SDEI: Make dispatches synchronous
SDEI event dispatches currently only sets up the Non-secure context before returning to the caller. The actual dispatch only happens upon exiting EL3 next time. However, for various error handling scenarios, it's beneficial to have the dispatch happen synchronously. I.e. when receiving SDEI interrupt, or for a successful sdei_dispatch_event() call, the event handler is executed; and upon the event completion, dispatcher execution resumes after the point of dispatch. The jump primitives introduced in the earlier patch facilitates this feature. With this patch: - SDEI interrupts and calls to sdei_dispatch_event prepares the NS context for event dispatch, then sets a jump point, and immediately exits EL3. This results in the client handler executing in Non-secure. - When the SDEI client completes the dispatched event, the SDEI dispatcher does a longjmp to the jump pointer created earlier. For the caller of the sdei_dispatch_event() in particular, ...
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