package net import ( "io" conn "github.com/ipfs/go-libp2p/p2p/net/conn" peer "github.com/ipfs/go-libp2p/p2p/peer" ma "github.com/ipfs/go-ipfs/Godeps/_workspace/src/github.com/jbenet/go-multiaddr" "github.com/ipfs/go-ipfs/Godeps/_workspace/src/github.com/jbenet/goprocess" context "github.com/ipfs/go-ipfs/Godeps/_workspace/src/golang.org/x/net/context" ) // MessageSizeMax is a soft (recommended) maximum for network messages. // One can write more, as the interface is a stream. But it is useful // to bunch it up into multiple read/writes when the whole message is // a single, large serialized object. const MessageSizeMax = 2 << 22 // 4MB // Stream represents a bidirectional channel between two agents in // the IPFS network. "agent" is as granular as desired, potentially // being a "request -> reply" pair, or whole protocols. // Streams are backed by SPDY streams underneath the hood. type Stream interface { io.Reader io.Writer io.Closer // Conn returns the connection this stream is part of. Conn() Conn } // StreamHandler is the type of function used to listen for // streams opened by the remote side. type StreamHandler func(Stream) // Conn is a connection to a remote peer. It multiplexes streams. // Usually there is no need to use a Conn directly, but it may // be useful to get information about the peer on the other side: // stream.Conn().RemotePeer() type Conn interface { conn.PeerConn // NewStream constructs a new Stream over this conn. NewStream() (Stream, error) } // ConnHandler is the type of function used to listen for // connections opened by the remote side. type ConnHandler func(Conn) // Network is the interface used to connect to the outside world. // It dials and listens for connections. it uses a Swarm to pool // connnections (see swarm pkg, and peerstream.Swarm). Connections // are encrypted with a TLS-like protocol. type Network interface { Dialer io.Closer // SetStreamHandler sets the handler for new streams opened by the // remote side. This operation is threadsafe. SetStreamHandler(StreamHandler) // SetConnHandler sets the handler for new connections opened by the // remote side. This operation is threadsafe. SetConnHandler(ConnHandler) // NewStream returns a new stream to given peer p. // If there is no connection to p, attempts to create one. NewStream(peer.ID) (Stream, error) // Listen tells the network to start listening on given multiaddrs. Listen(...ma.Multiaddr) error // ListenAddresses returns a list of addresses at which this network listens. ListenAddresses() []ma.Multiaddr // InterfaceListenAddresses returns a list of addresses at which this network // listens. It expands "any interface" addresses (/ip4/0.0.0.0, /ip6/::) to // use the known local interfaces. InterfaceListenAddresses() ([]ma.Multiaddr, error) // Process returns the network's Process Process() goprocess.Process } // Dialer represents a service that can dial out to peers // (this is usually just a Network, but other services may not need the whole // stack, and thus it becomes easier to mock) type Dialer interface { // Peerstore returns the internal peerstore // This is useful to tell the dialer about a new address for a peer. // Or use one of the public keys found out over the network. Peerstore() peer.Peerstore // LocalPeer returns the local peer associated with this network LocalPeer() peer.ID // DialPeer establishes a connection to a given peer DialPeer(context.Context, peer.ID) (Conn, error) // ClosePeer closes the connection to a given peer ClosePeer(peer.ID) error // Connectedness returns a state signaling connection capabilities Connectedness(peer.ID) Connectedness // Peers returns the peers connected Peers() []peer.ID // Conns returns the connections in this Netowrk Conns() []Conn // ConnsToPeer returns the connections in this Netowrk for given peer. ConnsToPeer(p peer.ID) []Conn // Notify/StopNotify register and unregister a notifiee for signals Notify(Notifiee) StopNotify(Notifiee) } // Connectedness signals the capacity for a connection with a given node. // It is used to signal to services and other peers whether a node is reachable. type Connectedness int const ( // NotConnected means no connection to peer, and no extra information (default) NotConnected Connectedness = iota // Connected means has an open, live connection to peer Connected // CanConnect means recently connected to peer, terminated gracefully CanConnect // CannotConnect means recently attempted connecting but failed to connect. // (should signal "made effort, failed") CannotConnect ) // Notifiee is an interface for an object wishing to receive // notifications from a Network. type Notifiee interface { Listen(Network, ma.Multiaddr) // called when network starts listening on an addr ListenClose(Network, ma.Multiaddr) // called when network starts listening on an addr Connected(Network, Conn) // called when a connection opened Disconnected(Network, Conn) // called when a connection closed OpenedStream(Network, Stream) // called when a stream opened ClosedStream(Network, Stream) // called when a stream closed // TODO // PeerConnected(Network, peer.ID) // called when a peer connected // PeerDisconnected(Network, peer.ID) // called when a peer disconnected }