1. 27 Nov, 2018 1 commit
    • Chandni Cherukuri's avatar
      plat/css: allow platforms to define the system power domain level · eff2f444
      Chandni Cherukuri authored
      
      
      The CSS_SYSTEM_PWR_DMN_LVL macro that defines the system power domain
      level is fixed at ARM_PWR_LVL2 for all CSS platforms. However, the
      system power domain level can be different for CSS platforms that
      use multi-threaded CPUs.
      
      So, in preparation towards adding support for platforms that use
      multi-threaded CPUs, refactor the definition of CSS_SYSTEM_PWR_DMN_LVL
      such that CSS_SYSTEM_PWR_DMN_LVL is uniquely defined for each of the
      CSS platform.
      
      Change-Id: Ia837b13f6865e71da01780993c048b45b7f36d85
      Signed-off-by: default avatarChandni Cherukuri <chandni.cherukuri@arm.com>
      eff2f444
  2. 08 Nov, 2018 1 commit
    • Antonio Nino Diaz's avatar
      Standardise header guards across codebase · c3cf06f1
      Antonio Nino Diaz authored
      
      
      All identifiers, regardless of use, that start with two underscores are
      reserved. This means they can't be used in header guards.
      
      The style that this project is now to use the full name of the file in
      capital letters followed by 'H'. For example, for a file called
      "uart_example.h", the header guard is UART_EXAMPLE_H.
      
      The exceptions are files that are imported from other projects:
      
      - CryptoCell driver
      - dt-bindings folders
      - zlib headers
      
      Change-Id: I50561bf6c88b491ec440d0c8385c74650f3c106e
      Signed-off-by: default avatarAntonio Nino Diaz <antonio.ninodiaz@arm.com>
      c3cf06f1
  3. 11 Oct, 2018 1 commit
    • Antonio Nino Diaz's avatar
      plat/arm: Remove file arm_board_def.h · 0f58d4f2
      Antonio Nino Diaz authored
      
      
      This file is shared between FVP and all CSS platforms. While it may be
      true that some definitions can be common, it doesn't make sense
      conceptually. For example, the stack size depends on the platform and so
      does the SRAM size.
      
      After removing them, there are not enough common definitions to justify
      having this header, so the other definitions have been moved to the
      platform_def.h of FVP, board_css_def.h and arm_def.h.
      
      Change-Id: Ifbf4b017227f9dfefa1a430f67d7d6baae6a4ba1
      Signed-off-by: default avatarAntonio Nino Diaz <antonio.ninodiaz@arm.com>
      0f58d4f2
  4. 02 Oct, 2018 1 commit
    • Antonio Nino Diaz's avatar
      plat/arm: Remove option ARM_BOARD_OPTIMISE_MEM · c0740e4f
      Antonio Nino Diaz authored
      
      
      This option makes it hard to optimize the memory definitions of all Arm
      platforms because any change in the common defines must work in all of
      them. The best thing to do is to remove it and move the definition to
      each platform's header.
      
      FVP, SGI and SGM were using the definitions in board_arm_def.h. The
      definitions have been copied to each platform's platform_def.h. Juno
      was already using the ones in platform_def.h, so there have been no
      changes.
      
      Change-Id: I9aecd11bbc72a3d0d7aad1ef9934d8df21dcfaf2
      Signed-off-by: default avatarAntonio Nino Diaz <antonio.ninodiaz@arm.com>
      c0740e4f
  5. 28 Sep, 2018 2 commits
  6. 24 Sep, 2018 1 commit
  7. 03 Aug, 2018 1 commit