(t *testing.T) {
// Test calling bufio.ReadBytes for value longer than read buffer size.
m := make([]byte, 512)
m[len(m)-1] = '\n'
var b1, b2 bytes.Buffer
wc := newConn(fakeNetConn{Reader: nil, Writer: &b1}, false, len(m)+64, len(m)+64)
rc := newConn(fakeNetConn{Reader: &b1, Writer: &b2}, true, len(m)-64, len(m)-64)
w, _ := wc.NextWriter(BinaryMessage)
w.Write(m)
w.Close()
op, r, err := rc.NextReader()
if op != BinaryMessage || err != nil {
t.Fatalf("NextReader() returned %d, %v", op, err)
}
br := bufio.NewReader(r)
p, err := br.ReadBytes('\n')
if err != nil {
t.Fatalf("ReadBytes() returned %v", err)
}
if len(p) != len(m) {
t.Fatalf("read returnd %d bytes, want %d bytes", len(p), len(m))
}
}
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package websocket implements the WebSocket protocol defined in RFC 6455.
//
// Overview
//
// The Conn type represents a WebSocket connection. A server application uses
// the Upgrade function from an Upgrader object with a HTTP request handler
// to get a pointer to a Conn:
//
// var upgrader = websocket.Upgrader{
// ReadBufferSize: 1024,
// WriteBufferSize: 1024,
// }
//
// func handler(w http.ResponseWriter, r *http.Request) {
// conn, err := upgrader.Upgrade(w, r, nil)
// if err != nil {
// log.Println(err)
// return
// }
// ... Use conn to send and receive messages.
// }
//
// Call the connection's WriteMessage and ReadMessage methods to send and
// receive messages as a slice of bytes. This snippet of code shows how to echo
// messages using these methods:
//
// for {
// messageType, p, err := conn.ReadMessage()
// if err != nil {
// return
// }
// if err = conn.WriteMessage(messageType, p); err != nil {
// return err
// }
// }
//
// In above snippet of code, p is a []byte and messageType is an int with value
// websocket.BinaryMessage or websocket.TextMessage.
//
// An application can also send and receive messages using the io.WriteCloser
// and io.Reader interfaces. To send a message, call the connection NextWriter
// method to get an io.WriteCloser, write the message to the writer and close
// the writer when done. To receive a message, call the connection NextReader
// method to get an io.Reader and read until io.EOF is returned. This snippet
// snippet shows how to echo messages using the NextWriter and NextReader
// methods:
//
// for {
// messageType, r, err := conn.NextReader()
// if err != nil {
// return
// }
// w, err := conn.NextWriter(messageType)
// if err != nil {
// return err
// }
// if _, err := io.Copy(w, r); err != nil {
// return err
// }
// if err := w.Close(); err != nil {
// return err
// }
// }
//
// Data Messages
//
// The WebSocket protocol distinguishes between text and binary data messages.
// Text messages are interpreted as UTF-8 encoded text. The interpretation of
// binary messages is left to the application.
//
// This package uses the TextMessage and BinaryMessage integer constants to
// identify the two data message types. The ReadMessage and NextReader methods
// return the type of the received message. The messageType argument to the
// WriteMessage and NextWriter methods specifies the type of a sent message.
//
// It is the application's responsibility to ensure that text messages are
// valid UTF-8 encoded text.
//
// Control Messages
//
// The WebSocket protocol defines three types of control messages: close, ping
// and pong. Call the connection WriteControl, WriteMessage or NextWriter
// methods to send a control message to the peer.
//
// Connections handle received ping and pong messages by invoking a callback
// function set with SetPingHandler and SetPongHandler methods. These callback
// functions can be invoked from the ReadMessage method, the NextReader method
// or from a call to the data message reader returned from NextReader.
//
// Connections handle received close messages by returning an error from the
// ReadMessage method, the NextReader method or from a call to the data message
// reader returned from NextReader.
//
// Concurrency
//
// Connections support one concurrent reader and one concurrent writer.
//
// Applications are responsible for ensuring that no more than one goroutine
// calls the write methods (NextWriter, SetWriteDeadline, WriteMessage,
// WriteJSON) concurrently and that no more than one goroutine calls the read
// methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler,
// SetPingHandler) concurrently.
//
// The Close and WriteControl methods can be called concurrently with all other
// methods.
//
// Read is Required
//
// The application must read the connection to process ping and close messages
// sent from the peer. If the application is not otherwise interested in
// messages from the peer, then the application should start a goroutine to read
// and discard messages from the peer. A simple example is:
//
// func readLoop(c *websocket.Conn) {
// for {
// if _, _, err := c.NextReader(); err != nil {
// c.Close()
// break
// }
// }
// }
//
// Origin Considerations
//
// Web browsers allow Javascript applications to open a WebSocket connection to
// any host. It's up to the server to enforce an origin policy using the Origin
// request header sent by the browser.
//
// The Upgrader calls the function specified in the CheckOrigin field to check
// the origin. If the CheckOrigin function returns false, then the Upgrade
// method fails the WebSocket handshake with HTTP status 403.
//
// If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail
// the handshake if the Origin request header is present and not equal to the
// Host request header.
//
// An application can allow connections from any origin by specifying a
// function that always returns true:
//
// var upgrader = websocket.Upgrader{
// CheckOrigin: func(r *http.Request) bool { return true },
// }
//
// The deprecated Upgrade function does not enforce an origin policy. It's the
// application's responsibility to check the Origin header before calling
// Upgrade.
package websocket
# Test Server
This package contains a server for the [Autobahn WebSockets Test Suite](http://autobahn.ws/testsuite).
To test the server, run
go run server.go
and start the client test driver
wstest -m fuzzingclient -s fuzzingclient.json
When the client completes, it writes a report to reports/clients/index.html.
{
"options": {"failByDrop": false},
"outdir": "./reports/clients",
"servers": [
{"agent": "ReadAllWriteMessage", "url": "ws://localhost:9000/m", "options": {"version": 18}},
{"agent": "ReadAllWrite", "url": "ws://localhost:9000/r", "options": {"version": 18}},
{"agent": "CopyFull", "url": "ws://localhost:9000/f", "options": {"version": 18}},
{"agent": "CopyWriterOnly", "url": "ws://localhost:9000/c", "options": {"version": 18}}
],
"cases": ["*"],
"exclude-cases": [],
"exclude-agent-cases": {}
}
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Command server is a test server for the Autobahn WebSockets Test Suite.
package main
import (
"QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket"
"errors"
"flag"
"io"
"log"
"net/http"
"time"
"unicode/utf8"
)
var upgrader = websocket.Upgrader{
ReadBufferSize: 4096,
WriteBufferSize: 4096,
CheckOrigin: func(r *http.Request) bool {
return true
},
}
// echoCopy echoes messages from the client using io.Copy.
func echoCopy(w http.ResponseWriter, r *http.Request, writerOnly bool) {
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Println("Upgrade:", err)
return
}
defer conn.Close()
for {
mt, r, err := conn.NextReader()
if err != nil {
if err != io.EOF {
log.Println("NextReader:", err)
}
return
}
if mt == websocket.TextMessage {
r = &validator{r: r}
}
w, err := conn.NextWriter(mt)
if err != nil {
log.Println("NextWriter:", err)
return
}
if mt == websocket.TextMessage {
r = &validator{r: r}
}
if writerOnly {
_, err = io.Copy(struct{ io.Writer }{w}, r)
} else {
_, err = io.Copy(w, r)
}
if err != nil {
if err == errInvalidUTF8 {
conn.WriteControl(websocket.CloseMessage,
websocket.FormatCloseMessage(websocket.CloseInvalidFramePayloadData, ""),
time.Time{})
}
log.Println("Copy:", err)
return
}
err = w.Close()
if err != nil {
log.Println("Close:", err)
return
}
}
}
func echoCopyWriterOnly(w http.ResponseWriter, r *http.Request) {
echoCopy(w, r, true)
}
func echoCopyFull(w http.ResponseWriter, r *http.Request) {
echoCopy(w, r, false)
}
// echoReadAll echoes messages from the client by reading the entire message
// with ioutil.ReadAll.
func echoReadAll(w http.ResponseWriter, r *http.Request, writeMessage bool) {
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Println("Upgrade:", err)
return
}
defer conn.Close()
for {
mt, b, err := conn.ReadMessage()
if err != nil {
if err != io.EOF {
log.Println("NextReader:", err)
}
return
}
if mt == websocket.TextMessage {
if !utf8.Valid(b) {
conn.WriteControl(websocket.CloseMessage,
websocket.FormatCloseMessage(websocket.CloseInvalidFramePayloadData, ""),
time.Time{})
log.Println("ReadAll: invalid utf8")
}
}
if writeMessage {
err = conn.WriteMessage(mt, b)
if err != nil {
log.Println("WriteMessage:", err)
}
} else {
w, err := conn.NextWriter(mt)
if err != nil {
log.Println("NextWriter:", err)
return
}
if _, err := w.Write(b); err != nil {
log.Println("Writer:", err)
return
}
if err := w.Close(); err != nil {
log.Println("Close:", err)
return
}
}
}
}
func echoReadAllWriter(w http.ResponseWriter, r *http.Request) {
echoReadAll(w, r, false)
}
func echoReadAllWriteMessage(w http.ResponseWriter, r *http.Request) {
echoReadAll(w, r, true)
}
func serveHome(w http.ResponseWriter, r *http.Request) {
if r.URL.Path != "/" {
http.Error(w, "Not found.", 404)
return
}
if r.Method != "GET" {
http.Error(w, "Method not allowed", 405)
return
}
w.Header().Set("Content-Type", "text/html; charset=utf-8")
io.WriteString(w, "<html><body>Echo Server</body></html>")
}
var addr = flag.String("addr", ":9000", "http service address")
func main() {
flag.Parse()
http.HandleFunc("/", serveHome)
http.HandleFunc("/c", echoCopyWriterOnly)
http.HandleFunc("/f", echoCopyFull)
http.HandleFunc("/r", echoReadAllWriter)
http.HandleFunc("/m", echoReadAllWriteMessage)
err := http.ListenAndServe(*addr, nil)
if err != nil {
log.Fatal("ListenAndServe: ", err)
}
}
type validator struct {
state int
x rune
r io.Reader
}
var errInvalidUTF8 = errors.New("invalid utf8")
func (r *validator) Read(p []byte) (int, error) {
n, err := r.r.Read(p)
state := r.state
x := r.x
for _, b := range p[:n] {
state, x = decode(state, x, b)
if state == utf8Reject {
break
}
}
r.state = state
r.x = x
if state == utf8Reject || (err == io.EOF && state != utf8Accept) {
return n, errInvalidUTF8
}
return n, err
}
// UTF-8 decoder from http://bjoern.hoehrmann.de/utf-8/decoder/dfa/
//
// Copyright (c) 2008-2009 Bjoern Hoehrmann <bjoern@hoehrmann.de>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
var utf8d = [...]byte{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 00..1f
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 20..3f
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 40..5f
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 60..7f
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, // 80..9f
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, // a0..bf
8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // c0..df
0xa, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x4, 0x3, 0x3, // e0..ef
0xb, 0x6, 0x6, 0x6, 0x5, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, // f0..ff
0x0, 0x1, 0x2, 0x3, 0x5, 0x8, 0x7, 0x1, 0x1, 0x1, 0x4, 0x6, 0x1, 0x1, 0x1, 0x1, // s0..s0
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, // s1..s2
1, 2, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, // s3..s4
1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 3, 1, 1, 1, 1, 1, 1, // s5..s6
1, 3, 1, 1, 1, 1, 1, 3, 1, 3, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // s7..s8
}
const (
utf8Accept = 0
utf8Reject = 1
)
func decode(state int, x rune, b byte) (int, rune) {
t := utf8d[b]
if state != utf8Accept {
x = rune(b&0x3f) | (x << 6)
} else {
x = rune((0xff >> t) & b)
}
state = int(utf8d[256+state*16+int(t)])
return state, x
}
# Chat Example
This application shows how to use use the
[websocket](https://github.com/gorilla/websocket) package and
[jQuery](http://jquery.com) to implement a simple web chat application.
## Running the example
The example requires a working Go development environment. The [Getting
Started](http://golang.org/doc/install) page describes how to install the
development environment.
Once you have Go up and running, you can download, build and run the example
using the following commands.
$ go get github.com/gorilla/websocket
$ cd `go list -f '{{.Dir}}' github.com/gorilla/websocket/examples/chat`
$ go run *.go
To use the chat example, open http://localhost:8080/ in your browser.
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket"
"log"
"net/http"
"time"
)
const (
// Time allowed to write a message to the peer.
writeWait = 10 * time.Second
// Time allowed to read the next pong message from the peer.
pongWait = 60 * time.Second
// Send pings to peer with this period. Must be less than pongWait.
pingPeriod = (pongWait * 9) / 10
// Maximum message size allowed from peer.
maxMessageSize = 512
)
var upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
}
// connection is an middleman between the websocket connection and the hub.
type connection struct {
// The websocket connection.
ws *websocket.Conn
// Buffered channel of outbound messages.
send chan []byte
}
// readPump pumps messages from the websocket connection to the hub.
func (c *connection) readPump() {
defer func() {
h.unregister <- c
c.ws.Close()
}()
c.ws.SetReadLimit(maxMessageSize)
c.ws.SetReadDeadline(time.Now().Add(pongWait))
c.ws.SetPongHandler(func(string) error { c.ws.SetReadDeadline(time.Now().Add(pongWait)); return nil })
for {
_, message, err := c.ws.ReadMessage()
if err != nil {
break
}
h.broadcast <- message
}
}
// write writes a message with the given message type and payload.
func (c *connection) write(mt int, payload []byte) error {
c.ws.SetWriteDeadline(time.Now().Add(writeWait))
return c.ws.WriteMessage(mt, payload)
}
// writePump pumps messages from the hub to the websocket connection.
func (c *connection) writePump() {
ticker := time.NewTicker(pingPeriod)
defer func() {
ticker.Stop()
c.ws.Close()
}()
for {
select {
case message, ok := <-c.send:
if !ok {
c.write(websocket.CloseMessage, []byte{})
return
}
if err := c.write(websocket.TextMessage, message); err != nil {
return
}
case <-ticker.C:
if err := c.write(websocket.PingMessage, []byte{}); err != nil {
return
}
}
}
}
// serveWs handles websocket requests from the peer.
func serveWs(w http.ResponseWriter, r *http.Request) {
ws, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Println(err)
return
}
c := &connection{send: make(chan []byte, 256), ws: ws}
h.register <- c
go c.writePump()
c.readPump()
}
<!DOCTYPE html>
<html lang="en">
<head>
<title>Chat Example</title>
<script src="//ajax.googleapis.com/ajax/libs/jquery/2.0.3/jquery.min.js"></script>
<script type="text/javascript">
$(function() {
var conn;
var msg = $("#msg");
var log = $("#log");
function appendLog(msg) {
var d = log[0]
var doScroll = d.scrollTop == d.scrollHeight - d.clientHeight;
msg.appendTo(log)
if (doScroll) {
d.scrollTop = d.scrollHeight - d.clientHeight;
}
}
$("#form").submit(function() {
if (!conn) {
return false;
}
if (!msg.val()) {
return false;
}
conn.send(msg.val());
msg.val("");
return false
});
if (window["WebSocket"]) {
conn = new WebSocket("ws://{{$}}/ws");
conn.onclose = function(evt) {
appendLog($("<div><b>Connection closed.</b></div>"))
}
conn.onmessage = function(evt) {
appendLog($("<div/>").text(evt.data))
}
} else {
appendLog($("<div><b>Your browser does not support WebSockets.</b></div>"))
}
});
</script>
<style type="text/css">
html {
overflow: hidden;
}
body {
overflow: hidden;
padding: 0;
margin: 0;
width: 100%;
height: 100%;
background: gray;
}
#log {
background: white;
margin: 0;
padding: 0.5em 0.5em 0.5em 0.5em;
position: absolute;
top: 0.5em;
left: 0.5em;
right: 0.5em;
bottom: 3em;
overflow: auto;
}
#form {
padding: 0 0.5em 0 0.5em;
margin: 0;
position: absolute;
bottom: 1em;
left: 0px;
width: 100%;
overflow: hidden;
}
</style>
</head>
<body>
<div id="log"></div>
<form id="form">
<input type="submit" value="Send" />
<input type="text" id="msg" size="64"/>
</form>
</body>
</html>
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
// hub maintains the set of active connections and broadcasts messages to the
// connections.
type hub struct {
// Registered connections.
connections map[*connection]bool
// Inbound messages from the connections.
broadcast chan []byte
// Register requests from the connections.
register chan *connection
// Unregister requests from connections.
unregister chan *connection
}
var h = hub{
broadcast: make(chan []byte),
register: make(chan *connection),
unregister: make(chan *connection),
connections: make(map[*connection]bool),
}
func (h *hub) run() {
for {
select {
case c := <-h.register:
h.connections[c] = true
case c := <-h.unregister:
if _, ok := h.connections[c]; ok {
delete(h.connections, c)
close(c.send)
}
case m := <-h.broadcast:
for c := range h.connections {
select {
case c.send <- m:
default:
close(c.send)
delete(h.connections, c)
}
}
}
}
}
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"flag"
"log"
"net/http"
"text/template"
)
var addr = flag.String("addr", ":8080", "http service address")
var homeTempl = template.Must(template.ParseFiles("home.html"))
func serveHome(w http.ResponseWriter, r *http.Request) {
if r.URL.Path != "/" {
http.Error(w, "Not found", 404)
return
}
if r.Method != "GET" {
http.Error(w, "Method not allowed", 405)
return
}
w.Header().Set("Content-Type", "text/html; charset=utf-8")
homeTempl.Execute(w, r.Host)
}
func main() {
flag.Parse()
go h.run()
http.HandleFunc("/", serveHome)
http.HandleFunc("/ws", serveWs)
err := http.ListenAndServe(*addr, nil)
if err != nil {
log.Fatal("ListenAndServe: ", err)
}
}
# Command example
This example connects a websocket connection to stdin and stdout of a command.
Received messages are written to stdin followed by a `\n`. Each line read from
from standard out is sent as a message to the client.
$ go get github.com/gorilla/websocket
$ cd `go list -f '{{.Dir}}' github.com/gorilla/websocket/examples/command`
$ go run main.go <command and arguments to run>
# Open http://localhost:8080/ .
Try the following commands.
# Echo sent messages to the output area.
$ go run main.go cat
# Run a shell.Try sending "ls" and "cat main.go".
$ go run main.go sh
<!DOCTYPE html>
<html lang="en">
<head>
<title>Command Example</title>
<script src="//ajax.googleapis.com/ajax/libs/jquery/2.0.3/jquery.min.js"></script>
<script type="text/javascript">
$(function() {
var conn;
var msg = $("#msg");
var log = $("#log");
function appendLog(msg) {
var d = log[0]
var doScroll = d.scrollTop == d.scrollHeight - d.clientHeight;
msg.appendTo(log)
if (doScroll) {
d.scrollTop = d.scrollHeight - d.clientHeight;
}
}
$("#form").submit(function() {
if (!conn) {
return false;
}
if (!msg.val()) {
return false;
}
conn.send(msg.val());
msg.val("");
return false
});
if (window["WebSocket"]) {
conn = new WebSocket("ws://{{$}}/ws");
conn.onclose = function(evt) {
appendLog($("<div><b>Connection closed.</b></div>"))
}
conn.onmessage = function(evt) {
appendLog($("<pre/>").text(evt.data))
}
} else {
appendLog($("<div><b>Your browser does not support WebSockets.</b></div>"))
}
});
</script>
<style type="text/css">
html {
overflow: hidden;
}
body {
overflow: hidden;
padding: 0;
margin: 0;
width: 100%;
height: 100%;
background: gray;
}
#log {
background: white;
margin: 0;
padding: 0.5em 0.5em 0.5em 0.5em;
position: absolute;
top: 0.5em;
left: 0.5em;
right: 0.5em;
bottom: 3em;
overflow: auto;
}
#log pre {
margin: 0;
}
#form {
padding: 0 0.5em 0 0.5em;
margin: 0;
position: absolute;
bottom: 1em;
left: 0px;
width: 100%;
overflow: hidden;
}
</style>
</head>
<body>
<div id="log"></div>
<form id="form">
<input type="submit" value="Send" />
<input type="text" id="msg" size="64"/>
</form>
</body>
</html>
// Copyright 2015 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"bufio"
"flag"
"io"
"log"
"net/http"
"os"
"os/exec"
"text/template"
"time"
"QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket"
)
var (
addr = flag.String("addr", "127.0.0.1:8080", "http service address")
cmdPath string
homeTempl = template.Must(template.ParseFiles("home.html"))
)
const (
// Time allowed to write a message to the peer.
writeWait = 10 * time.Second
// Maximum message size allowed from peer.
maxMessageSize = 8192
// Time allowed to read the next pong message from the peer.
pongWait = 60 * time.Second
// Send pings to peer with this period. Must be less than pongWait.
pingPeriod = (pongWait * 9) / 10
)
func pumpStdin(ws *websocket.Conn, w io.Writer) {
defer ws.Close()
ws.SetReadLimit(maxMessageSize)
ws.SetReadDeadline(time.Now().Add(pongWait))
ws.SetPongHandler(func(string) error { ws.SetReadDeadline(time.Now().Add(pongWait)); return nil })
for {
_, message, err := ws.ReadMessage()
if err != nil {
break
}
message = append(message, '\n')
if _, err := w.Write(message); err != nil {
break
}
}
}
func pumpStdout(ws *websocket.Conn, r io.Reader, done chan struct{}) {
defer func() {
ws.Close()
close(done)
}()
s := bufio.NewScanner(r)
for s.Scan() {
ws.SetWriteDeadline(time.Now().Add(writeWait))
if err := ws.WriteMessage(websocket.TextMessage, s.Bytes()); err != nil {
break
}
}
if s.Err() != nil {
log.Println("scan:", s.Err())
}
}
func ping(ws *websocket.Conn, done chan struct{}) {
ticker := time.NewTicker(pingPeriod)
defer ticker.Stop()
for {
select {
case <-ticker.C:
if err := ws.WriteControl(websocket.PingMessage, []byte{}, time.Now().Add(writeWait)); err != nil {
log.Println("ping:", err)
}
case <-done:
return
}
}
}
func internalError(ws *websocket.Conn, msg string, err error) {
log.Println(msg, err)
ws.WriteMessage(websocket.TextMessage, []byte("Internal server error."))
}
var upgrader = websocket.Upgrader{}
func serveWs(w http.ResponseWriter, r *http.Request) {
ws, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Println("upgrade:", err)
return
}
defer ws.Close()
outr, outw, err := os.Pipe()
if err != nil {
internalError(ws, "stdout:", err)
return
}
defer outr.Close()
defer outw.Close()
inr, inw, err := os.Pipe()
if err != nil {
internalError(ws, "stdin:", err)
return
}
defer inr.Close()
defer inw.Close()
proc, err := os.StartProcess(cmdPath, flag.Args(), &os.ProcAttr{
Files: []*os.File{inr, outw, outw},
})
if err != nil {
internalError(ws, "start:", err)
return
}
inr.Close()
outw.Close()
stdoutDone := make(chan struct{})
go pumpStdout(ws, outr, stdoutDone)
go ping(ws, stdoutDone)
pumpStdin(ws, inw)
// Some commands will exit when stdin is closed.
inw.Close()
// Other commands need a bonk on the head.
if err := proc.Signal(os.Interrupt); err != nil {
log.Println("inter:", err)
}
select {
case <-stdoutDone:
case <-time.After(time.Second):
// A bigger bonk on the head.
if err := proc.Signal(os.Kill); err != nil {
log.Println("term:", err)
}
<-stdoutDone
}
if _, err := proc.Wait(); err != nil {
log.Println("wait:", err)
}
}
func serveHome(w http.ResponseWriter, r *http.Request) {
if r.URL.Path != "/" {
http.Error(w, "Not found", 404)
return
}
if r.Method != "GET" {
http.Error(w, "Method not allowed", 405)
return
}
w.Header().Set("Content-Type", "text/html; charset=utf-8")
homeTempl.Execute(w, r.Host)
}
func main() {
flag.Parse()
if len(flag.Args()) < 1 {
log.Fatal("must specify at least one argument")
}
var err error
cmdPath, err = exec.LookPath(flag.Args()[0])
if err != nil {
log.Fatal(err)
}
http.HandleFunc("/", serveHome)
http.HandleFunc("/ws", serveWs)
log.Fatal(http.ListenAndServe(*addr, nil))
}
# Client and server example
This example shows a simple client and server.
The server echoes messages sent to it. The client sends a message every second
and prints all messages received.
To run the example, start the server:
$ go run server.go
Next, start the client:
$ go run client.go
The server includes a simple web client. To use the client, open
http://127.0.0.1:8080 in the browser and follow the instructions on the page.
// Copyright 2015 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build ignore
package main
import (
"flag"
"log"
"net/url"
"time"
"github.com/gorilla/websocket"
)
var addr = flag.String("addr", "localhost:8080", "http service address")
func main() {
flag.Parse()
log.SetFlags(0)
u := url.URL{Scheme: "ws", Host: *addr, Path: "/echo"}
log.Printf("connecting to %s", u.String())
c, _, err := websocket.DefaultDialer.Dial(u.String(), nil)
if err != nil {
log.Fatal("dial:", err)
}
defer c.Close()
go func() {
defer c.Close()
for {
_, message, err := c.ReadMessage()
if err != nil {
log.Println("read:", err)
break
}
log.Printf("recv: %s", message)
}
}()
ticker := time.NewTicker(time.Second)
defer ticker.Stop()
for t := range ticker.C {
err := c.WriteMessage(websocket.TextMessage, []byte(t.String()))
if err != nil {
log.Println("write:", err)
break
}
}
}
// Copyright 2015 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build ignore
package main
import (
"flag"
"html/template"
"log"
"net/http"
"github.com/gorilla/websocket"
)
var addr = flag.String("addr", "localhost:8080", "http service address")
var upgrader = websocket.Upgrader{} // use default options
func echo(w http.ResponseWriter, r *http.Request) {
c, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Print("upgrade:", err)
return
}
defer c.Close()
for {
mt, message, err := c.ReadMessage()
if err != nil {
log.Println("read:", err)
break
}
log.Printf("recv: %s", message)
err = c.WriteMessage(mt, message)
if err != nil {
log.Println("write:", err)
break
}
}
}
func home(w http.ResponseWriter, r *http.Request) {
homeTemplate.Execute(w, "ws://"+r.Host+"/echo")
}
func main() {
flag.Parse()
log.SetFlags(0)
http.HandleFunc("/echo", echo)
http.HandleFunc("/", home)
log.Fatal(http.ListenAndServe(*addr, nil))
}
var homeTemplate = template.Must(template.New("").Parse(`
<!DOCTYPE html>
<head>
<meta charset="utf-8">
<script>
window.addEventListener("load", function(evt) {
var output = document.getElementById("output");
var input = document.getElementById("input");
var ws;
var print = function(message) {
var d = document.createElement("div");
d.innerHTML = message;
output.appendChild(d);
};
document.getElementById("open").onclick = function(evt) {
if (ws) {
return false;
}
ws = new WebSocket("{{.}}");
ws.onopen = function(evt) {
print("OPEN");
}
ws.onclose = function(evt) {
print("CLOSE");
ws = null;
}
ws.onmessage = function(evt) {
print("RESPONSE: " + evt.data);
}
ws.onerror = function(evt) {
print("ERROR: " + evt.data);
}
return false;
};
document.getElementById("send").onclick = function(evt) {
if (!ws) {
return false;
}
print("SEND: " + input.value);
ws.send(input.value);
return false;
};
document.getElementById("close").onclick = function(evt) {
if (!ws) {
return false;
}
ws.close();
return false;
};
});
</script>
</head>
<body>
<table>
<tr><td valign="top" width="50%">
<p>Click "Open" to create a connection to the server,
"Send" to send a message to the server and "Close" to close the connection.
You can change the message and send multiple times.
<p>
<form>
<button id="open">Open</button>
<button id="close">Close</button>
<p><input id="input" type="text" value="Hello world!">
<button id="send">Send</button>
</form>
</td><td valign="top" width="50%">
<div id="output"></div>
</td></tr></table>
</body>
</html>
`))
# File Watch example.
This example sends a file to the browser client for display whenever the file is modified.
$ go get github.com/gorilla/websocket
$ cd `go list -f '{{.Dir}}' github.com/gorilla/websocket/examples/filewatch`
$ go run main.go <name of file to watch>
# Open http://localhost:8080/ .
# Modify the file to see it update in the browser.
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"flag"
"io/ioutil"
"log"
"net/http"
"os"
"strconv"
"text/template"
"time"
"QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket"
)
const (
// Time allowed to write the file to the client.
writeWait = 10 * time.Second
// Time allowed to read the next pong message from the client.
pongWait = 60 * time.Second
// Send pings to client with this period. Must be less than pongWait.
pingPeriod = (pongWait * 9) / 10
// Poll file for changes with this period.
filePeriod = 10 * time.Second
)
var (
addr = flag.String("addr", ":8080", "http service address")
homeTempl = template.Must(template.New("").Parse(homeHTML))
filename string
upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
}
)
func readFileIfModified(lastMod time.Time) ([]byte, time.Time, error) {
fi, err := os.Stat(filename)
if err != nil {
return nil, lastMod, err
}
if !fi.ModTime().After(lastMod) {
return nil, lastMod, nil
}
p, err := ioutil.ReadFile(filename)
if err != nil {
return nil, fi.ModTime(), err
}
return p, fi.ModTime(), nil
}
func reader(ws *websocket.Conn) {
defer ws.Close()
ws.SetReadLimit(512)
ws.SetReadDeadline(time.Now().Add(pongWait))
ws.SetPongHandler(func(string) error { ws.SetReadDeadline(time.Now().Add(pongWait)); return nil })
for {
_, _, err := ws.ReadMessage()
if err != nil {
break
}
}
}
func writer(ws *websocket.Conn, lastMod time.Time) {
lastError := ""
pingTicker := time.NewTicker(pingPeriod)
fileTicker := time.NewTicker(filePeriod)
defer func() {
pingTicker.Stop()
fileTicker.Stop()
ws.Close()
}()
for {
select {
case <-fileTicker.C:
var p []byte
var err error
p, lastMod, err = readFileIfModified(lastMod)
if err != nil {
if s := err.Error(); s != lastError {
lastError = s
p = []byte(lastError)
}
} else {
lastError = ""
}
if p != nil {
ws.SetWriteDeadline(time.Now().Add(writeWait))
if err := ws.WriteMessage(websocket.TextMessage, p); err != nil {
return
}
}
case <-pingTicker.C:
ws.SetWriteDeadline(time.Now().Add(writeWait))
if err := ws.WriteMessage(websocket.PingMessage, []byte{}); err != nil {
return
}
}
}
}
func serveWs(w http.ResponseWriter, r *http.Request) {
ws, err := upgrader.Upgrade(w, r, nil)
if err != nil {
if _, ok := err.(websocket.HandshakeError); !ok {
log.Println(err)
}
return
}
var lastMod time.Time
if n, err := strconv.ParseInt(r.FormValue("lastMod"), 16, 64); err != nil {
lastMod = time.Unix(0, n)
}
go writer(ws, lastMod)
reader(ws)
}
func serveHome(w http.ResponseWriter, r *http.Request) {
if r.URL.Path != "/" {
http.Error(w, "Not found", 404)
return
}
if r.Method != "GET" {
http.Error(w, "Method not allowed", 405)
return
}
w.Header().Set("Content-Type", "text/html; charset=utf-8")
p, lastMod, err := readFileIfModified(time.Time{})
if err != nil {
p = []byte(err.Error())
lastMod = time.Unix(0, 0)
}
var v = struct {
Host string
Data string
LastMod string
}{
r.Host,
string(p),
strconv.FormatInt(lastMod.UnixNano(), 16),
}
homeTempl.Execute(w, &v)
}
func main() {
flag.Parse()
if flag.NArg() != 1 {
log.Fatal("filename not specified")
}
filename = flag.Args()[0]
http.HandleFunc("/", serveHome)
http.HandleFunc("/ws", serveWs)
if err := http.ListenAndServe(*addr, nil); err != nil {
log.Fatal(err)
}
}
const homeHTML = `<!DOCTYPE html>
<html lang="en">
<head>
<title>WebSocket Example</title>
</head>
<body>
<pre id="fileData">{{.Data}}</pre>
<script type="text/javascript">
(function() {
var data = document.getElementById("fileData");
var conn = new WebSocket("ws://{{.Host}}/ws?lastMod={{.LastMod}}");
conn.onclose = function(evt) {
data.textContent = 'Connection closed';
}
conn.onmessage = function(evt) {
console.log('file updated');
data.textContent = evt.data;
}
})();
</script>
</body>
</html>
`
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