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adam.huang
Arm Trusted Firmware
Commits
7750990c
Commit
7750990c
authored
Jan 23, 2017
by
danh-arm
Committed by
GitHub
Jan 23, 2017
Browse files
Merge pull request #808 from masahir0y/build_fix
Fix parallel building
parents
bf6363ac
d014ea6c
Changes
1
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Inline
Side-by-side
make_helpers/build_macros.mk
View file @
7750990c
...
@@ -227,11 +227,12 @@ endef
...
@@ -227,11 +227,12 @@ endef
# MAKE_LD generate the linker script using the C preprocessor
# MAKE_LD generate the linker script using the C preprocessor
# $(1) = output linker script
# $(1) = output linker script
# $(2) = input template
# $(2) = input template
# $(3) = BL stage (2, 2u, 30, 31, 32, 33)
define
MAKE_LD
define
MAKE_LD
$(eval DEP
:
= $(1).d)
$(eval DEP
:
= $(1).d)
$(1)
:
$(2) |
$(dir ${1})
$(1)
:
$(2) |
bl$(3)_dirs
@
echo
" PP
$$
<"
@
echo
" PP
$$
<"
$
$(Q)
$
$(CPP)
$
$(CPPFLAGS)
-P
-D__ASSEMBLY__
-D__LINKER__
$(MAKE_DEP)
-o
$$
@
$$
<
$
$(Q)
$
$(CPP)
$
$(CPPFLAGS)
-P
-D__ASSEMBLY__
-D__LINKER__
$(MAKE_DEP)
-o
$$
@
$$
<
...
@@ -297,11 +298,10 @@ define MAKE_BL
...
@@ -297,11 +298,10 @@ define MAKE_BL
$(eval BL_LINKERFILE
:
= $(BL$(call uppercase
,
$(1))_LINKERFILE))
$(eval BL_LINKERFILE
:
= $(BL$(call uppercase
,
$(1))_LINKERFILE))
# We use sort only to get a list of unique object directory names.
# We use sort only to get a list of unique object directory names.
# ordering is not relevant but sort removes duplicates.
# ordering is not relevant but sort removes duplicates.
$(eval TEMP_OBJ_DIRS
:
= $(sort $(BUILD_DIR)/ $(dir ${OBJS})))
$(eval TEMP_OBJ_DIRS
:
= $(sort $(BUILD_DIR)/ $(dir ${OBJS}
${LINKERFILE}
)))
# The $(dir ) function leaves a trailing / on the directory names
# The $(dir ) function leaves a trailing / on the directory names
# We append a . then strip /. from each, to remove the trailing / characters
# Rip off the / to match directory names with make rule targets.
# This gives names suitable for use as make rule targets.
$(eval OBJ_DIRS
:
= $(patsubst %/
,
%
,
$(TEMP_OBJ_DIRS)))
$(eval OBJ_DIRS
:
= $(subst /.
,,
$(addsuffix .
,
$(TEMP_OBJ_DIRS))))
# Create generators for object directory structure
# Create generators for object directory structure
...
@@ -314,7 +314,7 @@ $(eval $(foreach objd,${OBJ_DIRS},$(call MAKE_PREREQ_DIR,${objd},)))
...
@@ -314,7 +314,7 @@ $(eval $(foreach objd,${OBJ_DIRS},$(call MAKE_PREREQ_DIR,${objd},)))
bl${1}_dirs
:
| ${OBJ_DIRS}
bl${1}_dirs
:
| ${OBJ_DIRS}
$(eval
$(call
MAKE_OBJS,$(BUILD_DIR),$(SOURCES),$(1)))
$(eval
$(call
MAKE_OBJS,$(BUILD_DIR),$(SOURCES),$(1)))
$(eval
$(call
MAKE_LD,$(LINKERFILE),$(BL_LINKERFILE)))
$(eval
$(call
MAKE_LD,$(LINKERFILE),$(BL_LINKERFILE)
,$(1)
))
$(ELF)
:
$(OBJS) $(LINKERFILE) | bl$(1)_dirs
$(ELF)
:
$(OBJS) $(LINKERFILE) | bl$(1)_dirs
@
echo
" LD
$$
@"
@
echo
" LD
$$
@"
...
...
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