1. 09 Feb, 2015 1 commit
    • José Hiram Soltren's avatar
      Extend the VDPAU API to support H.265/HEVC Decoding · c199b610
      José Hiram Soltren authored
      This patch adds an API for player applications to utilize VDPAU for
      hardware-accelerated playback of H.265/HEVC streams.
      
      The goals of this API are:
      - enable hardware accelerated decoding of H.265/HEVC content under VDPAU;
      - provide a reference implementation for H.265/HEVC hardware decoding that
        is vendor agnostic;
      - provide enough data for H.265/HEVC hardware acceleration implementations
        from multiple vendors to be able to use the same API;
      
      This patch is written against "version one" of the H.265/HEVC Specification,
      Rec. ITU-T H.265 (04/2013), available at:
      
          http://handle.itu.int/11.1002/1000/12296
      
      
      
      A future patch against this header may address bug fixes, and may support
      the new features described in "version two" of the H.265/HEVC Specification,
      Rec. ITU-T H.265 v2 (10/2014).
      
      Note that the API does need to be self documenting with Doxygen markup,
      which we (NVIDIA) will generate and post as an update to our public VDPAU
      documentation.
      
      This is version 8 of the patch.
      
      Version 1 was the original version.
      
      Version 2 was a minor cleanup change.
      
      Version 3 incorporated 10- and 12-bit formats.
      
      Version 4 clarified some documentation related to H.265/HEVC support.
      
      Version 5 clarified some documentation related to H.265/HEVC support
      and correcting the Specification URI above.
      
      Version 6 further corrected the Specification URI above, re-ordered the
      fields in VdpPictureInfoHEVC to agree with the Specification, and added
      additional documentation for some fields. It also corrected some cosmetic
      indentation errors.
      
      Version 7 removed the sps_sub_layer_ordering_info_present_flag, added a
      note on implementing clauses 8.3 through 8.7, clarified the meaning of
      sps_max_dec_pic_buffering_minus1, moved the scaling lists to follow
      scaling_list_enabled_flag, clarified comments on pps_beta_offset_div2
      and pps_tc_offset_div2, and added "Ignored otherwise." or "Invalid
      values are ignored" comments to several fields.
      
      Version 8 truncated a number of fields related to reference pictures to
      8 bit types, e.g. uint8_t.
      Signed-off-by: default avatarAaron Plattner <aplattner@nvidia.com>
      Reviewed-by: default avatarAaron Plattner <aplattner@nvidia.com>
      Acked-by: default avatarChristian König <christian.koenig@amd.com>
      c199b610
  2. 12 Dec, 2014 1 commit
  3. 09 Dec, 2014 1 commit
    • Aaron Plattner's avatar
      vdpau.h: define a more strict ABI policy · 3e191f7d
      Aaron Plattner authored
      
      
      Because structures defined in vdpau.h may be used outside of the libvdpau
      interface itself, it's important for them to not change, even to add new fields
      to the end.  Clarify this by tightening the restriction on how structures can be
      modified.
      
      This means that we can also *relax* the restriction on versioned structures that
      says that they can only be extended by adding fields to the end.  As long as
      uint32_t struct_version is the first field of the structure, the implementation
      can look at that to determine the complete layout of the rest of the fields.
      Signed-off-by: default avatarAaron Plattner <aplattner@nvidia.com>
      Reviewed-by: default avatarChristian König <christian.koenig@amd.com>
      3e191f7d
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