- 04 Jan, 2019 1 commit
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Antonio Nino Diaz authored
Enforce full include path for includes. Deprecate old paths. The following folders inside include/lib have been left unchanged: - include/lib/cpus/${ARCH} - include/lib/el3_runtime/${ARCH} The reason for this change is that having a global namespace for includes isn't a good idea. It defeats one of the advantages of having folders and it introduces problems that are sometimes subtle (because you may not know the header you are actually including if there are two of them). For example, this patch had to be created because two headers were called the same way: e0ea0928 ("Fix gpio includes of mt8173 platform to avoid collision."). More recently, this patch has had similar problems: 46f9b2c3 ("drivers: add tzc380 support"). This problem was introduced in commit 4ecca339 ("Move include and source files to logical locations"). At that time, there weren't too many headers so it wasn't a real issue. However, time has shown that this creates problems. Platforms that want to preserve the way they include headers may add the removed paths to PLAT_INCLUDES, but this is discouraged. Change-Id: I39dc53ed98f9e297a5966e723d1936d6ccf2fc8f Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
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- 15 Nov, 2018 1 commit
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Konstantin Porotchkin authored
Migrate Marvell platforms from legacy console API to multi-console API. Change-Id: I647f5f49148b463a257a747af05b5f0c967f267c Signed-off-by: Konstantin Porotchkin <kostap@marvell.com>
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- 03 Oct, 2018 1 commit
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Konstantin Porotchkin authored
The BLE is the pre-TF-A boot stage required by Marvell Armada BootROM for bringing up DRAM and allow the boot image copy to it. Since this is not a standard boot level and only uses the TF-A as a build environment, it was introduced out of source tree. However it turns out that such remote location introduces additional complexity to the upstream TF-A build process. In order to simplify the build environment the BLE source folder is relocated from the external repository to A8K platform directory. The build documentation is updated accordingly. Signed-off-by: Konstantin Porotchkin <kostap@marvell.com>
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