Commit 8acc21e8 authored by Jeromy's avatar Jeromy
Browse files

Vendor in go-peerstream

parent a9de494f
// Copyright 2014 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"net/url"
"reflect"
"testing"
)
var parseURLTests = []struct {
s string
u *url.URL
}{
{"ws://example.com/", &url.URL{Scheme: "ws", Host: "example.com", Opaque: "/"}},
{"ws://example.com", &url.URL{Scheme: "ws", Host: "example.com", Opaque: "/"}},
{"ws://example.com:7777/", &url.URL{Scheme: "ws", Host: "example.com:7777", Opaque: "/"}},
{"wss://example.com/", &url.URL{Scheme: "wss", Host: "example.com", Opaque: "/"}},
{"wss://example.com/a/b", &url.URL{Scheme: "wss", Host: "example.com", Opaque: "/a/b"}},
{"ss://example.com/a/b", nil},
{"ws://webmaster@example.com/", nil},
}
func TestParseURL(t *testing.T) {
for _, tt := range parseURLTests {
u, err := parseURL(tt.s)
if tt.u != nil && err != nil {
t.Errorf("parseURL(%q) returned error %v", tt.s, err)
continue
}
if tt.u == nil && err == nil {
t.Errorf("parseURL(%q) did not return error", tt.s)
continue
}
if !reflect.DeepEqual(u, tt.u) {
t.Errorf("parseURL(%q) returned %v, want %v", tt.s, u, tt.u)
continue
}
}
}
var hostPortNoPortTests = []struct {
u *url.URL
hostPort, hostNoPort string
}{
{&url.URL{Scheme: "ws", Host: "example.com"}, "example.com:80", "example.com"},
{&url.URL{Scheme: "wss", Host: "example.com"}, "example.com:443", "example.com"},
{&url.URL{Scheme: "ws", Host: "example.com:7777"}, "example.com:7777", "example.com"},
{&url.URL{Scheme: "wss", Host: "example.com:7777"}, "example.com:7777", "example.com"},
}
func TestHostPortNoPort(t *testing.T) {
for _, tt := range hostPortNoPortTests {
hostPort, hostNoPort := hostPortNoPort(tt.u)
if hostPort != tt.hostPort {
t.Errorf("hostPortNoPort(%v) returned hostPort %q, want %q", tt.u, hostPort, tt.hostPort)
}
if hostNoPort != tt.hostNoPort {
t.Errorf("hostPortNoPort(%v) returned hostNoPort %q, want %q", tt.u, hostNoPort, tt.hostNoPort)
}
}
}
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bufio"
"bytes"
"fmt"
"io"
"io/ioutil"
"net"
"reflect"
"testing"
"testing/iotest"
"time"
)
var _ net.Error = errWriteTimeout
type fakeNetConn struct {
io.Reader
io.Writer
}
func (c fakeNetConn) Close() error { return nil }
func (c fakeNetConn) LocalAddr() net.Addr { return nil }
func (c fakeNetConn) RemoteAddr() net.Addr { return nil }
func (c fakeNetConn) SetDeadline(t time.Time) error { return nil }
func (c fakeNetConn) SetReadDeadline(t time.Time) error { return nil }
func (c fakeNetConn) SetWriteDeadline(t time.Time) error { return nil }
func TestFraming(t *testing.T) {
frameSizes := []int{0, 1, 2, 124, 125, 126, 127, 128, 129, 65534, 65535, 65536, 65537}
var readChunkers = []struct {
name string
f func(io.Reader) io.Reader
}{
{"half", iotest.HalfReader},
{"one", iotest.OneByteReader},
{"asis", func(r io.Reader) io.Reader { return r }},
}
writeBuf := make([]byte, 65537)
for i := range writeBuf {
writeBuf[i] = byte(i)
}
for _, isServer := range []bool{true, false} {
for _, chunker := range readChunkers {
var connBuf bytes.Buffer
wc := newConn(fakeNetConn{Reader: nil, Writer: &connBuf}, isServer, 1024, 1024)
rc := newConn(fakeNetConn{Reader: chunker.f(&connBuf), Writer: nil}, !isServer, 1024, 1024)
for _, n := range frameSizes {
for _, iocopy := range []bool{true, false} {
name := fmt.Sprintf("s:%v, r:%s, n:%d c:%v", isServer, chunker.name, n, iocopy)
w, err := wc.NextWriter(TextMessage)
if err != nil {
t.Errorf("%s: wc.NextWriter() returned %v", name, err)
continue
}
var nn int
if iocopy {
var n64 int64
n64, err = io.Copy(w, bytes.NewReader(writeBuf[:n]))
nn = int(n64)
} else {
nn, err = w.Write(writeBuf[:n])
}
if err != nil || nn != n {
t.Errorf("%s: w.Write(writeBuf[:n]) returned %d, %v", name, nn, err)
continue
}
err = w.Close()
if err != nil {
t.Errorf("%s: w.Close() returned %v", name, err)
continue
}
opCode, r, err := rc.NextReader()
if err != nil || opCode != TextMessage {
t.Errorf("%s: NextReader() returned %d, r, %v", name, opCode, err)
continue
}
rbuf, err := ioutil.ReadAll(r)
if err != nil {
t.Errorf("%s: ReadFull() returned rbuf, %v", name, err)
continue
}
if len(rbuf) != n {
t.Errorf("%s: len(rbuf) is %d, want %d", name, len(rbuf), n)
continue
}
for i, b := range rbuf {
if byte(i) != b {
t.Errorf("%s: bad byte at offset %d", name, i)
break
}
}
}
}
}
}
}
func TestControl(t *testing.T) {
const message = "this is a ping/pong messsage"
for _, isServer := range []bool{true, false} {
for _, isWriteControl := range []bool{true, false} {
name := fmt.Sprintf("s:%v, wc:%v", isServer, isWriteControl)
var connBuf bytes.Buffer
wc := newConn(fakeNetConn{Reader: nil, Writer: &connBuf}, isServer, 1024, 1024)
rc := newConn(fakeNetConn{Reader: &connBuf, Writer: nil}, !isServer, 1024, 1024)
if isWriteControl {
wc.WriteControl(PongMessage, []byte(message), time.Now().Add(time.Second))
} else {
w, err := wc.NextWriter(PongMessage)
if err != nil {
t.Errorf("%s: wc.NextWriter() returned %v", name, err)
continue
}
if _, err := w.Write([]byte(message)); err != nil {
t.Errorf("%s: w.Write() returned %v", name, err)
continue
}
if err := w.Close(); err != nil {
t.Errorf("%s: w.Close() returned %v", name, err)
continue
}
var actualMessage string
rc.SetPongHandler(func(s string) error { actualMessage = s; return nil })
rc.NextReader()
if actualMessage != message {
t.Errorf("%s: pong=%q, want %q", name, actualMessage, message)
continue
}
}
}
}
}
func TestCloseBeforeFinalFrame(t *testing.T) {
const bufSize = 512
expectedErr := &CloseError{Code: CloseNormalClosure, Text: "hello"}
var b1, b2 bytes.Buffer
wc := newConn(fakeNetConn{Reader: nil, Writer: &b1}, false, 1024, bufSize)
rc := newConn(fakeNetConn{Reader: &b1, Writer: &b2}, true, 1024, 1024)
w, _ := wc.NextWriter(BinaryMessage)
w.Write(make([]byte, bufSize+bufSize/2))
wc.WriteControl(CloseMessage, FormatCloseMessage(expectedErr.Code, expectedErr.Text), time.Now().Add(10*time.Second))
w.Close()
op, r, err := rc.NextReader()
if op != BinaryMessage || err != nil {
t.Fatalf("NextReader() returned %d, %v", op, err)
}
_, err = io.Copy(ioutil.Discard, r)
if !reflect.DeepEqual(err, expectedErr) {
t.Fatalf("io.Copy() returned %v, want %v", err, expectedErr)
}
_, _, err = rc.NextReader()
if !reflect.DeepEqual(err, expectedErr) {
t.Fatalf("NextReader() returned %v, want %v", err, expectedErr)
}
}
func TestEOFBeforeFinalFrame(t *testing.T) {
const bufSize = 512
var b1, b2 bytes.Buffer
wc := newConn(fakeNetConn{Reader: nil, Writer: &b1}, false, 1024, bufSize)
rc := newConn(fakeNetConn{Reader: &b1, Writer: &b2}, true, 1024, 1024)
w, _ := wc.NextWriter(BinaryMessage)
w.Write(make([]byte, bufSize+bufSize/2))
op, r, err := rc.NextReader()
if op != BinaryMessage || err != nil {
t.Fatalf("NextReader() returned %d, %v", op, err)
}
_, err = io.Copy(ioutil.Discard, r)
if err != errUnexpectedEOF {
t.Fatalf("io.Copy() returned %v, want %v", err, errUnexpectedEOF)
}
_, _, err = rc.NextReader()
if err != errUnexpectedEOF {
t.Fatalf("NextReader() returned %v, want %v", err, errUnexpectedEOF)
}
}
func TestReadLimit(t *testing.T) {
const readLimit = 512
message := make([]byte, readLimit+1)
var b1, b2 bytes.Buffer
wc := newConn(fakeNetConn{Reader: nil, Writer: &b1}, false, 1024, readLimit-2)
rc := newConn(fakeNetConn{Reader: &b1, Writer: &b2}, true, 1024, 1024)
rc.SetReadLimit(readLimit)
// Send message at the limit with interleaved pong.
w, _ := wc.NextWriter(BinaryMessage)
w.Write(message[:readLimit-1])
wc.WriteControl(PongMessage, []byte("this is a pong"), time.Now().Add(10*time.Second))
w.Write(message[:1])
w.Close()
// Send message larger than the limit.
wc.WriteMessage(BinaryMessage, message[:readLimit+1])
op, _, err := rc.NextReader()
if op != BinaryMessage || err != nil {
t.Fatalf("1: NextReader() returned %d, %v", op, err)
}
op, r, err := rc.NextReader()
if op != BinaryMessage || err != nil {
t.Fatalf("2: NextReader() returned %d, %v", op, err)
}
_, err = io.Copy(ioutil.Discard, r)
if err != ErrReadLimit {
t.Fatalf("io.Copy() returned %v", err)
}
}
func TestUnderlyingConn(t *testing.T) {
var b1, b2 bytes.Buffer
fc := fakeNetConn{Reader: &b1, Writer: &b2}
c := newConn(fc, true, 1024, 1024)
ul := c.UnderlyingConn()
if ul != fc {
t.Fatalf("Underlying conn is not what it should be.")
}
}
func TestBufioReadBytes(t *testing.T) {
// Test calling bufio.ReadBytes for value longer than read buffer size.
m := make([]byte, 512)
m[len(m)-1] = '\n'
var b1, b2 bytes.Buffer
wc := newConn(fakeNetConn{Reader: nil, Writer: &b1}, false, len(m)+64, len(m)+64)
rc := newConn(fakeNetConn{Reader: &b1, Writer: &b2}, true, len(m)-64, len(m)-64)
w, _ := wc.NextWriter(BinaryMessage)
w.Write(m)
w.Close()
op, r, err := rc.NextReader()
if op != BinaryMessage || err != nil {
t.Fatalf("NextReader() returned %d, %v", op, err)
}
br := bufio.NewReader(r)
p, err := br.ReadBytes('\n')
if err != nil {
t.Fatalf("ReadBytes() returned %v", err)
}
if len(p) != len(m) {
t.Fatalf("read returnd %d bytes, want %d bytes", len(p), len(m))
}
}
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package websocket implements the WebSocket protocol defined in RFC 6455.
//
// Overview
//
// The Conn type represents a WebSocket connection. A server application uses
// the Upgrade function from an Upgrader object with a HTTP request handler
// to get a pointer to a Conn:
//
// var upgrader = websocket.Upgrader{
// ReadBufferSize: 1024,
// WriteBufferSize: 1024,
// }
//
// func handler(w http.ResponseWriter, r *http.Request) {
// conn, err := upgrader.Upgrade(w, r, nil)
// if err != nil {
// log.Println(err)
// return
// }
// ... Use conn to send and receive messages.
// }
//
// Call the connection's WriteMessage and ReadMessage methods to send and
// receive messages as a slice of bytes. This snippet of code shows how to echo
// messages using these methods:
//
// for {
// messageType, p, err := conn.ReadMessage()
// if err != nil {
// return
// }
// if err = conn.WriteMessage(messageType, p); err != nil {
// return err
// }
// }
//
// In above snippet of code, p is a []byte and messageType is an int with value
// websocket.BinaryMessage or websocket.TextMessage.
//
// An application can also send and receive messages using the io.WriteCloser
// and io.Reader interfaces. To send a message, call the connection NextWriter
// method to get an io.WriteCloser, write the message to the writer and close
// the writer when done. To receive a message, call the connection NextReader
// method to get an io.Reader and read until io.EOF is returned. This snippet
// snippet shows how to echo messages using the NextWriter and NextReader
// methods:
//
// for {
// messageType, r, err := conn.NextReader()
// if err != nil {
// return
// }
// w, err := conn.NextWriter(messageType)
// if err != nil {
// return err
// }
// if _, err := io.Copy(w, r); err != nil {
// return err
// }
// if err := w.Close(); err != nil {
// return err
// }
// }
//
// Data Messages
//
// The WebSocket protocol distinguishes between text and binary data messages.
// Text messages are interpreted as UTF-8 encoded text. The interpretation of
// binary messages is left to the application.
//
// This package uses the TextMessage and BinaryMessage integer constants to
// identify the two data message types. The ReadMessage and NextReader methods
// return the type of the received message. The messageType argument to the
// WriteMessage and NextWriter methods specifies the type of a sent message.
//
// It is the application's responsibility to ensure that text messages are
// valid UTF-8 encoded text.
//
// Control Messages
//
// The WebSocket protocol defines three types of control messages: close, ping
// and pong. Call the connection WriteControl, WriteMessage or NextWriter
// methods to send a control message to the peer.
//
// Connections handle received ping and pong messages by invoking a callback
// function set with SetPingHandler and SetPongHandler methods. These callback
// functions can be invoked from the ReadMessage method, the NextReader method
// or from a call to the data message reader returned from NextReader.
//
// Connections handle received close messages by returning an error from the
// ReadMessage method, the NextReader method or from a call to the data message
// reader returned from NextReader.
//
// Concurrency
//
// Connections support one concurrent reader and one concurrent writer.
//
// Applications are responsible for ensuring that no more than one goroutine
// calls the write methods (NextWriter, SetWriteDeadline, WriteMessage,
// WriteJSON) concurrently and that no more than one goroutine calls the read
// methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler,
// SetPingHandler) concurrently.
//
// The Close and WriteControl methods can be called concurrently with all other
// methods.
//
// Read is Required
//
// The application must read the connection to process ping and close messages
// sent from the peer. If the application is not otherwise interested in
// messages from the peer, then the application should start a goroutine to read
// and discard messages from the peer. A simple example is:
//
// func readLoop(c *websocket.Conn) {
// for {
// if _, _, err := c.NextReader(); err != nil {
// c.Close()
// break
// }
// }
// }
//
// Origin Considerations
//
// Web browsers allow Javascript applications to open a WebSocket connection to
// any host. It's up to the server to enforce an origin policy using the Origin
// request header sent by the browser.
//
// The Upgrader calls the function specified in the CheckOrigin field to check
// the origin. If the CheckOrigin function returns false, then the Upgrade
// method fails the WebSocket handshake with HTTP status 403.
//
// If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail
// the handshake if the Origin request header is present and not equal to the
// Host request header.
//
// An application can allow connections from any origin by specifying a
// function that always returns true:
//
// var upgrader = websocket.Upgrader{
// CheckOrigin: func(r *http.Request) bool { return true },
// }
//
// The deprecated Upgrade function does not enforce an origin policy. It's the
// application's responsibility to check the Origin header before calling
// Upgrade.
package websocket
# Test Server
This package contains a server for the [Autobahn WebSockets Test Suite](http://autobahn.ws/testsuite).
To test the server, run
go run server.go
and start the client test driver
wstest -m fuzzingclient -s fuzzingclient.json
When the client completes, it writes a report to reports/clients/index.html.
{
"options": {"failByDrop": false},
"outdir": "./reports/clients",
"servers": [
{"agent": "ReadAllWriteMessage", "url": "ws://localhost:9000/m", "options": {"version": 18}},
{"agent": "ReadAllWrite", "url": "ws://localhost:9000/r", "options": {"version": 18}},
{"agent": "CopyFull", "url": "ws://localhost:9000/f", "options": {"version": 18}},
{"agent": "CopyWriterOnly", "url": "ws://localhost:9000/c", "options": {"version": 18}}
],
"cases": ["*"],
"exclude-cases": [],
"exclude-agent-cases": {}
}
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Command server is a test server for the Autobahn WebSockets Test Suite.
package main
import (
"QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket"
"errors"
"flag"
"io"
"log"
"net/http"
"time"
"unicode/utf8"
)
var upgrader = websocket.Upgrader{
ReadBufferSize: 4096,
WriteBufferSize: 4096,
CheckOrigin: func(r *http.Request) bool {
return true
},
}
// echoCopy echoes messages from the client using io.Copy.
func echoCopy(w http.ResponseWriter, r *http.Request, writerOnly bool) {
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Println("Upgrade:", err)
return
}
defer conn.Close()
for {
mt, r, err := conn.NextReader()
if err != nil {
if err != io.EOF {
log.Println("NextReader:", err)
}
return
}
if mt == websocket.TextMessage {
r = &validator{r: r}
}
w, err := conn.NextWriter(mt)
if err != nil {
log.Println("NextWriter:", err)
return
}
if mt == websocket.TextMessage {
r = &validator{r: r}
}
if writerOnly {
_, err = io.Copy(struct{ io.Writer }{w}, r)
} else {
_, err = io.Copy(w, r)
}
if err != nil {
if err == errInvalidUTF8 {
conn.WriteControl(websocket.CloseMessage,
websocket.FormatCloseMessage(websocket.CloseInvalidFramePayloadData, ""),
time.Time{})
}
log.Println("Copy:", err)
return
}
err = w.Close()
if err != nil {
log.Println("Close:", err)
return
}
}
}
func echoCopyWriterOnly(w http.ResponseWriter, r *http.Request) {
echoCopy(w, r, true)
}
func echoCopyFull(w http.ResponseWriter, r *http.Request) {
echoCopy(w, r, false)
}
// echoReadAll echoes messages from the client by reading the entire message
// with ioutil.ReadAll.
func echoReadAll(w http.ResponseWriter, r *http.Request, writeMessage bool) {
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Println("Upgrade:", err)
return
}
defer conn.Close()
for {
mt, b, err := conn.ReadMessage()
if err != nil {
if err != io.EOF {
log.Println("NextReader:", err)
}
return
}
if mt == websocket.TextMessage {
if !utf8.Valid(b) {
conn.WriteControl(websocket.CloseMessage,
websocket.FormatCloseMessage(websocket.CloseInvalidFramePayloadData, ""),
time.Time{})
log.Println("ReadAll: invalid utf8")
}
}
if writeMessage {
err = conn.WriteMessage(mt, b)
if err != nil {
log.Println("WriteMessage:", err)
}
} else {
w, err := conn.NextWriter(mt)
if err != nil {
log.Println("NextWriter:", err)
return
}
if _, err := w.Write(b); err != nil {
log.Println("Writer:", err)
return
}
if err := w.Close(); err != nil {
log.Println("Close:", err)
return
}
}
}
}
func echoReadAllWriter(w http.ResponseWriter, r *http.Request) {
echoReadAll(w, r, false)
}
func echoReadAllWriteMessage(w http.ResponseWriter, r *http.Request) {
echoReadAll(w, r, true)
}
func serveHome(w http.ResponseWriter, r *http.Request) {
if r.URL.Path != "/" {
http.Error(w, "Not found.", 404)
return
}
if r.Method != "GET" {
http.Error(w, "Method not allowed", 405)
return
}
w.Header().Set("Content-Type", "text/html; charset=utf-8")
io.WriteString(w, "<html><body>Echo Server</body></html>")
}
var addr = flag.String("addr", ":9000", "http service address")
func main() {
flag.Parse()
http.HandleFunc("/", serveHome)
http.HandleFunc("/c", echoCopyWriterOnly)
http.HandleFunc("/f", echoCopyFull)
http.HandleFunc("/r", echoReadAllWriter)
http.HandleFunc("/m", echoReadAllWriteMessage)
err := http.ListenAndServe(*addr, nil)
if err != nil {
log.Fatal("ListenAndServe: ", err)
}
}
type validator struct {
state int
x rune
r io.Reader
}
var errInvalidUTF8 = errors.New("invalid utf8")
func (r *validator) Read(p []byte) (int, error) {
n, err := r.r.Read(p)
state := r.state
x := r.x
for _, b := range p[:n] {
state, x = decode(state, x, b)
if state == utf8Reject {
break
}
}
r.state = state
r.x = x
if state == utf8Reject || (err == io.EOF && state != utf8Accept) {
return n, errInvalidUTF8
}
return n, err
}
// UTF-8 decoder from http://bjoern.hoehrmann.de/utf-8/decoder/dfa/
//
// Copyright (c) 2008-2009 Bjoern Hoehrmann <bjoern@hoehrmann.de>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
var utf8d = [...]byte{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 00..1f
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 20..3f
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 40..5f
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 60..7f
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, // 80..9f
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, // a0..bf
8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // c0..df
0xa, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x4, 0x3, 0x3, // e0..ef
0xb, 0x6, 0x6, 0x6, 0x5, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, // f0..ff
0x0, 0x1, 0x2, 0x3, 0x5, 0x8, 0x7, 0x1, 0x1, 0x1, 0x4, 0x6, 0x1, 0x1, 0x1, 0x1, // s0..s0
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, // s1..s2
1, 2, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, // s3..s4
1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 3, 1, 1, 1, 1, 1, 1, // s5..s6
1, 3, 1, 1, 1, 1, 1, 3, 1, 3, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // s7..s8
}
const (
utf8Accept = 0
utf8Reject = 1
)
func decode(state int, x rune, b byte) (int, rune) {
t := utf8d[b]
if state != utf8Accept {
x = rune(b&0x3f) | (x << 6)
} else {
x = rune((0xff >> t) & b)
}
state = int(utf8d[256+state*16+int(t)])
return state, x
}
# Chat Example
This application shows how to use use the
[websocket](https://github.com/gorilla/websocket) package and
[jQuery](http://jquery.com) to implement a simple web chat application.
## Running the example
The example requires a working Go development environment. The [Getting
Started](http://golang.org/doc/install) page describes how to install the
development environment.
Once you have Go up and running, you can download, build and run the example
using the following commands.
$ go get github.com/gorilla/websocket
$ cd `go list -f '{{.Dir}}' github.com/gorilla/websocket/examples/chat`
$ go run *.go
To use the chat example, open http://localhost:8080/ in your browser.
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket"
"log"
"net/http"
"time"
)
const (
// Time allowed to write a message to the peer.
writeWait = 10 * time.Second
// Time allowed to read the next pong message from the peer.
pongWait = 60 * time.Second
// Send pings to peer with this period. Must be less than pongWait.
pingPeriod = (pongWait * 9) / 10
// Maximum message size allowed from peer.
maxMessageSize = 512
)
var upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
}
// connection is an middleman between the websocket connection and the hub.
type connection struct {
// The websocket connection.
ws *websocket.Conn
// Buffered channel of outbound messages.
send chan []byte
}
// readPump pumps messages from the websocket connection to the hub.
func (c *connection) readPump() {
defer func() {
h.unregister <- c
c.ws.Close()
}()
c.ws.SetReadLimit(maxMessageSize)
c.ws.SetReadDeadline(time.Now().Add(pongWait))
c.ws.SetPongHandler(func(string) error { c.ws.SetReadDeadline(time.Now().Add(pongWait)); return nil })
for {
_, message, err := c.ws.ReadMessage()
if err != nil {
break
}
h.broadcast <- message
}
}
// write writes a message with the given message type and payload.
func (c *connection) write(mt int, payload []byte) error {
c.ws.SetWriteDeadline(time.Now().Add(writeWait))
return c.ws.WriteMessage(mt, payload)
}
// writePump pumps messages from the hub to the websocket connection.
func (c *connection) writePump() {
ticker := time.NewTicker(pingPeriod)
defer func() {
ticker.Stop()
c.ws.Close()
}()
for {
select {
case message, ok := <-c.send:
if !ok {
c.write(websocket.CloseMessage, []byte{})
return
}
if err := c.write(websocket.TextMessage, message); err != nil {
return
}
case <-ticker.C:
if err := c.write(websocket.PingMessage, []byte{}); err != nil {
return
}
}
}
}
// serveWs handles websocket requests from the peer.
func serveWs(w http.ResponseWriter, r *http.Request) {
ws, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Println(err)
return
}
c := &connection{send: make(chan []byte, 256), ws: ws}
h.register <- c
go c.writePump()
c.readPump()
}
<!DOCTYPE html>
<html lang="en">
<head>
<title>Chat Example</title>
<script src="//ajax.googleapis.com/ajax/libs/jquery/2.0.3/jquery.min.js"></script>
<script type="text/javascript">
$(function() {
var conn;
var msg = $("#msg");
var log = $("#log");
function appendLog(msg) {
var d = log[0]
var doScroll = d.scrollTop == d.scrollHeight - d.clientHeight;
msg.appendTo(log)
if (doScroll) {
d.scrollTop = d.scrollHeight - d.clientHeight;
}
}
$("#form").submit(function() {
if (!conn) {
return false;
}
if (!msg.val()) {
return false;
}
conn.send(msg.val());
msg.val("");
return false
});
if (window["WebSocket"]) {
conn = new WebSocket("ws://{{$}}/ws");
conn.onclose = function(evt) {
appendLog($("<div><b>Connection closed.</b></div>"))
}
conn.onmessage = function(evt) {
appendLog($("<div/>").text(evt.data))
}
} else {
appendLog($("<div><b>Your browser does not support WebSockets.</b></div>"))
}
});
</script>
<style type="text/css">
html {
overflow: hidden;
}
body {
overflow: hidden;
padding: 0;
margin: 0;
width: 100%;
height: 100%;
background: gray;
}
#log {
background: white;
margin: 0;
padding: 0.5em 0.5em 0.5em 0.5em;
position: absolute;
top: 0.5em;
left: 0.5em;
right: 0.5em;
bottom: 3em;
overflow: auto;
}
#form {
padding: 0 0.5em 0 0.5em;
margin: 0;
position: absolute;
bottom: 1em;
left: 0px;
width: 100%;
overflow: hidden;
}
</style>
</head>
<body>
<div id="log"></div>
<form id="form">
<input type="submit" value="Send" />
<input type="text" id="msg" size="64"/>
</form>
</body>
</html>
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
// hub maintains the set of active connections and broadcasts messages to the
// connections.
type hub struct {
// Registered connections.
connections map[*connection]bool
// Inbound messages from the connections.
broadcast chan []byte
// Register requests from the connections.
register chan *connection
// Unregister requests from connections.
unregister chan *connection
}
var h = hub{
broadcast: make(chan []byte),
register: make(chan *connection),
unregister: make(chan *connection),
connections: make(map[*connection]bool),
}
func (h *hub) run() {
for {
select {
case c := <-h.register:
h.connections[c] = true
case c := <-h.unregister:
if _, ok := h.connections[c]; ok {
delete(h.connections, c)
close(c.send)
}
case m := <-h.broadcast:
for c := range h.connections {
select {
case c.send <- m:
default:
close(c.send)
delete(h.connections, c)
}
}
}
}
}
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"flag"
"log"
"net/http"
"text/template"
)
var addr = flag.String("addr", ":8080", "http service address")
var homeTempl = template.Must(template.ParseFiles("home.html"))
func serveHome(w http.ResponseWriter, r *http.Request) {
if r.URL.Path != "/" {
http.Error(w, "Not found", 404)
return
}
if r.Method != "GET" {
http.Error(w, "Method not allowed", 405)
return
}
w.Header().Set("Content-Type", "text/html; charset=utf-8")
homeTempl.Execute(w, r.Host)
}
func main() {
flag.Parse()
go h.run()
http.HandleFunc("/", serveHome)
http.HandleFunc("/ws", serveWs)
err := http.ListenAndServe(*addr, nil)
if err != nil {
log.Fatal("ListenAndServe: ", err)
}
}
# Command example
This example connects a websocket connection to stdin and stdout of a command.
Received messages are written to stdin followed by a `\n`. Each line read from
from standard out is sent as a message to the client.
$ go get github.com/gorilla/websocket
$ cd `go list -f '{{.Dir}}' github.com/gorilla/websocket/examples/command`
$ go run main.go <command and arguments to run>
# Open http://localhost:8080/ .
Try the following commands.
# Echo sent messages to the output area.
$ go run main.go cat
# Run a shell.Try sending "ls" and "cat main.go".
$ go run main.go sh
<!DOCTYPE html>
<html lang="en">
<head>
<title>Command Example</title>
<script src="//ajax.googleapis.com/ajax/libs/jquery/2.0.3/jquery.min.js"></script>
<script type="text/javascript">
$(function() {
var conn;
var msg = $("#msg");
var log = $("#log");
function appendLog(msg) {
var d = log[0]
var doScroll = d.scrollTop == d.scrollHeight - d.clientHeight;
msg.appendTo(log)
if (doScroll) {
d.scrollTop = d.scrollHeight - d.clientHeight;
}
}
$("#form").submit(function() {
if (!conn) {
return false;
}
if (!msg.val()) {
return false;
}
conn.send(msg.val());
msg.val("");
return false
});
if (window["WebSocket"]) {
conn = new WebSocket("ws://{{$}}/ws");
conn.onclose = function(evt) {
appendLog($("<div><b>Connection closed.</b></div>"))
}
conn.onmessage = function(evt) {
appendLog($("<pre/>").text(evt.data))
}
} else {
appendLog($("<div><b>Your browser does not support WebSockets.</b></div>"))
}
});
</script>
<style type="text/css">
html {
overflow: hidden;
}
body {
overflow: hidden;
padding: 0;
margin: 0;
width: 100%;
height: 100%;
background: gray;
}
#log {
background: white;
margin: 0;
padding: 0.5em 0.5em 0.5em 0.5em;
position: absolute;
top: 0.5em;
left: 0.5em;
right: 0.5em;
bottom: 3em;
overflow: auto;
}
#log pre {
margin: 0;
}
#form {
padding: 0 0.5em 0 0.5em;
margin: 0;
position: absolute;
bottom: 1em;
left: 0px;
width: 100%;
overflow: hidden;
}
</style>
</head>
<body>
<div id="log"></div>
<form id="form">
<input type="submit" value="Send" />
<input type="text" id="msg" size="64"/>
</form>
</body>
</html>
// Copyright 2015 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"bufio"
"flag"
"io"
"log"
"net/http"
"os"
"os/exec"
"text/template"
"time"
"QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket"
)
var (
addr = flag.String("addr", "127.0.0.1:8080", "http service address")
cmdPath string
homeTempl = template.Must(template.ParseFiles("home.html"))
)
const (
// Time allowed to write a message to the peer.
writeWait = 10 * time.Second
// Maximum message size allowed from peer.
maxMessageSize = 8192
// Time allowed to read the next pong message from the peer.
pongWait = 60 * time.Second
// Send pings to peer with this period. Must be less than pongWait.
pingPeriod = (pongWait * 9) / 10
)
func pumpStdin(ws *websocket.Conn, w io.Writer) {
defer ws.Close()
ws.SetReadLimit(maxMessageSize)
ws.SetReadDeadline(time.Now().Add(pongWait))
ws.SetPongHandler(func(string) error { ws.SetReadDeadline(time.Now().Add(pongWait)); return nil })
for {
_, message, err := ws.ReadMessage()
if err != nil {
break
}
message = append(message, '\n')
if _, err := w.Write(message); err != nil {
break
}
}
}
func pumpStdout(ws *websocket.Conn, r io.Reader, done chan struct{}) {
defer func() {
ws.Close()
close(done)
}()
s := bufio.NewScanner(r)
for s.Scan() {
ws.SetWriteDeadline(time.Now().Add(writeWait))
if err := ws.WriteMessage(websocket.TextMessage, s.Bytes()); err != nil {
break
}
}
if s.Err() != nil {
log.Println("scan:", s.Err())
}
}
func ping(ws *websocket.Conn, done chan struct{}) {
ticker := time.NewTicker(pingPeriod)
defer ticker.Stop()
for {
select {
case <-ticker.C:
if err := ws.WriteControl(websocket.PingMessage, []byte{}, time.Now().Add(writeWait)); err != nil {
log.Println("ping:", err)
}
case <-done:
return
}
}
}
func internalError(ws *websocket.Conn, msg string, err error) {
log.Println(msg, err)
ws.WriteMessage(websocket.TextMessage, []byte("Internal server error."))
}
var upgrader = websocket.Upgrader{}
func serveWs(w http.ResponseWriter, r *http.Request) {
ws, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Println("upgrade:", err)
return
}
defer ws.Close()
outr, outw, err := os.Pipe()
if err != nil {
internalError(ws, "stdout:", err)
return
}
defer outr.Close()
defer outw.Close()
inr, inw, err := os.Pipe()
if err != nil {
internalError(ws, "stdin:", err)
return
}
defer inr.Close()
defer inw.Close()
proc, err := os.StartProcess(cmdPath, flag.Args(), &os.ProcAttr{
Files: []*os.File{inr, outw, outw},
})
if err != nil {
internalError(ws, "start:", err)
return
}
inr.Close()
outw.Close()
stdoutDone := make(chan struct{})
go pumpStdout(ws, outr, stdoutDone)
go ping(ws, stdoutDone)
pumpStdin(ws, inw)
// Some commands will exit when stdin is closed.
inw.Close()
// Other commands need a bonk on the head.
if err := proc.Signal(os.Interrupt); err != nil {
log.Println("inter:", err)
}
select {
case <-stdoutDone:
case <-time.After(time.Second):
// A bigger bonk on the head.
if err := proc.Signal(os.Kill); err != nil {
log.Println("term:", err)
}
<-stdoutDone
}
if _, err := proc.Wait(); err != nil {
log.Println("wait:", err)
}
}
func serveHome(w http.ResponseWriter, r *http.Request) {
if r.URL.Path != "/" {
http.Error(w, "Not found", 404)
return
}
if r.Method != "GET" {
http.Error(w, "Method not allowed", 405)
return
}
w.Header().Set("Content-Type", "text/html; charset=utf-8")
homeTempl.Execute(w, r.Host)
}
func main() {
flag.Parse()
if len(flag.Args()) < 1 {
log.Fatal("must specify at least one argument")
}
var err error
cmdPath, err = exec.LookPath(flag.Args()[0])
if err != nil {
log.Fatal(err)
}
http.HandleFunc("/", serveHome)
http.HandleFunc("/ws", serveWs)
log.Fatal(http.ListenAndServe(*addr, nil))
}
# Client and server example
This example shows a simple client and server.
The server echoes messages sent to it. The client sends a message every second
and prints all messages received.
To run the example, start the server:
$ go run server.go
Next, start the client:
$ go run client.go
The server includes a simple web client. To use the client, open
http://127.0.0.1:8080 in the browser and follow the instructions on the page.
// Copyright 2015 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build ignore
package main
import (
"flag"
"log"
"net/url"
"time"
"github.com/gorilla/websocket"
)
var addr = flag.String("addr", "localhost:8080", "http service address")
func main() {
flag.Parse()
log.SetFlags(0)
u := url.URL{Scheme: "ws", Host: *addr, Path: "/echo"}
log.Printf("connecting to %s", u.String())
c, _, err := websocket.DefaultDialer.Dial(u.String(), nil)
if err != nil {
log.Fatal("dial:", err)
}
defer c.Close()
go func() {
defer c.Close()
for {
_, message, err := c.ReadMessage()
if err != nil {
log.Println("read:", err)
break
}
log.Printf("recv: %s", message)
}
}()
ticker := time.NewTicker(time.Second)
defer ticker.Stop()
for t := range ticker.C {
err := c.WriteMessage(websocket.TextMessage, []byte(t.String()))
if err != nil {
log.Println("write:", err)
break
}
}
}
// Copyright 2015 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build ignore
package main
import (
"flag"
"html/template"
"log"
"net/http"
"github.com/gorilla/websocket"
)
var addr = flag.String("addr", "localhost:8080", "http service address")
var upgrader = websocket.Upgrader{} // use default options
func echo(w http.ResponseWriter, r *http.Request) {
c, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Print("upgrade:", err)
return
}
defer c.Close()
for {
mt, message, err := c.ReadMessage()
if err != nil {
log.Println("read:", err)
break
}
log.Printf("recv: %s", message)
err = c.WriteMessage(mt, message)
if err != nil {
log.Println("write:", err)
break
}
}
}
func home(w http.ResponseWriter, r *http.Request) {
homeTemplate.Execute(w, "ws://"+r.Host+"/echo")
}
func main() {
flag.Parse()
log.SetFlags(0)
http.HandleFunc("/echo", echo)
http.HandleFunc("/", home)
log.Fatal(http.ListenAndServe(*addr, nil))
}
var homeTemplate = template.Must(template.New("").Parse(`
<!DOCTYPE html>
<head>
<meta charset="utf-8">
<script>
window.addEventListener("load", function(evt) {
var output = document.getElementById("output");
var input = document.getElementById("input");
var ws;
var print = function(message) {
var d = document.createElement("div");
d.innerHTML = message;
output.appendChild(d);
};
document.getElementById("open").onclick = function(evt) {
if (ws) {
return false;
}
ws = new WebSocket("{{.}}");
ws.onopen = function(evt) {
print("OPEN");
}
ws.onclose = function(evt) {
print("CLOSE");
ws = null;
}
ws.onmessage = function(evt) {
print("RESPONSE: " + evt.data);
}
ws.onerror = function(evt) {
print("ERROR: " + evt.data);
}
return false;
};
document.getElementById("send").onclick = function(evt) {
if (!ws) {
return false;
}
print("SEND: " + input.value);
ws.send(input.value);
return false;
};
document.getElementById("close").onclick = function(evt) {
if (!ws) {
return false;
}
ws.close();
return false;
};
});
</script>
</head>
<body>
<table>
<tr><td valign="top" width="50%">
<p>Click "Open" to create a connection to the server,
"Send" to send a message to the server and "Close" to close the connection.
You can change the message and send multiple times.
<p>
<form>
<button id="open">Open</button>
<button id="close">Close</button>
<p><input id="input" type="text" value="Hello world!">
<button id="send">Send</button>
</form>
</td><td valign="top" width="50%">
<div id="output"></div>
</td></tr></table>
</body>
</html>
`))
# File Watch example.
This example sends a file to the browser client for display whenever the file is modified.
$ go get github.com/gorilla/websocket
$ cd `go list -f '{{.Dir}}' github.com/gorilla/websocket/examples/filewatch`
$ go run main.go <name of file to watch>
# Open http://localhost:8080/ .
# Modify the file to see it update in the browser.
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"flag"
"io/ioutil"
"log"
"net/http"
"os"
"strconv"
"text/template"
"time"
"QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket"
)
const (
// Time allowed to write the file to the client.
writeWait = 10 * time.Second
// Time allowed to read the next pong message from the client.
pongWait = 60 * time.Second
// Send pings to client with this period. Must be less than pongWait.
pingPeriod = (pongWait * 9) / 10
// Poll file for changes with this period.
filePeriod = 10 * time.Second
)
var (
addr = flag.String("addr", ":8080", "http service address")
homeTempl = template.Must(template.New("").Parse(homeHTML))
filename string
upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
}
)
func readFileIfModified(lastMod time.Time) ([]byte, time.Time, error) {
fi, err := os.Stat(filename)
if err != nil {
return nil, lastMod, err
}
if !fi.ModTime().After(lastMod) {
return nil, lastMod, nil
}
p, err := ioutil.ReadFile(filename)
if err != nil {
return nil, fi.ModTime(), err
}
return p, fi.ModTime(), nil
}
func reader(ws *websocket.Conn) {
defer ws.Close()
ws.SetReadLimit(512)
ws.SetReadDeadline(time.Now().Add(pongWait))
ws.SetPongHandler(func(string) error { ws.SetReadDeadline(time.Now().Add(pongWait)); return nil })
for {
_, _, err := ws.ReadMessage()
if err != nil {
break
}
}
}
func writer(ws *websocket.Conn, lastMod time.Time) {
lastError := ""
pingTicker := time.NewTicker(pingPeriod)
fileTicker := time.NewTicker(filePeriod)
defer func() {
pingTicker.Stop()
fileTicker.Stop()
ws.Close()
}()
for {
select {
case <-fileTicker.C:
var p []byte
var err error
p, lastMod, err = readFileIfModified(lastMod)
if err != nil {
if s := err.Error(); s != lastError {
lastError = s
p = []byte(lastError)
}
} else {
lastError = ""
}
if p != nil {
ws.SetWriteDeadline(time.Now().Add(writeWait))
if err := ws.WriteMessage(websocket.TextMessage, p); err != nil {
return
}
}
case <-pingTicker.C:
ws.SetWriteDeadline(time.Now().Add(writeWait))
if err := ws.WriteMessage(websocket.PingMessage, []byte{}); err != nil {
return
}
}
}
}
func serveWs(w http.ResponseWriter, r *http.Request) {
ws, err := upgrader.Upgrade(w, r, nil)
if err != nil {
if _, ok := err.(websocket.HandshakeError); !ok {
log.Println(err)
}
return
}
var lastMod time.Time
if n, err := strconv.ParseInt(r.FormValue("lastMod"), 16, 64); err != nil {
lastMod = time.Unix(0, n)
}
go writer(ws, lastMod)
reader(ws)
}
func serveHome(w http.ResponseWriter, r *http.Request) {
if r.URL.Path != "/" {
http.Error(w, "Not found", 404)
return
}
if r.Method != "GET" {
http.Error(w, "Method not allowed", 405)
return
}
w.Header().Set("Content-Type", "text/html; charset=utf-8")
p, lastMod, err := readFileIfModified(time.Time{})
if err != nil {
p = []byte(err.Error())
lastMod = time.Unix(0, 0)
}
var v = struct {
Host string
Data string
LastMod string
}{
r.Host,
string(p),
strconv.FormatInt(lastMod.UnixNano(), 16),
}
homeTempl.Execute(w, &v)
}
func main() {
flag.Parse()
if flag.NArg() != 1 {
log.Fatal("filename not specified")
}
filename = flag.Args()[0]
http.HandleFunc("/", serveHome)
http.HandleFunc("/ws", serveWs)
if err := http.ListenAndServe(*addr, nil); err != nil {
log.Fatal(err)
}
}
const homeHTML = `<!DOCTYPE html>
<html lang="en">
<head>
<title>WebSocket Example</title>
</head>
<body>
<pre id="fileData">{{.Data}}</pre>
<script type="text/javascript">
(function() {
var data = document.getElementById("fileData");
var conn = new WebSocket("ws://{{.Host}}/ws?lastMod={{.LastMod}}");
conn.onclose = function(evt) {
data.textContent = 'Connection closed';
}
conn.onmessage = function(evt) {
console.log('file updated');
data.textContent = evt.data;
}
})();
</script>
</body>
</html>
`
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