- 11 May, 2015 1 commit
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José Hiram Soltren authored
Signed-off-by: Aaron Plattner <aplattner@nvidia.com> Reviewed-by: Robert Morell <rmorell@nvidia.com>
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- 16 Mar, 2015 2 commits
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Aaron Plattner authored
libvdpau 1.0 contained an error in its HEVC picture info structures. Rather than try to maintain backward compatibility with the incorrect definition, the existing VdpPictureInfoHEVC was updated to contain the fixed definition. Since the new structure is no longer compatible with the ABI defined by libvdpau 1.0, change the profile numbers for HEVC so that software built against the incorrect definition will not recognize the new profiles. Signed-off-by: Aaron Plattner <aplattner@nvidia.com> Reviewed-by: José Hiram Soltren <jsoltren@nvidia.com>
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José Hiram Soltren authored
An NVIDIA internal hardware document noted: #define MAX_TILE_COLS 20 #define MAX_TILE_ROWS 22 As of this writing the VDPAU API writes: /** Only need to set 0..num_tile_columns_minus1. The struct definition reserves up to the maximum of 22. Invalid values are ignored. */ uint16_t column_width_minus1[22]; /** Only need to set 0..num_tile_rows_minus1. The struct definition reserves up to the maximum of 20. Invalid values are ignored.*/ uint16_t row_height_minus1[20]; This is not correct. The correct definitions ought to be: uint16_t column_width_minus1[20]; uint16_t row_height_minus1[22]; The H.265 Specification does not give an explicit range for the sizes of these arrays. It is possible to calculate an upper limit for a particular video frame implicitly using these equations: MinCbLog2SizeY = log2_min_luma_coding_block_size_minus3 + 3 (7-10) CtbLog2SizeY = MinCbLog2SizeY + log2_diff_max_min_luma_coding_block_size (7-11) CtbSizeY = 1 << CtbLog2SizeY (7-13) PicWidthInCtbsY = Ceil( pic_width_in_luma_samples ÷ CtbSizeY ) (7-15) num_tile_columns_minus1 ϵ [0, PicWidthInCtbsY − 1] (num_tile_rows_minus1 is similar) For a video with: log2_min_luma_coding_block_size_minus3 = 0 log2_diff_max_min_luma_coding_block_size = 0 pic_width_in_luma_samples = 4096 num_tile_columns_minus1 < 512 This seems patological. Perhaps we could cap column_width_minus1[] and row_height_minus1[] at 32 or 64 elements apiece if other hardware implementations saw a reason to do so. This change as proposed does not alter the size of VdpPictureInfoHEVC, but it *does* change the ABI. We can either add it as a fixup to the just released VDPAU 1.0, or create a follow-on patch structure. Since few have adopted VdpPictureInfoHEVC since Monday my preference is to fix the existing structure. Signed-off-by: Aaron Plattner <aplattner@nvidia.com> Acked-by: Aaron Plattner <aplattner@nvidia.com>
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- 09 Feb, 2015 2 commits
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Aaron Plattner authored
For lists of fields that are copied or derived from the video bitstreams, use Doxygen member groups to document them once as a block, rather than copying the text "Copy of the <whatever> bitstream field." all over the place. This groups the fields together in the HTML. Reviewed-by: Christian König <christian.koenig@amd.com> v2: Rebase on top of José's HEVC work. Signed-off-by: Aaron Plattner <aplattner@nvidia.com> Reviewed-by: José Hiram Soltren <jsoltren@nvidia.com>
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José Hiram Soltren authored
This patch adds an API for player applications to utilize VDPAU for hardware-accelerated playback of H.265/HEVC streams. The goals of this API are: - enable hardware accelerated decoding of H.265/HEVC content under VDPAU; - provide a reference implementation for H.265/HEVC hardware decoding that is vendor agnostic; - provide enough data for H.265/HEVC hardware acceleration implementations from multiple vendors to be able to use the same API; This patch is written against "version one" of the H.265/HEVC Specification, Rec. ITU-T H.265 (04/2013), available at: http://handle.itu.int/11.1002/1000/12296 A future patch against this header may address bug fixes, and may support the new features described in "version two" of the H.265/HEVC Specification, Rec. ITU-T H.265 v2 (10/2014). Note that the API does need to be self documenting with Doxygen markup, which we (NVIDIA) will generate and post as an update to our public VDPAU documentation. This is version 8 of the patch. Version 1 was the original version. Version 2 was a minor cleanup change. Version 3 incorporated 10- and 12-bit formats. Version 4 clarified some documentation related to H.265/HEVC support. Version 5 clarified some documentation related to H.265/HEVC support and correcting the Specification URI above. Version 6 further corrected the Specification URI above, re-ordered the fields in VdpPictureInfoHEVC to agree with the Specification, and added additional documentation for some fields. It also corrected some cosmetic indentation errors. Version 7 removed the sps_sub_layer_ordering_info_present_flag, added a note on implementing clauses 8.3 through 8.7, clarified the meaning of sps_max_dec_pic_buffering_minus1, moved the scaling lists to follow scaling_list_enabled_flag, clarified comments on pps_beta_offset_div2 and pps_tc_offset_div2, and added "Ignored otherwise." or "Invalid values are ignored" comments to several fields. Version 8 truncated a number of fields related to reference pictures to 8 bit types, e.g. uint8_t. Signed-off-by: Aaron Plattner <aplattner@nvidia.com> Reviewed-by: Aaron Plattner <aplattner@nvidia.com> Acked-by: Christian König <christian.koenig@amd.com>
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- 12 Dec, 2014 1 commit
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Karthikeyan Sreenivasan authored
The current patch adds a new struct VdpPictureInfoH264Predictive which contains the necessary fields to support High 444 Predictive Profile. The patch adds VDP_DECODER_PROFILE_H264_HIGH_444_PREDICTIVE (currently only with 8 bit depth support). Additional profiles and levels will be added in a future update. Videos of VDP_DECODER_PROFILE_H264_HIGH_444_PREDICTIVE profile must use VdpPictureInfoH264Predictive. This patch adds lossless decode support to VDPAU API via the qpprimey_zero_transform_bypass_flag in struct VdpPictureInfoH264Predictive. Signed-off-by: Aaron Plattner <aplattner@nvidia.com> Reviewed-by: José Hiram Soltren <jsoltren@nvidia.com> Reviewed-by: Christian König <christian.koenig@amd.com> Acked-by: Rémi Denis-Courmont <remi@remlab.net>
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- 09 Dec, 2014 1 commit
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Aaron Plattner authored
Because structures defined in vdpau.h may be used outside of the libvdpau interface itself, it's important for them to not change, even to add new fields to the end. Clarify this by tightening the restriction on how structures can be modified. This means that we can also *relax* the restriction on versioned structures that says that they can only be extended by adding fields to the end. As long as uint32_t struct_version is the first field of the structure, the implementation can look at that to determine the complete layout of the rest of the fields. Signed-off-by: Aaron Plattner <aplattner@nvidia.com> Reviewed-by: Christian König <christian.koenig@amd.com>
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- 04 Nov, 2014 2 commits
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Rémi Denis-Courmont authored
Signed-off-by: Rémi Denis-Courmont <remid@nvidia.com> Reviewed-by: José Hiram Soltren <jsoltren@nvidia.com> Reviewed-by: Aaron Plattner <aplattner@nvidia.com> Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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Rémi Denis-Courmont authored
Signed-off-by: Rémi Denis-Courmont <remid@nvidia.com> Reviewed-by: José Hiram Soltren <jsoltren@nvidia.com> Reviewed-by: Aaron Plattner <aplattner@nvidia.com> Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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- 28 Aug, 2014 1 commit
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José Hiram Soltren authored
(version 2, supercedes "Clarify type of source_surface") VDPAU takes special action if source_surface is VDP_INVALID_HANDLE, not if it is NULL, in both VdpOutputSurfaceRenderOutputSurface and VdpOutputSurfaceRenderBitmapSurface. Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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- 20 Feb, 2014 1 commit
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Reimar Döffinger authored
VdpPictureInfo should not be a pointer, otherwise the VdpDecoderRender function signature asks for a pointer to a pointer. But it really does expect a pointer directly to e.g. VdpPictureInfoH264. Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de> Tested-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de> Reviewed-by: Stephen Warren <swarren@nvidia.com> Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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- 07 Sep, 2010 1 commit
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Anssi Hannula authored
Reviewed-by: Stephen Warren <swarren@nvidia.com> Signed-off-by: Anssi Hannula <anssi.hannula@iki.fi> Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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- 10 Feb, 2010 1 commit
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Stephen Warren authored
* Fix Doxygen warning; it gets confused by quotes. * Add subsection names, so part of the title doesn't get swallowed as the subsection name. * Document data required from MPEG-4 Part 2 & DivX bitstream. Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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- 08 Feb, 2010 1 commit
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Stephen Warren authored
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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- 28 Jan, 2010 2 commits
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Stephen Warren authored
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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Stephen Warren authored
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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- 17 Nov, 2009 1 commit
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Stephen Warren authored
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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- 23 Oct, 2009 1 commit
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Stephen Warren authored
Signed-off-by: Stephen Warren <swarren@nvidia.com> Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
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- 04 Sep, 2009 1 commit
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Aaron Plattner authored
Add profiles for MPEG-4 part 2, DivX 4, and DivX 5. Also add new high quality scaling options.
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- 25 Mar, 2009 1 commit
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Aaron Plattner authored
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- 15 Mar, 2009 2 commits
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Aaron Plattner authored
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Aaron Plattner authored
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- 06 Mar, 2009 1 commit
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Aaron Plattner authored
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- 18 Feb, 2009 1 commit
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Aaron Plattner authored
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- 13 Feb, 2009 1 commit
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Aaron Plattner authored
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- 06 Feb, 2009 1 commit
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Aaron Plattner authored
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- 14 Jan, 2009 1 commit
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Aaron Plattner authored
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