- 03 Sep, 2019 2 commits
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Aaron Plattner authored
Fixing this imbalance doesn't cause any major changes to the generated documentation.
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Aaron Plattner authored
Doxygen looks for the sequence /**, so the existing group closing markers that use the pattern /*@}*/ are ignored. Use /** @} */ instead. Fixes a Doxygen warning: libvdpau/include/vdpau/vdpau.h:4870: warning: end of file while inside a group libvdpau/include/vdpau/vdpau_x11.h:179: warning: end of file while inside a group Also fixes an imbalance in the Doxgen generated module list. From * Core API * Basic Types * Miscellaneous Types * Error Handling * [etc.] to * Core API * Basic Types * Miscellaneous Types * Error Handling * [etc.]
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- 28 Aug, 2019 1 commit
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Aaron Plattner authored
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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- 26 Jul, 2019 1 commit
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ManojGuptaBonda authored
Added VP9 decoder profiles and level to VDPAU header file. VP9 specification has 4 profiles and 1 level defined. A new VdpPictureInfoVP9 structure is defined to pass VP9 specific params to the driver.
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- 09 Jul, 2019 1 commit
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Aaron Plattner authored
Enable -Werror by setting -Dwerror=true on the Meson command line. Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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- 06 May, 2019 1 commit
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Aaron Plattner authored
The 'install' parameter to the configure_file() function explicitly controls whether the file is installed, but omitting it just infers whether to install the file based on the presence or absence of the 'install_dir' parameter. This parameter requires Meson 0.50 or newer: WARNING: Project specifies a minimum meson_version '>=0.41' but uses features which were added in newer versions: * 0.50.0: {'install arg in configure_file'} We don't need to specify 'install' for this particular file because 'install_dir' is not set, so just remove it to drop the Meson requirement back down to 0.41. Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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- 18 Apr, 2019 1 commit
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Aaron Plattner authored
Update the CI build environment to install doxygen and graphviz. Deploy the generated documentation as pages. Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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- 25 Mar, 2019 1 commit
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Aaron Plattner authored
On my Arch Linux system with doxygen 1.8.15-1, using line-wrapping backslashes in \defgroup definitions ends up putting the backslash into the resulting .dot file: digraph "VdpVideoMixer; Video Post-processing \" graphviz doesn't like that: Error: /home/aaron/git/libvdpau/build/doc/html/group___vdp_video_mixer.dot: syntax error in line 1 near 'Helvetica' error: Problems running dot: exit code=1, command='dot', arguments='"/home/aaron/git/libvdpau/build/doc/html/group___vdp_video_mixer.dot" -Tpng -o "/home/aaron/git/libvdpau/build/doc/html/group___vdp_video_mixer.png"' Fix this by just removing the line-wrapping even though these lines exceed 80 columns now. Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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- 24 Mar, 2019 1 commit
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Luca Boccassi authored
Build-time timestamps in the Doxygen docs make the build unreproducible. Signed-off-by: Luca Boccassi <bluca@debian.org>
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- 28 Feb, 2019 3 commits
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Aaron Plattner authored
This builds libvdpau and runs the tests, although the only test at the moment is dlclose and it is skipped because there is no X server running in the Docker environment. Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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Aaron Plattner authored
Modify the dlclose test to pick up libvdpau.so from the right place Rename doc/Doxyfile to doc/Doxyfile.in and use Meson's configuration file support to generate the Doxyfile. Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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Aaron Plattner authored
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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- 04 Feb, 2019 1 commit
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ManojGuptaBonda authored
Added new VdpPictureInfoHEVC444 structure for HEVC444 support. having the SPS,PPS range extension variables that are defined for HEVC 444. VdpPictureInfoHEVC is part of VdpPictureInfoHEVC444. New VdpYCbCr Formats are added to be used in get/putbits for YUV 4:4:4 surfaces. Added the capability bits for chromatypes supported. Add support to return the supported chroma types in VdpDecoderQueryProfileCapability API. The supported chroma types are returned in a bitmask. Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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- 20 Nov, 2018 2 commits
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Aaron Plattner authored
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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ManojGuptaBonda authored
Chroma types : VDP_CHROMA_TYPE_420 VDP_CHROMA_TYPE_422 VDP_CHROMA_TYPE_444 already exist, surfaces of these types could be transparently used with any VdpVideoDecoder. The implementation is free to internally convert the surface between frame/field(NV12/NV24) as required by VdpVideoDecoder operation. The interop API would allow registration of these surfaces for either field or frame based interop. This change adds new enums for frame and field chroma types: VDP_CHROMA_TYPE_420_FIELD VDP_CHROMA_TYPE_422_FIELD VDP_CHROMA_TYPE_444_FIELD VDP_CHROMA_TYPE_420_FRAME VDP_CHROMA_TYPE_422_FRAME VDP_CHROMA_TYPE_444_FRAME So that frame/field based video surfaces can be created and exposed via VDPAU OpenGL interop. The new chroma types could only be used by a VdpVideoDecoder that supports output to field/frame surfaces respectively. Internal surface convertion is not allowed. The interop API would allow registration of these surfaces to field/frame based interop only. This will avoid implicit conversions and allocation of shadow surface. Existing VdpDecoderQueryCapabilities() returns maxlevel, maxwidth, height and macro blocks for a given decoder profile. Since it is not possible to extend this API to return more capabilities, adding new API VdpDecoderQueryProfileCapability(). In this change, new API will be able to return supported picture structure along with other existing capabilities. VdpDecoderQueryProfileCapability() can be extended in future to query newer capabilities exposed. VdpDecoderCapabilities defines the capabilities that can be queried. This function returns queried capability of the requested profile on the underlying h/w. By design, only one capability can be queried at a time. Signed-off-by: Manoj Bonda <mbonda@nvidia.com> Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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- 15 Sep, 2015 1 commit
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José Hiram Soltren authored
VdpVideoSurface is not directly displayable in the current implementation of VDPAU. VdpOutputSurface is. Make the documentation consistent with reality. Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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- 08 Sep, 2015 2 commits
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Aaron Plattner authored
Otherwise, GCC generates a "‘getenv_wrapper’ defined but not used" warning. Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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Rico Tzschichholz authored
Fix build with -Wimplicit-function-declaration while secure_getenv() is guarded by __USE_GNU. Reviewed-by: Aaron Plattner <aplattner@nvidia.com> Tested-by: Stefan Dirsch <sndirsch@suse.de>
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- 31 Aug, 2015 2 commits
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Aaron Plattner authored
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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José Hiram Soltren authored
This patch is in response to the following security vulnerabilities (CVEs) reported to NVIDIA against libvdpau: CVE-2015-5198 CVE-2015-5199 CVE-2015-5200 To address these CVEs, this patch: - replaces all uses of getenv(3) with secure_getenv(3); - uses secure_getenv(3) when available, with a fallback option; - protects VDPAU_DRIVER against directory traversal by checking for '/' On platforms where secure_getenv(3) is not available, the C preprocessor will print a warning at compile time. Then, a preprocessor macro will replace secure_getenv(3) with our getenv_wrapper(), which utilizes the check: getuid() == geteuid() && getgid() == getegid() See getuid(2) and getgid(2) for further details. Signed-off-by: Aaron Plattner <aplattner@nvidia.com> Reviewed-by: Florian Weimer <fweimer@redhat.com>
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- 27 May, 2015 1 commit
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Bibhuti Prusty authored
Signed-off-by: Bibhuti Bhushan Prusty <bprusty@nvidia.com> Reviewed-by: José Hiram Soltren <jsoltren@nvidia.com> Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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- 11 May, 2015 5 commits
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José Hiram Soltren authored
Signed-off-by: Aaron Plattner <aplattner@nvidia.com> Reviewed-by: Robert Morell <rmorell@nvidia.com>
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Emil Velikov authored
This commit addresses three concerns: - Places quotes around variables. Otherwise things will fail badly if either one of then contains space. - Adds --force to autoreconf, which will ensure that the build is regenerated, if one updates autotools. - Honours the NOCONFIGURE variable, which is set by gnome-continuous (iirc). Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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Emil Velikov authored
Using this macro can lead to various security issues, as pointed out in the automake manual. Follow the example set by most X components and remove it from the build. Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Aaron Plattner <aplattner@nvidia.com> Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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Emil Velikov authored
Yet another artefact from the autotools buildsystem. Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Aaron Plattner <aplattner@nvidia.com> Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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Aaron Plattner authored
PDF documentation isn't enabled, so pdflatex isn't used. Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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- 16 Mar, 2015 3 commits
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Aaron Plattner authored
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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Aaron Plattner authored
libvdpau 1.0 contained an error in its HEVC picture info structures. Rather than try to maintain backward compatibility with the incorrect definition, the existing VdpPictureInfoHEVC was updated to contain the fixed definition. Since the new structure is no longer compatible with the ABI defined by libvdpau 1.0, change the profile numbers for HEVC so that software built against the incorrect definition will not recognize the new profiles. Signed-off-by: Aaron Plattner <aplattner@nvidia.com> Reviewed-by: José Hiram Soltren <jsoltren@nvidia.com>
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José Hiram Soltren authored
An NVIDIA internal hardware document noted: #define MAX_TILE_COLS 20 #define MAX_TILE_ROWS 22 As of this writing the VDPAU API writes: /** Only need to set 0..num_tile_columns_minus1. The struct definition reserves up to the maximum of 22. Invalid values are ignored. */ uint16_t column_width_minus1[22]; /** Only need to set 0..num_tile_rows_minus1. The struct definition reserves up to the maximum of 20. Invalid values are ignored.*/ uint16_t row_height_minus1[20]; This is not correct. The correct definitions ought to be: uint16_t column_width_minus1[20]; uint16_t row_height_minus1[22]; The H.265 Specification does not give an explicit range for the sizes of these arrays. It is possible to calculate an upper limit for a particular video frame implicitly using these equations: MinCbLog2SizeY = log2_min_luma_coding_block_size_minus3 + 3 (7-10) CtbLog2SizeY = MinCbLog2SizeY + log2_diff_max_min_luma_coding_block_size (7-11) CtbSizeY = 1 << CtbLog2SizeY (7-13) PicWidthInCtbsY = Ceil( pic_width_in_luma_samples ÷ CtbSizeY ) (7-15) num_tile_columns_minus1 ϵ [0, PicWidthInCtbsY − 1] (num_tile_rows_minus1 is similar) For a video with: log2_min_luma_coding_block_size_minus3 = 0 log2_diff_max_min_luma_coding_block_size = 0 pic_width_in_luma_samples = 4096 num_tile_columns_minus1 < 512 This seems patological. Perhaps we could cap column_width_minus1[] and row_height_minus1[] at 32 or 64 elements apiece if other hardware implementations saw a reason to do so. This change as proposed does not alter the size of VdpPictureInfoHEVC, but it *does* change the ABI. We can either add it as a fixup to the just released VDPAU 1.0, or create a follow-on patch structure. Since few have adopted VdpPictureInfoHEVC since Monday my preference is to fix the existing structure. Signed-off-by: Aaron Plattner <aplattner@nvidia.com> Acked-by: Aaron Plattner <aplattner@nvidia.com>
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- 09 Mar, 2015 1 commit
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Aaron Plattner authored
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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- 09 Feb, 2015 2 commits
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Aaron Plattner authored
For lists of fields that are copied or derived from the video bitstreams, use Doxygen member groups to document them once as a block, rather than copying the text "Copy of the <whatever> bitstream field." all over the place. This groups the fields together in the HTML. Reviewed-by: Christian König <christian.koenig@amd.com> v2: Rebase on top of José's HEVC work. Signed-off-by: Aaron Plattner <aplattner@nvidia.com> Reviewed-by: José Hiram Soltren <jsoltren@nvidia.com>
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José Hiram Soltren authored
This patch adds an API for player applications to utilize VDPAU for hardware-accelerated playback of H.265/HEVC streams. The goals of this API are: - enable hardware accelerated decoding of H.265/HEVC content under VDPAU; - provide a reference implementation for H.265/HEVC hardware decoding that is vendor agnostic; - provide enough data for H.265/HEVC hardware acceleration implementations from multiple vendors to be able to use the same API; This patch is written against "version one" of the H.265/HEVC Specification, Rec. ITU-T H.265 (04/2013), available at: http://handle.itu.int/11.1002/1000/12296 A future patch against this header may address bug fixes, and may support the new features described in "version two" of the H.265/HEVC Specification, Rec. ITU-T H.265 v2 (10/2014). Note that the API does need to be self documenting with Doxygen markup, which we (NVIDIA) will generate and post as an update to our public VDPAU documentation. This is version 8 of the patch. Version 1 was the original version. Version 2 was a minor cleanup change. Version 3 incorporated 10- and 12-bit formats. Version 4 clarified some documentation related to H.265/HEVC support. Version 5 clarified some documentation related to H.265/HEVC support and correcting the Specification URI above. Version 6 further corrected the Specification URI above, re-ordered the fields in VdpPictureInfoHEVC to agree with the Specification, and added additional documentation for some fields. It also corrected some cosmetic indentation errors. Version 7 removed the sps_sub_layer_ordering_info_present_flag, added a note on implementing clauses 8.3 through 8.7, clarified the meaning of sps_max_dec_pic_buffering_minus1, moved the scaling lists to follow scaling_list_enabled_flag, clarified comments on pps_beta_offset_div2 and pps_tc_offset_div2, and added "Ignored otherwise." or "Invalid values are ignored" comments to several fields. Version 8 truncated a number of fields related to reference pictures to 8 bit types, e.g. uint8_t. Signed-off-by: Aaron Plattner <aplattner@nvidia.com> Reviewed-by: Aaron Plattner <aplattner@nvidia.com> Acked-by: Christian König <christian.koenig@amd.com>
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- 19 Dec, 2014 1 commit
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Aaron Plattner authored
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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- 12 Dec, 2014 1 commit
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Karthikeyan Sreenivasan authored
The current patch adds a new struct VdpPictureInfoH264Predictive which contains the necessary fields to support High 444 Predictive Profile. The patch adds VDP_DECODER_PROFILE_H264_HIGH_444_PREDICTIVE (currently only with 8 bit depth support). Additional profiles and levels will be added in a future update. Videos of VDP_DECODER_PROFILE_H264_HIGH_444_PREDICTIVE profile must use VdpPictureInfoH264Predictive. This patch adds lossless decode support to VDPAU API via the qpprimey_zero_transform_bypass_flag in struct VdpPictureInfoH264Predictive. Signed-off-by: Aaron Plattner <aplattner@nvidia.com> Reviewed-by: José Hiram Soltren <jsoltren@nvidia.com> Reviewed-by: Christian König <christian.koenig@amd.com> Acked-by: Rémi Denis-Courmont <remi@remlab.net>
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- 09 Dec, 2014 1 commit
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Aaron Plattner authored
Because structures defined in vdpau.h may be used outside of the libvdpau interface itself, it's important for them to not change, even to add new fields to the end. Clarify this by tightening the restriction on how structures can be modified. This means that we can also *relax* the restriction on versioned structures that says that they can only be extended by adding fields to the end. As long as uint32_t struct_version is the first field of the structure, the implementation can look at that to determine the complete layout of the rest of the fields. Signed-off-by: Aaron Plattner <aplattner@nvidia.com> Reviewed-by: Christian König <christian.koenig@amd.com>
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- 04 Nov, 2014 5 commits
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Rémi Denis-Courmont authored
The wrapper, as it's currently written, cannot cope with more than one VdpGetProcAddress implementation. Luckily, this should hardly ever happen. This patch protects access to the _imp_get_proc_address variable to conform to the memory model, and ensures that a single VDPAU implementation is used - failing safe if not so. Reviewed-by: Aaron Plattner <aplattner@nvidia.com> Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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Rémi Denis-Courmont authored
Reviewed-by: Aaron Plattner <aplattner@nvidia.com> Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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Rémi Denis-Courmont authored
Reviewed-by: Aaron Plattner <aplattner@nvidia.com> Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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Rémi Denis-Courmont authored
Reviewed-by: Aaron Plattner <aplattner@nvidia.com> Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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Rémi Denis-Courmont authored
Signed-off-by: Rémi Denis-Courmont <remid@nvidia.com> Reviewed-by: José Hiram Soltren <jsoltren@nvidia.com> Reviewed-by: Aaron Plattner <aplattner@nvidia.com> Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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