package proto import ( "QmfEm573cZeq3LpgccZMpngV6dXbm5gfU23F5nNUuhSxxJ/muxado/proto/frame" "sync" ) const ( initMapCapacity = 128 // not too much extra memory wasted to avoid allocations ) type StreamMap interface { Get(frame.StreamId) (stream, bool) Set(frame.StreamId, stream) Delete(frame.StreamId) Each(func(frame.StreamId, stream)) } // ConcurrentStreamMap is a map of stream ids -> streams guarded by a read/write lock type ConcurrentStreamMap struct { sync.RWMutex table map[frame.StreamId]stream } func (m *ConcurrentStreamMap) Get(id frame.StreamId) (s stream, ok bool) { m.RLock() s, ok = m.table[id] m.RUnlock() return } func (m *ConcurrentStreamMap) Set(id frame.StreamId, str stream) { m.Lock() m.table[id] = str m.Unlock() } func (m *ConcurrentStreamMap) Delete(id frame.StreamId) { m.Lock() delete(m.table, id) m.Unlock() } func (m *ConcurrentStreamMap) Each(fn func(frame.StreamId, stream)) { m.Lock() streams := make(map[frame.StreamId]stream, len(m.table)) for k, v := range m.table { streams[k] = v } m.Unlock() for id, str := range streams { fn(id, str) } } func NewConcurrentStreamMap() *ConcurrentStreamMap { return &ConcurrentStreamMap{table: make(map[frame.StreamId]stream, initMapCapacity)} }