Commit 59914bfd authored by Hisham Muhammad's avatar Hisham Muhammad
Browse files

Rename Setup_run to Action_runSetup.

parent 7fd4af80
...@@ -103,7 +103,7 @@ Object* Action_pickFromVector(State* st, Panel* list, int x, const char** keyLab ...@@ -103,7 +103,7 @@ Object* Action_pickFromVector(State* st, Panel* list, int x, const char** keyLab
static const char* CategoriesFunctions[] = {" ", " ", " ", " ", " ", " ", " ", " ", " ", "Done ", NULL}; static const char* CategoriesFunctions[] = {" ", " ", " ", " ", " ", " ", " ", " ", " ", "Done ", NULL};
static void Setup_run(Settings* settings, const Header* header, ProcessList* pl) { static void Action_runSetup(Settings* settings, const Header* header, ProcessList* pl) {
ScreenManager* scr = ScreenManager_new(0, header->height, 0, -1, HORIZONTAL, header, settings, true); ScreenManager* scr = ScreenManager_new(0, header->height, 0, -1, HORIZONTAL, header, settings, true);
CategoriesPanel* panelCategories = CategoriesPanel_new(scr, settings, (Header*) header, pl); CategoriesPanel* panelCategories = CategoriesPanel_new(scr, settings, (Header*) header, pl);
ScreenManager_add(scr, (Panel*) panelCategories, FunctionBar_new(CategoriesFunctions, NULL, NULL), 16); ScreenManager_add(scr, (Panel*) panelCategories, FunctionBar_new(CategoriesFunctions, NULL, NULL), 16);
...@@ -332,7 +332,7 @@ static Htop_Reaction actionFollow(State* st) { ...@@ -332,7 +332,7 @@ static Htop_Reaction actionFollow(State* st) {
} }
static Htop_Reaction actionSetup(State* st) { static Htop_Reaction actionSetup(State* st) {
Setup_run(st->settings, st->header, st->pl); Action_runSetup(st->settings, st->header, st->pl);
// TODO: shouldn't need this, colors should be dynamic // TODO: shouldn't need this, colors should be dynamic
int headerHeight = Header_calculateHeight(st->header); int headerHeight = Header_calculateHeight(st->header);
Panel_move(st->panel, 0, headerHeight); Panel_move(st->panel, 0, headerHeight);
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment