package main import ( "bufio" p2p "github.com/libp2p/go-libp2p/examples/multipro/pb" protobufCodec "github.com/multiformats/go-multicodec/protobuf" inet "gx/ipfs/QmbD5yKbXahNvoMqzeuNyKQA9vAs9fUvJg2GXeWU1fVqY5/go-libp2p-net" "log" "time" //host "gx/ipfs/QmRS46AyqtpJBsf1zmQdeizSDEzo1qkWR7rdEuPFAv8237/go-libp2p-host" //"bytes" "github.com/gogo/protobuf/proto" ) // node version const clientVersion = "go-p2p-node/0.0.1" // helper method - writes a protobuf go data object to a network stream // data - reference of protobuf go data object to send (not the object itself) // s - network stream to write the data to func sendProtoMessage(data proto.Message, s inet.Stream) bool { writer := bufio.NewWriter(s) enc := protobufCodec.Multicodec(nil).Encoder(writer) err := enc.Encode(data) if err != nil { log.Fatal(err) return false } writer.Flush() return true } // helper method - generate message data shared between all node's p2p protocols // nodeId - message author id // messageId - unique for requests, copied from request for responses func NewMessageData(nodeId string, messageId string, gossip bool) *p2p.MessageData { return &p2p.MessageData{ClientVersion: clientVersion, NodeId: nodeId, Timestamp: time.Now().Unix(), Id: messageId, Gossip: gossip} }