1. 07 Dec, 2018 1 commit
    • Julius Werner's avatar
      drivers/console: Link console framework code by default · 985ee0b7
      Julius Werner authored
      
      
      This patch makes the build system link the console framework code by
      default, like it already does with other common libraries (e.g. cache
      helpers). This should not make a difference in practice since TF is
      linked with --gc-sections, so the linker will garbage collect all
      functions and data that are not referenced by any other code. Thus, if a
      platform doesn't want to include console code for size reasons and
      doesn't make any references to console functions, the code will not be
      included in the final binary.
      
      To avoid compatibility issues with older platform ports, only make this
      change for the MULTI_CONSOLE_API.
      
      Change-Id: I153a9dbe680d57aadb860d1c829759ba701130d3
      Signed-off-by: default avatarJulius Werner <jwerner@chromium.org>
      985ee0b7
  2. 08 Nov, 2018 1 commit
    • Antonio Nino Diaz's avatar
      Standardise header guards across codebase · c3cf06f1
      Antonio Nino Diaz authored
      
      
      All identifiers, regardless of use, that start with two underscores are
      reserved. This means they can't be used in header guards.
      
      The style that this project is now to use the full name of the file in
      capital letters followed by 'H'. For example, for a file called
      "uart_example.h", the header guard is UART_EXAMPLE_H.
      
      The exceptions are files that are imported from other projects:
      
      - CryptoCell driver
      - dt-bindings folders
      - zlib headers
      
      Change-Id: I50561bf6c88b491ec440d0c8385c74650f3c106e
      Signed-off-by: default avatarAntonio Nino Diaz <antonio.ninodiaz@arm.com>
      c3cf06f1
  3. 25 Oct, 2018 1 commit
  4. 28 Sep, 2018 1 commit
    • Antonio Nino Diaz's avatar
      rockchip: Migrate to new interfaces · 2d6f1f01
      Antonio Nino Diaz authored
      
      
      - Migrate to new GIC interfaces.
      - Migrate to bl31_early_platform_setup2().
      - Use bl31_warm_entrypoint() instead of psci_entrypoint().
      - Use PLAT_VIRT_ADDR_SPACE_SIZE and PLAT_PHY_ADDR_SPACE_SIZE.
      - Update Makefile paths.
      - Remove references to removed build options.
      - Use private definition of bl31_params_t.
      
      Change-Id: I860341594b5c868b2fcaa59d23957ee718472ef1
      Signed-off-by: default avatarAntonio Nino Diaz <antonio.ninodiaz@arm.com>
      2d6f1f01
  5. 20 Jul, 2018 1 commit
  6. 27 Feb, 2018 1 commit
  7. 21 Feb, 2018 1 commit
  8. 29 Jan, 2018 1 commit
  9. 19 Jan, 2018 2 commits
    • Julius Werner's avatar
      rockchip: Move to MULTI_CONSOLE_API · 890abc33
      Julius Werner authored
      
      
      This patch changes all Rockchip platforms to use the new
      MULTI_CONSOLE_API. The platform-specific plat_crash_console
      implementations are removed so that the platform can use the ones from
      the common platform code instead.
      
      Also change the registers used in plat_crash_print_regs. The existing
      use of x16 and x17 has always been illegal, since those registers are
      reserved for use by the linker as a temporary scratch registers in
      intra-procedure-call veneers and can never be expected to maintain their
      values across a function call.
      
      Change-Id: I8249424150be8d5543ed4af93b56756795a5288f
      Signed-off-by: default avatarJulius Werner <jwerner@chromium.org>
      890abc33
    • Julius Werner's avatar
      rockchip: Use coreboot-supplied serial console on coreboot systems · 3c250b9a
      Julius Werner authored
      
      
      This patch changes all Rockchip platforms to initialize the serial
      console with information supplied by coreboot rather than hardcoded
      base address and divisor values if BL31 is run on top of coreboot.
      Moving the BL2-to-BL31 parameter parsing as early as possible to ensure
      that the console is available for all following code.
      
      Also update the Rockchip platform to use MULTI_CONSOLE_API.
      
      Change-Id: I670d350fa2f8b8133539f91ac14977ab47db60d9
      Signed-off-by: default avatarJulius Werner <jwerner@chromium.org>
      3c250b9a
  10. 30 Nov, 2017 1 commit
    • David Cunado's avatar
      Do not enable SVE on pre-v8.2 platforms · 3872fc2d
      David Cunado authored
      
      
      Pre-v8.2 platforms such as the Juno platform does not have
      the Scalable Vector Extensions implemented and so the build
      option ENABLE_SVE is set to zero.
      
      This has a minor performance improvement with no functional
      impact.
      
      Change-Id: Ib072735db7a0247406f8b60e325b7e28b1e04ad1
      Signed-off-by: default avatarDavid Cunado <david.cunado@arm.com>
      3872fc2d
  11. 01 Nov, 2017 1 commit
  12. 14 Jul, 2017 1 commit
  13. 08 Jun, 2017 2 commits
  14. 15 May, 2017 1 commit
  15. 10 May, 2017 2 commits
  16. 25 Apr, 2017 1 commit
    • tony.xie's avatar
      rockchip: rk3328: support rk3328 · 0d5ec955
      tony.xie authored
      
      rk3328 is a Quad-core soc and Cortex-a53 inside!
      This patch supports the following functions:
      1、power up/off cpus
      2、suspend/resume cpus
      3、suspend/resume system
      4、reset system
      5、power off system
      
      Change-Id: I60687058d13912c6929293b06fed9c6bc72bdc84
      Signed-off-by: default avatartony.xie <tony.xie@rock-chips.com>
      0d5ec955