package main import ( "bufio" "context" "fmt" "log" "math/rand" "time" host "github.com/libp2p/go-libp2p-host" inet "github.com/libp2p/go-libp2p-net" ps "github.com/libp2p/go-libp2p-peerstore" libp2p "github.com/libp2p/go-libp2p" multicodec "github.com/multiformats/go-multicodec" json "github.com/multiformats/go-multicodec/json" ) const proto = "/example/1.0.0" // Message is a serializable/encodable object that we will send // on a Stream. type Message struct { Msg string Index int HangUp bool } // streamWrap wraps a libp2p stream. We encode/decode whenever we // write/read from a stream, so we can just carry the encoders // and bufios with us type WrappedStream struct { stream inet.Stream enc multicodec.Encoder dec multicodec.Decoder w *bufio.Writer r *bufio.Reader } // wrapStream takes a stream and complements it with r/w bufios and // decoder/encoder. In order to write raw data to the stream we can use // wrap.w.Write(). To encode something into it we can wrap.enc.Encode(). // Finally, we should wrap.w.Flush() to actually send the data. Handling // incoming data works similarly with wrap.r.Read() for raw-reading and // wrap.dec.Decode() to decode. func WrapStream(s inet.Stream) *WrappedStream { reader := bufio.NewReader(s) writer := bufio.NewWriter(s) // This is where we pick our specific multicodec. In order to change the // codec, we only need to change this place. // See https://godoc.org/github.com/multiformats/go-multicodec/json dec := json.Multicodec(false).Decoder(reader) enc := json.Multicodec(false).Encoder(writer) return &WrappedStream{ stream: s, r: reader, w: writer, enc: enc, dec: dec, } } // messages that will be sent between the hosts. var conversationMsgs = []string{ "Hello!", "Hey!", "How are you doing?", "Very good! It is great that you can send data on a stream to me!", "Not only that, the data is encoded in a JSON object.", "Yeah, and we are using the multicodecs interface to encode and decode.", "This way we could swap it easily for, say, cbor, or msgpack!", "Let's leave that as an excercise for the reader...", "Agreed, our last message should activate the HangUp flag", "Yes, and the example code will close streams. So sad :(. Bye!", } func makeRandomHost(port int) host.Host { h, err := libp2p.New(context.Background(), libp2p.ListenAddrStrings(fmt.Sprintf("/ip4/127.0.0.1/tcp/%d", port))) if err != nil { panic(err) } return h } func main() { // Choose random ports between 10000-10100 rand.Seed(666) port1 := rand.Intn(100) + 10000 port2 := port1 + 1 // Make 2 hosts h1 := makeRandomHost(port1) h2 := makeRandomHost(port2) h1.Peerstore().AddAddrs(h2.ID(), h2.Addrs(), ps.PermanentAddrTTL) h2.Peerstore().AddAddrs(h1.ID(), h1.Addrs(), ps.PermanentAddrTTL) log.Printf("This is a conversation between %s and %s\n", h1.ID(), h2.ID()) // Define a stream handler for host number 2 h2.SetStreamHandler(proto, func(stream inet.Stream) { log.Printf("%s: Received a stream", h2.ID()) wrappedStream := WrapStream(stream) defer stream.Close() handleStream(wrappedStream) }) // Create new stream from h1 to h2 and start the conversation stream, err := h1.NewStream(context.Background(), h2.ID(), proto) if err != nil { log.Fatal(err) } wrappedStream := WrapStream(stream) // This sends the first message sendMessage(0, wrappedStream) // We keep the conversation on the created stream so we launch // this to handle any responses handleStream(wrappedStream) // When we are done, close the stream on our side and exit. stream.Close() } // receiveMessage reads and decodes a message from the stream func receiveMessage(ws *WrappedStream) (*Message, error) { var msg Message err := ws.dec.Decode(&msg) if err != nil { return nil, err } return &msg, nil } // sendMessage encodes and writes a message to the stream func sendMessage(index int, ws *WrappedStream) error { msg := &Message{ Msg: conversationMsgs[index], Index: index, HangUp: index >= len(conversationMsgs)-1, } err := ws.enc.Encode(msg) // Because output is buffered with bufio, we need to flush! ws.w.Flush() return err } // handleStream is a for loop which receives and then sends a message // an artificial delay of 500ms happens in-between. // When Message.HangUp is true, it exists. This will close the stream // on one of the sides. The other side's receiveMessage() will error // with EOF, thus also breaking out from the loop. func handleStream(ws *WrappedStream) { for { // Read msg, err := receiveMessage(ws) if err != nil { break } pid := ws.stream.Conn().LocalPeer() log.Printf("%s says: %s\n", pid, msg.Msg) time.Sleep(500 * time.Millisecond) if msg.HangUp { break } // Send response err = sendMessage(msg.Index+1, ws) if err != nil { break } } }