Unverified Commit 200006df authored by Dimitris Papastamos's avatar Dimitris Papastamos Committed by GitHub
Browse files

Merge pull request #1583 from danielboulby-arm/db/AArch32_Multi_Console

Enable Multi Console API in AArch32
parents 756fac64 b3476d05
......@@ -396,12 +396,6 @@ ifeq ($(HW_ASSISTED_COHERENCY)-$(USE_COHERENT_MEM),1-1)
$(error USE_COHERENT_MEM cannot be enabled with HW_ASSISTED_COHERENCY)
endif
ifneq ($(MULTI_CONSOLE_API), 0)
ifeq (${ARCH},aarch32)
$(error "Error: MULTI_CONSOLE_API is not supported for AArch32")
endif
endif
#For now, BL2_IN_XIP_MEM is only supported when BL2_AT_EL3 is 1.
ifeq ($(BL2_AT_EL3)-$(BL2_IN_XIP_MEM),0-1)
$(error "BL2_IN_XIP_MEM is only supported when BL2_AT_EL3 is enabled")
......
/*
* Copyright (c) 2016-2017, ARM Limited and Contributors. All rights reserved.
* Copyright (c) 2016-2018, ARM Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#include <arch.h>
#include <asm_macros.S>
#include <assert_macros.S>
#include <console_macros.S>
#include <pl011.h>
/*
......@@ -13,10 +15,18 @@
*/
#include "../../../console/aarch32/console.S"
.globl console_core_init
.globl console_core_putc
.globl console_core_getc
.globl console_core_flush
/*
* "core" functions are low-level implementations that don't require
* writeable memory and are thus safe to call in BL1 crash context.
*/
.globl console_pl011_core_init
.globl console_pl011_core_putc
.globl console_pl011_core_getc
.globl console_pl011_core_flush
.globl console_pl011_putc
.globl console_pl011_getc
.globl console_pl011_flush
/* -----------------------------------------------
......@@ -33,7 +43,7 @@
* Clobber list : r1, r2, r3
* -----------------------------------------------
*/
func console_core_init
func console_pl011_core_init
/* Check the input base address */
cmp r0, #0
beq core_init_fail
......@@ -73,7 +83,53 @@ func console_core_init
core_init_fail:
mov r0, #0
bx lr
endfunc console_core_init
endfunc console_pl011_core_init
#if MULTI_CONSOLE_API
.globl console_pl011_register
/* -------------------------------------------------------
* init console_pl011_register(console_pl011_t *console,
* uintptr_t base, uint32_t clk, uint32_t baud)
* Function to initialize and register a new PL011
* console. Storage passed in for the console struct
* *must* be persistent (i.e. not from the stack).
* In: r0 - UART register base address
* r1 - UART clock in Hz
* r2 - Baud rate
* r3 - pointer to empty console_pl011_t struct
* Out: return 1 on success, 0 on error
* Clobber list : r0, r1, r2
* -------------------------------------------------------
*/
func console_pl011_register
push {r4, lr}
mov r4, r3
cmp r4, #0
beq register_fail
str r0, [r4, #CONSOLE_T_PL011_BASE]
bl console_pl011_core_init
cmp r0, #0
beq register_fail
mov r0, r4
pop {r4, lr}
finish_console_register pl011
register_fail:
pop {r4, pc}
endfunc console_pl011_register
#else
.globl console_core_init
.globl console_core_putc
.globl console_core_getc
.globl console_core_flush
.equ console_core_init, console_pl011_core_init
.equ console_core_putc, console_pl011_core_putc
.equ console_core_getc, console_pl011_core_getc
.equ console_core_flush, console_pl011_core_flush
#endif
/* --------------------------------------------------------
* int console_core_putc(int c, uintptr_t base_addr)
......@@ -85,7 +141,7 @@ endfunc console_core_init
* Clobber list : r2
* --------------------------------------------------------
*/
func console_core_putc
func console_pl011_core_putc
/* Check the input parameter */
cmp r1, #0
beq putc_error
......@@ -109,7 +165,26 @@ func console_core_putc
putc_error:
mov r0, #-1
bx lr
endfunc console_core_putc
endfunc console_pl011_core_putc
/* --------------------------------------------------------
* int console_pl011_putc(int c, console_pl011_t *console)
* Function to output a character over the console. It
* returns the character printed on success or -1 on error.
* In: r0 - character to be printed
* r1 - pointer to console_t structure
* Out : return -1 on error else return character.
* Clobber list: r2
* -------------------------------------------------------
*/
func console_pl011_putc
#if ENABLE_ASSERTIONS
cmp r1, #0
ASM_ASSERT(ne)
#endif /* ENABLE_ASSERTIONS */
ldr r1, [r1, #CONSOLE_T_PL011_BASE]
b console_pl011_core_putc
endfunc console_pl011_putc
/* ---------------------------------------------
* int console_core_getc(uintptr_t base_addr)
......@@ -120,7 +195,7 @@ endfunc console_core_putc
* Clobber list : r0, r1
* ---------------------------------------------
*/
func console_core_getc
func console_pl011_core_getc
cmp r0, #0
beq getc_error
1:
......@@ -134,7 +209,26 @@ func console_core_getc
getc_error:
mov r0, #-1
bx lr
endfunc console_core_getc
endfunc console_pl011_core_getc
/* ------------------------------------------------
* int console_pl011_getc(console_pl011_t *console)
* Function to get a character from the console.
* It returns the character grabbed on success
* or -1 if no character is available.
* In : r0 - pointer to console_t structure
* Out: r0 - character if available, else -1
* Clobber list: r0, r1
* ------------------------------------------------
*/
func console_pl011_getc
#if ENABLE_ASSERTIONS
cmp r0, #0
ASM_ASSERT(ne)
#endif /* ENABLE_ASSERTIONS */
ldr r0, [r0, #CONSOLE_T_PL011_BASE]
b console_pl011_core_getc
endfunc console_pl011_getc
/* ---------------------------------------------
* int console_core_flush(uintptr_t base_addr)
......@@ -145,7 +239,7 @@ endfunc console_core_getc
* Clobber list : r0, r1
* ---------------------------------------------
*/
func console_core_flush
func console_pl011_core_flush
cmp r0, #0
beq flush_error
......@@ -160,4 +254,22 @@ func console_core_flush
flush_error:
mov r0, #-1
bx lr
endfunc console_core_flush
endfunc console_pl011_core_flush
/* ---------------------------------------------
* int console_pl011_flush(console_pl011_t *console)
* Function to force a write of all buffered
* data that hasn't been output.
* In : r0 - pointer to console_t structure
* Out : return -1 on error else return 0.
* Clobber list: r0, r1
* ---------------------------------------------
*/
func console_pl011_flush
#if ENABLE_ASSERTIONS
cmp r0, #0
ASM_ASSERT(ne)
#endif /* ENABLE_ASSERTIONS */
ldr r0, [r0, #CONSOLE_T_PL011_BASE]
b console_pl011_core_flush
endfunc console_pl011_flush
......@@ -3,104 +3,9 @@
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#include <asm_macros.S>
.globl console_init
.globl console_uninit
.globl console_putc
.globl console_getc
.globl console_flush
/*
* The console base is in the data section and not in .bss
* even though it is zero-init. In particular, this allows
* the console functions to start using this variable before
* the runtime memory is initialized for images which do not
* need to copy the .data section from ROM to RAM.
*/
.section .data.console_base ; .align 2
console_base: .word 0x0
/* -----------------------------------------------
* int console_init(uintptr_t base_addr,
* unsigned int uart_clk, unsigned int baud_rate)
* Function to initialize the console without a
* C Runtime to print debug information. It saves
* the console base to the data section.
* In: r0 - console base address
* r1 - Uart clock in Hz
* r2 - Baud rate
* out: return 1 on success else 0 on error
* Clobber list : r1 - r3
* -----------------------------------------------
*/
func console_init
/* Check the input base address */
cmp r0, #0
beq init_fail
ldr r3, =console_base
str r0, [r3]
b console_core_init
init_fail:
bx lr
endfunc console_init
/* -----------------------------------------------
* void console_uninit(void)
* Function to finish the use of console driver.
* It sets the console_base as NULL so that any
* further invocation of `console_putc` or
* `console_getc` APIs would return error.
* -----------------------------------------------
*/
func console_uninit
mov r0, #0
ldr r3, =console_base
str r0, [r3]
bx lr
endfunc console_uninit
/* ---------------------------------------------
* int console_putc(int c)
* Function to output a character over the
* console. It returns the character printed on
* success or -1 on error.
* In : r0 - character to be printed
* Out : return -1 on error else return character.
* Clobber list : r1, r2
* ---------------------------------------------
*/
func console_putc
ldr r2, =console_base
ldr r1, [r2]
b console_core_putc
endfunc console_putc
/* ---------------------------------------------
* int console_getc(void)
* Function to get a character from the console.
* It returns the character grabbed on success
* or -1 on error.
* Clobber list : r0, r1
* ---------------------------------------------
*/
func console_getc
ldr r1, =console_base
ldr r0, [r1]
b console_core_getc
endfunc console_getc
/* ---------------------------------------------
* int console_flush(void)
* Function to force a write of all buffered
* data that hasn't been output. It returns 0
* upon successful completion, otherwise it
* returns -1.
* Clobber list : r0, r1
* ---------------------------------------------
*/
func console_flush
ldr r1, =console_base
ldr r0, [r1]
b console_core_flush
endfunc console_flush
#if MULTI_CONSOLE_API
#include "multi_console.S"
#else
#include "deprecated_console.S"
#endif
/*
* Copyright (c) 2016-2017, ARM Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#include <asm_macros.S>
/*
* This is the common console core code for the deprecated single-console API.
* New platforms should set MULTI_CONSOLE_API=1 and not use this file.
*/
#warning "Using deprecated console implementation. Please migrate to MULTI_CONSOLE_API"
.globl console_init
.globl console_uninit
.globl console_putc
.globl console_getc
.globl console_flush
/*
* The console base is in the data section and not in .bss
* even though it is zero-init. In particular, this allows
* the console functions to start using this variable before
* the runtime memory is initialized for images which do not
* need to copy the .data section from ROM to RAM.
*/
.section .data.console_base ; .align 2
console_base: .word 0x0
/* -----------------------------------------------
* int console_init(uintptr_t base_addr,
* unsigned int uart_clk, unsigned int baud_rate)
* Function to initialize the console without a
* C Runtime to print debug information. It saves
* the console base to the data section.
* In: r0 - console base address
* r1 - Uart clock in Hz
* r2 - Baud rate
* out: return 1 on success else 0 on error
* Clobber list : r1 - r3
* -----------------------------------------------
*/
func console_init
/* Check the input base address */
cmp r0, #0
beq init_fail
ldr r3, =console_base
str r0, [r3]
b console_core_init
init_fail:
bx lr
endfunc console_init
/* -----------------------------------------------
* void console_uninit(void)
* Function to finish the use of console driver.
* It sets the console_base as NULL so that any
* further invocation of `console_putc` or
* `console_getc` APIs would return error.
* -----------------------------------------------
*/
func console_uninit
mov r0, #0
ldr r3, =console_base
str r0, [r3]
bx lr
endfunc console_uninit
/* ---------------------------------------------
* int console_putc(int c)
* Function to output a character over the
* console. It returns the character printed on
* success or -1 on error.
* In : r0 - character to be printed
* Out : return -1 on error else return character.
* Clobber list : r1, r2
* ---------------------------------------------
*/
func console_putc
ldr r2, =console_base
ldr r1, [r2]
b console_core_putc
endfunc console_putc
/* ---------------------------------------------
* int console_getc(void)
* Function to get a character from the console.
* It returns the character grabbed on success
* or -1 on error.
* Clobber list : r0, r1
* ---------------------------------------------
*/
func console_getc
ldr r1, =console_base
ldr r0, [r1]
b console_core_getc
endfunc console_getc
/* ---------------------------------------------
* int console_flush(void)
* Function to force a write of all buffered
* data that hasn't been output. It returns 0
* upon successful completion, otherwise it
* returns -1.
* Clobber list : r0, r1
* ---------------------------------------------
*/
func console_flush
ldr r1, =console_base
ldr r0, [r1]
b console_core_flush
endfunc console_flush
/*
* Copyright (c) 2015-2018, ARM Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#include <asm_macros.S>
#include <assert_macros.S>
#include <console.h>
.globl console_register
.globl console_unregister
.globl console_is_registered
.globl console_set_scope
.globl console_switch_state
.globl console_putc
.globl console_getc
.globl console_flush
/*
* The console list pointer is in the data section and not in
* .bss even though it is zero-init. In particular, this allows
* the console functions to start using this variable before
* the runtime memory is initialized for images which do not
* need to copy the .data section from ROM to RAM.
*/
.section .data.console_list ; .align 2
console_list: .word 0x0
.section .data.console_state ; .align 0
console_state: .byte CONSOLE_FLAG_BOOT
/* -----------------------------------------------
* int console_register(console_t *console)
* Function to insert a new console structure into
* the console list. Should usually be called by
* console_<driver>_register implementations. The
* data structure passed will be taken over by the
* console framework and *MUST* be allocated in
* persistent memory (e.g. the data section).
* In : r0 - address of console_t structure
* Out: r0 - Always 1 (for easier tail calling)
* Clobber list: r0, r1
* -----------------------------------------------
*/
func console_register
push {r6, lr}
#if ENABLE_ASSERTIONS
/* Assert that r0 isn't a NULL pointer */
cmp r0, #0
ASM_ASSERT(ne)
/* Assert that the struct isn't in the stack */
ldr r1, =__STACKS_START__
cmp r0, r1
blo not_on_stack
ldr r1, =__STACKS_END__
cmp r0, r1
ASM_ASSERT(hs)
not_on_stack:
/* Assert that this struct isn't in the list */
mov r1, r0 /* Preserve r0 and lr */
bl console_is_registered
cmp r0, #0
ASM_ASSERT(eq)
mov r0, r1
#endif /* ENABLE_ASSERTIONS */
ldr r6, =console_list
ldr r1, [r6] /* R1 = first struct in list */
str r0, [r6] /* list head = new console */
str r1, [r0, #CONSOLE_T_NEXT] /* new console next ptr = R1 */
mov r0, #1
pop {r6, pc}
endfunc console_register
/* -----------------------------------------------
* int console_unregister(console_t *console)
* Function to find a specific console in the list
* of currently active consoles and remove it.
* In: r0 - address of console_t struct to remove
* Out: r0 - removed address, or NULL if not found
* Clobber list: r0, r1
* -----------------------------------------------
*/
func console_unregister
#if ENABLE_ASSERTIONS
/* Assert that r0 isn't a NULL pointer */
cmp r0, #0
ASM_ASSERT(ne)
#endif /* ENABLE_ASSERTIONS */
push {r6}
ldr r6, =console_list /* R6 = ptr to first struct */
ldr r1, [r6] /* R1 = first struct */
unregister_loop:
cmp r1, #0
beq unregister_not_found
cmp r0, r1
beq unregister_found
ldr r6, [r6] /* R6 = next ptr of struct */
ldr r1, [r6] /* R1 = next struct */
b unregister_loop
unregister_found:
ldr r1, [r1] /* R1 = next struct */
str r1, [r6] /* prev->next = cur->next */
pop {r6}
bx lr
unregister_not_found:
mov r0, #0 /* return NULL if not found */
pop {r6}
bx lr
endfunc console_unregister
/* -----------------------------------------------
* int console_is_registered(console_t *console)
* Function to detect if a specific console is
* registered or not.
* In: r0 - address of console_t struct to remove
* Out: r0 - 1 if it is registered, 0 if not.
* Clobber list: r0
* -----------------------------------------------
*/
func console_is_registered
#if ENABLE_ASSERTIONS
/* Assert that r0 isn't a NULL pointer */
cmp r0, #0
ASM_ASSERT(ne)
#endif /* ENABLE_ASSERTIONS */
push {r6}
ldr r6, =console_list
ldr r6, [r6] /* R6 = first console struct */
check_registered_loop:
cmp r6, #0 /* Check if end of list */
beq console_not_registered
cmp r0, r6 /* Check if the pointers are different */
beq console_registered
ldr r6, [r6, #CONSOLE_T_NEXT] /* Get pointer to next struct */
b check_registered_loop
console_not_registered:
mov r0, #0
pop {r6}
bx lr
console_registered:
mov r0, #1
pop {r6}
bx lr
endfunc console_is_registered
/* -----------------------------------------------
* void console_switch_state(unsigned int new_state)
* Function to switch the current console state.
* The console state determines which of the
* registered consoles are actually used at a time.
* In : r0 - global console state to move to
* Clobber list: r0, r1
* -----------------------------------------------
*/
func console_switch_state
ldr r1, =console_state
strb r0, [r1]
bx lr
endfunc console_switch_state
/* -----------------------------------------------
* void console_set_scope(console_t *console,
* unsigned int scope)
* Function to update the states that a given console
* may be active in.
* In : r0 - pointer to console_t struct
* : r1 - new active state mask
* Clobber list: r0, r1, r2
* -----------------------------------------------
*/
func console_set_scope
#if ENABLE_ASSERTIONS
ands r2, r1, #~CONSOLE_FLAG_SCOPE_MASK
ASM_ASSERT(eq)
#endif /* ENABLE_ASSERTIONS */
ldr r2, [r0, #CONSOLE_T_FLAGS]
and r2, r2, #~CONSOLE_FLAG_SCOPE_MASK
orr r2, r2, r1
str r2, [r0, #CONSOLE_T_FLAGS]
bx lr
endfunc console_set_scope
/* ---------------------------------------------
* int console_putc(int c)
* Function to output a character. Calls all
* active console's putc() handlers in succession.
* In : r0 - character to be printed
* Out: r0 - printed character on success, or < 0
if at least one console had an error
* Clobber list : r0, r1, r2
* ---------------------------------------------
*/
func console_putc
push {r4-r6, lr}
mov r5, #ERROR_NO_VALID_CONSOLE /* R5 = current return value */
mov r4, r0 /* R4 = character to print */
ldr r6, =console_list
ldr r6, [r6] /* R6 = first console struct */
putc_loop:
cmp r6, #0
beq putc_done
ldr r1, =console_state
ldrb r1, [r1]
ldr r2, [r6, #CONSOLE_T_FLAGS]
tst r1, r2
beq putc_continue
ldr r2, [r6, #CONSOLE_T_PUTC]
cmp r2, #0
beq putc_continue
mov r0, r4
mov r1, r6
blx r2
cmp r5, #ERROR_NO_VALID_CONSOLE /* update R5 if it's NOVALID */
cmpne r0, #0 /* else update it if R0 < 0 */
movlt r5, r0
putc_continue:
ldr r6, [r6] /* R6 = next struct */
b putc_loop
putc_done:
mov r0, r5
pop {r4-r6, pc}
endfunc console_putc
/* ---------------------------------------------
* int console_getc(void)
* Function to get a character from any console.
* Keeps looping through all consoles' getc()
* handlers until one of them returns a
* character, then stops iterating and returns
* that character to the caller. Will stop looping
* if all active consoles report real errors
* (other than just not having a char available).
* Out : r0 - read character, or < 0 on error
* Clobber list : r0, r1
* ---------------------------------------------
*/
func console_getc
push {r5-r6, lr}
getc_try_again:
mov r5, #ERROR_NO_VALID_CONSOLE /* R5 = current return value */
ldr r6, =console_list
ldr r6, [r6] /* R6 = first console struct */
cmp r6, #0
bne getc_loop
mov r0, r5 /* If no consoles registered */
pop {r5-r6, pc} /* return immediately. */
getc_loop:
ldr r0, =console_state
ldrb r0, [r0]
ldr r1, [r6, #CONSOLE_T_FLAGS]
tst r0, r1
beq getc_continue
ldr r1, [r6, #CONSOLE_T_GETC]
cmp r1, #0
beq getc_continue
mov r0, r6
blx r1
cmp r0, #0 /* if R0 >= 0: return */
bge getc_found
cmp r5, #ERROR_NO_PENDING_CHAR /* may update R5 (NOCHAR has */
movne r5, r0 /* precedence vs real errors) */
getc_continue:
ldr r6, [r6] /* R6 = next struct */
cmp r6, #0
bne getc_loop
cmp r5, #ERROR_NO_PENDING_CHAR /* Keep scanning if at least */
beq getc_try_again /* one console returns NOCHAR */
mov r0, r5
getc_found:
pop {r5-r6, pc}
endfunc console_getc
/* ---------------------------------------------
* int console_flush(void)
* Function to force a write of all buffered
* data that hasn't been output. Calls all
* console's flush() handlers in succession.
* Out: r0 - 0 on success, < 0 if at least one error
* Clobber list : r0, r1, r2
* ---------------------------------------------
*/
func console_flush
push {r5-r6, lr}
mov r5, #ERROR_NO_VALID_CONSOLE /* R5 = current return value */
ldr r6, =console_list
ldr r6, [r6] /* R6 = first console struct */
flush_loop:
cmp r6, #0
beq flush_done
ldr r1, =console_state
ldrb r1, [r1]
ldr r2, [r6, #CONSOLE_T_FLAGS]
tst r1, r2
beq flush_continue
ldr r1, [r6, #CONSOLE_T_FLUSH]
cmp r1, #0
beq flush_continue
mov r0, r6
blx r1
cmp r5, #ERROR_NO_VALID_CONSOLE /* update R5 if it's NOVALID */
cmpne r0, #0 /* else update it if R0 < 0 */
movlt r5, r0
flush_continue:
ldr r6, [r6] /* R6 = next struct */
b flush_loop
flush_done:
mov r0, r5
pop {r5-r6, pc}
endfunc console_flush
/*
* Copyright (c) 2018, ARM Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#ifndef __CONSOLE_MACROS_S__
#define __CONSOLE_MACROS_S__
#include <console.h>
/*
* This macro encapsulates the common setup that has to be done at the end of
* a console driver's register function. It will register all of the driver's
* callbacks in the console_t structure and initialize the flags field (by
* default consoles are enabled for the "boot" and "crash" states, this can be
* changed after registration with the console_set_scope() function). It ends
* with a tail call that will include return to the caller.
* REQUIRES console_t pointer in x0 and a valid return address in x30.
*/
.macro finish_console_register _driver
/*
* Add these weak definitions so we will automatically write a 0 if the
* function doesn't exist. I'd rather use .ifdef but that only works if
* the function was defined (not just declared .global) above this point
* in the file, which we can't guarantee.
*/
.weak console_\_driver\()_putc
.weak console_\_driver\()_getc
.weak console_\_driver\()_flush
/* Don't use adrp on weak funcs! See GNU ld bugzilla issue 22589. */
ldr r1, =console_\_driver\()_putc
str r1, [r0, #CONSOLE_T_PUTC]
ldr r1, =console_\_driver\()_getc
str r1, [r0, #CONSOLE_T_GETC]
ldr r1, =console_\_driver\()_flush
str r1, [r0, #CONSOLE_T_FLUSH]
mov r1, #(CONSOLE_FLAG_BOOT | CONSOLE_FLAG_CRASH)
str r1, [r0, #CONSOLE_T_FLAGS]
b console_register
.endm
#endif /* __CONSOLE_MACROS_S__ */
......@@ -48,7 +48,7 @@ func plat_crash_console_init
ldr r0, =PLAT_ARM_CRASH_UART_BASE
ldr r1, =PLAT_ARM_CRASH_UART_CLK_IN_HZ
ldr r2, =ARM_CONSOLE_BAUDRATE
b console_core_init
b console_pl011_core_init
endfunc plat_crash_console_init
/* ---------------------------------------------
......@@ -60,7 +60,7 @@ endfunc plat_crash_console_init
*/
func plat_crash_console_putc
ldr r1, =PLAT_ARM_CRASH_UART_BASE
b console_core_putc
b console_pl011_core_putc
endfunc plat_crash_console_putc
/* ---------------------------------------------
......@@ -73,5 +73,5 @@ endfunc plat_crash_console_putc
*/
func plat_crash_console_flush
ldr r0, =PLAT_ARM_CRASH_UART_BASE
b console_core_flush
b console_pl011_core_flush
endfunc plat_crash_console_flush
......@@ -123,9 +123,7 @@ ENABLE_PMF := 1
SEPARATE_CODE_AND_RODATA := 1
# Use the multi console API, which is only available for AArch64 for now
ifeq (${ARCH}, aarch64)
MULTI_CONSOLE_API := 1
endif
MULTI_CONSOLE_API := 1
# Disable ARM Cryptocell by default
ARM_CRYPTOCELL_INTEG := 0
......
......@@ -9,6 +9,7 @@
#include <console.h>
#include <debug.h>
#include <mmio.h>
#include <pl011.h>
#include <plat_arm.h>
#include <platform.h>
#include <platform_def.h>
......@@ -61,8 +62,7 @@ void arm_sp_min_early_platform_setup(void *from_bl2, uintptr_t tos_fw_config,
uintptr_t hw_config, void *plat_params_from_bl2)
{
/* Initialize the console to provide early debug support */
console_init(PLAT_ARM_BOOT_UART_BASE, PLAT_ARM_BOOT_UART_CLK_IN_HZ,
ARM_CONSOLE_BAUDRATE);
arm_console_boot_init();
#if RESET_TO_SP_MIN
/* There are no parameters from BL2 if SP_MIN is a reset vector */
......@@ -152,8 +152,7 @@ void sp_min_early_platform_setup2(u_register_t arg0, u_register_t arg1,
void arm_sp_min_plat_runtime_setup(void)
{
/* Initialize the runtime console */
console_init(PLAT_ARM_SP_MIN_RUN_UART_BASE,
PLAT_ARM_SP_MIN_RUN_UART_CLK_IN_HZ, ARM_CONSOLE_BAUDRATE);
arm_console_runtime_init();
}
/*******************************************************************************
......
......@@ -21,5 +21,9 @@ void sp_min_plat_runtime_setup(void)
* Finish the use of console driver in SP_MIN so that any runtime logs
* from SP_MIN will be suppressed.
*/
#if MULTI_CONSOLE_API
console_switch_state(CONSOLE_FLAG_RUNTIME);
#else
console_uninit();
#endif
}
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