1. 14 Aug, 2014 2 commits
    • Dan Handley's avatar
      Move IO storage source to drivers directory · 935db693
      Dan Handley authored
      Move the remaining IO storage source file (io_storage.c) from the
      lib to the drivers directory. This requires that platform ports
      explicitly add this file to the list of source files.
      
      Also move the IO header files to a new sub-directory, include/io.
      
      Change-Id: I862b1252a796b3bcac0d93e50b11e7fb2ded93d6
      935db693
    • Dan Handley's avatar
      Remove redundant io_init() function · 6d16ce0b
      Dan Handley authored
      The intent of io_init() was to allow platform ports to provide
      a data object (io_plat_data_t) to the IO storage framework to
      allocate into. The abstraction was incomplete because io_plat_data_t
      uses a platform defined constant and the IO storage framework
      internally allocates other arrays using platform defined constants.
      
      This change simplifies the implementation by instantiating the
      supporting objects in the IO storage framework itself. There is now
      no need for the platform to call io_init().
      
      The FVP port has been updated accordingly.
      
      THIS CHANGE REQUIRES ALL PLATFORM PORTS THAT USE THE IO STORAGE
      FRAMEWORK TO BE UDPATED.
      
      Change-Id: Ib48ac334de9e538064734334c773f8b43df3a7dc
      6d16ce0b
  2. 23 May, 2014 1 commit
    • Dan Handley's avatar
      Split platform.h into separate headers · 5f0cdb05
      Dan Handley authored
      Previously, platform.h contained many declarations and definitions
      used for different purposes. This file has been split so that:
      
      * Platform definitions used by common code that must be defined
        by the platform are now in platform_def.h. The exact include
        path is exported through $PLAT_INCLUDES in the platform makefile.
      
      * Platform definitions specific to the FVP platform are now in
        /plat/fvp/fvp_def.h.
      
      * Platform API declarations specific to the FVP platform are now
        in /plat/fvp/fvp_private.h.
      
      * The remaining platform API declarations that must be ported by
        each platform are still in platform.h but this file has been
        moved to /include/plat/common since this can be shared by all
        platforms.
      
      Change-Id: Ieb3bb22fbab3ee8027413c6b39a783534aee474a
      5f0cdb05
  3. 06 May, 2014 5 commits
    • Dan Handley's avatar
      Remove variables from .data section · 625de1d4
      Dan Handley authored
      Update code base to remove variables from the .data section,
      mainly by using const static data where possible and adding
      the const specifier as required. Most changes are to the IO
      subsystem, including the framework APIs. The FVP power
      management code is also affected.
      
      Delay initialization of the global static variable,
      next_image_type in bl31_main.c, until it is realy needed.
      Doing this moves the variable from the .data to the .bss
      section.
      
      Also review the IO interface for inconsistencies, using
      uintptr_t where possible instead of void *. Remove the
      io_handle and io_dev_handle typedefs, which were
      unnecessary, replacing instances with uintptr_t.
      
      Fixes ARM-software/tf-issues#107.
      
      Change-Id: I085a62197c82410b566e4698e5590063563ed304
      625de1d4
    • Dan Handley's avatar
      Reduce deep nesting of header files · 97043ac9
      Dan Handley authored
      Reduce the number of header files included from other header
      files as much as possible without splitting the files. Use forward
      declarations where possible. This allows removal of some unnecessary
      "#ifndef __ASSEMBLY__" statements.
      
      Also, review the .c and .S files for which header files really need
      including and reorder the #include statements alphabetically.
      
      Fixes ARM-software/tf-issues#31
      
      Change-Id: Iec92fb976334c77453e010b60bcf56f3be72bd3e
      97043ac9
    • Dan Handley's avatar
      Always use named structs in header files · fb037bfb
      Dan Handley authored
      Add tag names to all unnamed structs in header files. This
      allows forward declaration of structs, which is necessary to
      reduce header file nesting (to be implemented in a subsequent
      commit).
      
      Also change the typedef names across the codebase to use the _t
      suffix to be more conformant with the Linux coding style. The
      coding style actually prefers us not to use typedefs at all but
      this is considered a step too far for Trusted Firmware.
      
      Also change the IO framework structs defintions to use typedef'd
      structs to be consistent with the rest of the codebase.
      
      Change-Id: I722b2c86fc0d92e4da3b15e5cab20373dd26786f
      fb037bfb
    • Dan Handley's avatar
      Make use of user/system includes more consistent · 35e98e55
      Dan Handley authored
      Make codebase consistent in its use of #include "" syntax for
      user includes and #include <> syntax for system includes.
      
      Fixes ARM-software/tf-issues#65
      
      Change-Id: If2f7c4885173b1fd05ac2cde5f1c8a07000c7a33
      35e98e55
    • Dan Handley's avatar
      Move include and source files to logical locations · 4ecca339
      Dan Handley authored
      Move almost all system include files to a logical sub-directory
      under ./include. The only remaining system include directories
      not under ./include are specific to the platform. Move the
      corresponding source files to match the include directory
      structure.
      
      Also remove pm.h as it is no longer used.
      
      Change-Id: Ie5ea6368ec5fad459f3e8a802ad129135527f0b3
      4ecca339
  4. 17 Feb, 2014 1 commit
    • James Morrissey's avatar
      Add IO abstraction framework · f2f9bb5e
      James Morrissey authored
      This is intended primarily for use as a storage abstraction.
      It allows operations such as image-loading to be implemented
      in a platform-independent fashion.  Each platform registers
      a set of IO drivers during initialisation.  The platform must
      also provide a function that will return a device and a specifier
      that can be used to access specified content.
      
      Clients of the API will primarily use device and entity handles.
      The term "entity" is deliberately vague, to allow for different
      representations of content accessed using different types of
      specifier, but will often be interpreted as a "file" where the
      specifier will normally be its path.
      
      This commit builds, but is intended to be paired with a sample
      implementation of "load_image" using a semi-hosting driver on FVP.
      
      Change-Id: Id3b52f1c0eb9ce76b44b99fc6b6460803668cc86
      f2f9bb5e