1. 21 Sep, 2018 1 commit
  2. 12 Dec, 2017 1 commit
    • Julius Werner's avatar
      Add new function-pointer-based console API · 9536bae6
      Julius Werner authored
      
      
      This patch overhauls the console API to allow for multiple console
      instances of different drivers that are active at the same time. Instead
      of binding to well-known function names (like console_core_init),
      consoles now provide a register function (e.g. console_16550_register())
      that will hook them into the list of active consoles. All console
      operations will be dispatched to all consoles currently in the list.
      
      The new API will be selected by the build-time option MULTI_CONSOLE_API,
      which defaults to ${ERROR_DEPRECATED} for now. The old console API code
      will be retained to stay backwards-compatible to older platforms, but
      should no longer be used for any newly added platforms and can hopefully
      be removed at some point in the future.
      
      The new console API is intended to be used for both normal (bootup) and
      crash use cases, freeing platforms of the need to set up the crash
      console separately. Consoles can be individually configured to be active
      active at boot (until first handoff to EL2), at runtime (after first
      handoff to EL2), and/or after a crash. Console drivers should set a sane
      default upon registration that can be overridden with the
      console_set_scope() call. Code to hook up the crash reporting mechanism
      to this framework will be added with a later patch.
      
      This patch only affects AArch64, but the new API could easily be ported
      to AArch32 as well if desired.
      
      Change-Id: I35c5aa2cb3f719cfddd15565eb13c7cde4162549
      Signed-off-by: default avatarJulius Werner <jwerner@chromium.org>
      9536bae6