1. 27 Feb, 2019 2 commits
    • Antonio Nino Diaz's avatar
      BL2_AT_EL3: Enable pointer authentication support · dcbfa11b
      Antonio Nino Diaz authored
      
      
      The size increase after enabling options related to ARMv8.3-PAuth is:
      
      +----------------------------+-------+-------+-------+--------+
      |                            |  text |  bss  |  data | rodata |
      +----------------------------+-------+-------+-------+--------+
      | CTX_INCLUDE_PAUTH_REGS = 1 |   +44 |   +0  |   +0  |   +0   |
      |                            |  0.2% |       |       |        |
      +----------------------------+-------+-------+-------+--------+
      | ENABLE_PAUTH = 1           |  +712 |   +0  |  +16  |   +0   |
      |                            |  3.1% |       |  0.9% |        |
      +----------------------------+-------+-------+-------+--------+
      
      The results are valid for the following build configuration:
      
          make PLAT=fvp SPD=tspd DEBUG=1 \
          BL2_AT_EL3=1                   \
          CTX_INCLUDE_PAUTH_REGS=1       \
          ENABLE_PAUTH=1
      
      Change-Id: I1c0616e7dea30962a92b4fd113428bc30a018320
      Signed-off-by: default avatarAntonio Nino Diaz <antonio.ninodiaz@arm.com>
      dcbfa11b
    • Antonio Nino Diaz's avatar
      BL2: Enable pointer authentication support · 9d93fc2f
      Antonio Nino Diaz authored
      
      
      The size increase after enabling options related to ARMv8.3-PAuth is:
      
      +----------------------------+-------+-------+-------+--------+
      |                            |  text |  bss  |  data | rodata |
      +----------------------------+-------+-------+-------+--------+
      | CTX_INCLUDE_PAUTH_REGS = 1 |   +40 |   +0  |   +0  |   +0   |
      |                            |  0.2% |       |       |        |
      +----------------------------+-------+-------+-------+--------+
      | ENABLE_PAUTH = 1           |  +664 |   +0  |  +16  |   +0   |
      |                            |  3.1% |       |  0.9% |        |
      +----------------------------+-------+-------+-------+--------+
      
      Results calculated with the following build configuration:
      
          make PLAT=fvp SPD=tspd DEBUG=1 \
          SDEI_SUPPORT=1                 \
          EL3_EXCEPTION_HANDLING=1       \
          TSP_NS_INTR_ASYNC_PREEMPT=1    \
          CTX_INCLUDE_PAUTH_REGS=1       \
          ENABLE_PAUTH=1
      
      The changes for BL2_AT_EL3 aren't done in this commit.
      
      Change-Id: I8c803b40c7160525a06173bc6cdca21c4505837d
      Signed-off-by: default avatarAntonio Nino Diaz <antonio.ninodiaz@arm.com>
      9d93fc2f
  2. 15 Jan, 2019 1 commit
  3. 04 Jan, 2019 1 commit
    • Antonio Nino Diaz's avatar
      Sanitise includes across codebase · 09d40e0e
      Antonio Nino Diaz authored
      Enforce full include path for includes. Deprecate old paths.
      
      The following folders inside include/lib have been left unchanged:
      
      - include/lib/cpus/${ARCH}
      - include/lib/el3_runtime/${ARCH}
      
      The reason for this change is that having a global namespace for
      includes isn't a good idea. It defeats one of the advantages of having
      folders and it introduces problems that are sometimes subtle (because
      you may not know the header you are actually including if there are two
      of them).
      
      For example, this patch had to be created because two headers were
      called the same way: e0ea0928 ("Fix gpio includes of mt8173 platform
      to avoid collision."). More recently, this patch has had similar
      problems: 46f9b2c3 ("drivers: add tzc380 support").
      
      This problem was introduced in commit 4ecca339
      
       ("Move include and
      source files to logical locations"). At that time, there weren't too
      many headers so it wasn't a real issue. However, time has shown that
      this creates problems.
      
      Platforms that want to preserve the way they include headers may add the
      removed paths to PLAT_INCLUDES, but this is discouraged.
      
      Change-Id: I39dc53ed98f9e297a5966e723d1936d6ccf2fc8f
      Signed-off-by: default avatarAntonio Nino Diaz <antonio.ninodiaz@arm.com>
      09d40e0e
  4. 10 Dec, 2018 1 commit
  5. 08 Nov, 2018 1 commit
    • Antonio Nino Diaz's avatar
      Standardise header guards across codebase · c3cf06f1
      Antonio Nino Diaz authored
      
      
      All identifiers, regardless of use, that start with two underscores are
      reserved. This means they can't be used in header guards.
      
      The style that this project is now to use the full name of the file in
      capital letters followed by 'H'. For example, for a file called
      "uart_example.h", the header guard is UART_EXAMPLE_H.
      
      The exceptions are files that are imported from other projects:
      
      - CryptoCell driver
      - dt-bindings folders
      - zlib headers
      
      Change-Id: I50561bf6c88b491ec440d0c8385c74650f3c106e
      Signed-off-by: default avatarAntonio Nino Diaz <antonio.ninodiaz@arm.com>
      c3cf06f1
  6. 29 Oct, 2018 1 commit
    • Soby Mathew's avatar
      PIE: Use PC relative adrp/adr for symbol reference · f1722b69
      Soby Mathew authored
      
      
      This patch fixes up the AArch64 assembly code to use
      adrp/adr instructions instead of ldr instruction for
      reference to symbols. This allows these assembly
      sequences to be Position Independant. Note that the
      the reference to sizes have been replaced with
      calculation of size at runtime. This is because size
      is a constant value and does not depend on execution
      address and using PC relative instructions for loading
      them makes them relative to execution address. Also
      we cannot use `ldr` instruction to load size as it
      generates a dynamic relocation entry which must *not*
      be fixed up and it is difficult for a dynamic loader
      to differentiate which entries need to be skipped.
      
      Change-Id: I8bf4ed5c58a9703629e5498a27624500ef40a836
      Signed-off-by: default avatarSoby Mathew <soby.mathew@arm.com>
      f1722b69
  7. 28 Sep, 2018 1 commit
  8. 17 Aug, 2018 1 commit
  9. 03 Aug, 2018 1 commit
  10. 11 Jul, 2018 3 commits
    • Roberto Vargas's avatar
      Add end_vector_entry assembler macro · a9203eda
      Roberto Vargas authored
      
      
      Check_vector_size checks if the size of the vector fits
      in the size reserved for it. This check creates problems in
      the Clang assembler. A new macro, end_vector_entry, is added
      and check_vector_size is deprecated.
      
      This new macro fills the current exception vector until the next
      exception vector. If the size of the current vector is bigger
      than 32 instructions then it gives an error.
      
      Change-Id: Ie8545cf1003a1e31656a1018dd6b4c28a4eaf671
      Signed-off-by: default avatarRoberto Vargas <roberto.vargas@arm.com>
      a9203eda
    • Roberto Vargas's avatar
      Add .extab and .exidx sections · ad925094
      Roberto Vargas authored
      
      
      These sections are required by clang when the code is compiled for
      aarch32. These sections are related to the unwind of the stack in
      exceptions, but in the way that clang defines and uses them, the
      garbage collector cannot get rid of them.
      
      Change-Id: I085efc0cf77eae961d522472f72c4b5bad2237ab
      Signed-off-by: default avatarRoberto Vargas <roberto.vargas@arm.com>
      ad925094
    • Roberto Vargas's avatar
      Use ALIGN instead of NEXT in linker scripts · 5629b2b1
      Roberto Vargas authored
      
      
      Clang linker doesn't support NEXT. As we are not using the MEMORY command
      to define discontinuous memory for the output file in any of the linker
      scripts, ALIGN and NEXT are equivalent.
      
      Change-Id: I867ffb9c9a76d4e81c9ca7998280b2edf10efea0
      Signed-off-by: default avatarRoberto Vargas <roberto.vargas@arm.com>
      5629b2b1
  11. 26 Apr, 2018 1 commit
  12. 13 Apr, 2018 1 commit
  13. 07 Apr, 2018 1 commit
    • Jiafei Pan's avatar
      Add support for BL2 in XIP memory · 7d173fc5
      Jiafei Pan authored
      
      
      In some use-cases BL2 will be stored in eXecute In Place (XIP) memory,
      like BL1. In these use-cases, it is necessary to initialize the RW sections
      in RAM, while leaving the RO sections in place. This patch enable this
      use-case with a new build option, BL2_IN_XIP_MEM. For now, this option
      is only supported when BL2_AT_EL3 is 1.
      Signed-off-by: default avatarJiafei Pan <Jiafei.Pan@nxp.com>
      7d173fc5
  14. 05 Mar, 2018 1 commit
  15. 28 Feb, 2018 2 commits
  16. 27 Feb, 2018 1 commit
    • Antonio Nino Diaz's avatar
      Add comments about mismatched TCR_ELx and xlat tables · 883d1b5d
      Antonio Nino Diaz authored
      
      
      When the MMU is enabled and the translation tables are mapped, data
      read/writes to the translation tables are made using the attributes
      specified in the translation tables themselves. However, the MMU
      performs table walks with the attributes specified in TCR_ELx. They are
      completely independent, so special care has to be taken to make sure
      that they are the same.
      
      This has to be done manually because it is not practical to have a test
      in the code. Such a test would need to know the virtual memory region
      that contains the translation tables and check that for all of the
      tables the attributes match the ones in TCR_ELx. As the tables may not
      even be mapped at all, this isn't a test that can be made generic.
      
      The flags used by enable_mmu_xxx() have been moved to the same header
      where the functions are.
      
      Also, some comments in the linker scripts related to the translation
      tables have been fixed.
      
      Change-Id: I1754768bffdae75f53561b1c4a5baf043b45a304
      Signed-off-by: default avatarAntonio Nino Diaz <antonio.ninodiaz@arm.com>
      883d1b5d
  17. 26 Feb, 2018 2 commits
    • Soby Mathew's avatar
      Introduce the new BL handover interface · a6f340fe
      Soby Mathew authored
      
      
      This patch introduces a new BL handover interface. It essentially allows
      passing 4 arguments between the different BL stages. Effort has been made
      so as to be compatible with the previous handover interface. The previous
      blx_early_platform_setup() platform API is now deprecated and the new
      blx_early_platform_setup2() variant is introduced. The weak compatiblity
      implementation for the new API is done in the `plat_bl_common.c` file.
      Some of the new arguments in the new API will be reserved for generic
      code use when dynamic configuration support is implemented. Otherwise
      the other registers are available for platform use.
      
      Change-Id: Ifddfe2ea8e32497fe1beb565cac155ad9d50d404
      Signed-off-by: default avatarSoby Mathew <soby.mathew@arm.com>
      a6f340fe
    • Soby Mathew's avatar
      Add image_id to bl1_plat_handle_post/pre_image_load() · 566034fc
      Soby Mathew authored
      
      
      This patch adds an argument to bl1_plat_post/pre_image_load() APIs
      to make it more future proof. The default implementation of
      these are moved to `plat_bl1_common.c` file.
      
      These APIs are now invoked appropriately in the FWU code path prior
      to or post image loading by BL1 and are not restricted
      to LOAD_IMAGE_V2.
      
      The patch also reorganizes some common platform files. The previous
      `plat_bl2_el3_common.c` and `platform_helpers_default.c` files are
      merged into a new `plat_bl_common.c` file.
      
      NOTE: The addition of an argument to the above mentioned platform APIs
      is not expected to have a great impact because these APIs were only
      recently added and are unlikely to be used.
      
      Change-Id: I0519caaee0f774dd33638ff63a2e597ea178c453
      Signed-off-by: default avatarSoby Mathew <soby.mathew@arm.com>
      566034fc
  18. 06 Feb, 2018 1 commit
  19. 05 Feb, 2018 1 commit
    • Etienne Carriere's avatar
      aarch32: optee: define the OP-TEE secure payload · 10c66958
      Etienne Carriere authored
      
      
      AArch32 only platforms can boot the OP-TEE secure firmware as
      a BL32 secure payload. Such configuration can be defined through
      AARCH32_SP=optee.
      
      The source files can rely on AARCH32_SP_OPTEE to condition
      OP-TEE boot specific instruction sequences.
      
      OP-TEE does not expect ARM Trusted Firmware formatted structure
      as boot argument. Load sequence is expected to have already loaded
      to OP-TEE boot arguments into the bl32 entrypoint info structure.
      
      Last, AArch32 platform can only boot AArch32 OP-TEE images.
      
      Change-Id: Ic28eec5004315fc9111051add6bb1a1d607fc815
      Signed-off-by: default avatarEtienne Carriere <etienne.carriere@linaro.org>
      10c66958
  20. 01 Feb, 2018 1 commit
  21. 18 Jan, 2018 3 commits
    • Roberto Vargas's avatar
      bl2-el3: Don't compile BL1 when BL2_AT_EL3 is defined in FVP · 76d26733
      Roberto Vargas authored
      
      
      This patch modifies the makefiles to avoid the definition
      of BL1_SOURCES and BL2_SOURCES in the tbbr makefiles, and
      it lets to the platform makefiles to define them if they
      actually need these images. In the case of BL2_AT_EL3
      BL1 will not be needed usually because the Boot ROM will
      jump directly to BL2.
      
      Change-Id: Ib6845a260633a22a646088629bcd7387fe35dcf9
      Signed-off-by: default avatarRoberto Vargas <roberto.vargas@arm.com>
      76d26733
    • Roberto Vargas's avatar
      bl2-el3: Mark all the assembly functions in bl2 at el3 · 487d3bf2
      Roberto Vargas authored
      
      
      When BL2_AT_EL3 option is enabled some platforms are going to
      need a resident part in BL2 because the boot rom may jump to it
      after a reset. This patch introduces __TEXT_RESIDENT_START__ and
      __TEXT_RESIDENT_END__ linker symbols that mark the resident region.
      
      Change-Id: Ib20c1b8ee257831bcc0ca7d3df98d0cb617a04f8
      Signed-off-by: default avatarRoberto Vargas <roberto.vargas@arm.com>
      487d3bf2
    • Roberto Vargas's avatar
      bl2-el3: Add BL2_EL3 image · b1d27b48
      Roberto Vargas authored
      
      
      This patch enables BL2 to execute at the highest exception level
      without any dependancy on TF BL1. This enables platforms which already
      have a non-TF Boot ROM to directly load and execute BL2 and subsequent BL
      stages without need for BL1.  This is not currently possible because
      BL2 executes at S-EL1 and cannot jump straight to EL3.
      
      Change-Id: Ief1efca4598560b1b8c8e61fbe26d1f44e929d69
      Signed-off-by: default avatarRoberto Vargas <roberto.vargas@arm.com>
      b1d27b48
  22. 29 Nov, 2017 1 commit
    • Antonio Nino Diaz's avatar
      Replace magic numbers in linkerscripts by PAGE_SIZE · a2aedac2
      Antonio Nino Diaz authored
      
      
      When defining different sections in linker scripts it is needed to align
      them to multiples of the page size. In most linker scripts this is done
      by aligning to the hardcoded value 4096 instead of PAGE_SIZE.
      
      This may be confusing when taking a look at all the codebase, as 4096
      is used in some parts that aren't meant to be a multiple of the page
      size.
      
      Change-Id: I36c6f461c7782437a58d13d37ec8b822a1663ec1
      Signed-off-by: default avatarAntonio Nino Diaz <antonio.ninodiaz@arm.com>
      a2aedac2
  23. 24 Oct, 2017 1 commit
  24. 03 May, 2017 1 commit
  25. 19 Apr, 2017 1 commit
    • Dan Handley's avatar
      Minor refactor of BL2 image load v2 · c2a9ee63
      Dan Handley authored
      
      
      Previously, get_next_bl_params_from_mem_params_desc() populated arg0
      in the EL3 runtime entrypoint with a bl_params_t pointer. This is the
      responsibility of the generic LOAD_IMAGE_V2 framework instead of the
      descriptor-based image loading utility functions. Therefore this patch
      moves that code to bl2_load_images().
      
      Also, this patch moves the code that flushes the bl_params structure to
      flush_bl_params_desc(), together with the other descriptor-based image
      loading flushing code.
      
      Change-Id: I4541e3f50e3878dde7cf89e9e8f31fe0b173fb9d
      Signed-off-by: default avatarDan Handley <dan.handley@arm.com>
      c2a9ee63
  26. 31 Mar, 2017 2 commits
    • Douglas Raillard's avatar
      Add support for GCC stack protection · 51faada7
      Douglas Raillard authored
      
      
      Introduce new build option ENABLE_STACK_PROTECTOR. It enables
      compilation of all BL images with one of the GCC -fstack-protector-*
      options.
      
      A new platform function plat_get_stack_protector_canary() is introduced.
      It returns a value that is used to initialize the canary for stack
      corruption detection. Returning a random value will prevent an attacker
      from predicting the value and greatly increase the effectiveness of the
      protection.
      
      A message is printed at the ERROR level when a stack corruption is
      detected.
      
      To be effective, the global data must be stored at an address
      lower than the base of the stacks. Failure to do so would allow an
      attacker to overwrite the canary as part of an attack which would void
      the protection.
      
      FVP implementation of plat_get_stack_protector_canary is weak as
      there is no real source of entropy on the FVP. It therefore relies on a
      timer's value, which could be predictable.
      
      Change-Id: Icaaee96392733b721fa7c86a81d03660d3c1bc06
      Signed-off-by: default avatarDouglas Raillard <douglas.raillard@arm.com>
      51faada7
    • Antonio Nino Diaz's avatar
      Flush console where necessary · 0b32628e
      Antonio Nino Diaz authored
      
      
      Call console_flush() before execution either terminates or leaves an
      exception level.
      
      Fixes: ARM-software/tf-issues#123
      
      Change-Id: I64eeb92effb039f76937ce89f877b68e355588e3
      Signed-off-by: default avatarAntonio Nino Diaz <antonio.ninodiaz@arm.com>
      0b32628e
  27. 20 Mar, 2017 1 commit
  28. 06 Feb, 2017 1 commit
    • Douglas Raillard's avatar
      Introduce unified API to zero memory · 308d359b
      Douglas Raillard authored
      
      
      Introduce zeromem_dczva function on AArch64 that can handle unaligned
      addresses and make use of DC ZVA instruction to zero a whole block at a
      time. This zeroing takes place directly in the cache to speed it up
      without doing external memory access.
      
      Remove the zeromem16 function on AArch64 and replace it with an alias to
      zeromem. This zeromem16 function is now deprecated.
      
      Remove the 16-bytes alignment constraint on __BSS_START__ in
      firmware-design.md as it is now not mandatory anymore (it used to comply
      with zeromem16 requirements).
      
      Change the 16-bytes alignment constraints in SP min's linker script to a
      8-bytes alignment constraint as the AArch32 zeromem implementation is now
      more efficient on 8-bytes aligned addresses.
      
      Introduce zero_normalmem and zeromem helpers in platform agnostic header
      that are implemented this way:
      * AArch32:
      	* zero_normalmem: zero using usual data access
      	* zeromem: alias for zero_normalmem
      * AArch64:
      	* zero_normalmem: zero normal memory  using DC ZVA instruction
      	                  (needs MMU enabled)
      	* zeromem: zero using usual data access
      
      Usage guidelines: in most cases, zero_normalmem should be preferred.
      
      There are 2 scenarios where zeromem (or memset) must be used instead:
      * Code that must run with MMU disabled (which means all memory is
        considered device memory for data accesses).
      * Code that fills device memory with null bytes.
      
      Optionally, the following rule can be applied if performance is
      important:
      * Code zeroing small areas (few bytes) that are not secrets should use
        memset to take advantage of compiler optimizations.
      
        Note: Code zeroing security-related critical information should use
        zero_normalmem/zeromem instead of memset to avoid removal by
        compilers' optimizations in some cases or misbehaving versions of GCC.
      
      Fixes ARM-software/tf-issues#408
      
      Change-Id: Iafd9663fc1070413c3e1904e54091cf60effaa82
      Signed-off-by: default avatarDouglas Raillard <douglas.raillard@arm.com>
      308d359b
  29. 05 Dec, 2016 1 commit
    • Jeenu Viswambharan's avatar
      Define and use no_ret macro where no return is expected · a806dad5
      Jeenu Viswambharan authored
      
      
      There are many instances in ARM Trusted Firmware where control is
      transferred to functions from which return isn't expected. Such jumps
      are made using 'bl' instruction to provide the callee with the location
      from which it was jumped to. Additionally, debuggers infer the caller by
      examining where 'lr' register points to. If a 'bl' of the nature
      described above falls at the end of an assembly function, 'lr' will be
      left pointing to a location outside of the function range. This misleads
      the debugger back trace.
      
      This patch defines a 'no_ret' macro to be used when jumping to functions
      from which return isn't expected. The macro ensures to use 'bl'
      instruction for the jump, and also, for debug builds, places a 'nop'
      instruction immediately thereafter (unless instructed otherwise) so as
      to leave 'lr' pointing within the function range.
      
      Change-Id: Ib34c69fc09197cfd57bc06e147cc8252910e01b0
      Co-authored-by: default avatarDouglas Raillard <douglas.raillard@arm.com>
      Signed-off-by: default avatarJeenu Viswambharan <jeenu.viswambharan@arm.com>
      a806dad5
  30. 21 Sep, 2016 1 commit
    • Yatharth Kochar's avatar
      AArch32: Add generic changes in BL2 · d48c12e9
      Yatharth Kochar authored
      This patch adds generic changes in BL2 to support AArch32 state.
      New AArch32 specific assembly/C files are introduced and
      some files are moved to AArch32/64 specific folders.
      BL2 for AArch64 is refactored but functionally identical.
      
      BL2 executes in Secure SVC mode in AArch32 state.
      
      Change-Id: Ifaacbc2a91f8640876385b953adb24744d9dbde3
      d48c12e9
  31. 20 Sep, 2016 1 commit
    • Yatharth Kochar's avatar
      Changes for new version of image loading in BL1/BL2 · 42019bf4
      Yatharth Kochar authored
      This patch adds changes in BL1 & BL2 to use new version
      of image loading to load the BL images.
      
      Following are the changes in BL1:
        -Use new version of load_auth_image() to load BL2
        -Modified `bl1_init_bl2_mem_layout()` to remove using
         `reserve_mem()` and to calculate `bl2_mem_layout`.
         `bl2_mem_layout` calculation now assumes that BL1 RW
         data is at the top of the bl1_mem_layout, which is more
         restrictive than the previous BL1 behaviour.
      
      Following are the changes in BL2:
        -The `bl2_main.c` is refactored and all the functions
         for loading BLxx images are now moved to `bl2_image_load.c`
         `bl2_main.c` now calls a top level `bl2_load_images()` to
         load all the images that are applicable in BL2.
        -Added new file `bl2_image_load_v2.c` that uses new version
         of image loading to load the BL images in BL2.
      
      All the above changes are conditionally compiled using the
      `LOAD_IMAGE_V2` flag.
      
      Change-Id: Ic6dcde5a484495bdc05526d9121c59fa50c1bf23
      42019bf4
  32. 09 Aug, 2016 1 commit
    • Soby Mathew's avatar
      Move spinlock library code to AArch64 folder · 12ab697e
      Soby Mathew authored
      This patch moves the assembly exclusive lock library code
      `spinlock.S` into architecture specific folder `aarch64`.
      A stub file which includes the file from new location is
      retained at the original location for compatibility. The BL
      makefiles are also modified to include the file from the new
      location.
      
      Change-Id: Ide0b601b79c439e390c3a017d93220a66be73543
      12ab697e