Commit 8b7ad1d2 authored by Kaleb Keithley's avatar Kaleb Keithley
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.\" $XFree86: xc/programs/Xserver/hw/xfree86/drivers/fbdev/fbdev.man,v 1.3 2001/10/02 15:57:32 alanh Exp $
.\" shorthand for double quote that works everywhere.
.ds q \N'34'
.TH FBDEV __drivermansuffix__ __vendorversion__
.SH NAME
fbdev \- video driver for framebuffer device
.SH SYNOPSIS
.nf
.B "Section \*qDevice\*q"
.BI " Identifier \*q" devname \*q
.B " Driver \*qfbdev\*q"
.BI " BusID \*qpci:" bus : dev : func \*q
\ \ ...
.B EndSection
.fi
.SH DESCRIPTION
.B fbdev
is an XFree86 driver for framebuffer devices. This is a non-accelerated
driver, the following framebuffer depths are supported: 8, 15, 16, 24.
All visual types are supported for depth 8, and TrueColor visual is
supported for the other depths. Multi-head configurations are supported.
.SH SUPPORTED HARDWARE
The
.B fbdev
driver supports all hardware where a framebuffer driver is available.
fbdev uses the os-specific submodule fbdevhw(__drivermansuffix__) to talk
to the kernel
device driver. Currently a fbdevhw module is available for linux.
.SH CONFIGURATION DETAILS
Please refer to XF86Config(__filemansuffix__) for general configuration
details. This section only covers configuration details specific to
this driver.
.PP
For this driver it is not required to specify modes in the screen
section of the config file. The
.B fbdev
driver can pick up the currently used video mode from the framebuffer
driver and will use it if there are no video modes configured.
.PP
For PCI boards you might have to add a BusID line to the Device
section. See above for a sample line. You can use "XFree86 -scanpci"
to figure out the correct values.
.PP
The following driver
.B Options
are supported:
.TP
.BI "Option \*qfbdev\*q \*q" string \*q
The framebuffer device to use. Default: /dev/fb0.
.TP
.BI "Option \*qShadowFB\*q \*q" boolean \*q
Enable or disable use of the shadow framebuffer layer. Default: on.
.TP
.BI "Option \*qRotate\*q \*q" string \*q
Enable rotation of the display. The supported values are "CW" (clockwise,
90 degrees), "UD" (upside down, 180 degrees) and "CCW" (counter clockwise,
270 degrees). Implies use of the shadow framebuffer layer. Default: off.
.SH "SEE ALSO"
XFree86(1), XF86Config(__filemansuffix__), xf86config(1), Xserver(1),
X(__miscmansuffix__), fbdevhw(__drivermansuffix__)
.SH AUTHORS
Authors include: Gerd Knorr, Michel Dänzer, Geert Uytterhoeven
/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/fbdev/fbdev.c,v 1.42 2002/10/10 01:35:20 dawes Exp $ */
/*
* Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk>
* Michel Dnzer, <michdaen@iiic.ethz.ch>
*/
/* all driver need this */
#include "xf86.h"
#include "xf86_OSproc.h"
#include "xf86_ansic.h"
#include "mipointer.h"
#include "mibstore.h"
#include "micmap.h"
#include "colormapst.h"
#include "xf86cmap.h"
#include "shadow.h"
#include "dgaproc.h"
/* for visuals */
#include "fb.h"
#ifdef USE_AFB
#include "afb.h"
#endif
#include "xf86Resources.h"
#include "xf86RAC.h"
#include "fbdevhw.h"
#ifdef XvExtension
#include "xf86xv.h"
#endif
#define DEBUG 0
#if DEBUG
# define TRACE_ENTER(str) ErrorF("fbdev: " str " %d\n",pScrn->scrnIndex)
# define TRACE_EXIT(str) ErrorF("fbdev: " str " done\n")
# define TRACE(str) ErrorF("fbdev trace: " str "\n")
#else
# define TRACE_ENTER(str)
# define TRACE_EXIT(str)
# define TRACE(str)
#endif
/* -------------------------------------------------------------------- */
/* prototypes */
static const OptionInfoRec * FBDevAvailableOptions(int chipid, int busid);
static void FBDevIdentify(int flags);
static Bool FBDevProbe(DriverPtr drv, int flags);
static Bool FBDevPreInit(ScrnInfoPtr pScrn, int flags);
static Bool FBDevScreenInit(int Index, ScreenPtr pScreen, int argc,
char **argv);
static Bool FBDevCloseScreen(int scrnIndex, ScreenPtr pScreen);
static void * FBDevWindowLinear(ScreenPtr pScreen, CARD32 row, CARD32 offset, int mode,
CARD32 *size, void *closure);
static void FBDevPointerMoved(int index, int x, int y);
static Bool FBDevDGAInit(ScrnInfoPtr pScrn, ScreenPtr pScreen);
enum { FBDEV_ROTATE_NONE=0, FBDEV_ROTATE_CW=270, FBDEV_ROTATE_UD=180, FBDEV_ROTATE_CCW=90 };
/*static ShadowUpdateProc updateFuncs[] =
{ shadowUpdatePacked, shadowUpdateRotate8_270, shadowUpdateRotate8_180, shadowUpdateRotate8_90,
shadowUpdatePacked, shadowUpdateRotate16_270, shadowUpdateRotate16_180, shadowUpdateRotate16_90,
shadowUpdatePacked, shadowUpdateRotate32_270, shadowUpdateRotate32_180, shadowUpdateRotate32_90 }; */
/* -------------------------------------------------------------------- */
/*
* This is intentionally screen-independent. It indicates the binding
* choice made in the first PreInit.
*/
static int pix24bpp = 0;
#define VERSION 4000
#define FBDEV_NAME "FBDEV"
#define FBDEV_DRIVER_NAME "fbdev"
#define FBDEV_MAJOR_VERSION 0
#define FBDEV_MINOR_VERSION 1
DriverRec FBDEV = {
VERSION,
FBDEV_DRIVER_NAME,
#if 0
"driver for linux framebuffer devices",
#endif
FBDevIdentify,
FBDevProbe,
FBDevAvailableOptions,
NULL,
0
};
/* Supported "chipsets" */
static SymTabRec FBDevChipsets[] = {
{ 0, "fbdev" },
#ifdef USE_AFB
{ 0, "afb" },
#endif
{-1, NULL }
};
/* Supported options */
typedef enum {
OPTION_SHADOW_FB,
OPTION_ROTATE,
OPTION_FBDEV
} FBDevOpts;
static const OptionInfoRec FBDevOptions[] = {
{ OPTION_SHADOW_FB, "ShadowFB", OPTV_BOOLEAN, {0}, FALSE },
{ OPTION_ROTATE, "Rotate", OPTV_STRING, {0}, FALSE },
{ OPTION_FBDEV, "fbdev", OPTV_STRING, {0}, FALSE },
{ -1, NULL, OPTV_NONE, {0}, FALSE }
};
/* -------------------------------------------------------------------- */
static const char *afbSymbols[] = {
"afbScreenInit",
"afbCreateDefColormap",
NULL
};
static const char *fbSymbols[] = {
"fbScreenInit",
"fbPictureInit",
NULL
};
static const char *shadowSymbols[] = {
"shadowAdd",
"shadowAlloc",
"shadowInit",
"shadowSetup",
"shadowUpdatePacked",
"shadowUpdateRotatePacked",
NULL
};
static const char *fbdevHWSymbols[] = {
"fbdevHWInit",
"fbdevHWProbe",
"fbdevHWSetVideoModes",
"fbdevHWUseBuildinMode",
"fbdevHWGetDepth",
"fbdevHWGetLineLength",
"fbdevHWGetName",
"fbdevHWGetType",
"fbdevHWGetVidmem",
"fbdevHWLinearOffset",
"fbdevHWLoadPalette",
"fbdevHWMapVidmem",
"fbdevHWUnmapVidmem",
/* colormap */
"fbdevHWLoadpalette",
/* ScrnInfo hooks */
"fbdevHWAdjustFrame",
"fbdevHWEnterVT",
"fbdevHWLeaveVT",
"fbdevHWModeInit",
"fbdevHWRestore",
"fbdevHWSave",
"fbdevHWSaveScreen",
"fbdevHWSwitchMode",
"fbdevHWValidMode",
"fbdevHWDPMSSet",
NULL
};
#ifdef XFree86LOADER
MODULESETUPPROTO(FBDevSetup);
static XF86ModuleVersionInfo FBDevVersRec =
{
"fbdev",
MODULEVENDORSTRING,
MODINFOSTRING1,
MODINFOSTRING2,
XF86_VERSION_CURRENT,
FBDEV_MAJOR_VERSION, FBDEV_MINOR_VERSION, 0,
ABI_CLASS_VIDEODRV,
ABI_VIDEODRV_VERSION,
NULL,
{0,0,0,0}
};
XF86ModuleData fbdevModuleData = { &FBDevVersRec, FBDevSetup, NULL };
pointer
FBDevSetup(pointer module, pointer opts, int *errmaj, int *errmin)
{
static Bool setupDone = FALSE;
if (!setupDone) {
setupDone = TRUE;
xf86AddDriver(&FBDEV, module, 0);
LoaderRefSymLists(afbSymbols, fbSymbols,
shadowSymbols, fbdevHWSymbols, NULL);
return (pointer)1;
} else {
if (errmaj) *errmaj = LDR_ONCEONLY;
return NULL;
}
}
#endif /* XFree86LOADER */
/* -------------------------------------------------------------------- */
/* our private data, and two functions to allocate/free this */
typedef struct {
unsigned char* fbstart;
unsigned char* fbmem;
int fboff;
int lineLength;
unsigned char* shadowmem;
int rotate;
Bool shadowFB;
CloseScreenProcPtr CloseScreen;
void (*PointerMoved)(int index, int x, int y);
EntityInfoPtr pEnt;
/* DGA info */
DGAModePtr pDGAMode;
int nDGAMode;
OptionInfoPtr Options;
} FBDevRec, *FBDevPtr;
#define FBDEVPTR(p) ((FBDevPtr)((p)->driverPrivate))
static Bool
FBDevGetRec(ScrnInfoPtr pScrn)
{
if (pScrn->driverPrivate != NULL)
return TRUE;
pScrn->driverPrivate = xnfcalloc(sizeof(FBDevRec), 1);
return TRUE;
}
static void
FBDevFreeRec(ScrnInfoPtr pScrn)
{
if (pScrn->driverPrivate == NULL)
return;
xfree(pScrn->driverPrivate);
pScrn->driverPrivate = NULL;
}
/* -------------------------------------------------------------------- */
static const OptionInfoRec *
FBDevAvailableOptions(int chipid, int busid)
{
return FBDevOptions;
}
static void
FBDevIdentify(int flags)
{
xf86PrintChipsets(FBDEV_NAME, "driver for framebuffer", FBDevChipsets);
}
static Bool
FBDevProbe(DriverPtr drv, int flags)
{
int i;
ScrnInfoPtr pScrn;
GDevPtr *devSections;
int numDevSections;
int bus,device,func;
char *dev;
Bool foundScreen = FALSE;
TRACE("probe start");
/* For now, just bail out for PROBE_DETECT. */
if (flags & PROBE_DETECT)
return FALSE;
if ((numDevSections = xf86MatchDevice(FBDEV_DRIVER_NAME, &devSections)) <= 0)
return FALSE;
if (!xf86LoadDrvSubModule(drv, "fbdevhw"))
return FALSE;
xf86LoaderReqSymLists(fbdevHWSymbols, NULL);
for (i = 0; i < numDevSections; i++) {
Bool isIsa = FALSE;
Bool isPci = FALSE;
dev = xf86FindOptionValue(devSections[i]->options,"fbdev");
if (devSections[i]->busID) {
if (xf86ParsePciBusString(devSections[i]->busID,&bus,&device,
&func)) {
if (!xf86CheckPciSlot(bus,device,func))
continue;
isPci = TRUE;
} else if (xf86ParseIsaBusString(devSections[i]->busID))
isIsa = TRUE;
}
if (fbdevHWProbe(NULL,dev,NULL)) {
pScrn = NULL;
if (isPci) {
/* XXX what about when there's no busID set? */
int entity;
entity = xf86ClaimPciSlot(bus,device,func,drv,
0,devSections[i],
TRUE);
pScrn = xf86ConfigPciEntity(pScrn,0,entity,
NULL,RES_SHARED_VGA,
NULL,NULL,NULL,NULL);
/* xf86DrvMsg() can't be called without setting these */
pScrn->driverName = FBDEV_DRIVER_NAME;
pScrn->name = FBDEV_NAME;
xf86DrvMsg(pScrn->scrnIndex, X_CONFIG,
"claimed PCI slot %d:%d:%d\n",bus,device,func);
} else if (isIsa) {
int entity;
entity = xf86ClaimIsaSlot(drv, 0,
devSections[i], TRUE);
pScrn = xf86ConfigIsaEntity(pScrn,0,entity,
NULL,RES_SHARED_VGA,
NULL,NULL,NULL,NULL);
} else {
int entity;
entity = xf86ClaimFbSlot(drv, 0,
devSections[i], TRUE);
pScrn = xf86ConfigFbEntity(pScrn,0,entity,
NULL,NULL,NULL,NULL);
}
if (pScrn) {
foundScreen = TRUE;
pScrn->driverVersion = VERSION;
pScrn->driverName = FBDEV_DRIVER_NAME;
pScrn->name = FBDEV_NAME;
pScrn->Probe = FBDevProbe;
pScrn->PreInit = FBDevPreInit;
pScrn->ScreenInit = FBDevScreenInit;
pScrn->SwitchMode = fbdevHWSwitchMode;
pScrn->AdjustFrame = fbdevHWAdjustFrame;
pScrn->EnterVT = fbdevHWEnterVT;
pScrn->LeaveVT = fbdevHWLeaveVT;
pScrn->ValidMode = fbdevHWValidMode;
xf86DrvMsg(pScrn->scrnIndex, X_INFO,
"using %s\n", dev ? dev : "default device");
}
}
}
xfree(devSections);
TRACE("probe done");
return foundScreen;
}
static Bool
FBDevPreInit(ScrnInfoPtr pScrn, int flags)
{
FBDevPtr fPtr;
int default_depth, fbbpp;
const char *mod = NULL, *s;
const char **syms = NULL;
if (flags & PROBE_DETECT) return FALSE;
TRACE_ENTER("PreInit");
/* Check the number of entities, and fail if it isn't one. */
if (pScrn->numEntities != 1)
return FALSE;
pScrn->monitor = pScrn->confScreen->monitor;
FBDevGetRec(pScrn);
fPtr = FBDEVPTR(pScrn);
fPtr->pEnt = xf86GetEntityInfo(pScrn->entityList[0]);
pScrn->racMemFlags = RAC_FB | RAC_COLORMAP | RAC_CURSOR | RAC_VIEWPORT;
/* XXX Is this right? Can probably remove RAC_FB */
pScrn->racIoFlags = RAC_FB | RAC_COLORMAP | RAC_CURSOR | RAC_VIEWPORT;
if (fPtr->pEnt->location.type == BUS_PCI &&
xf86RegisterResources(fPtr->pEnt->index,NULL,ResExclusive)) {
xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
"xf86RegisterResources() found resource conflicts\n");
return FALSE;
}
/* open device */
if (!fbdevHWInit(pScrn,NULL,xf86FindOptionValue(fPtr->pEnt->device->options,"fbdev")))
return FALSE;
default_depth = fbdevHWGetDepth(pScrn,&fbbpp);
if (!xf86SetDepthBpp(pScrn, default_depth, default_depth, fbbpp,0))
return FALSE;
xf86PrintDepthBpp(pScrn);
/* Get the depth24 pixmap format */
if (pScrn->depth == 24 && pix24bpp == 0)
pix24bpp = xf86GetBppFromDepth(pScrn, 24);
/* color weight */
if (pScrn->depth > 8) {
rgb zeros = { 0, 0, 0 };
if (!xf86SetWeight(pScrn, zeros, zeros))
return FALSE;
}
/* visual init */
if (!xf86SetDefaultVisual(pScrn, -1))
return FALSE;
/* We don't currently support DirectColor at > 8bpp */
if (pScrn->depth > 8 && pScrn->defaultVisual != TrueColor) {
xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "Given default visual"
" (%s) is not supported at depth %d\n",
xf86GetVisualName(pScrn->defaultVisual), pScrn->depth);
return FALSE;
}
{
Gamma zeros = {0.0, 0.0, 0.0};
if (!xf86SetGamma(pScrn,zeros)) {
return FALSE;
}
}
pScrn->progClock = TRUE;
pScrn->rgbBits = 8;
pScrn->chipset = "fbdev";
pScrn->videoRam = fbdevHWGetVidmem(pScrn);
xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Hardware: %s (vidmem: %dk)\n",
fbdevHWGetName(pScrn),pScrn->videoRam/1024);
/* handle options */
xf86CollectOptions(pScrn, NULL);
if (!(fPtr->Options = xalloc(sizeof(FBDevOptions))))
return FALSE;
memcpy(fPtr->Options, FBDevOptions, sizeof(FBDevOptions));
xf86ProcessOptions(pScrn->scrnIndex, fPtr->pEnt->device->options, fPtr->Options);
/* use shadow framebuffer by default */
fPtr->shadowFB = xf86ReturnOptValBool(fPtr->Options, OPTION_SHADOW_FB, TRUE);
/* rotation */
fPtr->rotate = FBDEV_ROTATE_NONE;
if ((s = xf86GetOptValString(fPtr->Options, OPTION_ROTATE)))
{
if(!xf86NameCmp(s, "CW"))
{
fPtr->shadowFB = TRUE;
fPtr->rotate = FBDEV_ROTATE_CW;
xf86DrvMsg(pScrn->scrnIndex, X_CONFIG,
"Rotating screen clockwise\n");
}
else if(!xf86NameCmp(s, "CCW"))
{
fPtr->shadowFB = TRUE;
fPtr->rotate = FBDEV_ROTATE_CCW;
xf86DrvMsg(pScrn->scrnIndex, X_CONFIG,
"Rotating screen counter clockwise\n");
}
else if(!xf86NameCmp(s, "UD"))
{
fPtr->shadowFB = TRUE;
fPtr->rotate = FBDEV_ROTATE_UD;
xf86DrvMsg(pScrn->scrnIndex, X_CONFIG,
"Rotating screen upside down\n");
}
else
{
xf86DrvMsg(pScrn->scrnIndex, X_CONFIG,
"\"%s\" is not a valid value for Option \"Rotate\"\n", s);
xf86DrvMsg(pScrn->scrnIndex, X_INFO,
"Valid options are \"CW\", \"CCW\" or \"UD\"\n");
}
}
/* select video modes */
xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Checking Modes against framebuffer device...\n");
fbdevHWSetVideoModes(pScrn);
xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Checking Modes against monitor...\n");
{
DisplayModePtr mode, first = mode = pScrn->modes;
if (mode != NULL) do {
mode->status = xf86CheckModeForMonitor(mode, pScrn->monitor);
mode = mode->next;
} while (mode != NULL && mode != first);
xf86PruneDriverModes(pScrn);
}
if (NULL == pScrn->modes)
fbdevHWUseBuildinMode(pScrn);
pScrn->currentMode = pScrn->modes;
if (fPtr->shadowFB)
pScrn->displayWidth = pScrn->virtualX; /* ShadowFB handles this correctly */
else {
int fbbpp;
/* FIXME: this doesn't work for all cases, e.g. when each scanline
has a padding which is independent from the depth (controlfb) */
fbdevHWGetDepth(pScrn,&fbbpp);
pScrn->displayWidth = fbdevHWGetLineLength(pScrn)/(fbbpp >> 3);
}
xf86PrintModes(pScrn);
/* Set display resolution */
xf86SetDpi(pScrn, 0, 0);
/* Load bpp-specific modules */
switch (fbdevHWGetType(pScrn))
{
case FBDEVHW_PLANES:
mod = "afb";
syms = afbSymbols;
break;
case FBDEVHW_PACKED_PIXELS:
switch (pScrn->bitsPerPixel)
{
case 8:
case 16:
case 24:
case 32:
mod = "fb";
syms = fbSymbols;
break;
default:
xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
"Unsupported bpp: %d", pScrn->bitsPerPixel);
return FALSE;
}
break;
case FBDEVHW_INTERLEAVED_PLANES:
/* Not supported yet, don't know what to do with this */
xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
"Interleaved Planes are not supported yet by drivers/fbdev.");
return FALSE;
case FBDEVHW_TEXT:
/* This should never happen ...
* we should check for this much much earlier ... */
xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
"Text mode is not supprted by drivers/fbdev.\n"
"Why do you want to run the X in TEXT mode anyway ?");
return FALSE;
case FBDEVHW_VGA_PLANES:
/* Not supported yet */
xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
"EGA/VGA Planes are not supprted yet by drivers/fbdev.");
return FALSE;
default:
xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
"Fbdev type (%d) not supported yet.");
return FALSE;
}
if (mod && xf86LoadSubModule(pScrn, mod) == NULL) {
FBDevFreeRec(pScrn);
return FALSE;
}
if (mod && syms) {
xf86LoaderReqSymLists(syms, NULL);
}
/* Load shadow if needed */
if (fPtr->shadowFB) {
xf86DrvMsg(pScrn->scrnIndex, X_CONFIG, "Using \"Shadow Framebuffer\"\n");
if (!xf86LoadSubModule(pScrn, "shadow")) {
FBDevFreeRec(pScrn);
return FALSE;
}
xf86LoaderReqSymLists(shadowSymbols, NULL);
}
TRACE_EXIT("PreInit");
return TRUE;
}
static Bool
FBDevScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
FBDevPtr fPtr = FBDEVPTR(pScrn);
VisualPtr visual;
int init_picture = 0;
int ret,flags,width,height;
TRACE_ENTER("FBDevScreenInit");
#if DEBUG
ErrorF("\tbitsPerPixel=%d, depth=%d, defaultVisual=%s\n"
"\tmask: %x,%x,%x, offset: %d,%d,%d\n",
pScrn->bitsPerPixel,
pScrn->depth,
xf86GetVisualName(pScrn->defaultVisual),
pScrn->mask.red,pScrn->mask.green,pScrn->mask.blue,
pScrn->offset.red,pScrn->offset.green,pScrn->offset.blue);
#endif
if (NULL == (fPtr->fbmem = fbdevHWMapVidmem(pScrn))) {
xf86DrvMsg(scrnIndex,X_ERROR,"Map vid mem failed\n");
return FALSE;
}
fPtr->fboff = fbdevHWLinearOffset(pScrn);
fbdevHWSave(pScrn);
if (!fbdevHWModeInit(pScrn, pScrn->currentMode)) {
xf86DrvMsg(scrnIndex,X_ERROR,"Mode init failed\n");
return FALSE;
}
fbdevHWSaveScreen(pScreen, SCREEN_SAVER_ON);
fbdevHWAdjustFrame(scrnIndex,0,0,0);
/* mi layer */
miClearVisualTypes();
if (pScrn->bitsPerPixel > 8) {
if (!miSetVisualTypes(pScrn->depth, TrueColorMask, pScrn->rgbBits, TrueColor)) {
xf86DrvMsg(scrnIndex,X_ERROR,"Set visual types failed\n");
return FALSE;
}
} else {
if (!miSetVisualTypes(pScrn->depth,
miGetDefaultVisualMask(pScrn->depth),
pScrn->rgbBits, pScrn->defaultVisual)) {
xf86DrvMsg(scrnIndex,X_ERROR,"Set visual types failed\n");
return FALSE;
}
}
if (!miSetPixmapDepths()) {
xf86DrvMsg(scrnIndex,X_ERROR,"Set pixmap depths failed\n");
return FALSE;
}
if(fPtr->rotate==FBDEV_ROTATE_CW || fPtr->rotate==FBDEV_ROTATE_CCW)
{
height = pScrn->virtualX;
width = pScrn->displayWidth = pScrn->virtualY;
} else {
height = pScrn->virtualY;
width = pScrn->virtualX;
}
if(fPtr->rotate && !fPtr->PointerMoved) {
fPtr->PointerMoved = pScrn->PointerMoved;
pScrn->PointerMoved = FBDevPointerMoved;
}
/* shadowfb */
if (fPtr->shadowFB) {
if ((fPtr->shadowmem = shadowAlloc(width, height,
pScrn->bitsPerPixel)) == NULL) {
xf86DrvMsg(scrnIndex,X_ERROR,
"Allocation of shadow memory failed\n");
return FALSE;
}
fPtr->fbstart = fPtr->shadowmem;
} else {
fPtr->shadowmem = NULL;
fPtr->fbstart = fPtr->fbmem + fPtr->fboff;
}
switch (fbdevHWGetType(pScrn))
{
#ifdef USE_AFB
case FBDEVHW_PLANES:
if (fPtr->rotate)
{
xf86DrvMsg(scrnIndex, X_ERROR,
"Internal error: Rotate not supported for afb\n");
ret = FALSE;
break;
}
if (fPtr->shadowFB)
{
xf86DrvMsg(scrnIndex, X_ERROR,
"Internal error: Shadow framebuffer not supported for afb\n");
ret = FALSE;
break;
}
ret = afbScreenInit
(pScreen, fPtr->fbstart, pScrn->virtualX, pScrn->virtualY,
pScrn->xDpi, pScrn->yDpi, pScrn->displayWidth);
break;
#endif
case FBDEVHW_PACKED_PIXELS:
switch (pScrn->bitsPerPixel) {
case 8:
case 16:
case 24:
case 32:
ret = fbScreenInit(pScreen, fPtr->fbstart, width, height,
pScrn->xDpi, pScrn->yDpi, pScrn->displayWidth, pScrn->bitsPerPixel);
init_picture = 1;
break;
default:
xf86DrvMsg(scrnIndex, X_ERROR,
"Internal error: invalid bpp (%d) in FBDevScreenInit\n",
pScrn->bitsPerPixel);
ret = FALSE;
break;
}
break;
case FBDEVHW_INTERLEAVED_PLANES:
/* This should never happen ...
* we should check for this much much earlier ... */
xf86DrvMsg(scrnIndex, X_ERROR,
"Internal error: Text mode is not supprted by drivers/fbdev.\n"
"Comment: Why do you want to run the X in TEXT mode anyway ?");
ret = FALSE;
break;
case FBDEVHW_TEXT:
/* This should never happen ...
* we should check for this much much earlier ... */
xf86DrvMsg(scrnIndex, X_ERROR,
"Internal error: Text mode is not supprted by drivers/fbdev.\n"
"Comment: Why do you want to run the X in TEXT mode anyway ?");
ret = FALSE;
break;
case FBDEVHW_VGA_PLANES:
/* Not supported yet */
xf86DrvMsg(scrnIndex, X_ERROR,
"Internal error: EGA/VGA Planes are not supprted"
" yet by drivers/fbdev.");
ret = FALSE;
break;
default:
xf86DrvMsg(scrnIndex, X_ERROR,
"Internal error: fbdev type (%d) unsupported in"
" FBDevScreenInit\n");
ret = FALSE;
break;
}
if (!ret)
return FALSE;
if (pScrn->bitsPerPixel > 8) {
/* Fixup RGB ordering */
visual = pScreen->visuals + pScreen->numVisuals;
while (--visual >= pScreen->visuals) {
if ((visual->class | DynamicClass) == DirectColor) {
visual->offsetRed = pScrn->offset.red;
visual->offsetGreen = pScrn->offset.green;
visual->offsetBlue = pScrn->offset.blue;
visual->redMask = pScrn->mask.red;
visual->greenMask = pScrn->mask.green;
visual->blueMask = pScrn->mask.blue;
}
}
}
/* must be after RGB ordering fixed */
if (init_picture && !fbPictureInit(pScreen, NULL, 0))
xf86DrvMsg(pScrn->scrnIndex, X_WARNING,
"RENDER extension initialisation failed.\n");
if (fPtr->shadowFB &&
(!shadowSetup(pScreen) || !shadowAdd(pScreen, NULL,
fPtr->rotate ? shadowUpdateRotatePacked : shadowUpdatePacked,
FBDevWindowLinear, fPtr->rotate, NULL)) ) {
xf86DrvMsg(scrnIndex, X_ERROR,
"Shadow framebuffer initialization failed.\n");
return FALSE;
}
if (!fPtr->rotate)
FBDevDGAInit(pScrn, pScreen);
else {
xf86DrvMsg(scrnIndex, X_INFO, "Rotated display, disabling DGA\n");
if (pScrn->bitsPerPixel == 24)
xf86DrvMsg(scrnIndex, X_WARNING, "Rotation might be broken in 24 bpp\n");
}
xf86SetBlackWhitePixels(pScreen);
miInitializeBackingStore(pScreen);
xf86SetBackingStore(pScreen);
/* software cursor */
miDCInitialize(pScreen, xf86GetPointerScreenFuncs());
/* colormap */
switch (fbdevHWGetType(pScrn))
{
/* XXX It would be simpler to use miCreateDefColormap() in all cases. */
#ifdef USE_AFB
case FBDEVHW_PLANES:
if (!afbCreateDefColormap(pScreen))
return FALSE;
break;
#endif
case FBDEVHW_PACKED_PIXELS:
if (!miCreateDefColormap(pScreen))
return FALSE;
break;
case FBDEVHW_INTERLEAVED_PLANES:
xf86DrvMsg(scrnIndex, X_ERROR,
"Internal error: invalid fbdev type (interleaved planes)"
" in FBDevScreenInit\n");
return FALSE;
case FBDEVHW_TEXT:
xf86DrvMsg(scrnIndex, X_ERROR,
"Internal error: invalid fbdev type (text)"
" in FBDevScreenInit\n");
return FALSE;
case FBDEVHW_VGA_PLANES:
xf86DrvMsg(scrnIndex, X_ERROR,
"Internal error: invalid fbdev type (ega/vga planes)"
" in FBDevScreenInit\n");
return FALSE;
default:
xf86DrvMsg(scrnIndex, X_ERROR,
"Internal error: invalid fbdev type (%d) in FBDevScreenInit\n");
return FALSE;
}
flags = CMAP_PALETTED_TRUECOLOR;
if(!xf86HandleColormaps(pScreen, 256, 8, fbdevHWLoadPalette, NULL, flags))
return FALSE;
xf86DPMSInit(pScreen, fbdevHWDPMSSet, 0);
pScreen->SaveScreen = fbdevHWSaveScreen;
/* Wrap the current CloseScreen function */
fPtr->CloseScreen = pScreen->CloseScreen;
pScreen->CloseScreen = FBDevCloseScreen;
#ifdef XvExtension
{
XF86VideoAdaptorPtr *ptr;
int n = xf86XVListGenericAdaptors(pScrn,&ptr);
if (n) {
xf86XVScreenInit(pScreen,ptr,n);
}
}
#endif
TRACE_EXIT("FBDevScreenInit");
return TRUE;
}
static Bool
FBDevCloseScreen(int scrnIndex, ScreenPtr pScreen)
{
ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
FBDevPtr fPtr = FBDEVPTR(pScrn);
fbdevHWRestore(pScrn);
fbdevHWUnmapVidmem(pScrn);
if (fPtr->shadowmem)
xfree(fPtr->shadowmem);
if (fPtr->pDGAMode) {
xfree(fPtr->pDGAMode);
fPtr->pDGAMode = NULL;
fPtr->nDGAMode = 0;
}
pScrn->vtSema = FALSE;
pScreen->CloseScreen = fPtr->CloseScreen;
return (*pScreen->CloseScreen)(scrnIndex, pScreen);
}
/***********************************************************************
* Shadow stuff
***********************************************************************/
static void *
FBDevWindowLinear(ScreenPtr pScreen, CARD32 row, CARD32 offset, int mode,
CARD32 *size, void *closure)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
FBDevPtr fPtr = FBDEVPTR(pScrn);
if (!pScrn->vtSema)
return NULL;
if (fPtr->lineLength)
*size = fPtr->lineLength;
else
*size = fPtr->lineLength = fbdevHWGetLineLength(pScrn);
return ((CARD8 *)fPtr->fbmem + fPtr->fboff + row * fPtr->lineLength + offset);
}
static void
FBDevPointerMoved(int index, int x, int y)
{
ScrnInfoPtr pScrn = xf86Screens[index];
FBDevPtr fPtr = FBDEVPTR(pScrn);
int newX, newY;
switch (fPtr->rotate)
{
case FBDEV_ROTATE_CW:
/* 90 degrees CW rotation. */
newX = pScrn->pScreen->height - y - 1;
newY = x;
break;
case FBDEV_ROTATE_CCW:
/* 90 degrees CCW rotation. */
newX = y;
newY = pScrn->pScreen->width - x - 1;
break;
case FBDEV_ROTATE_UD:
/* 180 degrees UD rotation. */
newX = pScrn->pScreen->width - x - 1;
newY = pScrn->pScreen->height - y - 1;
break;
default:
/* No rotation. */
newX = x;
newY = y;
break;
}
/* Pass adjusted pointer coordinates to wrapped PointerMoved function. */
(*fPtr->PointerMoved)(index, newX, newY);
}
/***********************************************************************
* DGA stuff
***********************************************************************/
static Bool FBDevDGAOpenFramebuffer(ScrnInfoPtr pScrn, char **DeviceName,
unsigned char **ApertureBase,
int *ApertureSize, int *ApertureOffset,
int *flags);
static Bool FBDevDGASetMode(ScrnInfoPtr pScrn, DGAModePtr pDGAMode);
static void FBDevDGASetViewport(ScrnInfoPtr pScrn, int x, int y, int flags);
static Bool
FBDevDGAOpenFramebuffer(ScrnInfoPtr pScrn, char **DeviceName,
unsigned char **ApertureBase, int *ApertureSize,
int *ApertureOffset, int *flags)
{
*DeviceName = NULL; /* No special device */
*ApertureBase = (unsigned char *)(pScrn->memPhysBase);
*ApertureSize = pScrn->videoRam;
*ApertureOffset = pScrn->fbOffset;
*flags = 0;
return TRUE;
}
static Bool
FBDevDGASetMode(ScrnInfoPtr pScrn, DGAModePtr pDGAMode)
{
DisplayModePtr pMode;
int scrnIdx = pScrn->pScreen->myNum;
int frameX0, frameY0;
if (pDGAMode) {
pMode = pDGAMode->mode;
frameX0 = frameY0 = 0;
}
else {
if (!(pMode = pScrn->currentMode))
return TRUE;
frameX0 = pScrn->frameX0;
frameY0 = pScrn->frameY0;
}
if (!(*pScrn->SwitchMode)(scrnIdx, pMode, 0))
return FALSE;
(*pScrn->AdjustFrame)(scrnIdx, frameX0, frameY0, 0);
return TRUE;
}
static void
FBDevDGASetViewport(ScrnInfoPtr pScrn, int x, int y, int flags)
{
(*pScrn->AdjustFrame)(pScrn->pScreen->myNum, x, y, flags);
}
static int
FBDevDGAGetViewport(ScrnInfoPtr pScrn)
{
return (0);
}
static DGAFunctionRec FBDevDGAFunctions =
{
FBDevDGAOpenFramebuffer,
NULL, /* CloseFramebuffer */
FBDevDGASetMode,
FBDevDGASetViewport,
FBDevDGAGetViewport,
NULL, /* Sync */
NULL, /* FillRect */
NULL, /* BlitRect */
NULL, /* BlitTransRect */
};
static void
FBDevDGAAddModes(ScrnInfoPtr pScrn)
{
FBDevPtr fPtr = FBDEVPTR(pScrn);
DisplayModePtr pMode = pScrn->modes;
DGAModePtr pDGAMode;
do {
pDGAMode = xrealloc(fPtr->pDGAMode,
(fPtr->nDGAMode + 1) * sizeof(DGAModeRec));
if (!pDGAMode)
break;
fPtr->pDGAMode = pDGAMode;
pDGAMode += fPtr->nDGAMode;
(void)memset(pDGAMode, 0, sizeof(DGAModeRec));
++fPtr->nDGAMode;
pDGAMode->mode = pMode;
pDGAMode->flags = DGA_CONCURRENT_ACCESS | DGA_PIXMAP_AVAILABLE;
pDGAMode->byteOrder = pScrn->imageByteOrder;
pDGAMode->depth = pScrn->depth;
pDGAMode->bitsPerPixel = pScrn->bitsPerPixel;
pDGAMode->red_mask = pScrn->mask.red;
pDGAMode->green_mask = pScrn->mask.green;
pDGAMode->blue_mask = pScrn->mask.blue;
pDGAMode->visualClass = pScrn->bitsPerPixel > 8 ?
TrueColor : PseudoColor;
pDGAMode->xViewportStep = 1;
pDGAMode->yViewportStep = 1;
pDGAMode->viewportWidth = pMode->HDisplay;
pDGAMode->viewportHeight = pMode->VDisplay;
if (fPtr->lineLength)
pDGAMode->bytesPerScanline = fPtr->lineLength;
else
pDGAMode->bytesPerScanline = fPtr->lineLength = fbdevHWGetLineLength(pScrn);
pDGAMode->imageWidth = pMode->HDisplay;
pDGAMode->imageHeight = pMode->VDisplay;
pDGAMode->pixmapWidth = pDGAMode->imageWidth;
pDGAMode->pixmapHeight = pDGAMode->imageHeight;
pDGAMode->maxViewportX = pScrn->virtualX -
pDGAMode->viewportWidth;
pDGAMode->maxViewportY = pScrn->virtualY -
pDGAMode->viewportHeight;
pDGAMode->address = fPtr->fbstart;
pMode = pMode->next;
} while (pMode != pScrn->modes);
}
static Bool
FBDevDGAInit(ScrnInfoPtr pScrn, ScreenPtr pScreen)
{
FBDevPtr fPtr = FBDEVPTR(pScrn);
if (pScrn->depth < 8)
return FALSE;
if (!fPtr->nDGAMode)
FBDevDGAAddModes(pScrn);
return (DGAInit(pScreen, &FBDevDGAFunctions,
fPtr->pDGAMode, fPtr->nDGAMode));
}
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