Panel.c 12.2 KB
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/*
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htop - Panel.c
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(C) 2004-2011 Hisham H. Muhammad
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Released under the GNU GPL, see the COPYING file
in the source distribution for its full text.
*/

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#include "Panel.h"
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#include "CRT.h"
#include "RichString.h"
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#include "ListItem.h"
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#include "StringUtils.h"
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#include <math.h>
#include <stdbool.h>
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#include <stdlib.h>
#include <ctype.h>
#include <string.h>
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#include <assert.h>
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//#link curses

/*{
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#include "Object.h"
#include "Vector.h"
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#include "FunctionBar.h"
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typedef struct Panel_ Panel;
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typedef enum HandlerResult_ {
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   HANDLED     = 0x01,
   IGNORED     = 0x02,
   BREAK_LOOP  = 0x04,
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   REDRAW      = 0x08,
   RESCAN      = 0x10,
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   SYNTH_KEY   = 0x20,
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} HandlerResult;

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#define EVENT_SET_SELECTED -1

#define EVENT_HEADER_CLICK(x_) (-10000 + x_)
#define EVENT_IS_HEADER_CLICK(ev_) (ev_ >= -10000 && ev_ <= -9000)
#define EVENT_HEADER_CLICK_GET_X(ev_) (ev_ + 10000)
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typedef HandlerResult(*Panel_EventHandler)(Panel*, int);
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typedef struct PanelClass_ {
   const ObjectClass super;
   const Panel_EventHandler eventHandler;
} PanelClass;

#define As_Panel(this_)                ((PanelClass*)((this_)->super.klass))
#define Panel_eventHandlerFn(this_)    As_Panel(this_)->eventHandler
#define Panel_eventHandler(this_, ev_) As_Panel(this_)->eventHandler((Panel*)(this_), ev_)

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struct Panel_ {
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   Object super;
   int x, y, w, h;
   WINDOW* window;
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   Vector* items;
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   int selected;
   int oldSelected;
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   void* eventHandlerState;
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   int scrollV;
   short scrollH;
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   bool needsRedraw;
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   FunctionBar* currentBar;
   FunctionBar* defaultBar;
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   RichString header;
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   int selectionColor;
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};

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#define Panel_setDefaultBar(this_) do{ (this_)->currentBar = (this_)->defaultBar; }while(0)

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}*/

#ifndef MIN
#define MIN(a,b) ((a)<(b)?(a):(b))
#endif
#ifndef MAX
#define MAX(a,b) ((a)>(b)?(a):(b))
#endif

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#define KEY_CTRLN      0016            /* control-n key */
#define KEY_CTRLP      0020            /* control-p key */
#define KEY_CTRLF      0006            /* control-f key */
#define KEY_CTRLB      0002            /* control-b key */
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PanelClass Panel_class = {
   .super = {
      .extends = Class(Object),
      .delete = Panel_delete
   },
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   .eventHandler = Panel_selectByTyping,
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};

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Panel* Panel_new(int x, int y, int w, int h, bool owner, ObjectClass* type, FunctionBar* fuBar) {
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   Panel* this;
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   this = xMalloc(sizeof(Panel));
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   Object_setClass(this, Class(Panel));
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   Panel_init(this, x, y, w, h, type, owner, fuBar);
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   return this;
}

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void Panel_delete(Object* cast) {
   Panel* this = (Panel*)cast;
   Panel_done(this);
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   free(this);
}

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void Panel_init(Panel* this, int x, int y, int w, int h, ObjectClass* type, bool owner, FunctionBar* fuBar) {
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   this->x = x;
   this->y = y;
   this->w = w;
   this->h = h;
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   this->eventHandlerState = NULL;
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   this->items = Vector_new(type, owner, DEFAULT_SIZE);
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   this->scrollV = 0;
   this->scrollH = 0;
   this->selected = 0;
   this->oldSelected = 0;
   this->needsRedraw = true;
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   RichString_beginAllocated(this->header);
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   this->defaultBar = fuBar;
   this->currentBar = fuBar;
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   this->selectionColor = CRT_colors[PANEL_SELECTION_FOCUS];
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}

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void Panel_done(Panel* this) {
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   assert (this != NULL);
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   free(this->eventHandlerState);
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   Vector_delete(this->items);
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   FunctionBar_delete(this->defaultBar);
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   RichString_end(this->header);
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}

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void Panel_setSelectionColor(Panel* this, int color) {
   this->selectionColor = color;
}

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RichString* Panel_getHeader(Panel* this) {
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   assert (this != NULL);

   this->needsRedraw = true;
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   return &(this->header);
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}

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inline void Panel_setHeader(Panel* this, const char* header) {
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   RichString_write(&(this->header), CRT_colors[PANEL_HEADER_FOCUS], header);
   this->needsRedraw = true;
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}

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void Panel_move(Panel* this, int x, int y) {
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   assert (this != NULL);

   this->x = x;
   this->y = y;
   this->needsRedraw = true;
}

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void Panel_resize(Panel* this, int w, int h) {
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   assert (this != NULL);

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   if (RichString_sizeVal(this->header) > 0)
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      h--;
   this->w = w;
   this->h = h;
   this->needsRedraw = true;
}

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void Panel_prune(Panel* this) {
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   assert (this != NULL);

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   Vector_prune(this->items);
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   this->scrollV = 0;
   this->selected = 0;
   this->oldSelected = 0;
   this->needsRedraw = true;
}

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void Panel_add(Panel* this, Object* o) {
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   assert (this != NULL);

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   Vector_add(this->items, o);
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   this->needsRedraw = true;
}

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void Panel_insert(Panel* this, int i, Object* o) {
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   assert (this != NULL);

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   Vector_insert(this->items, i, o);
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   this->needsRedraw = true;
}

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void Panel_set(Panel* this, int i, Object* o) {
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   assert (this != NULL);

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   Vector_set(this->items, i, o);
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}

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Object* Panel_get(Panel* this, int i) {
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   assert (this != NULL);

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   return Vector_get(this->items, i);
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}

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Object* Panel_remove(Panel* this, int i) {
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   assert (this != NULL);

   this->needsRedraw = true;
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   Object* removed = Vector_remove(this->items, i);
   if (this->selected > 0 && this->selected >= Vector_size(this->items))
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      this->selected--;
   return removed;
}

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Object* Panel_getSelected(Panel* this) {
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   assert (this != NULL);
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   if (Vector_size(this->items) > 0)
      return Vector_get(this->items, this->selected);
   else
      return NULL;
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}

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void Panel_moveSelectedUp(Panel* this) {
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   assert (this != NULL);

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   Vector_moveUp(this->items, this->selected);
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   if (this->selected > 0)
      this->selected--;
}

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void Panel_moveSelectedDown(Panel* this) {
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   assert (this != NULL);

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   Vector_moveDown(this->items, this->selected);
   if (this->selected + 1 < Vector_size(this->items))
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      this->selected++;
}

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int Panel_getSelectedIndex(Panel* this) {
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   assert (this != NULL);

   return this->selected;
}

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int Panel_size(Panel* this) {
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   assert (this != NULL);

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   return Vector_size(this->items);
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}

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void Panel_setSelected(Panel* this, int selected) {
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   assert (this != NULL);

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   int size = Vector_size(this->items);
   if (selected >= size) {
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      selected = size - 1;
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   }
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   if (selected < 0)
      selected = 0;
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   this->selected = selected;
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   if (Panel_eventHandlerFn(this)) {
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      Panel_eventHandler(this, EVENT_SET_SELECTED);
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   }
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}

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void Panel_draw(Panel* this, bool focus) {
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   assert (this != NULL);

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   int size = Vector_size(this->items);
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   int scrollH = this->scrollH;
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   int y = this->y;
   int x = this->x;
   int h = this->h;
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   int headerLen = RichString_sizeVal(this->header);
   if (headerLen > 0) {
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      int attr = focus
               ? CRT_colors[PANEL_HEADER_FOCUS]
               : CRT_colors[PANEL_HEADER_UNFOCUS];
      attrset(attr);
      mvhline(y, x, ' ', this->w);
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      if (scrollH < headerLen) {
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         RichString_printoffnVal(this->header, y, x, scrollH,
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            MIN(headerLen - scrollH, this->w));
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      }
      attrset(CRT_colors[RESET_COLOR]);
      y++;
   }
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   // ensure scroll area is on screen
   if (this->scrollV < 0) {
      this->scrollV = 0;
      this->needsRedraw = true;
   } else if (this->scrollV >= size) {
      this->scrollV = MAX(size - 1, 0);
      this->needsRedraw = true;
   }
   // ensure selection is on screen
   if (this->selected < this->scrollV) {
      this->scrollV = this->selected;
      this->needsRedraw = true;
   } else if (this->selected >= this->scrollV + h) {
      this->scrollV = this->selected - h + 1;
      this->needsRedraw = true;
   }

   int first = this->scrollV;
   int upTo = MIN(first + h, size);

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   int selectionColor = focus
                 ? this->selectionColor
                 : CRT_colors[PANEL_SELECTION_UNFOCUS];
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   if (this->needsRedraw) {
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      int line = 0;
      for(int i = first; line < h && i < upTo; i++) {
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         Object* itemObj = Vector_get(this->items, i);
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         assert(itemObj); if(!itemObj) continue;
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         RichString_begin(item);
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         Object_display(itemObj, &item);
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         int itemLen = RichString_sizeVal(item);
         int amt = MIN(itemLen - scrollH, this->w);
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         bool selected = (i == this->selected);
         if (selected) {
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            attrset(selectionColor);
            RichString_setAttr(&item, selectionColor);
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         }
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         mvhline(y + line, x, ' ', this->w);
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         if (amt > 0)
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            RichString_printoffnVal(item, y + line, x, scrollH, amt);
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         if (selected)
            attrset(CRT_colors[RESET_COLOR]);
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         RichString_end(item);
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         line++;
      }
      while (line < h) {
         mvhline(y + line, x, ' ', this->w);
         line++;
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      }
      this->needsRedraw = false;

   } else {
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      Object* oldObj = Vector_get(this->items, this->oldSelected);
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      assert(oldObj);
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      RichString_begin(old);
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      Object_display(oldObj, &old);
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      int oldLen = RichString_sizeVal(old);
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      Object* newObj = Vector_get(this->items, this->selected);
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      RichString_begin(new);
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      Object_display(newObj, &new);
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      int newLen = RichString_sizeVal(new);
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      mvhline(y+ this->oldSelected - first, x+0, ' ', this->w);
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      if (scrollH < oldLen)
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         RichString_printoffnVal(old, y+this->oldSelected - first, x,
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            scrollH, MIN(oldLen - scrollH, this->w));
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      attrset(selectionColor);
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      mvhline(y+this->selected - first, x+0, ' ', this->w);
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      RichString_setAttr(&new, selectionColor);
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      if (scrollH < newLen)
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         RichString_printoffnVal(new, y+this->selected - first, x,
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            scrollH, MIN(newLen - scrollH, this->w));
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      attrset(CRT_colors[RESET_COLOR]);
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      RichString_end(new);
      RichString_end(old);
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   }
   this->oldSelected = this->selected;
   move(0, 0);
}

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bool Panel_onKey(Panel* this, int key) {
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   assert (this != NULL);
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   int size = Vector_size(this->items);
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   switch (key) {
   case KEY_DOWN:
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   case KEY_CTRLN:
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      this->selected++;
      break;
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   case KEY_UP:
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   case KEY_CTRLP:
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      this->selected--;
      break;
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   #ifdef KEY_C_DOWN
   case KEY_C_DOWN:
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      this->selected++;
      break;
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   #endif
   #ifdef KEY_C_UP
   case KEY_C_UP:
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      this->selected--;
      break;
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   #endif
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   case KEY_LEFT:
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   case KEY_CTRLB:
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      if (this->scrollH > 0) {
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         this->scrollH -= CRT_scrollHAmount;
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         this->needsRedraw = true;
      }
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      break;
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   case KEY_RIGHT:
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   case KEY_CTRLF:
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      this->scrollH += CRT_scrollHAmount;
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      this->needsRedraw = true;
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      break;
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   case KEY_PPAGE:
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      this->selected -= (this->h - 1);
      this->scrollV -= (this->h - 1);
      this->needsRedraw = true;
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      break;
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   case KEY_NPAGE:
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      this->selected += (this->h - 1);
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      this->scrollV = MIN(MAX(0, Vector_size(this->items) - this->h), this->selected - this->h);
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      this->needsRedraw = true;
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      break;
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   case KEY_WHEELUP:
      this->selected -= CRT_scrollWheelVAmount;
      this->scrollV -= CRT_scrollWheelVAmount;
      this->needsRedraw = true;
      break;
   case KEY_WHEELDOWN:
   {
      this->selected += CRT_scrollWheelVAmount;
      this->scrollV += CRT_scrollWheelVAmount;
      if (this->scrollV > Vector_size(this->items) - this->h) {
         this->scrollV = Vector_size(this->items) - this->h;
      }
      this->needsRedraw = true;
      break;
   }
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   case KEY_HOME:
      this->selected = 0;
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      break;
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   case KEY_END:
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      this->selected = size - 1;
      break;
   default:
      return false;
   }

   // ensure selection within bounds
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   if (this->selected < 0 || size == 0) {
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      this->selected = 0;
      this->needsRedraw = true;
   } else if (this->selected >= size) {   
      this->selected = size - 1;
      this->needsRedraw = true;
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   }
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   return true;
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}
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HandlerResult Panel_selectByTyping(Panel* this, int ch) {
   int size = Panel_size(this);
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   if (!this->eventHandlerState)
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      this->eventHandlerState = xCalloc(100, sizeof(char));
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   char* buffer = this->eventHandlerState;
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   if (ch < 255 && isalnum(ch)) {
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      int len = strlen(buffer);
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      if (len < 99) {
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         buffer[len] = ch;
         buffer[len+1] = '\0';
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      }
      for (int try = 0; try < 2; try++) {
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         len = strlen(buffer);
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         for (int i = 0; i < size; i++) {
            char* cur = ((ListItem*) Panel_get(this, i))->value;
            while (*cur == ' ') cur++;
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            if (strncasecmp(cur, buffer, len) == 0) {
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               Panel_setSelected(this, i);
               return HANDLED;
            }
         }
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         // if current word did not match,
         // retry considering the character the start of a new word.
         buffer[0] = ch;
         buffer[1] = '\0';
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      }
      return HANDLED;
   } else if (ch != ERR) {
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      buffer[0] = '\0';
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490
   }
   if (ch == 13) {
      return BREAK_LOOP;
   }
   return IGNORED;
}