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Rodrigo Vivi authored
GuC is designed to perform graphics workload scheduling on the various graphics parallel engines. In this scheduling model, host software submits work through one of the 256 graphics doorbells and this invokes the scheduling operation on the appropriate graphics engine. Scheduling operations include determining which workload to run next, submitting a workload to a command streamer, pre-empting existing workloads running on an engine, monitoring progress and notifying host SW when work is done. This is the first release of GuC firmware for Skylake platforms. skl_guc_ver1.bin is a symbolik link to latest recommended minor release. This major version will be just upgraded on code when it is required software changes for API/ABI compatibility. Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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