1. 19 Jun, 2018 1 commit
    • Antonio Nino Diaz's avatar
      plat/arm: Migrate AArch64 port to the multi console driver · 88a0523e
      Antonio Nino Diaz authored
      
      
      The old API is deprecated and will eventually be removed.
      
      Arm platforms now use the multi console driver for boot and runtime
      consoles. However, the crash console uses the direct console API because
      it doesn't need any memory access to work. This makes it more robust
      during crashes.
      
      The AArch32 port of the Trusted Firmware doesn't support this new API
      yet, so it is only enabled in AArch64 builds. Because of this, the
      common code must maintain compatibility with both systems. SP_MIN
      doesn't have to be updated because it's only used in AArch32 builds.
      The TSP is only used in AArch64, so it only needs to support the new
      API without keeping support for the old one.
      
      Special care must be taken because of PSCI_SYSTEM_SUSPEND. In Juno, this
      causes the UARTs to reset (except for the one used by the TSP). This
      means that they must be unregistered when suspending and re-registered
      when resuming. This wasn't a problem with the old driver because it just
      restarted the UART, and there were no problems associated with
      registering and unregistering consoles.
      
      The size reserved for BL2 has been increased.
      
      Change-Id: Icefd117dd1eb9c498921181a21318c2d2435c441
      Signed-off-by: default avatarAntonio Nino Diaz <antonio.ninodiaz@arm.com>
      88a0523e
  2. 12 Jun, 2018 1 commit
    • Antonio Nino Diaz's avatar
      LOAD_IMAGE_V1: Align BL2 memory layout struct to 8 bytes · f13cb561
      Antonio Nino Diaz authored
      
      
      In LOAD_IMAGE_V1 (i.e when LOAD_IMAGE_V2=0) the bl2_tzram_layout is,
      by default, assigned to the bl1_tzram_layout->free_base which is
      dynamically calculated based on the images loaded in memory. There is a
      chance that the bl2_tzram_layout will be assigned a value not aligned to
      8 bytes. This patch rounds up the free_base value for the required
      alignment.
      
      This doesn't happen in LOAD_IMAGE_V2 because the bl2_tzram_layout is
      assigned by default to the bl1_tzram_layout->total_base, which is
      aligned.
      
      Change-Id: Idc583e7dad993d02ac6791797406118c96f83fa1
      Signed-off-by: default avatarAntonio Nino Diaz <antonio.ninodiaz@arm.com>
      f13cb561
  3. 08 Jun, 2018 4 commits
  4. 07 Jun, 2018 2 commits
    • Soby Mathew's avatar
      Juno: Bump up the BL1-RW size · 2013d8f0
      Soby Mathew authored
      
      
      This patch bumps up the BL1-RW size for Juno and at the same time reduces
      the BL2 size when TBB is enabled, TF_MBEDTLS_KEY_ALG=rsa+ecdsa. The BL2
      size for this config is reduced as it was observed that the peak memory
      usage is only reached when SPD=opteed and the dual rsa+ecdsa support is
      not needed for this case.
      
      Change-Id: Ia9009771b5cfd805e9cc75410aabb7db99fc2fbc
      Signed-off-by: default avatarSoby Mathew <soby.mathew@arm.com>
      2013d8f0
    • Soby Mathew's avatar
      ARM platforms: Move BL31 below BL2 to enable BL2 overlay · c099cd39
      Soby Mathew authored
      
      
      The patch changes the layout of BL images in memory to enable
      more efficient use of available space. Previously BL31 was loaded
      with the expectation that BL2 memory would be reclaimed by BL32
      loaded in SRAM. But with increasing memory requirements in the
      firmware, we can no longer fit BL32 in SRAM anymore which means the
      BL2 memory is not reclaimed by any runtime image. Positioning BL2
      below BL1-RW and above BL31 means that the BL31 NOBITS can be
      overlaid on BL2 and BL1-RW.
      
      This patch also propogates the same memory layout to BL32 for AArch32
      mode. The reset addresses for the following configurations are also
      changed :
         * When RESET_TO_SP_MIN=1 for BL32 in AArch32 mode
         * When BL2_AT_EL3=1 for BL2
      
      The restriction on BL31 to be only in DRAM when SPM is enabled
      is now removed with this change. The update to the firmware design
      guide for the BL memory layout is done in the following patch.
      
      Change-Id: Icca438e257abe3e4f5a8215f945b9c3f9fbf29c9
      Signed-off-by: default avatarSoby Mathew <soby.mathew@arm.com>
      c099cd39
  5. 25 May, 2018 1 commit
    • Daniel Boulby's avatar
      Remove duplicate weak definition · bc325c2c
      Daniel Boulby authored
      
      
      The weak pragma was assigned twice to the bl2_plat_handle_post_image_load
      definition both in plat/common/ and in plat/arm/common/ this was an error as
      it should have only have been defined in plat/common
      
      Change-Id: Id85e14c699cb09ed998d1677f2a172e760911918
      Signed-off-by: default avatarDaniel Boulby <daniel.boulby@arm.com>
      bc325c2c
  6. 24 May, 2018 1 commit
    • Antonio Nino Diaz's avatar
      plat/arm: SPM: Force BL31 to DRAM when SPM is used · e829a379
      Antonio Nino Diaz authored
      
      
      BL31 is running out of space, and the use-case of SPM doesn't require it
      to be in SRAM. To prevent BL31 from running out of space in the future,
      move BL31 to DRAM if SPM is enabled.
      
      Secure Partition Manager design document updated to reflect the changes.
      
      Increased the size of the stack of BL31 for builds with SPM.
      
      The translation tables used by SPM in Arm platforms have been moved back
      to the 'xlat_tables' region instead of 'arm_el3_tzc_dram'. Everything is
      in DRAM now, so it doesn't make sense to treat them in a different way.
      
      Change-Id: Ia6136c8e108b8da9edd90e9d72763dada5e5e5dc
      Signed-off-by: default avatarAntonio Nino Diaz <antonio.ninodiaz@arm.com>
      e829a379
  7. 21 May, 2018 1 commit
    • Soby Mathew's avatar
      FVP: Add dummy configs for BL31, BL32 and BL33 · 1d71ba14
      Soby Mathew authored
      
      
      This patch adds soc_fw_config, tos_fw_config and nt_fw_config to the FVP.
      The config files are placeholders and do not have any useful bindings
      defined. The tos_fw_config is packaged in FIP and loaded by BL2 only
      if SPD=tspd. The load address of these configs are specified in tb_fw_config
      via new bindings defined for these configs. Currently, in FVP, the
      soc_fw_config and tos_fw_config is loaded in the page between BL2_BASE
      and ARM_SHARED_RAM. This memory was typically used for BL32 when
      ARM_TSP_RAM_LOCATION=tsram but since we cannot fit BL32 in that
      space anymore, it should be safe to use this memory for these configs.
      There is also a runtime check in arm_bl2_dyn_cfg_init() which ensures
      that this overlap doesn't happen.
      
      The previous arm_dyn_get_hwconfig_info() is modified to accept configs
      other than hw_config and hence renamed to arm_dyn_get_config_load_info().
      The patch also corrects the definition of ARM_TB_FW_CONFIG_LIMIT to be
      BL2_BASE.
      
      Change-Id: I03a137d9fa1f92c862c254be808b8330cfd17a5a
      Signed-off-by: default avatarSoby Mathew <soby.mathew@arm.com>
      1d71ba14
  8. 18 May, 2018 1 commit
    • Soby Mathew's avatar
      FVP: Enable capability to disable auth via dynamic config · 6e79f9fd
      Soby Mathew authored
      
      
      This patch adds capability to FVP to disable authentication dynamically
      via the `disable_auth` property in TB_FW_CONFIG. Both BL1 and BL2 parses
      the TB_FW_CONFIG for the `disable_auth` property and invokes the
      `load_dyn_disable_auth()` API to disable authentication if the
      property is set to 1. The DYN_DISABLE_AUTH is enabled by default for
      FVP as it is a development platform. Note that the TB_FW_CONFIG has to
      be authenticated by BL1 irrespective of these settings.
      
      The arm_bl2_dyn_cfg_init() is now earlier in bl2_plat_preload_setup()
      rather than in bl2_platform_setup() as we need to get the value of
      `disable_auth` property prior to authentication of any image by BL2.
      
      Change-Id: I734acd59572849793e5020ec44c6ac51f654a4d1
      Signed-off-by: default avatarSoby Mathew <soby.mathew@arm.com>
      6e79f9fd
  9. 17 May, 2018 27 commits
  10. 16 May, 2018 1 commit