- 20 Mar, 2017 4 commits
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Varun Wadekar authored
The GPU is the real consumer of the video protected memory region and it needs to be in reset to pick up the new region. This patch checks if the GPU is in reset before we program the new video protected memory region settings. Change-Id: I44f553bfcf07b1975abad53b245954be966c8aeb Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
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Varun Wadekar authored
This patch fixes the incorrect override settings for the SCE hardware block. Original change by Pekka Pessi <ppessi@nvidia.com> Change-Id: I33db55d6004331988b52ca70157aab1409f4829f Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
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Varun Wadekar authored
This patch programs the Memory controller's control registers to disable non-secure accesses to the TZRAM. In case these registers are already programmed by the BL2/BL30, then the driver just bails out. Change-Id: Ia1416988050e3d067296373060c717a260499122 Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
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Varun Wadekar authored
This patch adds driver for the Memory Controller (v2) in the newer Tegra SoCs. The newer hardware uses ARM's SMMU hardware instead of the proprietary block in the past. Change-Id: I78359da780dc840213b6e99954e45e34428d4fff Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
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