1. 17 Mar, 2020 2 commits
    • Andre Przywara's avatar
      rpi: Allow using PL011 UART for RPi3/RPi4 · 5e6d821c
      Andre Przywara authored
      
      
      The Broadcom 283x SoCs feature multiple UARTs: the mostly used
      "Mini-UART", which is an 8250 compatible IP, and at least one PL011.
      While the 8250 is usually used for serial console purposes, it suffers
      from a design flaw, where its clock depends on the VPU clock, which can
      change at runtime. This will reliably mess up the baud rate.
      To avoid this problem, people might choose to use the PL011 UART for
      the serial console, which is pin-mux'ed to the very same GPIO pins.
      This can be done by adding "miniuart-bt" to the "dtoverlay=" line in
      config.txt.
      
      To prepare for this situation, use the newly gained freedom of sharing
      one console_t pointer across different UART drivers, to introduce the
      option of choosing the PL011 for the console.
      
      This is for now hard-coded to choose the Mini-UART by default.
      A follow-up patch will introduce automatic detection.
      Signed-off-by: default avatarAndre Przywara <andre.przywara@arm.com>
      Change-Id: I8cf2522151e09ff4ff94a6d396aec6fc4b091a05
      5e6d821c
    • Andre Przywara's avatar
      rpi3: console: Use same "clock-less" setup scheme as RPi4 · 795aefe5
      Andre Przywara authored
      
      
      In the wake of the upcoming unification of the console setup code
      between RPi3 and RPi4, extend the "clock-less" setup scheme to the
      RPi3. This avoid programming any clocks or baud rate registers,
      which makes the port more robust against GPU firmware changes.
      Signed-off-by: default avatarAndre Przywara <andre.przywara@arm.com>
      Change-Id: Ida83a963bb18a878997e9cbd55f8ceac6a2e1c1f
      795aefe5
  2. 30 Dec, 2019 1 commit
    • Andre Przywara's avatar
      plat: rpi4: Skip UART initialisation · 0eda713b
      Andre Przywara authored
      
      
      So far we have seen two different clock setups for the Raspberry Pi 4
      board, with the VPU clock divider being different. This was handled by
      reading the divider register and adjusting the base clock rate
      accordingly.
      Recently a new GPU firmware version appeared that changed the clock rate
      *again*, though this time at a higher level, so the VPU rate (and the
      apparent PLLC parent clock) did not seem to change, judging by reading
      the clock registers.
      So rather than playing cat and mouse with the GPU firmware or going
      further down the rabbit hole of exploring the whole clock tree, let's
      just skip the baud rate programming altogether. This works because the
      GPU firmware actually sets up and programs the debug UART already, so
      we can just use it.
      
      Pass 0 as the base clock rate to let the console driver skip the setup,
      also remove the no longer needed clock code.
      Signed-off-by: default avatarAndre Przywara <andre.przywara@arm.com>
      Change-Id: Ica88a3f3c9c11059357c1e6dd8f7a4d9b1f98fd7
      0eda713b
  3. 25 Sep, 2019 3 commits
    • Andre Przywara's avatar
      rpi4: Cleanup memory regions, move pens to first page · 882c0ff6
      Andre Przywara authored
      
      
      Now that we have the SMP pens in the first page of DRAM, we can get rid
      of all the fancy RPi3 memory regions that our RPi4 port does not really
      need. This avoids using up memory all over the place, restricting ATF
      to just run in the first 512KB of DRAM.
      
      Remove the now unused regions. This also moves the SMP pens into our
      first memory page (holding the firmware magic), where the original
      firmware put them, but where there is also enough space for them.
      
      Since the pens will require code execution privileges, we amend the
      memory attributes used for that page to include write and execution
      rights.
      
      Change-Id: I131633abeb4a4d7b9057e737b9b0d163b73e47c6
      Signed-off-by: default avatarAndre Przywara <andre.przywara@arm.com>
      882c0ff6
    • Andre Przywara's avatar
      rpi4: Accommodate "armstub8.bin" header at the beginning of BL31 image · c4597e13
      Andre Przywara authored
      
      
      The Raspberry Pi GPU firmware checks for a magic value at offset 240
      (0xf0) of the armstub8.bin image it loads. If that value matches,
      it writes the kernel load address and the DTB address into subsequent
      memory locations.
      We can use these addresses to avoid hardcoding these values into the BL31
      image, to make it more flexible and a drop-in replacement for the
      official armstub8.bin.
      
      Reserving just 16 bytes at offset 240 of the final image file is not easily
      possible, though, as this location is in the middle of the generic BL31
      entry point code.
      However we can prepend an extra section before the actual BL31 image, to
      contain the magic and addresses. This needs to be 4KB, because the
      actual BL31 entry point needs to be page aligned.
      
      Use the platform linker script hook that the generic code provides, to
      add an almost empty 4KB code block before the entry point code. The very
      first word contains a branch instruction to jump over this page, into
      the actual entry code.
      This also gives us plenty of room for the SMP pens later.
      
      Change-Id: I38caa5e7195fa39cbef8600933a03d86f09263d6
      Signed-off-by: default avatarAndre Przywara <andre.przywara@arm.com>
      c4597e13
    • Andre Przywara's avatar
      Add basic support for Raspberry Pi 4 · f5cb15b0
      Andre Przywara authored
      
      
      The Raspberry Pi 4 is a single board computer with four Cortex-A72
      cores. From a TF-A perspective it is quite similar to the Raspberry Pi
      3, although it comes with more memory (up to 4GB) and has a GIC.
      
      This initial port though differs quite a lot from the existing rpi3
      platform port, mainly due to taking a much simpler and more robust
      approach to loading the non-secure payload:
      The GPU firmware of the SoC, which is responsible for initial platform
      setup (including DRAM initialisation), already loads the kernel, device
      tree and the "armstub" into DRAM. We take advantage of this, by placing
      just a BL31 component into the armstub8.bin component, which will be
      executed first, in AArch64 EL3.
      The non-secure payload can be a kernel or a boot loader (U-Boot or
      EDK-2), disguised as the "kernel" image and loaded by the GPU firmware.
      
      So this is just a BL31-only port, which directly drops into EL2
      and executes whatever has been loaded as the "kernel" image, handing
      over the DTB address in x0.
      
      Change-Id: I636f4d1f661821566ad9e341d69ba36f6bbfb546
      Signed-off-by: default avatarAndre Przywara <andre.przywara@arm.com>
      f5cb15b0