Commit 0ad46911 authored by Dan Handley's avatar Dan Handley
Browse files

Remove FVP specific comments in platform.h

Remove the FVP specific comments in platform.h since this file
is re-usable across all platforms.

Change-Id: Ifd4a4f72562adb3ecf8b9078b0150f170ef22dba
parent dff8e47a
...@@ -81,10 +81,8 @@ void bl1_platform_setup(void); ...@@ -81,10 +81,8 @@ void bl1_platform_setup(void);
struct meminfo *bl1_plat_sec_mem_layout(void); struct meminfo *bl1_plat_sec_mem_layout(void);
/* /*
* Before calling this function BL2 is loaded in memory and its entrypoint * This function allows the platform to change the entrypoint information for
* is set by load_image. This is a placeholder for the platform to change * BL2, after BL1 has loaded BL2 into memory but before BL2 is executed.
* the entrypoint of BL2 and set SPSR and security state.
* On FVP we are only setting the security state, entrypoint
*/ */
void bl1_plat_set_bl2_ep_info(struct image_info *image, void bl1_plat_set_bl2_ep_info(struct image_info *image,
struct entry_point_info *ep); struct entry_point_info *ep);
...@@ -124,29 +122,16 @@ struct entry_point_info *bl2_plat_get_bl31_ep_info(void); ...@@ -124,29 +122,16 @@ struct entry_point_info *bl2_plat_get_bl31_ep_info(void);
void bl2_plat_flush_bl31_params(void); void bl2_plat_flush_bl31_params(void);
/* /*
* Before calling this function BL31 is loaded in memory and its entrypoint * The next 3 functions allow the platform to change the entrypoint
* is set by load_image. This is a placeholder for the platform to change * information for the 3rd level BL images, after BL2 has loaded the 3rd
* the entrypoint of BL31 and set SPSR and security state. * level BL images into memory but before BL3-1 is executed.
* On FVP we are only setting the security state, entrypoint
*/ */
void bl2_plat_set_bl31_ep_info(struct image_info *image, void bl2_plat_set_bl31_ep_info(struct image_info *image,
struct entry_point_info *ep); struct entry_point_info *ep);
/*
* Before calling this function BL32 is loaded in memory and its entrypoint
* is set by load_image. This is a placeholder for the platform to change
* the entrypoint of BL32 and set SPSR and security state.
* On FVP we are only setting the security state, entrypoint
*/
void bl2_plat_set_bl32_ep_info(struct image_info *image, void bl2_plat_set_bl32_ep_info(struct image_info *image,
struct entry_point_info *ep); struct entry_point_info *ep);
/*
* Before calling this function BL33 is loaded in memory and its entrypoint
* is set by load_image. This is a placeholder for the platform to change
* the entrypoint of BL33 and set SPSR and security state.
* On FVP we are only setting the security state, entrypoint
*/
void bl2_plat_set_bl33_ep_info(struct image_info *image, void bl2_plat_set_bl33_ep_info(struct image_info *image,
struct entry_point_info *ep); struct entry_point_info *ep);
......
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