- 04 Jan, 2019 1 commit
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Antonio Nino Diaz authored
Enforce full include path for includes. Deprecate old paths. The following folders inside include/lib have been left unchanged: - include/lib/cpus/${ARCH} - include/lib/el3_runtime/${ARCH} The reason for this change is that having a global namespace for includes isn't a good idea. It defeats one of the advantages of having folders and it introduces problems that are sometimes subtle (because you may not know the header you are actually including if there are two of them). For example, this patch had to be created because two headers were called the same way: e0ea0928 ("Fix gpio includes of mt8173 platform to avoid collision."). More recently, this patch has had similar problems: 46f9b2c3 ("drivers: add tzc380 support"). This problem was introduced in commit 4ecca339 ("Move include and source files to logical locations"). At that time, there weren't too many headers so it wasn't a real issue. However, time has shown that this creates problems. Platforms that want to preserve the way they include headers may add the removed paths to PLAT_INCLUDES, but this is discouraged. Change-Id: I39dc53ed98f9e297a5966e723d1936d6ccf2fc8f Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
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- 07 Dec, 2018 1 commit
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Julius Werner authored
This patch makes the build system link the console framework code by default, like it already does with other common libraries (e.g. cache helpers). This should not make a difference in practice since TF is linked with --gc-sections, so the linker will garbage collect all functions and data that are not referenced by any other code. Thus, if a platform doesn't want to include console code for size reasons and doesn't make any references to console functions, the code will not be included in the final binary. To avoid compatibility issues with older platform ports, only make this change for the MULTI_CONSOLE_API. Change-Id: I153a9dbe680d57aadb860d1c829759ba701130d3 Signed-off-by: Julius Werner <jwerner@chromium.org>
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- 04 Dec, 2018 4 commits
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Igal Liberman authored
Very rarely, during cpuidle operations the following error is seen: "PM MSG Trigger Timeout". This is caused by slow handling of message interrutps in the PM FW running on CM3 (under heavy PM operation load). This is not a real issue, so we extend the timeout to avoid the error prints. Change-Id: I92fd6f2ff1ddf208b216c123880ded28a00b6e0e Signed-off-by: Igal Liberman <igall@marvell.com> Reviewed-on: http://vgitil04.il.marvell.com:8080/59670 Reviewed-by: Kostya Porotchkin <kostap@marvell.com> Tested-by: iSoC Platform CI <ykjenk@marvell.com>
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Christine Gharzuzi authored
- Number of open power switches for CPUs should be three and now two. - This patch updates the value of open power switches from 0xfd (two power-switches) to 0xfc (three power-switches). Change-Id: I2783ab7f04bbbb6da78eeedcabe4636f9a774512 Signed-off-by: Christine Gharzuzi <chrisg@marvell.com> Reviewed-by: Kostya Porotchkin <kostap@marvell.com>
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Konstantin Porotchkin authored
Add support for SVC test builds for tuning AVS values. Update the SVC procedure and add EEPROM access. Add support for AP807 AVS values (10 bits wide). Signed-off-by: Konstantin Porotchkin <kostap@marvell.com>
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Christine Gharzuzi authored
- Update CPU frequency on AP807 to 2GHz for SAR 0x0. - Increase AVS to 0.88V for 2GHz clock Change-Id: Ic945b682ab2f8543e34294bfc56c3eae2c5e0c8e Signed-off-by: Christine Gharzuzi <chrisg@marvell.com> Signed-off-by: Konstantin Porotchkin <kostap@marvell.com>
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- 15 Nov, 2018 1 commit
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Konstantin Porotchkin authored
Migrate Marvell platforms from legacy console API to multi-console API. Change-Id: I647f5f49148b463a257a747af05b5f0c967f267c Signed-off-by: Konstantin Porotchkin <kostap@marvell.com>
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- 08 Nov, 2018 1 commit
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Antonio Nino Diaz authored
All identifiers, regardless of use, that start with two underscores are reserved. This means they can't be used in header guards. The style that this project is now to use the full name of the file in capital letters followed by 'H'. For example, for a file called "uart_example.h", the header guard is UART_EXAMPLE_H. The exceptions are files that are imported from other projects: - CryptoCell driver - dt-bindings folders - zlib headers Change-Id: I50561bf6c88b491ec440d0c8385c74650f3c106e Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
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- 22 Oct, 2018 1 commit
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Konstantin Porotchkin authored
Move doimage utility from toos/doimage to tools/marvell/doimage. This is done for supporting mode Marvell tools in the future. Signed-off-by: Konstantin Porotchkin <kostap@marvell.com>
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- 18 Oct, 2018 1 commit
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Grzegorz Jaszczyk authored
Some of COMPHY parameters depends on the hw connection between the SoC and the PHY, which can vary on different boards e.g. due to different wires length. Define the "porting layer" with some defaults parameters. It ease updating static values which needs to be updated due to board differences, which are now grouped in one place. Example porting layer for a8k-db is under: plat/marvell/a8k/a80x0/board/phy-porting-layer.h If for some boards parameters are not defined (missing phy-porting-layer.h), the default values are used (drivers/marvell/comphy/phy-default-porting-layer.h) and the following compilation warning is show: "Using default comphy params - you may need to suit them to your board". The common COMPHY driver code is extracted in order to be shared with future COMPHY driver for A3700 SoC platforms Signed-off-by: Grzegorz Jaszczyk <jaz@semihalf.com> Signed-off-by: Igal Liberman <igall@marvell.com> Signed-off-by: Konstantin Porotchkin <kostap@marvell.com>
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- 03 Oct, 2018 1 commit
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Konstantin Porotchkin authored
The BLE is the pre-TF-A boot stage required by Marvell Armada BootROM for bringing up DRAM and allow the boot image copy to it. Since this is not a standard boot level and only uses the TF-A as a build environment, it was introduced out of source tree. However it turns out that such remote location introduces additional complexity to the upstream TF-A build process. In order to simplify the build environment the BLE source folder is relocated from the external repository to A8K platform directory. The build documentation is updated accordingly. Signed-off-by: Konstantin Porotchkin <kostap@marvell.com>
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- 02 Oct, 2018 1 commit
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Konstantin Porotchkin authored
- Fix build issue - Add initial memory parameters descriptors for BL2 - Migrate to image load V2 Basic build and run test passed on MacchiatoBin board. Need to fix the service CPU (CM3) image load procesure and test OPTEE functionality, which probably will require additional work. Signed-off-by: Konstantin Porotchkin <kostap@marvell.com>
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- 28 Sep, 2018 1 commit
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Antonio Nino Diaz authored
- Migrate to bl2_early_platform_setup2(). - Remove references to removed build options. - Use private definition of bl31_params_t. This is an incomplete migration, the platform doesn't currently compile. Change-Id: I1ae477b1f2489f49b651528050fdf06e4a55e425 Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
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- 19 Sep, 2018 1 commit
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Andre Przywara authored
At the moment we have two I2C stub drivers (for the Allwinner and the Marvell platform), which #include the actual .c driver file. Change this into the more usual design, by renaming and moving the stub drivers into platform specific header files and including these from the actual driver file. The platform specific include directories make sure the driver picks up the right header automatically. Signed-off-by: Andre Przywara <andre.przywara@arm.com>
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- 03 Sep, 2018 2 commits
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Christine Gharzuzi authored
- add svc configuration according to values burnt to the chip efuse Change-Id: Icf5d7cc41bc09ac2244d0a126106e681afebb064 Signed-off-by: Christine Gharzuzi <chrisg@marvell.com> Reviewed-by: Kostya Porotchkin <kostap@marvell.com>
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Marcin Wojtas authored
This patch enables handling PMU overflow IRQ by GIC SPI's directly in EL3. Also implement additional SMC routine, which can disable the solution on demand in runtime. Since it is possible to configure PMU interrupt trigger type in the MADT ACPI table, it is enough to set it only once in EL3 during initialization. Change-Id: Ie76aa62ccc4fd7cabfec9e3d5ed9970ada1c1b2a Signed-off-by: Marcin Wojtas <mw@semihalf.com> Reviewed-by: Kostya Porotchkin <kostap@marvell.com>
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- 02 Sep, 2018 3 commits
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Marcin Wojtas authored
Current default behavior of cpu_standby callback is problematic during the SBSA test, which is unable to run due to EL3 panic. Make it dependent on the PM firmware running. Change-Id: I7a53de8c880bd23b157dd65ce14bb48b5a5c76c8 Signed-off-by: Marcin Wojtas <mw@semihalf.com> Reviewed-by: Grzegorz Jaszczyk <jaz@semihalf.com> Reviewed-by: Kostya Porotchkin <kostap@marvell.com>
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Grzegorz Jaszczyk authored
Define the RT service space as secure with use of memory controller trustzone feature. Thanks to this protection, any NS-Bootloader nor NS-OS, won't be able to access RT services (e.g. accidentally overwrite it, which will at best result in RT services unavailability). Change-Id: Ie5b6cbe9a1b77879d6d8f8eac5d4e41e468496ce Signed-off-by: Grzegorz Jaszczyk <jaz@semihalf.com> Reviewed-by: Kostya Porotchkin <kostap@marvell.com>
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Konstantin Porotchkin authored
Rename a8k_common.h to armada_common.h to keep the same header name across all other Marvell Armada platforms. This is especially useful since various Marvell platforms may use common platform files and share the driver modules. Change-Id: I7262105201123d54ccddef9aad4097518f1e38ef Signed-off-by: Konstantin Porotchkin <kostap@marvell.com>
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- 10 Aug, 2018 1 commit
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Antonio Nino Diaz authored
Functions provided by stdio.h such as printf and sprintf are available in the codebase, but they add a lot of code to the final image if they are used: - AArch64: ~4KB - AArch32: ~2KB in T32, ~3KB in A32 tf_printf and tf_snprintf are a lot more simple, but it is preferable to use them when possible because they are also used in common code. Change-Id: Id09fd2b486198fe3d79276e2c27931595b7ba60e Acked-by: Haojian Zhuang <haojian.zhuang@linaro.org> Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
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- 18 Jul, 2018 1 commit
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Konstantin Porotchkin authored
Add common Marvell ARMADA platform components. This patch also includes common components for Marvell ARMADA 8K platforms. Change-Id: I42192fdc6525a42e46b3ac2ad63c83db9bcbfeaf Signed-off-by: Hanna Hawa <hannah@marvell.com> Signed-off-by: Konstantin Porotchkin <kostap@marvell.com>
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