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adam.huang
go-libp2p
Commits
8acc21e8
Commit
8acc21e8
authored
Nov 16, 2015
by
Jeromy
Browse files
Vendor in go-peerstream
parent
a9de494f
Changes
177
Expand all
Show whitespace changes
Inline
Side-by-side
vendor/QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket/client_test.go
0 → 100644
View file @
8acc21e8
// Copyright 2014 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package
websocket
import
(
"net/url"
"reflect"
"testing"
)
var
parseURLTests
=
[]
struct
{
s
string
u
*
url
.
URL
}{
{
"ws://example.com/"
,
&
url
.
URL
{
Scheme
:
"ws"
,
Host
:
"example.com"
,
Opaque
:
"/"
}},
{
"ws://example.com"
,
&
url
.
URL
{
Scheme
:
"ws"
,
Host
:
"example.com"
,
Opaque
:
"/"
}},
{
"ws://example.com:7777/"
,
&
url
.
URL
{
Scheme
:
"ws"
,
Host
:
"example.com:7777"
,
Opaque
:
"/"
}},
{
"wss://example.com/"
,
&
url
.
URL
{
Scheme
:
"wss"
,
Host
:
"example.com"
,
Opaque
:
"/"
}},
{
"wss://example.com/a/b"
,
&
url
.
URL
{
Scheme
:
"wss"
,
Host
:
"example.com"
,
Opaque
:
"/a/b"
}},
{
"ss://example.com/a/b"
,
nil
},
{
"ws://webmaster@example.com/"
,
nil
},
}
func
TestParseURL
(
t
*
testing
.
T
)
{
for
_
,
tt
:=
range
parseURLTests
{
u
,
err
:=
parseURL
(
tt
.
s
)
if
tt
.
u
!=
nil
&&
err
!=
nil
{
t
.
Errorf
(
"parseURL(%q) returned error %v"
,
tt
.
s
,
err
)
continue
}
if
tt
.
u
==
nil
&&
err
==
nil
{
t
.
Errorf
(
"parseURL(%q) did not return error"
,
tt
.
s
)
continue
}
if
!
reflect
.
DeepEqual
(
u
,
tt
.
u
)
{
t
.
Errorf
(
"parseURL(%q) returned %v, want %v"
,
tt
.
s
,
u
,
tt
.
u
)
continue
}
}
}
var
hostPortNoPortTests
=
[]
struct
{
u
*
url
.
URL
hostPort
,
hostNoPort
string
}{
{
&
url
.
URL
{
Scheme
:
"ws"
,
Host
:
"example.com"
},
"example.com:80"
,
"example.com"
},
{
&
url
.
URL
{
Scheme
:
"wss"
,
Host
:
"example.com"
},
"example.com:443"
,
"example.com"
},
{
&
url
.
URL
{
Scheme
:
"ws"
,
Host
:
"example.com:7777"
},
"example.com:7777"
,
"example.com"
},
{
&
url
.
URL
{
Scheme
:
"wss"
,
Host
:
"example.com:7777"
},
"example.com:7777"
,
"example.com"
},
}
func
TestHostPortNoPort
(
t
*
testing
.
T
)
{
for
_
,
tt
:=
range
hostPortNoPortTests
{
hostPort
,
hostNoPort
:=
hostPortNoPort
(
tt
.
u
)
if
hostPort
!=
tt
.
hostPort
{
t
.
Errorf
(
"hostPortNoPort(%v) returned hostPort %q, want %q"
,
tt
.
u
,
hostPort
,
tt
.
hostPort
)
}
if
hostNoPort
!=
tt
.
hostNoPort
{
t
.
Errorf
(
"hostPortNoPort(%v) returned hostNoPort %q, want %q"
,
tt
.
u
,
hostNoPort
,
tt
.
hostNoPort
)
}
}
}
vendor/QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket/conn.go
0 → 100644
View file @
8acc21e8
This diff is collapsed.
Click to expand it.
vendor/QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket/conn_test.go
0 → 100644
View file @
8acc21e8
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package
websocket
import
(
"bufio"
"bytes"
"fmt"
"io"
"io/ioutil"
"net"
"reflect"
"testing"
"testing/iotest"
"time"
)
var
_
net
.
Error
=
errWriteTimeout
type
fakeNetConn
struct
{
io
.
Reader
io
.
Writer
}
func
(
c
fakeNetConn
)
Close
()
error
{
return
nil
}
func
(
c
fakeNetConn
)
LocalAddr
()
net
.
Addr
{
return
nil
}
func
(
c
fakeNetConn
)
RemoteAddr
()
net
.
Addr
{
return
nil
}
func
(
c
fakeNetConn
)
SetDeadline
(
t
time
.
Time
)
error
{
return
nil
}
func
(
c
fakeNetConn
)
SetReadDeadline
(
t
time
.
Time
)
error
{
return
nil
}
func
(
c
fakeNetConn
)
SetWriteDeadline
(
t
time
.
Time
)
error
{
return
nil
}
func
TestFraming
(
t
*
testing
.
T
)
{
frameSizes
:=
[]
int
{
0
,
1
,
2
,
124
,
125
,
126
,
127
,
128
,
129
,
65534
,
65535
,
65536
,
65537
}
var
readChunkers
=
[]
struct
{
name
string
f
func
(
io
.
Reader
)
io
.
Reader
}{
{
"half"
,
iotest
.
HalfReader
},
{
"one"
,
iotest
.
OneByteReader
},
{
"asis"
,
func
(
r
io
.
Reader
)
io
.
Reader
{
return
r
}},
}
writeBuf
:=
make
([]
byte
,
65537
)
for
i
:=
range
writeBuf
{
writeBuf
[
i
]
=
byte
(
i
)
}
for
_
,
isServer
:=
range
[]
bool
{
true
,
false
}
{
for
_
,
chunker
:=
range
readChunkers
{
var
connBuf
bytes
.
Buffer
wc
:=
newConn
(
fakeNetConn
{
Reader
:
nil
,
Writer
:
&
connBuf
},
isServer
,
1024
,
1024
)
rc
:=
newConn
(
fakeNetConn
{
Reader
:
chunker
.
f
(
&
connBuf
),
Writer
:
nil
},
!
isServer
,
1024
,
1024
)
for
_
,
n
:=
range
frameSizes
{
for
_
,
iocopy
:=
range
[]
bool
{
true
,
false
}
{
name
:=
fmt
.
Sprintf
(
"s:%v, r:%s, n:%d c:%v"
,
isServer
,
chunker
.
name
,
n
,
iocopy
)
w
,
err
:=
wc
.
NextWriter
(
TextMessage
)
if
err
!=
nil
{
t
.
Errorf
(
"%s: wc.NextWriter() returned %v"
,
name
,
err
)
continue
}
var
nn
int
if
iocopy
{
var
n64
int64
n64
,
err
=
io
.
Copy
(
w
,
bytes
.
NewReader
(
writeBuf
[
:
n
]))
nn
=
int
(
n64
)
}
else
{
nn
,
err
=
w
.
Write
(
writeBuf
[
:
n
])
}
if
err
!=
nil
||
nn
!=
n
{
t
.
Errorf
(
"%s: w.Write(writeBuf[:n]) returned %d, %v"
,
name
,
nn
,
err
)
continue
}
err
=
w
.
Close
()
if
err
!=
nil
{
t
.
Errorf
(
"%s: w.Close() returned %v"
,
name
,
err
)
continue
}
opCode
,
r
,
err
:=
rc
.
NextReader
()
if
err
!=
nil
||
opCode
!=
TextMessage
{
t
.
Errorf
(
"%s: NextReader() returned %d, r, %v"
,
name
,
opCode
,
err
)
continue
}
rbuf
,
err
:=
ioutil
.
ReadAll
(
r
)
if
err
!=
nil
{
t
.
Errorf
(
"%s: ReadFull() returned rbuf, %v"
,
name
,
err
)
continue
}
if
len
(
rbuf
)
!=
n
{
t
.
Errorf
(
"%s: len(rbuf) is %d, want %d"
,
name
,
len
(
rbuf
),
n
)
continue
}
for
i
,
b
:=
range
rbuf
{
if
byte
(
i
)
!=
b
{
t
.
Errorf
(
"%s: bad byte at offset %d"
,
name
,
i
)
break
}
}
}
}
}
}
}
func
TestControl
(
t
*
testing
.
T
)
{
const
message
=
"this is a ping/pong messsage"
for
_
,
isServer
:=
range
[]
bool
{
true
,
false
}
{
for
_
,
isWriteControl
:=
range
[]
bool
{
true
,
false
}
{
name
:=
fmt
.
Sprintf
(
"s:%v, wc:%v"
,
isServer
,
isWriteControl
)
var
connBuf
bytes
.
Buffer
wc
:=
newConn
(
fakeNetConn
{
Reader
:
nil
,
Writer
:
&
connBuf
},
isServer
,
1024
,
1024
)
rc
:=
newConn
(
fakeNetConn
{
Reader
:
&
connBuf
,
Writer
:
nil
},
!
isServer
,
1024
,
1024
)
if
isWriteControl
{
wc
.
WriteControl
(
PongMessage
,
[]
byte
(
message
),
time
.
Now
()
.
Add
(
time
.
Second
))
}
else
{
w
,
err
:=
wc
.
NextWriter
(
PongMessage
)
if
err
!=
nil
{
t
.
Errorf
(
"%s: wc.NextWriter() returned %v"
,
name
,
err
)
continue
}
if
_
,
err
:=
w
.
Write
([]
byte
(
message
));
err
!=
nil
{
t
.
Errorf
(
"%s: w.Write() returned %v"
,
name
,
err
)
continue
}
if
err
:=
w
.
Close
();
err
!=
nil
{
t
.
Errorf
(
"%s: w.Close() returned %v"
,
name
,
err
)
continue
}
var
actualMessage
string
rc
.
SetPongHandler
(
func
(
s
string
)
error
{
actualMessage
=
s
;
return
nil
})
rc
.
NextReader
()
if
actualMessage
!=
message
{
t
.
Errorf
(
"%s: pong=%q, want %q"
,
name
,
actualMessage
,
message
)
continue
}
}
}
}
}
func
TestCloseBeforeFinalFrame
(
t
*
testing
.
T
)
{
const
bufSize
=
512
expectedErr
:=
&
CloseError
{
Code
:
CloseNormalClosure
,
Text
:
"hello"
}
var
b1
,
b2
bytes
.
Buffer
wc
:=
newConn
(
fakeNetConn
{
Reader
:
nil
,
Writer
:
&
b1
},
false
,
1024
,
bufSize
)
rc
:=
newConn
(
fakeNetConn
{
Reader
:
&
b1
,
Writer
:
&
b2
},
true
,
1024
,
1024
)
w
,
_
:=
wc
.
NextWriter
(
BinaryMessage
)
w
.
Write
(
make
([]
byte
,
bufSize
+
bufSize
/
2
))
wc
.
WriteControl
(
CloseMessage
,
FormatCloseMessage
(
expectedErr
.
Code
,
expectedErr
.
Text
),
time
.
Now
()
.
Add
(
10
*
time
.
Second
))
w
.
Close
()
op
,
r
,
err
:=
rc
.
NextReader
()
if
op
!=
BinaryMessage
||
err
!=
nil
{
t
.
Fatalf
(
"NextReader() returned %d, %v"
,
op
,
err
)
}
_
,
err
=
io
.
Copy
(
ioutil
.
Discard
,
r
)
if
!
reflect
.
DeepEqual
(
err
,
expectedErr
)
{
t
.
Fatalf
(
"io.Copy() returned %v, want %v"
,
err
,
expectedErr
)
}
_
,
_
,
err
=
rc
.
NextReader
()
if
!
reflect
.
DeepEqual
(
err
,
expectedErr
)
{
t
.
Fatalf
(
"NextReader() returned %v, want %v"
,
err
,
expectedErr
)
}
}
func
TestEOFBeforeFinalFrame
(
t
*
testing
.
T
)
{
const
bufSize
=
512
var
b1
,
b2
bytes
.
Buffer
wc
:=
newConn
(
fakeNetConn
{
Reader
:
nil
,
Writer
:
&
b1
},
false
,
1024
,
bufSize
)
rc
:=
newConn
(
fakeNetConn
{
Reader
:
&
b1
,
Writer
:
&
b2
},
true
,
1024
,
1024
)
w
,
_
:=
wc
.
NextWriter
(
BinaryMessage
)
w
.
Write
(
make
([]
byte
,
bufSize
+
bufSize
/
2
))
op
,
r
,
err
:=
rc
.
NextReader
()
if
op
!=
BinaryMessage
||
err
!=
nil
{
t
.
Fatalf
(
"NextReader() returned %d, %v"
,
op
,
err
)
}
_
,
err
=
io
.
Copy
(
ioutil
.
Discard
,
r
)
if
err
!=
errUnexpectedEOF
{
t
.
Fatalf
(
"io.Copy() returned %v, want %v"
,
err
,
errUnexpectedEOF
)
}
_
,
_
,
err
=
rc
.
NextReader
()
if
err
!=
errUnexpectedEOF
{
t
.
Fatalf
(
"NextReader() returned %v, want %v"
,
err
,
errUnexpectedEOF
)
}
}
func
TestReadLimit
(
t
*
testing
.
T
)
{
const
readLimit
=
512
message
:=
make
([]
byte
,
readLimit
+
1
)
var
b1
,
b2
bytes
.
Buffer
wc
:=
newConn
(
fakeNetConn
{
Reader
:
nil
,
Writer
:
&
b1
},
false
,
1024
,
readLimit
-
2
)
rc
:=
newConn
(
fakeNetConn
{
Reader
:
&
b1
,
Writer
:
&
b2
},
true
,
1024
,
1024
)
rc
.
SetReadLimit
(
readLimit
)
// Send message at the limit with interleaved pong.
w
,
_
:=
wc
.
NextWriter
(
BinaryMessage
)
w
.
Write
(
message
[
:
readLimit
-
1
])
wc
.
WriteControl
(
PongMessage
,
[]
byte
(
"this is a pong"
),
time
.
Now
()
.
Add
(
10
*
time
.
Second
))
w
.
Write
(
message
[
:
1
])
w
.
Close
()
// Send message larger than the limit.
wc
.
WriteMessage
(
BinaryMessage
,
message
[
:
readLimit
+
1
])
op
,
_
,
err
:=
rc
.
NextReader
()
if
op
!=
BinaryMessage
||
err
!=
nil
{
t
.
Fatalf
(
"1: NextReader() returned %d, %v"
,
op
,
err
)
}
op
,
r
,
err
:=
rc
.
NextReader
()
if
op
!=
BinaryMessage
||
err
!=
nil
{
t
.
Fatalf
(
"2: NextReader() returned %d, %v"
,
op
,
err
)
}
_
,
err
=
io
.
Copy
(
ioutil
.
Discard
,
r
)
if
err
!=
ErrReadLimit
{
t
.
Fatalf
(
"io.Copy() returned %v"
,
err
)
}
}
func
TestUnderlyingConn
(
t
*
testing
.
T
)
{
var
b1
,
b2
bytes
.
Buffer
fc
:=
fakeNetConn
{
Reader
:
&
b1
,
Writer
:
&
b2
}
c
:=
newConn
(
fc
,
true
,
1024
,
1024
)
ul
:=
c
.
UnderlyingConn
()
if
ul
!=
fc
{
t
.
Fatalf
(
"Underlying conn is not what it should be."
)
}
}
func
TestBufioReadBytes
(
t
*
testing
.
T
)
{
// Test calling bufio.ReadBytes for value longer than read buffer size.
m
:=
make
([]
byte
,
512
)
m
[
len
(
m
)
-
1
]
=
'\n'
var
b1
,
b2
bytes
.
Buffer
wc
:=
newConn
(
fakeNetConn
{
Reader
:
nil
,
Writer
:
&
b1
},
false
,
len
(
m
)
+
64
,
len
(
m
)
+
64
)
rc
:=
newConn
(
fakeNetConn
{
Reader
:
&
b1
,
Writer
:
&
b2
},
true
,
len
(
m
)
-
64
,
len
(
m
)
-
64
)
w
,
_
:=
wc
.
NextWriter
(
BinaryMessage
)
w
.
Write
(
m
)
w
.
Close
()
op
,
r
,
err
:=
rc
.
NextReader
()
if
op
!=
BinaryMessage
||
err
!=
nil
{
t
.
Fatalf
(
"NextReader() returned %d, %v"
,
op
,
err
)
}
br
:=
bufio
.
NewReader
(
r
)
p
,
err
:=
br
.
ReadBytes
(
'\n'
)
if
err
!=
nil
{
t
.
Fatalf
(
"ReadBytes() returned %v"
,
err
)
}
if
len
(
p
)
!=
len
(
m
)
{
t
.
Fatalf
(
"read returnd %d bytes, want %d bytes"
,
len
(
p
),
len
(
m
))
}
}
vendor/QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket/doc.go
0 → 100644
View file @
8acc21e8
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package websocket implements the WebSocket protocol defined in RFC 6455.
//
// Overview
//
// The Conn type represents a WebSocket connection. A server application uses
// the Upgrade function from an Upgrader object with a HTTP request handler
// to get a pointer to a Conn:
//
// var upgrader = websocket.Upgrader{
// ReadBufferSize: 1024,
// WriteBufferSize: 1024,
// }
//
// func handler(w http.ResponseWriter, r *http.Request) {
// conn, err := upgrader.Upgrade(w, r, nil)
// if err != nil {
// log.Println(err)
// return
// }
// ... Use conn to send and receive messages.
// }
//
// Call the connection's WriteMessage and ReadMessage methods to send and
// receive messages as a slice of bytes. This snippet of code shows how to echo
// messages using these methods:
//
// for {
// messageType, p, err := conn.ReadMessage()
// if err != nil {
// return
// }
// if err = conn.WriteMessage(messageType, p); err != nil {
// return err
// }
// }
//
// In above snippet of code, p is a []byte and messageType is an int with value
// websocket.BinaryMessage or websocket.TextMessage.
//
// An application can also send and receive messages using the io.WriteCloser
// and io.Reader interfaces. To send a message, call the connection NextWriter
// method to get an io.WriteCloser, write the message to the writer and close
// the writer when done. To receive a message, call the connection NextReader
// method to get an io.Reader and read until io.EOF is returned. This snippet
// snippet shows how to echo messages using the NextWriter and NextReader
// methods:
//
// for {
// messageType, r, err := conn.NextReader()
// if err != nil {
// return
// }
// w, err := conn.NextWriter(messageType)
// if err != nil {
// return err
// }
// if _, err := io.Copy(w, r); err != nil {
// return err
// }
// if err := w.Close(); err != nil {
// return err
// }
// }
//
// Data Messages
//
// The WebSocket protocol distinguishes between text and binary data messages.
// Text messages are interpreted as UTF-8 encoded text. The interpretation of
// binary messages is left to the application.
//
// This package uses the TextMessage and BinaryMessage integer constants to
// identify the two data message types. The ReadMessage and NextReader methods
// return the type of the received message. The messageType argument to the
// WriteMessage and NextWriter methods specifies the type of a sent message.
//
// It is the application's responsibility to ensure that text messages are
// valid UTF-8 encoded text.
//
// Control Messages
//
// The WebSocket protocol defines three types of control messages: close, ping
// and pong. Call the connection WriteControl, WriteMessage or NextWriter
// methods to send a control message to the peer.
//
// Connections handle received ping and pong messages by invoking a callback
// function set with SetPingHandler and SetPongHandler methods. These callback
// functions can be invoked from the ReadMessage method, the NextReader method
// or from a call to the data message reader returned from NextReader.
//
// Connections handle received close messages by returning an error from the
// ReadMessage method, the NextReader method or from a call to the data message
// reader returned from NextReader.
//
// Concurrency
//
// Connections support one concurrent reader and one concurrent writer.
//
// Applications are responsible for ensuring that no more than one goroutine
// calls the write methods (NextWriter, SetWriteDeadline, WriteMessage,
// WriteJSON) concurrently and that no more than one goroutine calls the read
// methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler,
// SetPingHandler) concurrently.
//
// The Close and WriteControl methods can be called concurrently with all other
// methods.
//
// Read is Required
//
// The application must read the connection to process ping and close messages
// sent from the peer. If the application is not otherwise interested in
// messages from the peer, then the application should start a goroutine to read
// and discard messages from the peer. A simple example is:
//
// func readLoop(c *websocket.Conn) {
// for {
// if _, _, err := c.NextReader(); err != nil {
// c.Close()
// break
// }
// }
// }
//
// Origin Considerations
//
// Web browsers allow Javascript applications to open a WebSocket connection to
// any host. It's up to the server to enforce an origin policy using the Origin
// request header sent by the browser.
//
// The Upgrader calls the function specified in the CheckOrigin field to check
// the origin. If the CheckOrigin function returns false, then the Upgrade
// method fails the WebSocket handshake with HTTP status 403.
//
// If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail
// the handshake if the Origin request header is present and not equal to the
// Host request header.
//
// An application can allow connections from any origin by specifying a
// function that always returns true:
//
// var upgrader = websocket.Upgrader{
// CheckOrigin: func(r *http.Request) bool { return true },
// }
//
// The deprecated Upgrade function does not enforce an origin policy. It's the
// application's responsibility to check the Origin header before calling
// Upgrade.
package
websocket
vendor/QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket/examples/autobahn/README.md
0 → 100644
View file @
8acc21e8
# Test Server
This package contains a server for the
[
Autobahn WebSockets Test Suite
](
http://autobahn.ws/testsuite
)
.
To test the server, run
go run server.go
and start the client test driver
wstest -m fuzzingclient -s fuzzingclient.json
When the client completes, it writes a report to reports/clients/index.html.
vendor/QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket/examples/autobahn/fuzzingclient.json
0 → 100644
View file @
8acc21e8
{
"options"
:
{
"failByDrop"
:
false
},
"outdir"
:
"./reports/clients"
,
"servers"
:
[
{
"agent"
:
"ReadAllWriteMessage"
,
"url"
:
"ws://localhost:9000/m"
,
"options"
:
{
"version"
:
18
}},
{
"agent"
:
"ReadAllWrite"
,
"url"
:
"ws://localhost:9000/r"
,
"options"
:
{
"version"
:
18
}},
{
"agent"
:
"CopyFull"
,
"url"
:
"ws://localhost:9000/f"
,
"options"
:
{
"version"
:
18
}},
{
"agent"
:
"CopyWriterOnly"
,
"url"
:
"ws://localhost:9000/c"
,
"options"
:
{
"version"
:
18
}}
],
"cases"
:
[
"*"
],
"exclude-cases"
:
[],
"exclude-agent-cases"
:
{}
}
vendor/QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket/examples/autobahn/server.go
0 → 100644
View file @
8acc21e8
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Command server is a test server for the Autobahn WebSockets Test Suite.
package
main
import
(
"QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket"
"errors"
"flag"
"io"
"log"
"net/http"
"time"
"unicode/utf8"
)
var
upgrader
=
websocket
.
Upgrader
{
ReadBufferSize
:
4096
,
WriteBufferSize
:
4096
,
CheckOrigin
:
func
(
r
*
http
.
Request
)
bool
{
return
true
},
}
// echoCopy echoes messages from the client using io.Copy.
func
echoCopy
(
w
http
.
ResponseWriter
,
r
*
http
.
Request
,
writerOnly
bool
)
{
conn
,
err
:=
upgrader
.
Upgrade
(
w
,
r
,
nil
)
if
err
!=
nil
{
log
.
Println
(
"Upgrade:"
,
err
)
return
}
defer
conn
.
Close
()
for
{
mt
,
r
,
err
:=
conn
.
NextReader
()
if
err
!=
nil
{
if
err
!=
io
.
EOF
{
log
.
Println
(
"NextReader:"
,
err
)
}
return
}
if
mt
==
websocket
.
TextMessage
{
r
=
&
validator
{
r
:
r
}
}
w
,
err
:=
conn
.
NextWriter
(
mt
)
if
err
!=
nil
{
log
.
Println
(
"NextWriter:"
,
err
)
return
}
if
mt
==
websocket
.
TextMessage
{
r
=
&
validator
{
r
:
r
}
}
if
writerOnly
{
_
,
err
=
io
.
Copy
(
struct
{
io
.
Writer
}{
w
},
r
)
}
else
{
_
,
err
=
io
.
Copy
(
w
,
r
)
}
if
err
!=
nil
{
if
err
==
errInvalidUTF8
{
conn
.
WriteControl
(
websocket
.
CloseMessage
,
websocket
.
FormatCloseMessage
(
websocket
.
CloseInvalidFramePayloadData
,
""
),
time
.
Time
{})
}
log
.
Println
(
"Copy:"
,
err
)
return
}
err
=
w
.
Close
()
if
err
!=
nil
{
log
.
Println
(
"Close:"
,
err
)
return
}
}
}
func
echoCopyWriterOnly
(
w
http
.
ResponseWriter
,
r
*
http
.
Request
)
{
echoCopy
(
w
,
r
,
true
)
}
func
echoCopyFull
(
w
http
.
ResponseWriter
,
r
*
http
.
Request
)
{
echoCopy
(
w
,
r
,
false
)
}
// echoReadAll echoes messages from the client by reading the entire message
// with ioutil.ReadAll.
func
echoReadAll
(
w
http
.
ResponseWriter
,
r
*
http
.
Request
,
writeMessage
bool
)
{
conn
,
err
:=
upgrader
.
Upgrade
(
w
,
r
,
nil
)
if
err
!=
nil
{
log
.
Println
(
"Upgrade:"
,
err
)
return
}
defer
conn
.
Close
()
for
{
mt
,
b
,
err
:=
conn
.
ReadMessage
()
if
err
!=
nil
{
if
err
!=
io
.
EOF
{
log
.
Println
(
"NextReader:"
,
err
)
}
return
}
if
mt
==
websocket
.
TextMessage
{
if
!
utf8
.
Valid
(
b
)
{
conn
.
WriteControl
(
websocket
.
CloseMessage
,
websocket
.
FormatCloseMessage
(
websocket
.
CloseInvalidFramePayloadData
,
""
),
time
.
Time
{})
log
.
Println
(
"ReadAll: invalid utf8"
)
}
}
if
writeMessage
{
err
=
conn
.
WriteMessage
(
mt
,
b
)
if
err
!=
nil
{
log
.
Println
(
"WriteMessage:"
,
err
)
}
}
else
{
w
,
err
:=
conn
.
NextWriter
(
mt
)
if
err
!=
nil
{
log
.
Println
(
"NextWriter:"
,
err
)
return
}
if
_
,
err
:=
w
.
Write
(
b
);
err
!=
nil
{
log
.
Println
(
"Writer:"
,
err
)
return
}
if
err
:=
w
.
Close
();
err
!=
nil
{
log
.
Println
(
"Close:"
,
err
)
return
}
}
}
}
func
echoReadAllWriter
(
w
http
.
ResponseWriter
,
r
*
http
.
Request
)
{
echoReadAll
(
w
,
r
,
false
)
}
func
echoReadAllWriteMessage
(
w
http
.
ResponseWriter
,
r
*
http
.
Request
)
{
echoReadAll
(
w
,
r
,
true
)
}
func
serveHome
(
w
http
.
ResponseWriter
,
r
*
http
.
Request
)
{
if
r
.
URL
.
Path
!=
"/"
{
http
.
Error
(
w
,
"Not found."
,
404
)
return
}
if
r
.
Method
!=
"GET"
{
http
.
Error
(
w
,
"Method not allowed"
,
405
)
return
}
w
.
Header
()
.
Set
(
"Content-Type"
,
"text/html; charset=utf-8"
)
io
.
WriteString
(
w
,
"<html><body>Echo Server</body></html>"
)
}
var
addr
=
flag
.
String
(
"addr"
,
":9000"
,
"http service address"
)
func
main
()
{
flag
.
Parse
()
http
.
HandleFunc
(
"/"
,
serveHome
)
http
.
HandleFunc
(
"/c"
,
echoCopyWriterOnly
)
http
.
HandleFunc
(
"/f"
,
echoCopyFull
)
http
.
HandleFunc
(
"/r"
,
echoReadAllWriter
)
http
.
HandleFunc
(
"/m"
,
echoReadAllWriteMessage
)
err
:=
http
.
ListenAndServe
(
*
addr
,
nil
)
if
err
!=
nil
{
log
.
Fatal
(
"ListenAndServe: "
,
err
)
}
}
type
validator
struct
{
state
int
x
rune
r
io
.
Reader
}
var
errInvalidUTF8
=
errors
.
New
(
"invalid utf8"
)
func
(
r
*
validator
)
Read
(
p
[]
byte
)
(
int
,
error
)
{
n
,
err
:=
r
.
r
.
Read
(
p
)
state
:=
r
.
state
x
:=
r
.
x
for
_
,
b
:=
range
p
[
:
n
]
{
state
,
x
=
decode
(
state
,
x
,
b
)
if
state
==
utf8Reject
{
break
}
}
r
.
state
=
state
r
.
x
=
x
if
state
==
utf8Reject
||
(
err
==
io
.
EOF
&&
state
!=
utf8Accept
)
{
return
n
,
errInvalidUTF8
}
return
n
,
err
}
// UTF-8 decoder from http://bjoern.hoehrmann.de/utf-8/decoder/dfa/
//
// Copyright (c) 2008-2009 Bjoern Hoehrmann <bjoern@hoehrmann.de>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
var
utf8d
=
[
...
]
byte
{
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
// 00..1f
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
// 20..3f
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
// 40..5f
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
// 60..7f
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
9
,
9
,
9
,
9
,
9
,
9
,
9
,
9
,
9
,
9
,
9
,
9
,
9
,
9
,
9
,
9
,
// 80..9f
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
// a0..bf
8
,
8
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
// c0..df
0xa
,
0x3
,
0x3
,
0x3
,
0x3
,
0x3
,
0x3
,
0x3
,
0x3
,
0x3
,
0x3
,
0x3
,
0x3
,
0x4
,
0x3
,
0x3
,
// e0..ef
0xb
,
0x6
,
0x6
,
0x6
,
0x5
,
0x8
,
0x8
,
0x8
,
0x8
,
0x8
,
0x8
,
0x8
,
0x8
,
0x8
,
0x8
,
0x8
,
// f0..ff
0x0
,
0x1
,
0x2
,
0x3
,
0x5
,
0x8
,
0x7
,
0x1
,
0x1
,
0x1
,
0x4
,
0x6
,
0x1
,
0x1
,
0x1
,
0x1
,
// s0..s0
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
0
,
1
,
1
,
1
,
1
,
1
,
0
,
1
,
0
,
1
,
1
,
1
,
1
,
1
,
1
,
// s1..s2
1
,
2
,
1
,
1
,
1
,
1
,
1
,
2
,
1
,
2
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
2
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
// s3..s4
1
,
2
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
2
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
3
,
1
,
3
,
1
,
1
,
1
,
1
,
1
,
1
,
// s5..s6
1
,
3
,
1
,
1
,
1
,
1
,
1
,
3
,
1
,
3
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
3
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
// s7..s8
}
const
(
utf8Accept
=
0
utf8Reject
=
1
)
func
decode
(
state
int
,
x
rune
,
b
byte
)
(
int
,
rune
)
{
t
:=
utf8d
[
b
]
if
state
!=
utf8Accept
{
x
=
rune
(
b
&
0x3f
)
|
(
x
<<
6
)
}
else
{
x
=
rune
((
0xff
>>
t
)
&
b
)
}
state
=
int
(
utf8d
[
256
+
state
*
16
+
int
(
t
)])
return
state
,
x
}
vendor/QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket/examples/chat/README.md
0 → 100644
View file @
8acc21e8
# Chat Example
This application shows how to use use the
[
websocket
](
https://github.com/gorilla/websocket
)
package and
[
jQuery
](
http://jquery.com
)
to implement a simple web chat application.
## Running the example
The example requires a working Go development environment. The
[
Getting
Started
](
http://golang.org/doc/install
)
page describes how to install the
development environment.
Once you have Go up and running, you can download, build and run the example
using the following commands.
$ go get github.com/gorilla/websocket
$ cd `go list -f '{{.Dir}}' github.com/gorilla/websocket/examples/chat`
$ go run *.go
To use the chat example, open http://localhost:8080/ in your browser.
vendor/QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket/examples/chat/conn.go
0 → 100644
View file @
8acc21e8
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package
main
import
(
"QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket"
"log"
"net/http"
"time"
)
const
(
// Time allowed to write a message to the peer.
writeWait
=
10
*
time
.
Second
// Time allowed to read the next pong message from the peer.
pongWait
=
60
*
time
.
Second
// Send pings to peer with this period. Must be less than pongWait.
pingPeriod
=
(
pongWait
*
9
)
/
10
// Maximum message size allowed from peer.
maxMessageSize
=
512
)
var
upgrader
=
websocket
.
Upgrader
{
ReadBufferSize
:
1024
,
WriteBufferSize
:
1024
,
}
// connection is an middleman between the websocket connection and the hub.
type
connection
struct
{
// The websocket connection.
ws
*
websocket
.
Conn
// Buffered channel of outbound messages.
send
chan
[]
byte
}
// readPump pumps messages from the websocket connection to the hub.
func
(
c
*
connection
)
readPump
()
{
defer
func
()
{
h
.
unregister
<-
c
c
.
ws
.
Close
()
}()
c
.
ws
.
SetReadLimit
(
maxMessageSize
)
c
.
ws
.
SetReadDeadline
(
time
.
Now
()
.
Add
(
pongWait
))
c
.
ws
.
SetPongHandler
(
func
(
string
)
error
{
c
.
ws
.
SetReadDeadline
(
time
.
Now
()
.
Add
(
pongWait
));
return
nil
})
for
{
_
,
message
,
err
:=
c
.
ws
.
ReadMessage
()
if
err
!=
nil
{
break
}
h
.
broadcast
<-
message
}
}
// write writes a message with the given message type and payload.
func
(
c
*
connection
)
write
(
mt
int
,
payload
[]
byte
)
error
{
c
.
ws
.
SetWriteDeadline
(
time
.
Now
()
.
Add
(
writeWait
))
return
c
.
ws
.
WriteMessage
(
mt
,
payload
)
}
// writePump pumps messages from the hub to the websocket connection.
func
(
c
*
connection
)
writePump
()
{
ticker
:=
time
.
NewTicker
(
pingPeriod
)
defer
func
()
{
ticker
.
Stop
()
c
.
ws
.
Close
()
}()
for
{
select
{
case
message
,
ok
:=
<-
c
.
send
:
if
!
ok
{
c
.
write
(
websocket
.
CloseMessage
,
[]
byte
{})
return
}
if
err
:=
c
.
write
(
websocket
.
TextMessage
,
message
);
err
!=
nil
{
return
}
case
<-
ticker
.
C
:
if
err
:=
c
.
write
(
websocket
.
PingMessage
,
[]
byte
{});
err
!=
nil
{
return
}
}
}
}
// serveWs handles websocket requests from the peer.
func
serveWs
(
w
http
.
ResponseWriter
,
r
*
http
.
Request
)
{
ws
,
err
:=
upgrader
.
Upgrade
(
w
,
r
,
nil
)
if
err
!=
nil
{
log
.
Println
(
err
)
return
}
c
:=
&
connection
{
send
:
make
(
chan
[]
byte
,
256
),
ws
:
ws
}
h
.
register
<-
c
go
c
.
writePump
()
c
.
readPump
()
}
vendor/QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket/examples/chat/home.html
0 → 100644
View file @
8acc21e8
<!DOCTYPE html>
<html
lang=
"en"
>
<head>
<title>
Chat Example
</title>
<script
src=
"//ajax.googleapis.com/ajax/libs/jquery/2.0.3/jquery.min.js"
></script>
<script
type=
"text/javascript"
>
$
(
function
()
{
var
conn
;
var
msg
=
$
(
"
#msg
"
);
var
log
=
$
(
"
#log
"
);
function
appendLog
(
msg
)
{
var
d
=
log
[
0
]
var
doScroll
=
d
.
scrollTop
==
d
.
scrollHeight
-
d
.
clientHeight
;
msg
.
appendTo
(
log
)
if
(
doScroll
)
{
d
.
scrollTop
=
d
.
scrollHeight
-
d
.
clientHeight
;
}
}
$
(
"
#form
"
).
submit
(
function
()
{
if
(
!
conn
)
{
return
false
;
}
if
(
!
msg
.
val
())
{
return
false
;
}
conn
.
send
(
msg
.
val
());
msg
.
val
(
""
);
return
false
});
if
(
window
[
"
WebSocket
"
])
{
conn
=
new
WebSocket
(
"
ws://{{$}}/ws
"
);
conn
.
onclose
=
function
(
evt
)
{
appendLog
(
$
(
"
<div><b>Connection closed.</b></div>
"
))
}
conn
.
onmessage
=
function
(
evt
)
{
appendLog
(
$
(
"
<div/>
"
).
text
(
evt
.
data
))
}
}
else
{
appendLog
(
$
(
"
<div><b>Your browser does not support WebSockets.</b></div>
"
))
}
});
</script>
<style
type=
"text/css"
>
html
{
overflow
:
hidden
;
}
body
{
overflow
:
hidden
;
padding
:
0
;
margin
:
0
;
width
:
100%
;
height
:
100%
;
background
:
gray
;
}
#log
{
background
:
white
;
margin
:
0
;
padding
:
0.5em
0.5em
0.5em
0.5em
;
position
:
absolute
;
top
:
0.5em
;
left
:
0.5em
;
right
:
0.5em
;
bottom
:
3em
;
overflow
:
auto
;
}
#form
{
padding
:
0
0.5em
0
0.5em
;
margin
:
0
;
position
:
absolute
;
bottom
:
1em
;
left
:
0px
;
width
:
100%
;
overflow
:
hidden
;
}
</style>
</head>
<body>
<div
id=
"log"
></div>
<form
id=
"form"
>
<input
type=
"submit"
value=
"Send"
/>
<input
type=
"text"
id=
"msg"
size=
"64"
/>
</form>
</body>
</html>
vendor/QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket/examples/chat/hub.go
0 → 100644
View file @
8acc21e8
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package
main
// hub maintains the set of active connections and broadcasts messages to the
// connections.
type
hub
struct
{
// Registered connections.
connections
map
[
*
connection
]
bool
// Inbound messages from the connections.
broadcast
chan
[]
byte
// Register requests from the connections.
register
chan
*
connection
// Unregister requests from connections.
unregister
chan
*
connection
}
var
h
=
hub
{
broadcast
:
make
(
chan
[]
byte
),
register
:
make
(
chan
*
connection
),
unregister
:
make
(
chan
*
connection
),
connections
:
make
(
map
[
*
connection
]
bool
),
}
func
(
h
*
hub
)
run
()
{
for
{
select
{
case
c
:=
<-
h
.
register
:
h
.
connections
[
c
]
=
true
case
c
:=
<-
h
.
unregister
:
if
_
,
ok
:=
h
.
connections
[
c
];
ok
{
delete
(
h
.
connections
,
c
)
close
(
c
.
send
)
}
case
m
:=
<-
h
.
broadcast
:
for
c
:=
range
h
.
connections
{
select
{
case
c
.
send
<-
m
:
default
:
close
(
c
.
send
)
delete
(
h
.
connections
,
c
)
}
}
}
}
}
vendor/QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket/examples/chat/main.go
0 → 100644
View file @
8acc21e8
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package
main
import
(
"flag"
"log"
"net/http"
"text/template"
)
var
addr
=
flag
.
String
(
"addr"
,
":8080"
,
"http service address"
)
var
homeTempl
=
template
.
Must
(
template
.
ParseFiles
(
"home.html"
))
func
serveHome
(
w
http
.
ResponseWriter
,
r
*
http
.
Request
)
{
if
r
.
URL
.
Path
!=
"/"
{
http
.
Error
(
w
,
"Not found"
,
404
)
return
}
if
r
.
Method
!=
"GET"
{
http
.
Error
(
w
,
"Method not allowed"
,
405
)
return
}
w
.
Header
()
.
Set
(
"Content-Type"
,
"text/html; charset=utf-8"
)
homeTempl
.
Execute
(
w
,
r
.
Host
)
}
func
main
()
{
flag
.
Parse
()
go
h
.
run
()
http
.
HandleFunc
(
"/"
,
serveHome
)
http
.
HandleFunc
(
"/ws"
,
serveWs
)
err
:=
http
.
ListenAndServe
(
*
addr
,
nil
)
if
err
!=
nil
{
log
.
Fatal
(
"ListenAndServe: "
,
err
)
}
}
vendor/QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket/examples/command/README.md
0 → 100644
View file @
8acc21e8
# Command example
This example connects a websocket connection to stdin and stdout of a command.
Received messages are written to stdin followed by a
`\n`
. Each line read from
from standard out is sent as a message to the client.
$ go get github.com/gorilla/websocket
$ cd `go list -f '{{.Dir}}' github.com/gorilla/websocket/examples/command`
$ go run main.go <command and arguments to run>
# Open http://localhost:8080/ .
Try the following commands.
# Echo sent messages to the output area.
$ go run main.go cat
# Run a shell.Try sending "ls" and "cat main.go".
$ go run main.go sh
vendor/QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket/examples/command/home.html
0 → 100644
View file @
8acc21e8
<!DOCTYPE html>
<html
lang=
"en"
>
<head>
<title>
Command Example
</title>
<script
src=
"//ajax.googleapis.com/ajax/libs/jquery/2.0.3/jquery.min.js"
></script>
<script
type=
"text/javascript"
>
$
(
function
()
{
var
conn
;
var
msg
=
$
(
"
#msg
"
);
var
log
=
$
(
"
#log
"
);
function
appendLog
(
msg
)
{
var
d
=
log
[
0
]
var
doScroll
=
d
.
scrollTop
==
d
.
scrollHeight
-
d
.
clientHeight
;
msg
.
appendTo
(
log
)
if
(
doScroll
)
{
d
.
scrollTop
=
d
.
scrollHeight
-
d
.
clientHeight
;
}
}
$
(
"
#form
"
).
submit
(
function
()
{
if
(
!
conn
)
{
return
false
;
}
if
(
!
msg
.
val
())
{
return
false
;
}
conn
.
send
(
msg
.
val
());
msg
.
val
(
""
);
return
false
});
if
(
window
[
"
WebSocket
"
])
{
conn
=
new
WebSocket
(
"
ws://{{$}}/ws
"
);
conn
.
onclose
=
function
(
evt
)
{
appendLog
(
$
(
"
<div><b>Connection closed.</b></div>
"
))
}
conn
.
onmessage
=
function
(
evt
)
{
appendLog
(
$
(
"
<pre/>
"
).
text
(
evt
.
data
))
}
}
else
{
appendLog
(
$
(
"
<div><b>Your browser does not support WebSockets.</b></div>
"
))
}
});
</script>
<style
type=
"text/css"
>
html
{
overflow
:
hidden
;
}
body
{
overflow
:
hidden
;
padding
:
0
;
margin
:
0
;
width
:
100%
;
height
:
100%
;
background
:
gray
;
}
#log
{
background
:
white
;
margin
:
0
;
padding
:
0.5em
0.5em
0.5em
0.5em
;
position
:
absolute
;
top
:
0.5em
;
left
:
0.5em
;
right
:
0.5em
;
bottom
:
3em
;
overflow
:
auto
;
}
#log
pre
{
margin
:
0
;
}
#form
{
padding
:
0
0.5em
0
0.5em
;
margin
:
0
;
position
:
absolute
;
bottom
:
1em
;
left
:
0px
;
width
:
100%
;
overflow
:
hidden
;
}
</style>
</head>
<body>
<div
id=
"log"
></div>
<form
id=
"form"
>
<input
type=
"submit"
value=
"Send"
/>
<input
type=
"text"
id=
"msg"
size=
"64"
/>
</form>
</body>
</html>
vendor/QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket/examples/command/main.go
0 → 100644
View file @
8acc21e8
// Copyright 2015 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package
main
import
(
"bufio"
"flag"
"io"
"log"
"net/http"
"os"
"os/exec"
"text/template"
"time"
"QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket"
)
var
(
addr
=
flag
.
String
(
"addr"
,
"127.0.0.1:8080"
,
"http service address"
)
cmdPath
string
homeTempl
=
template
.
Must
(
template
.
ParseFiles
(
"home.html"
))
)
const
(
// Time allowed to write a message to the peer.
writeWait
=
10
*
time
.
Second
// Maximum message size allowed from peer.
maxMessageSize
=
8192
// Time allowed to read the next pong message from the peer.
pongWait
=
60
*
time
.
Second
// Send pings to peer with this period. Must be less than pongWait.
pingPeriod
=
(
pongWait
*
9
)
/
10
)
func
pumpStdin
(
ws
*
websocket
.
Conn
,
w
io
.
Writer
)
{
defer
ws
.
Close
()
ws
.
SetReadLimit
(
maxMessageSize
)
ws
.
SetReadDeadline
(
time
.
Now
()
.
Add
(
pongWait
))
ws
.
SetPongHandler
(
func
(
string
)
error
{
ws
.
SetReadDeadline
(
time
.
Now
()
.
Add
(
pongWait
));
return
nil
})
for
{
_
,
message
,
err
:=
ws
.
ReadMessage
()
if
err
!=
nil
{
break
}
message
=
append
(
message
,
'\n'
)
if
_
,
err
:=
w
.
Write
(
message
);
err
!=
nil
{
break
}
}
}
func
pumpStdout
(
ws
*
websocket
.
Conn
,
r
io
.
Reader
,
done
chan
struct
{})
{
defer
func
()
{
ws
.
Close
()
close
(
done
)
}()
s
:=
bufio
.
NewScanner
(
r
)
for
s
.
Scan
()
{
ws
.
SetWriteDeadline
(
time
.
Now
()
.
Add
(
writeWait
))
if
err
:=
ws
.
WriteMessage
(
websocket
.
TextMessage
,
s
.
Bytes
());
err
!=
nil
{
break
}
}
if
s
.
Err
()
!=
nil
{
log
.
Println
(
"scan:"
,
s
.
Err
())
}
}
func
ping
(
ws
*
websocket
.
Conn
,
done
chan
struct
{})
{
ticker
:=
time
.
NewTicker
(
pingPeriod
)
defer
ticker
.
Stop
()
for
{
select
{
case
<-
ticker
.
C
:
if
err
:=
ws
.
WriteControl
(
websocket
.
PingMessage
,
[]
byte
{},
time
.
Now
()
.
Add
(
writeWait
));
err
!=
nil
{
log
.
Println
(
"ping:"
,
err
)
}
case
<-
done
:
return
}
}
}
func
internalError
(
ws
*
websocket
.
Conn
,
msg
string
,
err
error
)
{
log
.
Println
(
msg
,
err
)
ws
.
WriteMessage
(
websocket
.
TextMessage
,
[]
byte
(
"Internal server error."
))
}
var
upgrader
=
websocket
.
Upgrader
{}
func
serveWs
(
w
http
.
ResponseWriter
,
r
*
http
.
Request
)
{
ws
,
err
:=
upgrader
.
Upgrade
(
w
,
r
,
nil
)
if
err
!=
nil
{
log
.
Println
(
"upgrade:"
,
err
)
return
}
defer
ws
.
Close
()
outr
,
outw
,
err
:=
os
.
Pipe
()
if
err
!=
nil
{
internalError
(
ws
,
"stdout:"
,
err
)
return
}
defer
outr
.
Close
()
defer
outw
.
Close
()
inr
,
inw
,
err
:=
os
.
Pipe
()
if
err
!=
nil
{
internalError
(
ws
,
"stdin:"
,
err
)
return
}
defer
inr
.
Close
()
defer
inw
.
Close
()
proc
,
err
:=
os
.
StartProcess
(
cmdPath
,
flag
.
Args
(),
&
os
.
ProcAttr
{
Files
:
[]
*
os
.
File
{
inr
,
outw
,
outw
},
})
if
err
!=
nil
{
internalError
(
ws
,
"start:"
,
err
)
return
}
inr
.
Close
()
outw
.
Close
()
stdoutDone
:=
make
(
chan
struct
{})
go
pumpStdout
(
ws
,
outr
,
stdoutDone
)
go
ping
(
ws
,
stdoutDone
)
pumpStdin
(
ws
,
inw
)
// Some commands will exit when stdin is closed.
inw
.
Close
()
// Other commands need a bonk on the head.
if
err
:=
proc
.
Signal
(
os
.
Interrupt
);
err
!=
nil
{
log
.
Println
(
"inter:"
,
err
)
}
select
{
case
<-
stdoutDone
:
case
<-
time
.
After
(
time
.
Second
)
:
// A bigger bonk on the head.
if
err
:=
proc
.
Signal
(
os
.
Kill
);
err
!=
nil
{
log
.
Println
(
"term:"
,
err
)
}
<-
stdoutDone
}
if
_
,
err
:=
proc
.
Wait
();
err
!=
nil
{
log
.
Println
(
"wait:"
,
err
)
}
}
func
serveHome
(
w
http
.
ResponseWriter
,
r
*
http
.
Request
)
{
if
r
.
URL
.
Path
!=
"/"
{
http
.
Error
(
w
,
"Not found"
,
404
)
return
}
if
r
.
Method
!=
"GET"
{
http
.
Error
(
w
,
"Method not allowed"
,
405
)
return
}
w
.
Header
()
.
Set
(
"Content-Type"
,
"text/html; charset=utf-8"
)
homeTempl
.
Execute
(
w
,
r
.
Host
)
}
func
main
()
{
flag
.
Parse
()
if
len
(
flag
.
Args
())
<
1
{
log
.
Fatal
(
"must specify at least one argument"
)
}
var
err
error
cmdPath
,
err
=
exec
.
LookPath
(
flag
.
Args
()[
0
])
if
err
!=
nil
{
log
.
Fatal
(
err
)
}
http
.
HandleFunc
(
"/"
,
serveHome
)
http
.
HandleFunc
(
"/ws"
,
serveWs
)
log
.
Fatal
(
http
.
ListenAndServe
(
*
addr
,
nil
))
}
vendor/QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket/examples/echo/README.md
0 → 100644
View file @
8acc21e8
# Client and server example
This example shows a simple client and server.
The server echoes messages sent to it. The client sends a message every second
and prints all messages received.
To run the example, start the server:
$ go run server.go
Next, start the client:
$ go run client.go
The server includes a simple web client. To use the client, open
http://127.0.0.1:8080 in the browser and follow the instructions on the page.
vendor/QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket/examples/echo/client.go
0 → 100644
View file @
8acc21e8
// Copyright 2015 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build ignore
package
main
import
(
"flag"
"log"
"net/url"
"time"
"github.com/gorilla/websocket"
)
var
addr
=
flag
.
String
(
"addr"
,
"localhost:8080"
,
"http service address"
)
func
main
()
{
flag
.
Parse
()
log
.
SetFlags
(
0
)
u
:=
url
.
URL
{
Scheme
:
"ws"
,
Host
:
*
addr
,
Path
:
"/echo"
}
log
.
Printf
(
"connecting to %s"
,
u
.
String
())
c
,
_
,
err
:=
websocket
.
DefaultDialer
.
Dial
(
u
.
String
(),
nil
)
if
err
!=
nil
{
log
.
Fatal
(
"dial:"
,
err
)
}
defer
c
.
Close
()
go
func
()
{
defer
c
.
Close
()
for
{
_
,
message
,
err
:=
c
.
ReadMessage
()
if
err
!=
nil
{
log
.
Println
(
"read:"
,
err
)
break
}
log
.
Printf
(
"recv: %s"
,
message
)
}
}()
ticker
:=
time
.
NewTicker
(
time
.
Second
)
defer
ticker
.
Stop
()
for
t
:=
range
ticker
.
C
{
err
:=
c
.
WriteMessage
(
websocket
.
TextMessage
,
[]
byte
(
t
.
String
()))
if
err
!=
nil
{
log
.
Println
(
"write:"
,
err
)
break
}
}
}
vendor/QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket/examples/echo/server.go
0 → 100644
View file @
8acc21e8
// Copyright 2015 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build ignore
package
main
import
(
"flag"
"html/template"
"log"
"net/http"
"github.com/gorilla/websocket"
)
var
addr
=
flag
.
String
(
"addr"
,
"localhost:8080"
,
"http service address"
)
var
upgrader
=
websocket
.
Upgrader
{}
// use default options
func
echo
(
w
http
.
ResponseWriter
,
r
*
http
.
Request
)
{
c
,
err
:=
upgrader
.
Upgrade
(
w
,
r
,
nil
)
if
err
!=
nil
{
log
.
Print
(
"upgrade:"
,
err
)
return
}
defer
c
.
Close
()
for
{
mt
,
message
,
err
:=
c
.
ReadMessage
()
if
err
!=
nil
{
log
.
Println
(
"read:"
,
err
)
break
}
log
.
Printf
(
"recv: %s"
,
message
)
err
=
c
.
WriteMessage
(
mt
,
message
)
if
err
!=
nil
{
log
.
Println
(
"write:"
,
err
)
break
}
}
}
func
home
(
w
http
.
ResponseWriter
,
r
*
http
.
Request
)
{
homeTemplate
.
Execute
(
w
,
"ws://"
+
r
.
Host
+
"/echo"
)
}
func
main
()
{
flag
.
Parse
()
log
.
SetFlags
(
0
)
http
.
HandleFunc
(
"/echo"
,
echo
)
http
.
HandleFunc
(
"/"
,
home
)
log
.
Fatal
(
http
.
ListenAndServe
(
*
addr
,
nil
))
}
var
homeTemplate
=
template
.
Must
(
template
.
New
(
""
)
.
Parse
(
`
<!DOCTYPE html>
<head>
<meta charset="utf-8">
<script>
window.addEventListener("load", function(evt) {
var output = document.getElementById("output");
var input = document.getElementById("input");
var ws;
var print = function(message) {
var d = document.createElement("div");
d.innerHTML = message;
output.appendChild(d);
};
document.getElementById("open").onclick = function(evt) {
if (ws) {
return false;
}
ws = new WebSocket("{{.}}");
ws.onopen = function(evt) {
print("OPEN");
}
ws.onclose = function(evt) {
print("CLOSE");
ws = null;
}
ws.onmessage = function(evt) {
print("RESPONSE: " + evt.data);
}
ws.onerror = function(evt) {
print("ERROR: " + evt.data);
}
return false;
};
document.getElementById("send").onclick = function(evt) {
if (!ws) {
return false;
}
print("SEND: " + input.value);
ws.send(input.value);
return false;
};
document.getElementById("close").onclick = function(evt) {
if (!ws) {
return false;
}
ws.close();
return false;
};
});
</script>
</head>
<body>
<table>
<tr><td valign="top" width="50%">
<p>Click "Open" to create a connection to the server,
"Send" to send a message to the server and "Close" to close the connection.
You can change the message and send multiple times.
<p>
<form>
<button id="open">Open</button>
<button id="close">Close</button>
<p><input id="input" type="text" value="Hello world!">
<button id="send">Send</button>
</form>
</td><td valign="top" width="50%">
<div id="output"></div>
</td></tr></table>
</body>
</html>
`
))
vendor/QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket/examples/filewatch/README.md
0 → 100644
View file @
8acc21e8
# File Watch example.
This example sends a file to the browser client for display whenever the file is modified.
$ go get github.com/gorilla/websocket
$ cd `go list -f '{{.Dir}}' github.com/gorilla/websocket/examples/filewatch`
$ go run main.go <name of file to watch>
# Open http://localhost:8080/ .
# Modify the file to see it update in the browser.
vendor/QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket/examples/filewatch/main.go
0 → 100644
View file @
8acc21e8
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package
main
import
(
"flag"
"io/ioutil"
"log"
"net/http"
"os"
"strconv"
"text/template"
"time"
"QmNvACkuNdmJwK4SBHLrxDjEerWqSFnd2qy7CKcn4ouZ3p/websocket"
)
const
(
// Time allowed to write the file to the client.
writeWait
=
10
*
time
.
Second
// Time allowed to read the next pong message from the client.
pongWait
=
60
*
time
.
Second
// Send pings to client with this period. Must be less than pongWait.
pingPeriod
=
(
pongWait
*
9
)
/
10
// Poll file for changes with this period.
filePeriod
=
10
*
time
.
Second
)
var
(
addr
=
flag
.
String
(
"addr"
,
":8080"
,
"http service address"
)
homeTempl
=
template
.
Must
(
template
.
New
(
""
)
.
Parse
(
homeHTML
))
filename
string
upgrader
=
websocket
.
Upgrader
{
ReadBufferSize
:
1024
,
WriteBufferSize
:
1024
,
}
)
func
readFileIfModified
(
lastMod
time
.
Time
)
([]
byte
,
time
.
Time
,
error
)
{
fi
,
err
:=
os
.
Stat
(
filename
)
if
err
!=
nil
{
return
nil
,
lastMod
,
err
}
if
!
fi
.
ModTime
()
.
After
(
lastMod
)
{
return
nil
,
lastMod
,
nil
}
p
,
err
:=
ioutil
.
ReadFile
(
filename
)
if
err
!=
nil
{
return
nil
,
fi
.
ModTime
(),
err
}
return
p
,
fi
.
ModTime
(),
nil
}
func
reader
(
ws
*
websocket
.
Conn
)
{
defer
ws
.
Close
()
ws
.
SetReadLimit
(
512
)
ws
.
SetReadDeadline
(
time
.
Now
()
.
Add
(
pongWait
))
ws
.
SetPongHandler
(
func
(
string
)
error
{
ws
.
SetReadDeadline
(
time
.
Now
()
.
Add
(
pongWait
));
return
nil
})
for
{
_
,
_
,
err
:=
ws
.
ReadMessage
()
if
err
!=
nil
{
break
}
}
}
func
writer
(
ws
*
websocket
.
Conn
,
lastMod
time
.
Time
)
{
lastError
:=
""
pingTicker
:=
time
.
NewTicker
(
pingPeriod
)
fileTicker
:=
time
.
NewTicker
(
filePeriod
)
defer
func
()
{
pingTicker
.
Stop
()
fileTicker
.
Stop
()
ws
.
Close
()
}()
for
{
select
{
case
<-
fileTicker
.
C
:
var
p
[]
byte
var
err
error
p
,
lastMod
,
err
=
readFileIfModified
(
lastMod
)
if
err
!=
nil
{
if
s
:=
err
.
Error
();
s
!=
lastError
{
lastError
=
s
p
=
[]
byte
(
lastError
)
}
}
else
{
lastError
=
""
}
if
p
!=
nil
{
ws
.
SetWriteDeadline
(
time
.
Now
()
.
Add
(
writeWait
))
if
err
:=
ws
.
WriteMessage
(
websocket
.
TextMessage
,
p
);
err
!=
nil
{
return
}
}
case
<-
pingTicker
.
C
:
ws
.
SetWriteDeadline
(
time
.
Now
()
.
Add
(
writeWait
))
if
err
:=
ws
.
WriteMessage
(
websocket
.
PingMessage
,
[]
byte
{});
err
!=
nil
{
return
}
}
}
}
func
serveWs
(
w
http
.
ResponseWriter
,
r
*
http
.
Request
)
{
ws
,
err
:=
upgrader
.
Upgrade
(
w
,
r
,
nil
)
if
err
!=
nil
{
if
_
,
ok
:=
err
.
(
websocket
.
HandshakeError
);
!
ok
{
log
.
Println
(
err
)
}
return
}
var
lastMod
time
.
Time
if
n
,
err
:=
strconv
.
ParseInt
(
r
.
FormValue
(
"lastMod"
),
16
,
64
);
err
!=
nil
{
lastMod
=
time
.
Unix
(
0
,
n
)
}
go
writer
(
ws
,
lastMod
)
reader
(
ws
)
}
func
serveHome
(
w
http
.
ResponseWriter
,
r
*
http
.
Request
)
{
if
r
.
URL
.
Path
!=
"/"
{
http
.
Error
(
w
,
"Not found"
,
404
)
return
}
if
r
.
Method
!=
"GET"
{
http
.
Error
(
w
,
"Method not allowed"
,
405
)
return
}
w
.
Header
()
.
Set
(
"Content-Type"
,
"text/html; charset=utf-8"
)
p
,
lastMod
,
err
:=
readFileIfModified
(
time
.
Time
{})
if
err
!=
nil
{
p
=
[]
byte
(
err
.
Error
())
lastMod
=
time
.
Unix
(
0
,
0
)
}
var
v
=
struct
{
Host
string
Data
string
LastMod
string
}{
r
.
Host
,
string
(
p
),
strconv
.
FormatInt
(
lastMod
.
UnixNano
(),
16
),
}
homeTempl
.
Execute
(
w
,
&
v
)
}
func
main
()
{
flag
.
Parse
()
if
flag
.
NArg
()
!=
1
{
log
.
Fatal
(
"filename not specified"
)
}
filename
=
flag
.
Args
()[
0
]
http
.
HandleFunc
(
"/"
,
serveHome
)
http
.
HandleFunc
(
"/ws"
,
serveWs
)
if
err
:=
http
.
ListenAndServe
(
*
addr
,
nil
);
err
!=
nil
{
log
.
Fatal
(
err
)
}
}
const
homeHTML
=
`<!DOCTYPE html>
<html lang="en">
<head>
<title>WebSocket Example</title>
</head>
<body>
<pre id="fileData">{{.Data}}</pre>
<script type="text/javascript">
(function() {
var data = document.getElementById("fileData");
var conn = new WebSocket("ws://{{.Host}}/ws?lastMod={{.LastMod}}");
conn.onclose = function(evt) {
data.textContent = 'Connection closed';
}
conn.onmessage = function(evt) {
console.log('file updated');
data.textContent = evt.data;
}
})();
</script>
</body>
</html>
`
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