package mocknet import ( "fmt" "math/rand" "sync" inet "github.com/ipfs/go-libp2p/p2p/net" peer "github.com/ipfs/go-libp2p/p2p/peer" ma "QmbWxL1aXQhBjc1XGjGF1f2KGBMCBYSuT2ThA8YXnXJK83/go-multiaddr" "github.com/jbenet/goprocess" goprocessctx "github.com/jbenet/goprocess/context" context "golang.org/x/net/context" ) // peernet implements inet.Network type peernet struct { mocknet *mocknet // parent peer peer.ID ps peer.Peerstore // conns are actual live connections between peers. // many conns could run over each link. // **conns are NOT shared between peers** connsByPeer map[peer.ID]map[*conn]struct{} connsByLink map[*link]map[*conn]struct{} // implement inet.Network streamHandler inet.StreamHandler connHandler inet.ConnHandler notifmu sync.RWMutex notifs map[inet.Notifiee]struct{} proc goprocess.Process sync.RWMutex } // newPeernet constructs a new peernet func newPeernet(ctx context.Context, m *mocknet, p peer.ID, ps peer.Peerstore) (*peernet, error) { n := &peernet{ mocknet: m, peer: p, ps: ps, connsByPeer: map[peer.ID]map[*conn]struct{}{}, connsByLink: map[*link]map[*conn]struct{}{}, notifs: make(map[inet.Notifiee]struct{}), } n.proc = goprocessctx.WithContextAndTeardown(ctx, n.teardown) return n, nil } func (pn *peernet) teardown() error { // close the connections for _, c := range pn.allConns() { c.Close() } return nil } // allConns returns all the connections between this peer and others func (pn *peernet) allConns() []*conn { pn.RLock() var cs []*conn for _, csl := range pn.connsByPeer { for c := range csl { cs = append(cs, c) } } pn.RUnlock() return cs } // Close calls the ContextCloser func func (pn *peernet) Close() error { return pn.proc.Close() } func (pn *peernet) Peerstore() peer.Peerstore { return pn.ps } func (pn *peernet) String() string { return fmt.Sprintf("", pn.peer, len(pn.allConns())) } // handleNewStream is an internal function to trigger the client's handler func (pn *peernet) handleNewStream(s inet.Stream) { pn.RLock() handler := pn.streamHandler pn.RUnlock() if handler != nil { go handler(s) } } // handleNewConn is an internal function to trigger the client's handler func (pn *peernet) handleNewConn(c inet.Conn) { pn.RLock() handler := pn.connHandler pn.RUnlock() if handler != nil { go handler(c) } } // DialPeer attempts to establish a connection to a given peer. // Respects the context. func (pn *peernet) DialPeer(ctx context.Context, p peer.ID) (inet.Conn, error) { return pn.connect(p) } func (pn *peernet) connect(p peer.ID) (*conn, error) { // first, check if we already have live connections pn.RLock() cs, found := pn.connsByPeer[p] if found && len(cs) > 0 { var chosen *conn for c := range cs { // because cs is a map chosen = c // select first break } pn.RUnlock() return chosen, nil } pn.RUnlock() log.Debugf("%s (newly) dialing %s", pn.peer, p) // ok, must create a new connection. we need a link links := pn.mocknet.LinksBetweenPeers(pn.peer, p) if len(links) < 1 { return nil, fmt.Errorf("%s cannot connect to %s", pn.peer, p) } // if many links found, how do we select? for now, randomly... // this would be an interesting place to test logic that can measure // links (network interfaces) and select properly l := links[rand.Intn(len(links))] log.Debugf("%s dialing %s openingConn", pn.peer, p) // create a new connection with link c := pn.openConn(p, l.(*link)) return c, nil } func (pn *peernet) openConn(r peer.ID, l *link) *conn { lc, rc := l.newConnPair(pn) log.Debugf("%s opening connection to %s", pn.LocalPeer(), lc.RemotePeer()) pn.addConn(lc) pn.notifyAll(func(n inet.Notifiee) { n.Connected(pn, lc) }) rc.net.remoteOpenedConn(rc) return lc } func (pn *peernet) remoteOpenedConn(c *conn) { log.Debugf("%s accepting connection from %s", pn.LocalPeer(), c.RemotePeer()) pn.addConn(c) pn.handleNewConn(c) pn.notifyAll(func(n inet.Notifiee) { n.Connected(pn, c) }) } // addConn constructs and adds a connection // to given remote peer over given link func (pn *peernet) addConn(c *conn) { pn.Lock() defer pn.Unlock() cs, found := pn.connsByPeer[c.RemotePeer()] if !found { cs = map[*conn]struct{}{} pn.connsByPeer[c.RemotePeer()] = cs } pn.connsByPeer[c.RemotePeer()][c] = struct{}{} cs, found = pn.connsByLink[c.link] if !found { cs = map[*conn]struct{}{} pn.connsByLink[c.link] = cs } pn.connsByLink[c.link][c] = struct{}{} } // removeConn removes a given conn func (pn *peernet) removeConn(c *conn) { pn.Lock() defer pn.Unlock() cs, found := pn.connsByLink[c.link] if !found || len(cs) < 1 { panic(fmt.Sprintf("attempting to remove a conn that doesnt exist %p", c.link)) } delete(cs, c) cs, found = pn.connsByPeer[c.remote] if !found { panic(fmt.Sprintf("attempting to remove a conn that doesnt exist %p", c.remote)) } delete(cs, c) } // Process returns the network's Process func (pn *peernet) Process() goprocess.Process { return pn.proc } // LocalPeer the network's LocalPeer func (pn *peernet) LocalPeer() peer.ID { return pn.peer } // Peers returns the connected peers func (pn *peernet) Peers() []peer.ID { pn.RLock() defer pn.RUnlock() peers := make([]peer.ID, 0, len(pn.connsByPeer)) for _, cs := range pn.connsByPeer { for c := range cs { peers = append(peers, c.remote) break } } return peers } // Conns returns all the connections of this peer func (pn *peernet) Conns() []inet.Conn { pn.RLock() defer pn.RUnlock() out := make([]inet.Conn, 0, len(pn.connsByPeer)) for _, cs := range pn.connsByPeer { for c := range cs { out = append(out, c) } } return out } func (pn *peernet) ConnsToPeer(p peer.ID) []inet.Conn { pn.RLock() defer pn.RUnlock() cs, found := pn.connsByPeer[p] if !found || len(cs) == 0 { return nil } var cs2 []inet.Conn for c := range cs { cs2 = append(cs2, c) } return cs2 } // ClosePeer connections to peer func (pn *peernet) ClosePeer(p peer.ID) error { pn.RLock() cs, found := pn.connsByPeer[p] if !found { pn.RUnlock() return nil } var conns []*conn for c := range cs { conns = append(conns, c) } pn.RUnlock() for _, c := range conns { c.Close() } return nil } // BandwidthTotals returns the total amount of bandwidth transferred func (pn *peernet) BandwidthTotals() (in uint64, out uint64) { // need to implement this. probably best to do it in swarm this time. // need a "metrics" object return 0, 0 } // Listen tells the network to start listening on given multiaddrs. func (pn *peernet) Listen(addrs ...ma.Multiaddr) error { pn.Peerstore().AddAddrs(pn.LocalPeer(), addrs, peer.PermanentAddrTTL) return nil } // ListenAddresses returns a list of addresses at which this network listens. func (pn *peernet) ListenAddresses() []ma.Multiaddr { return pn.Peerstore().Addrs(pn.LocalPeer()) } // InterfaceListenAddresses returns a list of addresses at which this network // listens. It expands "any interface" addresses (/ip4/0.0.0.0, /ip6/::) to // use the known local interfaces. func (pn *peernet) InterfaceListenAddresses() ([]ma.Multiaddr, error) { return pn.ListenAddresses(), nil } // Connectedness returns a state signaling connection capabilities // For now only returns Connecter || NotConnected. Expand into more later. func (pn *peernet) Connectedness(p peer.ID) inet.Connectedness { pn.Lock() defer pn.Unlock() cs, found := pn.connsByPeer[p] if found && len(cs) > 0 { return inet.Connected } return inet.NotConnected } // NewStream returns a new stream to given peer p. // If there is no connection to p, attempts to create one. func (pn *peernet) NewStream(p peer.ID) (inet.Stream, error) { pn.Lock() cs, found := pn.connsByPeer[p] if !found || len(cs) < 1 { pn.Unlock() return nil, fmt.Errorf("no connection to peer") } // if many conns are found, how do we select? for now, randomly... // this would be an interesting place to test logic that can measure // links (network interfaces) and select properly n := rand.Intn(len(cs)) var c *conn for c = range cs { if n == 0 { break } n-- } pn.Unlock() return c.NewStream() } // SetStreamHandler sets the new stream handler on the Network. // This operation is threadsafe. func (pn *peernet) SetStreamHandler(h inet.StreamHandler) { pn.Lock() pn.streamHandler = h pn.Unlock() } // SetConnHandler sets the new conn handler on the Network. // This operation is threadsafe. func (pn *peernet) SetConnHandler(h inet.ConnHandler) { pn.Lock() pn.connHandler = h pn.Unlock() } // Notify signs up Notifiee to receive signals when events happen func (pn *peernet) Notify(f inet.Notifiee) { pn.notifmu.Lock() pn.notifs[f] = struct{}{} pn.notifmu.Unlock() } // StopNotify unregisters Notifiee fromr receiving signals func (pn *peernet) StopNotify(f inet.Notifiee) { pn.notifmu.Lock() delete(pn.notifs, f) pn.notifmu.Unlock() } // notifyAll runs the notification function on all Notifiees func (pn *peernet) notifyAll(notification func(f inet.Notifiee)) { pn.notifmu.RLock() for n := range pn.notifs { // make sure we dont block // and they dont block each other. go notification(n) } pn.notifmu.RUnlock() }