/* * Copyright © 2013 Siarhei Siamashka * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef SUNXI_DISP_H #define SUNXI_DISP_H #include #include "interfaces.h" /* * Support for Allwinner A10 display controller features such as layers * and hardware cursor */ typedef struct { int fd_fb; int fd_disp; int fd_g2d; int fb_id; /* /dev/fb0 = 0, /dev/fb1 = 1 */ int xres, yres, bits_per_pixel; uint8_t *framebuffer_addr; /* mmapped address */ uintptr_t framebuffer_paddr; /* physical address */ uint32_t framebuffer_size; /* total size of the framebuffer */ int framebuffer_height;/* virtual vertical resolution */ uint32_t gfx_layer_size; /* the size of the primary layer */ uint8_t *xserver_fbmem; /* framebuffer mapping done by xserver */ /* Hardware cursor support */ int cursor_enabled; int cursor_x, cursor_y; /* Layers support */ int gfx_layer_id; int layer_id; int layer_has_scaler; int layer_buf_x, layer_buf_y, layer_buf_w, layer_buf_h; int layer_win_x, layer_win_y; int layer_scaler_is_enabled; int layer_format; /* G2D accelerated implementation of blt2d_i interface */ blt2d_i blt2d; /* Optional fallback interface to handle unsupported operations */ blt2d_i *fallback_blt2d; } sunxi_disp_t; sunxi_disp_t *sunxi_disp_init(const char *fb_device, void *xserver_fbmem); int sunxi_disp_close(sunxi_disp_t *ctx); /* * Support for hardware cursor, which has 64x64 size, 2 bits per pixel, * four 32-bit ARGB entries in the palette. */ int sunxi_hw_cursor_load_64x64x2bpp(sunxi_disp_t *ctx, uint8_t pixeldata[1024]); int sunxi_hw_cursor_load_32x32x8bpp(sunxi_disp_t *ctx, uint8_t pixeldata[1024]); int sunxi_hw_cursor_load_palette(sunxi_disp_t *ctx, uint32_t *palette, int n); int sunxi_hw_cursor_set_position(sunxi_disp_t *ctx, int x, int y); int sunxi_hw_cursor_show(sunxi_disp_t *ctx); int sunxi_hw_cursor_hide(sunxi_disp_t *ctx); /* * Support for one sunxi disp layer (even though there are more than * one available) in the offscreen part of framebuffer, which may be * useful for DRI2 vsync aware frame flipping and implementing XV * extension (video overlay). */ int sunxi_layer_reserve(sunxi_disp_t *ctx); int sunxi_layer_release(sunxi_disp_t *ctx); int sunxi_layer_set_rgb_input_buffer(sunxi_disp_t *ctx, int bpp, uint32_t offset_in_framebuffer, int width, int height, int stride); int sunxi_layer_set_yuv420_input_buffer(sunxi_disp_t *ctx, uint32_t y_offset_in_framebuffer, uint32_t u_offset_in_framebuffer, uint32_t v_offset_in_framebuffer, int width, int height, int stride, int x_pixel_offset, int y_pixel_offset); int sunxi_layer_set_output_window(sunxi_disp_t *ctx, int x, int y, int w, int h); int sunxi_layer_set_colorkey(sunxi_disp_t *ctx, uint32_t color); int sunxi_layer_disable_colorkey(sunxi_disp_t *ctx); int sunxi_layer_show(sunxi_disp_t *ctx); int sunxi_layer_hide(sunxi_disp_t *ctx); /* * Wait for vsync */ int sunxi_wait_for_vsync(sunxi_disp_t *ctx); /* * Simple G2D fill and blit operations */ int sunxi_g2d_fill_a8r8g8b8(sunxi_disp_t *disp, int x, int y, int w, int h, uint32_t color); int sunxi_g2d_blit_a8r8g8b8(sunxi_disp_t *disp, int dst_x, int dst_y, int src_x, int src_y, int w, int h); /* * The following constants are used sunxi_disp.c and represent * the area threshold below which the sunxi_g2d_blit function will * return 0, indicating that a software blit is preferred. The * 16BPP constant applies to 16bpp to 16bpp blit. */ #define G2D_BLT_SIZE_THRESHOLD 1000 #define G2D_BLT_SIZE_THRESHOLD_16BPP 2500 /* G2D counterpart for pixman_blt with the support for 16bpp and 32bpp */ int sunxi_g2d_blt(void *disp, uint32_t *src_bits, uint32_t *dst_bits, int src_stride, int dst_stride, int src_bpp, int dst_bpp, int src_x, int src_y, int dst_x, int dst_y, int w, int h); #endif