SignalsPanel.h 570 Bytes
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/* Do not edit this file. It was automatically generated. */
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#ifndef HEADER_SignalsPanel
#define HEADER_SignalsPanel
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#include "Panel.h"
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#include "SignalItem.h"
#include "RichString.h"

#include "debug.h"
#include <assert.h>

#include <ctype.h>


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typedef struct SignalsPanel_ {
   Panel super;
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   int state;
   Signal** signals;
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} SignalsPanel;
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SignalsPanel* SignalsPanel_new(int x, int y, int w, int h);
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void SignalsPanel_delete(Object* object);
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void SignalsPanel_reset(SignalsPanel* this);
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HandlerResult SignalsPanel_eventHandler(Panel* super, int ch);
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#endif