- 22 Sep, 2013 1 commit
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Siarhei Siamashka authored
Because a wide range of embedded ARM devices are actually supported (Allwinner A1X/A20, Raspberry Pi, ODROID-X, Rockchip, ...) and are getting some sort of performance improvement and/or hardware acceleration, the DDX driver needs a vendor neutral name. Resolves https://github.com/ssvb/xf86-video-fbturbo/issues/10 Signed-off-by: Siarhei Siamashka <siarhei.siamashka@gmail.com>
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- 31 Jul, 2013 1 commit
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Siarhei Siamashka authored
When enabled, it tries to avoid tearing in OpenGL ES applications. Works on sunxi hardware in the case if the hardware overlay (sunxi disp layer) is used for a DRI2 window. The name of this option and the description in the man page has been borrowed from intel and radeon drivers. Signed-off-by: Siarhei Siamashka <siarhei.siamashka@gmail.com>
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- 18 Jul, 2013 1 commit
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Harm Hanemaaijer authored
Update the man page and bring it up-to-date, reflecting the fact that the driver also supports non-sunxi platforms. Add description of the "XVHWOverlay" option. Also a small update to the README for similar reasons. Signed-off-by: Harm Hanemaaijer <fgenfb@yahoo.com>
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- 12 Jun, 2013 1 commit
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Siarhei Siamashka authored
This patch implements a heuristics, which enables backing store for some windows. When backing store is enabled for a window, the window gets a backing pixmap (via automatic redirection provided by composite extension). It acts a bit similar to ShadowFB, but for individual windows. The advantage of backing store is that we can avoid "expose event -> redraw" animated trail in the exposed area when dragging another window on top of it. Dragging windows becomes much smoother and faster. But the disadvantage of backing store is the same as for ShadowFB. That's a loss of precious RAM, extra buffer copy when somebody tries to update window content, potentially skip of some frames on fast animation (they just do not reach screen). Also hardware accelerated scrolling does not currently work for the windows with backing store enabled. We try to make the best use of backing store by enabling backing store for all the windows that are direct children of root, except the one which has keyboard focus (either directly or via one of its children). In practice this heuristics seems to provide nearly perfect results: 1) dragging windows is fast and smooth. 2) the top level window with the keyboard focus (typically the application that a user is working with) is G2D accelerated and does not suffer from any intermediate buffer copy overhead. Signed-off-by: Siarhei Siamashka <siarhei.siamashka@gmail.com>
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- 07 Jun, 2013 1 commit
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Siarhei Siamashka authored
With the fallback to CPU backend for unsupported blits and also threshold for avoiding small blits, now G2D should always provide best overall performance. The users of recent versions of xf86-video-sunxifb are supposed to also have a reasonably recent version of linux-sunxi kernel. Which includes the following fix: https://github.com/linux-sunxi/linux-sunxi/commit/3d49345343a1535b The users of old kernels are going to see screen corruption on dragging windows and scrolling. They just should upgrade :) Signed-off-by: Siarhei Siamashka <siarhei.siamashka@gmail.com>
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- 14 Mar, 2013 1 commit
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Siarhei Siamashka authored
This initial G2D support code can speed up moving windows in XFCE. Currently disabled by default, but can be enabled by editing /etc/X11/xorg.conf and adding the following line to the "Device" section: Option "AccelMethod" "G2D" Signed-off-by: Siarhei Siamashka <siarhei.siamashka@gmail.com>
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- 24 Jan, 2013 2 commits
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Siarhei Siamashka authored
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Siarhei Siamashka authored
The driver can use sunxi display controller layers for fully visible windows, avoiding expensive memory copy.
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- 20 Jan, 2013 2 commits
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Siarhei Siamashka authored
Hardware cursor is necessary because it is also visible on top of sunxi disp layers, while software cursor is not. FIXME: there is one minor problem with negative cursor positions. The hardware does not support them, so such positions are just set to 0 for now. In the future this can be solved better by changing the cursor picture and showing only the parts which are visible on screen.
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Siarhei Siamashka authored
As there is no way for the hardware specific bits to be accepted in xf86-video-fbdev, we need a new driver with its own name.
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- 10 Nov, 2010 1 commit
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Cyril Brulebois authored
It got removed in server's 9727db88d57089be6483104de435626cdbad883a (long time ago). Signed-off-by: Cyril Brulebois <kibi@debian.org> Reviewed-by: Julien Cristau <jcristau@debian.org> Reviewed-by: Alan Coopersmith <alan.coopersmith@oracle.com> Signed-off-by: Julien Cristau <jcristau@debian.org>
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- 07 Oct, 2010 1 commit
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Jesse Adkins authored
Signed-off-by: Jesse Adkins <jesserayadkins@gmail.com> Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
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- 10 Jan, 2009 1 commit
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Alan Coopersmith authored
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- 11 Sep, 2007 1 commit
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Brice Goglin authored
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- 10 Jan, 2006 1 commit
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gravity authored
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- 16 Jun, 2004 1 commit
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Eric Anholt authored
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- 23 Apr, 2004 1 commit
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Egbert Eich authored
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- 14 Mar, 2004 1 commit
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Egbert Eich authored
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- 03 Mar, 2004 1 commit
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Egbert Eich authored
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- 26 Feb, 2004 2 commits
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Egbert Eich authored
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Egbert Eich authored
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- 14 Nov, 2003 1 commit
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Kaleb Keithley authored
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