1. 11 May, 2015 1 commit
  2. 16 Mar, 2015 2 commits
    • Aaron Plattner's avatar
      Change HEVC profile numbers to 100 through 104 · 0b3d6a03
      Aaron Plattner authored
      
      
      libvdpau 1.0 contained an error in its HEVC picture info structures.  Rather
      than try to maintain backward compatibility with the incorrect definition, the
      existing VdpPictureInfoHEVC was updated to contain the fixed definition.  Since
      the new structure is no longer compatible with the ABI defined by libvdpau 1.0,
      change the profile numbers for HEVC so that software built against the incorrect
      definition will not recognize the new profiles.
      Signed-off-by: default avatarAaron Plattner <aplattner@nvidia.com>
      Reviewed-by: default avatarJosé Hiram Soltren <jsoltren@nvidia.com>
      0b3d6a03
    • José Hiram Soltren's avatar
      Fix error in sizes of H265 column width and row height, arrays · 8e1e235c
      José Hiram Soltren authored
      
      
      An NVIDIA internal hardware document noted:
      
       #define MAX_TILE_COLS 20
       #define MAX_TILE_ROWS 22
      
      As of this writing the VDPAU API writes:
      
          /** Only need to set 0..num_tile_columns_minus1. The struct
              definition reserves up to the maximum of 22. Invalid values are
              ignored. */
          uint16_t column_width_minus1[22];
          /** Only need to set 0..num_tile_rows_minus1. The struct
              definition reserves up to the maximum of 20. Invalid values are
              ignored.*/
          uint16_t row_height_minus1[20];
      
      This is not correct. The correct definitions ought to be:
      
          uint16_t column_width_minus1[20];
          uint16_t row_height_minus1[22];
      
      The H.265 Specification does not give an explicit range for the sizes
      of these arrays. It is possible to calculate an upper limit for a particular
      video frame implicitly using these equations:
      
      MinCbLog2SizeY = log2_min_luma_coding_block_size_minus3 + 3 (7-10)
      CtbLog2SizeY = MinCbLog2SizeY + log2_diff_max_min_luma_coding_block_size (7-11)
      CtbSizeY = 1 << CtbLog2SizeY (7-13)
      PicWidthInCtbsY = Ceil( pic_width_in_luma_samples ÷ CtbSizeY ) (7-15)
      num_tile_columns_minus1 ϵ [0, PicWidthInCtbsY − 1]
      
      (num_tile_rows_minus1 is similar)
      
      For a video with:
      log2_min_luma_coding_block_size_minus3 = 0
      log2_diff_max_min_luma_coding_block_size = 0
      pic_width_in_luma_samples = 4096
      
      num_tile_columns_minus1 < 512
      
      This seems patological. Perhaps we could cap column_width_minus1[] and
      row_height_minus1[] at 32 or 64 elements apiece if other hardware
      implementations saw a reason to do so.
      
      This change as proposed does not alter the size of VdpPictureInfoHEVC, but
      it *does* change the ABI. We can either add it as a fixup to the just
      released VDPAU 1.0, or create a follow-on patch structure. Since few have
      adopted VdpPictureInfoHEVC since Monday my preference is to fix the
      existing structure.
      Signed-off-by: default avatarAaron Plattner <aplattner@nvidia.com>
      Acked-by: default avatarAaron Plattner <aplattner@nvidia.com>
      8e1e235c
  3. 09 Feb, 2015 2 commits
    • Aaron Plattner's avatar
      Use member groups to simplify documentation · 705a8166
      Aaron Plattner authored
      
      
      For lists of fields that are copied or derived from the video bitstreams, use
      Doxygen member groups to document them once as a block, rather than copying the
      text "Copy of the <whatever> bitstream field." all over the place.  This groups
      the fields together in the HTML.
      Reviewed-by: default avatarChristian König <christian.koenig@amd.com>
      v2: Rebase on top of José's HEVC work.
      Signed-off-by: default avatarAaron Plattner <aplattner@nvidia.com>
      Reviewed-by: default avatarJosé Hiram Soltren <jsoltren@nvidia.com>
      705a8166
    • José Hiram Soltren's avatar
      Extend the VDPAU API to support H.265/HEVC Decoding · c199b610
      José Hiram Soltren authored
      This patch adds an API for player applications to utilize VDPAU for
      hardware-accelerated playback of H.265/HEVC streams.
      
      The goals of this API are:
      - enable hardware accelerated decoding of H.265/HEVC content under VDPAU;
      - provide a reference implementation for H.265/HEVC hardware decoding that
        is vendor agnostic;
      - provide enough data for H.265/HEVC hardware acceleration implementations
        from multiple vendors to be able to use the same API;
      
      This patch is written against "version one" of the H.265/HEVC Specification,
      Rec. ITU-T H.265 (04/2013), available at:
      
          http://handle.itu.int/11.1002/1000/12296
      
      
      
      A future patch against this header may address bug fixes, and may support
      the new features described in "version two" of the H.265/HEVC Specification,
      Rec. ITU-T H.265 v2 (10/2014).
      
      Note that the API does need to be self documenting with Doxygen markup,
      which we (NVIDIA) will generate and post as an update to our public VDPAU
      documentation.
      
      This is version 8 of the patch.
      
      Version 1 was the original version.
      
      Version 2 was a minor cleanup change.
      
      Version 3 incorporated 10- and 12-bit formats.
      
      Version 4 clarified some documentation related to H.265/HEVC support.
      
      Version 5 clarified some documentation related to H.265/HEVC support
      and correcting the Specification URI above.
      
      Version 6 further corrected the Specification URI above, re-ordered the
      fields in VdpPictureInfoHEVC to agree with the Specification, and added
      additional documentation for some fields. It also corrected some cosmetic
      indentation errors.
      
      Version 7 removed the sps_sub_layer_ordering_info_present_flag, added a
      note on implementing clauses 8.3 through 8.7, clarified the meaning of
      sps_max_dec_pic_buffering_minus1, moved the scaling lists to follow
      scaling_list_enabled_flag, clarified comments on pps_beta_offset_div2
      and pps_tc_offset_div2, and added "Ignored otherwise." or "Invalid
      values are ignored" comments to several fields.
      
      Version 8 truncated a number of fields related to reference pictures to
      8 bit types, e.g. uint8_t.
      Signed-off-by: default avatarAaron Plattner <aplattner@nvidia.com>
      Reviewed-by: default avatarAaron Plattner <aplattner@nvidia.com>
      Acked-by: default avatarChristian König <christian.koenig@amd.com>
      c199b610
  4. 12 Dec, 2014 1 commit
  5. 09 Dec, 2014 1 commit
    • Aaron Plattner's avatar
      vdpau.h: define a more strict ABI policy · 3e191f7d
      Aaron Plattner authored
      
      
      Because structures defined in vdpau.h may be used outside of the libvdpau
      interface itself, it's important for them to not change, even to add new fields
      to the end.  Clarify this by tightening the restriction on how structures can be
      modified.
      
      This means that we can also *relax* the restriction on versioned structures that
      says that they can only be extended by adding fields to the end.  As long as
      uint32_t struct_version is the first field of the structure, the implementation
      can look at that to determine the complete layout of the rest of the fields.
      Signed-off-by: default avatarAaron Plattner <aplattner@nvidia.com>
      Reviewed-by: default avatarChristian König <christian.koenig@amd.com>
      3e191f7d
  6. 04 Nov, 2014 2 commits
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