- 25 Jan, 2019 1 commit
-
-
Antonio Nino Diaz authored
Use full include paths like it is done for common includes. This cleanup was started in commit d40e0e08283a ("Sanitise includes across codebase"), but it only cleaned common files and drivers. This patch does the same to Arm platforms. Change-Id: If982e6450bbe84dceb56d464e282bcf5d6d9ab9b Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
-
- 04 Jan, 2019 1 commit
-
-
Antonio Nino Diaz authored
Enforce full include path for includes. Deprecate old paths. The following folders inside include/lib have been left unchanged: - include/lib/cpus/${ARCH} - include/lib/el3_runtime/${ARCH} The reason for this change is that having a global namespace for includes isn't a good idea. It defeats one of the advantages of having folders and it introduces problems that are sometimes subtle (because you may not know the header you are actually including if there are two of them). For example, this patch had to be created because two headers were called the same way: e0ea0928 ("Fix gpio includes of mt8173 platform to avoid collision."). More recently, this patch has had similar problems: 46f9b2c3 ("drivers: add tzc380 support"). This problem was introduced in commit 4ecca339 ("Move include and source files to logical locations"). At that time, there weren't too many headers so it wasn't a real issue. However, time has shown that this creates problems. Platforms that want to preserve the way they include headers may add the removed paths to PLAT_INCLUDES, but this is discouraged. Change-Id: I39dc53ed98f9e297a5966e723d1936d6ccf2fc8f Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
-
- 27 Nov, 2018 1 commit
-
-
Chandni Cherukuri authored
The CSS_SYSTEM_PWR_DMN_LVL macro that defines the system power domain level is fixed at ARM_PWR_LVL2 for all CSS platforms. However, the system power domain level can be different for CSS platforms that use multi-threaded CPUs. So, in preparation towards adding support for platforms that use multi-threaded CPUs, refactor the definition of CSS_SYSTEM_PWR_DMN_LVL such that CSS_SYSTEM_PWR_DMN_LVL is uniquely defined for each of the CSS platform. Change-Id: Ia837b13f6865e71da01780993c048b45b7f36d85 Signed-off-by: Chandni Cherukuri <chandni.cherukuri@arm.com>
-
- 08 Nov, 2018 1 commit
-
-
Antonio Nino Diaz authored
All identifiers, regardless of use, that start with two underscores are reserved. This means they can't be used in header guards. The style that this project is now to use the full name of the file in capital letters followed by 'H'. For example, for a file called "uart_example.h", the header guard is UART_EXAMPLE_H. The exceptions are files that are imported from other projects: - CryptoCell driver - dt-bindings folders - zlib headers Change-Id: I50561bf6c88b491ec440d0c8385c74650f3c106e Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
-
- 11 Oct, 2018 1 commit
-
-
Antonio Nino Diaz authored
This file is shared between FVP and all CSS platforms. While it may be true that some definitions can be common, it doesn't make sense conceptually. For example, the stack size depends on the platform and so does the SRAM size. After removing them, there are not enough common definitions to justify having this header, so the other definitions have been moved to the platform_def.h of FVP, board_css_def.h and arm_def.h. Change-Id: Ifbf4b017227f9dfefa1a430f67d7d6baae6a4ba1 Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
-
- 02 Oct, 2018 1 commit
-
-
Antonio Nino Diaz authored
This option makes it hard to optimize the memory definitions of all Arm platforms because any change in the common defines must work in all of them. The best thing to do is to remove it and move the definition to each platform's header. FVP, SGI and SGM were using the definitions in board_arm_def.h. The definitions have been copied to each platform's platform_def.h. Juno was already using the ones in platform_def.h, so there have been no changes. Change-Id: I9aecd11bbc72a3d0d7aad1ef9934d8df21dcfaf2 Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
-
- 28 Sep, 2018 2 commits
-
-
Antonio Nino Diaz authored
- Remove references to removed build options. - Remove support for LOAD_IMAGE_V2=0. Change-Id: I296385ef2ebf829446c76a54400d73f963ed265f Tested-by: Nariman Poushin <nariman.poushin@linaro.org> Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
-
Dimitris Papastamos authored
-
- 24 Sep, 2018 1 commit
-
-
Elieva Pignat authored
For sgm775 the SCP_BL2 build in debug mode is around 94KiB which is higher than the maximum size for SCP_BL2. This patch increase the maximum allowed size for SCP_BL2 to 96KiB. Change-Id: Ibca0daadba41429301c651ae21cbba87e45ccddf Signed-off-by: Elieva Pignat <Elieva.Pignat@arm.com>
-
- 03 Aug, 2018 1 commit
-
-
Nariman Poushin authored
Add support for System Guidance for Mobile platform SGM775 Change-Id: I2442a50caae8f597e5e5949cd48f695cf75d9653 Signed-off-by: Nariman Poushin <nariman.poushin@linaro.org>
-