package main import ( "bufio" "context" "fmt" "log" inet "gx/ipfs/QmbD5yKbXahNvoMqzeuNyKQA9vAs9fUvJg2GXeWU1fVqY5/go-libp2p-net" p2p "github.com/avive/go-libp2p/examples/multipro/pb" uuid "github.com/google/uuid" protobufCodec "github.com/multiformats/go-multicodec/protobuf" "gx/ipfs/QmRS46AyqtpJBsf1zmQdeizSDEzo1qkWR7rdEuPFAv8237/go-libp2p-host" ) // pattern: /protocol-name/request-or-response-message/version const pingRequest = "/ping/pingreq/0.0.1" const pingResponse = "/ping/pingresp/0.0.1" // PingProtocol type type PingProtocol struct { node *Node // local host requests map[string]*p2p.PingRequest // used to access request data from response handlers done chan bool // only for demo purposes to stop main from terminating } func NewPingProtocol(node *Node, done chan bool) *PingProtocol { p := &PingProtocol{node: node, requests: make(map[string]*p2p.PingRequest), done: done} node.SetStreamHandler(pingRequest, p.onPingRequest) node.SetStreamHandler(pingResponse, p.onPingResponse) return p } // remote peer requests handler func (p *PingProtocol) onPingRequest(s inet.Stream) { // get request data data := &p2p.PingRequest{} decoder := protobufCodec.Multicodec(nil).Decoder(bufio.NewReader(s)) err := decoder.Decode(data) if err != nil { log.Println(err) return } log.Printf("%s: Received ping request from %s. Message: %s", s.Conn().LocalPeer(), s.Conn().RemotePeer(), data.Message) valid := p.node.authenticateMessage(data, data.MessageData) if !valid { log.Println("Failed to authenticate message") return } // generate response message log.Printf("%s: Sending ping response to %s. Message id: %s...", s.Conn().LocalPeer(), s.Conn().RemotePeer(), data.MessageData.Id) resp := &p2p.PingResponse{MessageData: NewMessageData(p.node, data.MessageData.Id, false), Message: fmt.Sprintf("Ping response from %s", p.node.ID())} // sign the data signature, err := p.node.signProtoMessage(resp) if err != nil { log.Println("failed to sign response") return } // add the signature to the message resp.MessageData.Sign = string(signature) // send the response s, respErr := p.node.NewStream(context.Background(), s.Conn().RemotePeer(), pingResponse) if respErr != nil { log.Println(respErr) return } ok := sendProtoMessage(resp, s) if ok { log.Printf("%s: Ping response to %s sent.", s.Conn().LocalPeer().String(), s.Conn().RemotePeer().String()) } } // remote ping response handler func (p *PingProtocol) onPingResponse(s inet.Stream) { data := &p2p.PingResponse{} decoder := protobufCodec.Multicodec(nil).Decoder(bufio.NewReader(s)) err := decoder.Decode(data) if err != nil { return } valid := p.node.authenticateMessage(data, data.MessageData) if !valid { log.Println("Failed to authenticate message") return } // locate request data and remove it if found _, ok := p.requests[data.MessageData.Id] if ok { // remove request from map as we have processed it here delete(p.requests, data.MessageData.Id) } else { log.Println("Failed to locate request data boject for response") return } log.Printf("%s: Received ping response from %s. Message id:%s. Message: %s.", s.Conn().LocalPeer(), s.Conn().RemotePeer(), data.MessageData.Id, data.Message) p.done <- true } func (p *PingProtocol) Ping(host host.Host) bool { log.Printf("%s: Sending ping to: %s....", p.node.ID(), host.ID()) // create message data req := &p2p.PingRequest{MessageData: NewMessageData(p.node, uuid.New().String(), false), Message: fmt.Sprintf("Ping from %s", p.node.ID())} // sign the data signature, err := p.node.signProtoMessage(req) if err != nil { log.Println("failed to sign pb data") return false } // add the signature to the message req.MessageData.Sign = string(signature) s, err := p.node.NewStream(context.Background(), host.ID(), pingRequest) if err != nil { log.Println(err) return false } ok := sendProtoMessage(req, s) if !ok { return false } // store ref request so response handler has access to it p.requests[req.MessageData.Id] = req log.Printf("%s: Ping to: %s was sent. Message Id: %s, Message: %s", p.node.ID(), host.ID(), req.MessageData.Id, req.Message) return true }